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Python SpanWdg.add_behavior方法代码示例

本文整理汇总了Python中pyasm.web.SpanWdg.add_behavior方法的典型用法代码示例。如果您正苦于以下问题:Python SpanWdg.add_behavior方法的具体用法?Python SpanWdg.add_behavior怎么用?Python SpanWdg.add_behavior使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pyasm.web.SpanWdg的用法示例。


在下文中一共展示了SpanWdg.add_behavior方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: get_tool_bar

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_tool_bar(self):
        widget = Widget()
        trash_div = SpanWdg()
        trash_div.set_id('trash_me')

        trash_div.add(IconWdg('Trash', IconWdg.TRASH))
        trash_div.add("TRASH!")
        trash_div.add_class("hand")
        trash_div.add_class("spt_side_bar_trash")
      
        
        trash_div.set_attr("SPT_ACCEPT_DROP", "manageSideBar")
        bvr = { "type": "click_up",\
                'cbjs_action': "alert('Drag and drop element name here to remove it.')"}
        trash_div.add_behavior(bvr)

        widget.add(trash_div)
        
        save_div = SpanWdg(css='med hand spt_side_bar_trash')
        save_div.add(IconWdg('Save', IconWdg.SAVE))
        
        bvr = { "type": "click_up",\
                'cbjs_action': "spt.custom_project.manage_action_cbk({'value':'save'},'%s');" % self.view} 
        save_div.add_behavior(bvr)
        widget.add(save_div)
        return widget
开发者ID:mincau,项目名称:TACTIC,代码行数:28,代码来源:search_type_manager_wdg.py

示例2: get_related_wdg

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_related_wdg(my, aliases):
        div = DivWdg()
        div.add("<b>Related links</b>: &nbsp;&nbsp")
        div.add_style("margin-top: 5px")
        div.add_style("margin-bottom: 5px")
        div.add_style("margin-left: 10px")

        titles = [Common.get_display_title(x.replace("-"," ")) for x in aliases]
        for alias, title in zip(aliases, titles):

            link_div = SpanWdg()
            div.add(link_div)
            link_div.add_color("background", "background")
            link_div.add(title)
            link_div.add_behavior( {
                'type': 'click_up',
                'cbjs_action': '''
                spt.help.set_top();
                spt.help.load_alias("%s");
                ''' % alias
            } )
            link_div.add_class("spt_link")
            link_div.add_class("hand")

        return div
开发者ID:2gDigitalPost,项目名称:tactic_src,代码行数:27,代码来源:help_wdg.py

示例3: get_license_info_wdg

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_license_info_wdg(self):
        div = DivWdg()

        license = Environment.get_security().get_license()
        if self.first_error:
            return div
        #if not license.is_licensed():
        #    return div

        msg = DivWdg()
        div.add(msg)
        msg.add("The following describes the details of the installed license:<br/><br/>")


        info_wdg = DivWdg()
        div.add(info_wdg)
        info_wdg.add_style("margin: 10px 30px")
        info_wdg.add_style("font-size: 12px")

        version = license.get_data("tactic_version")
        if version:
            info_wdg.add("TACTIC Version: ")
            if version == "ALL":
                version = "ALL (Open Source)"
            info_wdg.add(version)
            info_wdg.add(HtmlElement.br(2))


        company = license.get_data("company")
        info_wdg.add("Licensed To: ")
        if company.find("Southpaw EPL") != -1:
            company = SpanWdg("<a name='license'>Eclipse Public License v1.0</a> &nbsp;")
            icon = IconWdg("EPL v1.0", IconWdg.ZOOM)
            company.add(icon)
            company.add_class("hand")
            company.add_behavior( {
                'type': 'click_up',
                'cbjs_action': '''
                    spt.help.load_alias("license")
                '''
            } )
        info_wdg.add(company)
        info_wdg.add(HtmlElement.br(2))

        info_wdg.add("Max Users: ")
        info_wdg.add(license.get_data("max_users") )
        info_wdg.add(HtmlElement.br(2))

        info_wdg.add("Current Users: ")
        info_wdg.add(license.get_current_users() )
        info_wdg.add(HtmlElement.br(2))

        info_wdg.add("Expiry Date: ")
        expiry_date = license.get_data("expiry_date")
        if not expiry_date:
            expiry_date = "Permanent"
        info_wdg.add(expiry_date)
        info_wdg.add(HtmlElement.br(2))

        return div
开发者ID:mincau,项目名称:TACTIC,代码行数:62,代码来源:license_manager_wdg.py

示例4: get_link_wdg

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_link_wdg(my, section_id, target_id, title, options):
        view_link_wdg = SpanWdg(css="hand")
        view_link_wdg.add_class("SPT_DTS")
        view_link_wdg.add_style("color: #292929")
        view_link_wdg.add_event("onmouseover", "this.style.background='#696969'")
        view_link_wdg.add_event("onmouseout", "this.style.background='#949494'")

