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Python Board.asymmetricrandom_start方法代码示例

本文整理汇总了Python中pychess.Utils.Board.Board.asymmetricrandom_start方法的典型用法代码示例。如果您正苦于以下问题:Python Board.asymmetricrandom_start方法的具体用法?Python Board.asymmetricrandom_start怎么用?Python Board.asymmetricrandom_start使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pychess.Utils.Board.Board的用法示例。


在下文中一共展示了Board.asymmetricrandom_start方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: and

# 需要导入模块: from pychess.Utils.Board import Board [as 别名]
# 或者: from pychess.Utils.Board.Board import asymmetricrandom_start [as 别名]
                        blackdarkbishops += 1
                        blacklightbishops = blacklightbishops > 0 and (blacklightbishops-1) or 0
                        break
                    
        tmp = ''.join(black) + '/pppppppp/8/8/8/8/PPPPPPPP/' + \
              ''.join(white).upper() + ' w - - 0 1'
        
        return tmp


class AsymmetricRandomChess:
    __desc__ = \
        _("FICS wild/4: http://www.freechess.org/Help/HelpFiles/wild.html\n" +
          "* Randomly chosen pieces (two queens or three rooks possible)\n" +
          "* Exactly one king of each color\n" +
          "* Pieces placed randomly behind the pawns, SUBJECT TO THE CONSTRAINT THAT THE BISHOPS ARE BALANCED\n" +
          "* No castling\n" +
          "* Black's arrangement DOES NOT mirrors white's")
    name = _("Asymmetric Random")
    cecp_name = "unknown"
    board = AsymmetricRandomBoard
    need_initial_board = True
    standard_rules = True
    variant_group = VARIANTS_SHUFFLE


if __name__ == '__main__':
    Board = AsymmetricRandomBoard(True)
    for i in range(10):
        print Board.asymmetricrandom_start()
开发者ID:jskurka,项目名称:PyChess-Learning-Module,代码行数:32,代码来源:asymmetricrandom.py

示例2: RandomEnumeratePieces

# 需要导入模块: from pychess.Utils.Board import Board [as 别名]
# 或者: from pychess.Utils.Board.Board import asymmetricrandom_start [as 别名]
              (whitelightbishops != blacklightbishops):
            bishopindex = blackbishoprandomindexstack.pop()
            for index, piece in RandomEnumeratePieces(black):
                if piece != 'b':
                    if ((blackdarkbishops > whitedarkbishops) and (bishopindex % 2 == 1) and (index % 2 == 0)):
                        black[bishopindex] = piece
                        black[index] = 'b'
                        blacklightbishops += 1
                        blackdarkbishops = blackdarkbishops > 0 and (
                            blackdarkbishops - 1) or 0
                        break
                    elif ((blacklightbishops > whitelightbishops) and
                          (bishopindex % 2 == 0) and (index % 2 == 1)):
                        black[bishopindex] = piece
                        black[index] = 'b'
                        blackdarkbishops += 1
                        blacklightbishops = blacklightbishops > 0 and (
                            blacklightbishops - 1) or 0
                        break

        tmp = ''.join(black) + '/pppppppp/8/8/8/8/PPPPPPPP/' + \
              ''.join(white).upper() + ' w - - 0 1'

        return tmp


if __name__ == '__main__':
    Board = AsymmetricRandomBoard(True)
    for i in range(10):
        print(Board.asymmetricrandom_start())
开发者ID:bboutkov,项目名称:pychess,代码行数:32,代码来源:asymmetricrandom.py


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