本文整理汇总了Python中pygame.sprite.Sprite.render方法的典型用法代码示例。如果您正苦于以下问题:Python Sprite.render方法的具体用法?Python Sprite.render怎么用?Python Sprite.render使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pygame.sprite.Sprite
的用法示例。
在下文中一共展示了Sprite.render方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: range
# 需要导入模块: from pygame.sprite import Sprite [as 别名]
# 或者: from pygame.sprite.Sprite import render [as 别名]
for count in range(len(enemies)):
enemies[count].y += + enemyspeed
enemies[count].render()
if enemies[len(enemies)-1].y > 699:
enemyspeed = -2
for count in range(len(enemies)):
enemies[count].x += 5
if enemies[0].y < 10:
enemyspeed = 2
for count in range(len(enemies)):
enemies[count].x += 5
if ourmissileleft.x < 699 and ourmissileleft.x > 0:
ourmissileleft.render()
ourmissileleft.x -= 5
if ourmissiledown.y < 699 and ourmissiledown.y > 0:
ourmissiledown.render()
ourmissiledown.y += 5
if ourmissileup.y < 699 and ourmissileup.y > 0:
ourmissileup.render()
ourmissileup.y -= 5
if ourmissileright.x < 699 and ourmissileright.x > 0:
ourmissileright.render()
ourmissileright.x += 5
if bomb.x < 699 and bomb.x > 0: