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Python Keyboard.set_timeout方法代码示例

本文整理汇总了Python中pygaze.keyboard.Keyboard.set_timeout方法的典型用法代码示例。如果您正苦于以下问题:Python Keyboard.set_timeout方法的具体用法?Python Keyboard.set_timeout怎么用?Python Keyboard.set_timeout使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pygaze.keyboard.Keyboard的用法示例。


在下文中一共展示了Keyboard.set_timeout方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1:

# 需要导入模块: from pygaze.keyboard import Keyboard [as 别名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 别名]
# test Keyboard

# test set_keylist, set_timeout and get_key
scr.clear()
scr.draw_text("The keylist has been set to ['1','5','e','s','left','space']; \
please confirm that you can press these keys and not any other key. Note that \
if you press Space, the test will advance to the next phase! \
\n\n\nThis tests: \
\n- Keyboard.set_keylist \
\n- Keyboard.get_key \
\n- Keyboatd.set_timeout")
disp.fill(scr)
t1 = disp.show()
log.write(["Keyboard", t1])
kb.set_keylist(keylist=['1','5','e','s','left','space'])
kb.set_timeout(timeout=0.1)
key, presstime = kb.get_key()
kb.set_timeout(timeout=None)
while not key == 'space':
	# get new key
	key, presstime = kb.get_key()
	# draw the key name
	scr.clear()
	scr.draw_text("keylist = ['1','5','e','s','left','space']\n\nYou pressed:\n\n%s" % key)
	disp.fill(scr)
	disp.show()
kb.set_keylist(keylist=['space'])


# # # # #
# test Screen
开发者ID:AA33,项目名称:PyGaze,代码行数:33,代码来源:PyGaze_supertest.py

示例2: EyelinkGraphics

# 需要导入模块: from pygaze.keyboard import Keyboard [as 别名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 别名]
class EyelinkGraphics(custom_display):

    """
	Implements the EyeLink graphics that are shown on the experimental PC, such
	as the camera image, and the calibration dots. This class only implements
	the drawing operations, and little to no of the logic behind the set-up,
	which is implemented in PyLink.
	"""

    def __init__(self, libeyelink, tracker):

        """
		Constructor.

		Arguments:
		libeyelink	--	A libeyelink object.
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

        pylink.EyeLinkCustomDisplay.__init__(self)

        # objects
        self.libeyelink = libeyelink
        self.display = libeyelink.display
        self.screen = Screen(disptype=DISPTYPE, mousevisible=False)
        self.kb = Keyboard(keylist=None, timeout=0)
        self.mouse = Mouse(timeout=0)
        if DISPTYPE == "pygame":
            self.kb.set_timeout(timeout=0.001)
            # If we are using a DISPTYPE that cannot be used directly, we have to
            # save the camera image to a temporary file on each frame.
            # if DISPTYPE not in ('pygame', 'psychopy'):
        import tempfile
        import os

        self.tmp_file = os.path.join(tempfile.gettempdir(), "__eyelink__.jpg")
        # drawing properties
        self.xc = self.display.dispsize[0] / 2
        self.yc = self.display.dispsize[1] / 2
        self.extra_info = True
        self.ld = 40  # line distance
        self.fontsize = libeyelink.fontsize
        self.title = ""
        self.display_open = True
        # menu
        self.menuscreen = Screen(disptype=DISPTYPE, mousevisible=False)
        self.menuscreen.draw_text(
            text="Eyelink calibration menu",
            pos=(self.xc, self.yc - 6 * self.ld),
            center=True,
            font="mono",
            fontsize=int(2 * self.fontsize),
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="%s (pygaze %s, pylink %s)" % (libeyelink.eyelink_model, pygaze.version, pylink.__version__),
            pos=(self.xc, self.yc - 5 * self.ld),
            center=True,
            font="mono",
            fontsize=int(0.8 * self.fontsize),
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press C to calibrate",
            pos=(self.xc, self.yc - 3 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press V to validate",
            pos=(self.xc, self.yc - 2 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press A to auto-threshold",
            pos=(self.xc, self.yc - 1 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press I to toggle extra info in camera image",
            pos=(self.xc, self.yc - 0 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
            antialias=True,
        )
        self.menuscreen.draw_text(
            text="Press Enter to show camera image",
            pos=(self.xc, self.yc + 1 * self.ld),
            center=True,
            font="mono",
            fontsize=self.fontsize,
#.........这里部分代码省略.........
开发者ID:neuropil,项目名称:EyeTribe_test,代码行数:103,代码来源:eyelinkgraphics.py

