本文整理汇总了Python中pyasm.biz.Project.get_naming方法的典型用法代码示例。如果您正苦于以下问题:Python Project.get_naming方法的具体用法?Python Project.get_naming怎么用?Python Project.get_naming使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pyasm.biz.Project
的用法示例。
在下文中一共展示了Project.get_naming方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: get_input_value
# 需要导入模块: from pyasm.biz import Project [as 别名]
# 或者: from pyasm.biz.Project import get_naming [as 别名]
def get_input_value(my, sobject, snapshot):
''' value of the loading checkbox'''
# use the naming
naming = Project.get_naming("node")
naming.set_sobject(sobject)
naming.set_snapshot(snapshot)
namespace = naming.get_value()
instance = sobject.get_name()
snap_node_name = snapshot.get_node_name()
"""
# Currently, web state object is not rebuilt.
shot_id = my.search_id
if not shot_id:
shot_id = WebState.get().get_state("shot_id")
if shot_id == "":
shot_id = WebContainer.get_web().get_form_value("shot_id")
if shot_id == "":
raise WidgetException("No shot found value passed in")
"""
#shot = my.parent.get_shot()
shot_code = my.parent.get_value("shot_code")
value = "%s|%s|%s|%s|%s|%s" % (snapshot.get_code(), shot_code, \
instance, snapshot.get_context(), namespace, snap_node_name)
return value
示例2: add_related_connection
# 需要导入模块: from pyasm.biz import Project [as 别名]
# 或者: from pyasm.biz.Project import get_naming [as 别名]
def add_related_connection(my, src_sobject, dst_sobject, src_path=None):
'''adding the related sobject code to this current sobject'''
my.add_related_sobject(src_sobject)
my.add_related_sobject(dst_sobject)
#shot_col = dst_sobject.get_foreign_key()
schema = my.get_schema()
st1 = my.get_base_search_type()
st2 = dst_sobject.get_base_search_type()
relationship = schema.get_relationship(st1, st2)
attrs = schema.get_relationship_attrs(st1, st2)
from_col = attrs.get("from_col")
search = Search( my.SEARCH_TYPE )
search.add_filter(from_col, dst_sobject.get_code())
search.add_filter("type", "asset")
search.add_filter("asset_code", src_sobject.get_code())
search.add_order_by('name desc')
instances = search.get_sobjects()
"""
# if it allows order by, I can switch to this
filters = [('asset_code', src_sobject.get_code())]
instances = dst_sobject.get_related_sobjects(my.SEARCH_TYPE, filters=filters)
"""
naming = Project.get_naming("node")
instance_name = naming.get_shot_instance_name(dst_sobject, src_sobject, instances)
my.set_value('name', instance_name)
my.set_value('type', 'asset')
示例3: create
# 需要导入模块: from pyasm.biz import Project [as 别名]
# 或者: from pyasm.biz.Project import get_naming [as 别名]
def create(cls, shot, asset, instance_name="", type="asset", unique=False):
shot_col = shot.get_foreign_key()
search = Search( cls.SEARCH_TYPE )
search.add_filter(shot_col, shot.get_code())
search.add_filter("type", type)
#if unique:
# search.add_filter("name", instance_name)
search.add_filter("asset_code", asset.get_code())
search.add_order_by('name desc')
sobjs = search.get_sobjects()
# if unique and exists, then return
if unique and sobjs:
Environment.add_warning("Instance exists", "Shot '%s' already has an instance for asset '%s'" % (shot.get_code(), asset.get_code()) )
return
naming = Project.get_naming("node")
instance_name = naming.get_shot_instance_name(shot, asset, sobjs)
#instance_name = cls.get_instance_name(sobjs, instance_name)
instance = SObjectFactory.create( cls.SEARCH_TYPE )
instance.set_value(shot_col,shot.get_code())
instance.set_value("asset_code",asset.get_code())
instance.set_value("name",instance_name)
instance.set_value("type",type)
instance.commit()
return instance
示例4: get_namespace
# 需要导入模块: from pyasm.biz import Project [as 别名]
# 或者: from pyasm.biz.Project import get_naming [as 别名]
def get_namespace(my, sobject, snapshot):
''' this is actually the namespace in Maya and node name in Houdini'''
if not sobject:
return ""
naming = Project.get_naming("node")
naming.set_sobject(sobject)
naming.set_snapshot(snapshot)
instance = naming.get_value()
return instance