        view_link_wdg.add(title)

        path = title
        options['path'] = "/%s" % title


        if not options.get('class_name'):
            options['class_name'] = "tactic.ui.panel.ViewPanelWdg"

        behavior = {
            'type':         'click_up',
            'cbfn_action':  'spt.side_bar.display_link_cbk',
            'target_id':    target_id,
            'title':        title,
            'options':      options,
        }
        view_link_wdg.add_behavior( behavior )

        options2 = options.copy()
        options2['inline_search'] = "true"

        behavior = {
            'type':         'click_up',
            'modkeys':      'SHIFT',
            'cbfn_action':  'spt.side_bar.display_link_cbk',
            'is_popup':     'true',
            'target_id':    path,
            'title':        title,
            'options':      options2,
        }
        view_link_wdg.add_behavior( behavior )

        return view_link_wdg
开发者ID:blezek,项目名称:TACTIC,代码行数:42,代码来源:schema_section_wdg.py

示例5: get_tool_bar

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_tool_bar(my):
        widget = Widget()
        trash_div = SpanWdg()
        # reset some global variables on load
        trash_div.add_behavior({'type':'load', 'cbjs_action':'spt.side_bar.trashed_items=[]; spt.side_bar.changed_views={}'})

        trash_div.set_id('trash_me')

        trash_div.add(IconWdg('Trash', IconWdg.TRASH))
        trash_div.add("TRASH!")
        trash_div.add_class("hand")
        trash_div.add_class("spt_side_bar_trash")
      
        trash_div.set_attr("SPT_ACCEPT_DROP", "manageSideBar")
        bvr = { "type": "click_up",\
                'cbjs_action': "alert('Drag and drop link or folder here to remove it.')"}
        trash_div.add_behavior(bvr)

        widget.add(trash_div)
        
        save_div = SpanWdg(css='med hand spt_side_bar_trash')
        save_div.add(IconWdg('Save Ordering', IconWdg.SAVE))
      
        # FIXME: is_personal???
        is_personal = 'false'
        bvr = { "type": "click_up",\
                'cbjs_action': "spt.side_bar.manage_section_action_cbk({'value':'save'},'%s',%s);" % (my.view, is_personal)} 
        save_div.add_behavior(bvr)
        widget.add(save_div)
        return widget
开发者ID:blezek,项目名称:TACTIC,代码行数:32,代码来源:view_manager_wdg.py

示例6: SpanWdg

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
            xml.set_attribute(node, "id", unique_id)

            div = SpanWdg()
            elements.append(div)
            div.add_class("spt_replace_element")
            div.add_attr("spt_replace_id", unique_id)
            div.add_class("hand")
            div.add_class("spt_link")
            div.add_color("background", "background")

            text = xml.get_node_value(node)
            div.add(text)
            div.add_behavior( {
                'type': 'click_up',
                'rel_path': link_rel_path,
                'cbjs_action': '''
                spt.help.set_top();
                spt.help.load_rel_path( bvr.rel_path );
                '''
            } )


        # dummy div to get color
        div = DivWdg()

        # convert pre-elements to have &lt; and &gt;
        pre_nodes = xml.get_nodes("//pre")
        for node in pre_nodes:
            html = xml.to_string(node)
            html = html.replace('''<pre class="screen">''','')
            html = html.replace('''</pre>''','')
            if not html:
开发者ID:2gDigitalPost,项目名称:tactic_src,代码行数:34,代码来源:help_wdg.py

示例7: get_tool_bar

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_tool_bar(my):
        widget = DivWdg()
        widget.add_style("width: 250px")

        refresh = IconButtonWdg("Refresh", IconWdg.REFRESH)
        refresh.add_behavior(
            {
                "type": "click_up",
                "cbjs_action": """
            var top = bvr.src_el.getParent(".spt_panel");
            spt.panel.refresh(top);
            """,
            }
        )

        widget.add(refresh)
        widget.add("&nbsp;&nbsp;&nbsp;")

        trash_div = SpanWdg()
        # reset some global variables on load
        trash_div.add_behavior(
            {"type": "load", "cbjs_action": "spt.side_bar.trashed_items=[]; spt.side_bar.changed_views={}"}
        )

        trash_div.set_id("trash_me")

        trash_div.add(IconWdg("Trash", IconWdg.TRASH))
        trash_div.add_class("hand")
        trash_div.add_class("spt_side_bar_trash")

        trash_div.set_attr("SPT_ACCEPT_DROP", "manageSideBar")
        bvr = {"type": "click_up", "cbjs_action": "alert('Drag and drop link or folder here to remove it.')"}
        trash_div.add_behavior(bvr)

        widget.add(trash_div)

        save_div = SpanWdg(css="med hand spt_side_bar_trash")
        save_div.add(IconWdg("Save Ordering", IconWdg.SAVE))

        bvr = {
            "type": "click_up",
            "search_type": my.search_type,
            "view": my.view,
            "cbjs_action": """
            if (confirm("Save ordering of this view [" + bvr.view + "] ?") ) {

                var top = bvr.src_el.getParent(".spt_view_manager_top");
                var list_top = top.getElement(".spt_menu_item_list");

                var server = TacticServerStub.get();
                server.start({"title": "Updating views"});

                var is_personal = false;
                spt.app_busy.show("Saving", "Saving view ["+bvr.view+"]");
                spt.side_bar.save_view(bvr.search_type, bvr.view, is_personal, list_top);
                server.finish();

                spt.app_busy.hide();
            }
            """,
        }

        save_div.add_behavior(bvr)
        widget.add(save_div)

        gear = my.get_gear_menu()
        gear.add_style("float: right")

        widget.add(gear)

        return widget
开发者ID:hellios78,项目名称:TACTIC,代码行数:73,代码来源:view_manager_wdg.py

示例8: get_display

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_display(my):

        web = WebContainer.get_web()

        widget = DivWdg()
        widget.add_class("spt_search_limit_top")
        #widget.add_style("border", "solid 1px blue")
        widget.add_color("background", "background")
        widget.add_color("color", "color")
        widget.add_style("padding: 5px")

        hidden = HiddenWdg("prefix", my.prefix)
        widget.add(hidden)

   
        if not my.search and not my.sobjects:
            widget.add("No search or sobjects found")
            return widget

        # my.count should have been set in alter_search()
        # which can be called explicitly thru this instance, my.
        if not my.count:
            my.count = my.search.get_count(no_exception=True)
        
        # if my.sobjects exist thru inheriting from parent widgets
        # or explicitly set, (this is not mandatory though)
        if my.sobjects and len(my.sobjects) < my.search_limit:
            limit = len(my.sobjects)
        elif my.search and my.count < my.search_limit:
            # this is only true if the total result of the search is 
            # less than the limit and so this wdg will not display
            limit = my.count
        else:
            limit = my.search_limit

        if not limit:
            limit = 50
            my.search_limit = limit

    
        if my.refresh: 
            prev = SpanWdg( IconButtonWdg("Prev", IconWdg.LEFT, False ) )
            prev.add_style("margin-left: 8px")
            prev.add_style("margin-right: 6px")
            prev.add_style("margin-top: -2px")
            next = IconButtonWdg("Next", IconWdg.RIGHT, False, icon_pos="right" )
            next.add_style("margin-left: 6px")

            prev.add_behavior( {
                'type': 'click_up',
                'cbjs_action': my.refresh_script
            } )
            next.add_behavior( {
                'type': 'click_up',
                'cbjs_action': my.refresh_script
            } )
        else: # the old code pre 2.5
            prev = IconButtonWdg("Prev", IconWdg.LEFT, False )
            hidden_name = my.prev_hidden_name
            hidden = HiddenWdg(hidden_name,"")
            prev.add(hidden)
            prev.add_event('onclick'," spt.api.Utility.get_input(document,'%s').value ='Prev';%s"\
                    %(hidden_name, my.refresh_script))
            next = IconButtonWdg("Next", IconWdg.RIGHT, False, icon_pos="right" )
            hidden_name = my.next_hidden_name
            hidden = HiddenWdg(hidden_name,"")
            next.add(hidden)
            next.add_event('onclick',"spt.api.Utility.get_input(document,'%s').value ='Next';%s" \
                    %(hidden_name, my.refresh_script))


        showing_wdg = DivWdg()
        widget.add(showing_wdg)
        showing_wdg.add_style("padding: 10px")
        showing_wdg.add_style("margin: 10px")
        showing_wdg.add_color("background", "background", -5)
        showing_wdg.add_border()

        label_span = SpanWdg("Showing: ")
        showing_wdg.add(label_span)
        showing_wdg.add( prev )
       

        # this min calculation is used so that if my.sobjects is not set
        # above for the calculation of the limit, which will make the last 
        # set of range numbers too big
        
        left_bound = my.current_offset+1
        if not limit:
            # prevent error in ItemsNavigatorWdg if a search encounters query error
            limit = 50
            my.search_limit = limit

        right_bound = min(my.current_offset+limit, my.count)
        if left_bound > right_bound:
            left_bound = 1
        current_value = "%d - %d" % (left_bound, right_bound)

        if my.style == my.SIMPLE:
            showing_wdg.add( current_value )
#.........这里部分代码省略.........
开发者ID:hellios78,项目名称:TACTIC,代码行数:103,代码来源:search_limit_wdg.py