示例3: EyelinkGraphics

# 需要导入模块: from pygaze.keyboard import Keyboard [as 别名]
# 或者: from pygaze.keyboard.Keyboard import set_timeout [as 别名]
class EyelinkGraphics(custom_display):

	"""
	Implements the EyeLink graphics that are shown on the experimental PC, such
	as the camera image, and the calibration dots. This class only implements
	the drawing operations, and little to no of the logic behind the set-up,
	which is implemented in PyLink.
	"""

	def __init__(self, display, tracker):

		"""
		Constructor.

		Arguments:
		display		--	A PyGaze Display object.
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

		pylink.EyeLinkCustomDisplay.__init__(self)

		# objects
		self.display = display
		self.screen = Screen(disptype=DISPTYPE, mousevisible=False)
		self.kb = Keyboard(keylist=None, timeout=1)
		if DISPTYPE == 'pygame':
			self.kb.set_timeout(timeout=0.001)
		# If we are using a DISPTYPE that cannot be used directly, we have to
		# save the camera image to a temporary file on each frame.
		#if DISPTYPE not in ('pygame', 'psychopy'):
		import tempfile
		import os
		self.tmp_file = os.path.join(tempfile.gettempdir(), \
			'__eyelink__.jpg')
		# drawing properties
		self.xc = self.display.dispsize[0]/2
		self.yc = self.display.dispsize[1]/2
		self.ld = 40 # line distance
		# menu
		self.menuscreen = Screen(disptype=DISPTYPE, mousevisible=False)
		self.menuscreen.draw_text(text="== Eyelink calibration menu ==", pos= \
			(self.xc,self.yc-5*self.ld), center=True, font='mono', fontsize= \
			12, antialias=True)
		self.menuscreen.draw_text(text="Press C to calibrate", pos=(self.xc, \
			self.yc-3*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press V to validate", pos=(self.xc, \
			self.yc-2*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press A to auto-threshold", pos=( \
			self.xc,self.yc-1*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press Enter to show camera image", \
			pos=(self.xc,self.yc+1*self.ld), center=True, font='mono', \
			fontsize=12, antialias=True)
		self.menuscreen.draw_text(text= \
			"(then change between images using the arrow keys)", pos=(self.xc, \
			self.yc+2*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		self.menuscreen.draw_text(text="Press Q to exit menu", pos=(self.xc, \
			self.yc+5*self.ld), center=True, font='mono', fontsize=12, \
			antialias=True)
		# beeps
		self.__target_beep__ = Sound(osc='sine', freq=440, length=50, attack= \
			0, decay=0, soundfile=None)
		self.__target_beep__done__ = Sound(osc='sine', freq=880, length=200, \
			attack=0, decay=0, soundfile=None)
		self.__target_beep__error__ = Sound(osc='sine', freq=220, length=200, \
			attack=0, decay=0, soundfile=None)
		# further properties
		self.state = None
		self.imagebuffer = array.array('l')
		self.pal = None
		self.size = (0,0)
		self.set_tracker(tracker)
		self.last_mouse_state = -1

	def set_tracker(self, tracker):

		"""
		Connects the tracker to the graphics environment.

		Arguments:
		tracker		--	An tracker object as returned by pylink.EyeLink().
		"""

		self.tracker = tracker
		self.tracker_version = tracker.getTrackerVersion()
		if self.tracker_version >= 3:
			self.tracker.sendCommand("enable_search_limits=YES")
			self.tracker.sendCommand("track_search_limits=YES")
			self.tracker.sendCommand("autothreshold_click=YES")
			self.tracker.sendCommand("autothreshold_repeat=YES")
			self.tracker.sendCommand("enable_camera_position_detect=YES")

	def setup_cal_display(self):

		"""
		Sets up the initial calibration display, which contains a menu with
		instructions.
#.........这里部分代码省略.........
开发者ID:AA33,项目名称:PyGaze,代码行数:103,代码来源:eyelinkgraphics.py


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