示例9: get_display

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
    def get_display(my):

        my.collection_key = my.kwargs.get("collection_key")

        collection = Search.get_by_search_key(my.collection_key)

        top = my.top

        my.kwargs["scale"] = 75;
        my.kwargs["show_scale"] = False;
        my.kwargs["expand_mode"] = "plain"
        from tile_layout_wdg import TileLayoutWdg
        tile = TileLayoutWdg(
            **my.kwargs
        )
        parent_dict = my.kwargs.get("parent_dict")
        has_parent=False
        if parent_dict:
            has_parent = True

        path = my.kwargs.get("path")
        if collection and path:
            title_div = DivWdg()
            top.add(title_div)
            title_div.add_style("float: left")
            title_div.add_style("margin: 15px 0px 15px 30px")

            asset_lib_span_div = SpanWdg()
            title_div.add(asset_lib_span_div)

            icon = IconWdg(name="Asset Library", icon="BS_FOLDER_OPEN")
            
            asset_lib_span_div.add(icon)

            asset_lib_span_div.add(" <a><b>Asset Library</b></a> ")
            
            path = path.strip("/")
            parts = path.split("/")

            for idx, part in enumerate(parts):
                title_div.add(" / ")
                # the last spt_collection_link does not need a search_key
                if has_parent and (idx is not len(parts) - 1):
                    search_key = parent_dict.get(part)
                    title_div.add(" <a class='spt_collection_link' search_key=%s><b>%s</b></a> " % (search_key, part))
                else:
                    title_div.add(" <a class='spt_collection_link'><b>%s</b></a> " % part)
                title_div.add_style("margin-top: 10px")


            # Adding behavior to collections link

            parts = my.kwargs.get("search_type").split("/")
            collection_type = "%s/%s_in_%s" % (parts[0], parts[1], parts[1])
            
            exists = SearchType.get(collection_type, no_exception=True)
            if not exists:
                title_div.add("SearchType %s is not registered." % collection_type)
                return top

            # These behaviors are only activated if the view is within collection layout,
            # "is_new_tab" is a kwargs set to true, if opening a new tab
            if not my.kwargs.get("is_new_tab"):
                icon.add_class("hand")
                icon.add_behavior( {
                    'type': 'mouseover',
                    'cbjs_action': '''
                    bvr.src_el.setStyle('opacity', 1.0);
                    '''
                } )
                icon.add_behavior( {
                    'type': 'mouseout',
                    'cbjs_action': '''
                    bvr.src_el.setStyle('opacity', 0.6);
                    '''
                } )
                # make icon and All Assets title clickable to return to view all assets
                asset_lib_span_div.add_class("hand")
                asset_lib_span_div.add_behavior( {
                    'type': 'click_up',
                    'cbjs_action': '''
                    var top = bvr.src_el.getParent(".spt_collection_top");
                    var content = top.getElements(".spt_collection_content");

                    spt.panel.refresh(top);
                    '''
                } )

                title_div.add_class("hand")
                title_div.add_relay_behavior( {
                    'type': 'mouseup',
                    'search_type': my.kwargs.get("search_type"),
                    'collection_type': collection_type,
                    'bvr_match_class': 'spt_collection_link',
                    'cbjs_action': '''

                    var top = bvr.src_el.getParent(".spt_collection_top");
                    var content = top.getElement(".spt_collection_content");

                    var collection_key = bvr.src_el.getAttribute("search_key");
#.........这里部分代码省略.........
开发者ID:asmboom,项目名称:TACTIC,代码行数:103,代码来源:collection_wdg.py

示例10: SpanWdg

# 需要导入模块: from pyasm.web import SpanWdg [as 别名]
# 或者: from pyasm.web.SpanWdg import add_behavior [as 别名]
            div = SpanWdg()
            elements.append(div)
            div.add_class("spt_replace_element")
            div.add_attr("spt_replace_id", unique_id)
            div.add_class("hand")
            div.add_class("spt_link")
            div.add_color("background", "background")

            text = xml.get_node_value(node)
            div.add(text)
            div.add_behavior(
                {
                    "type": "click_up",
                    "rel_path": link_rel_path,
                    "cbjs_action": """
                spt.help.set_top();
                spt.help.load_rel_path( bvr.rel_path );
                """,
                }
            )

        # dummy div to get color
        div = DivWdg()

        # convert pre-elements to have &lt; and &gt;
        pre_nodes = xml.get_nodes("//pre")
        for node in pre_nodes:
            html = xml.to_string(node)
            html = html.replace("""<pre class="screen">""", "")
            html = html.replace("""</pre>""", "")
            if not html:
开发者ID:hellios78,项目名称:TACTIC,代码行数:33,代码来源:help_wdg.py


注:本文中的pyasm.web.SpanWdg.add_behavior方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。