本文整理汇总了Python中prompt_toolkit.styles.Style.from_dict方法的典型用法代码示例。如果您正苦于以下问题:Python Style.from_dict方法的具体用法?Python Style.from_dict怎么用?Python Style.from_dict使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类prompt_toolkit.styles.Style
的用法示例。
在下文中一共展示了Style.from_dict方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: get_all_ui_styles
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def get_all_ui_styles():
"""
Return a dict mapping {ui_style_name -> style_dict}.
"""
return {
'default': Style.from_dict(default_ui_style),
'blue': Style.from_dict(blue_ui_style),
}
示例2: main
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def main():
style = Style.from_dict({
'hello': '#ff0066',
'world': '#44ff44 italic',
})
# Print using a a list of text fragments.
text_fragments = FormattedText([
('class:hello', 'Hello '),
('class:world', 'World'),
('', '\n'),
])
print(text_fragments, style=style)
# Print using an HTML object.
print(HTML(
'<hello>hello</hello> <world>world</world>\n'),
style=style)
# Print using an HTML object with inline styling.
print(HTML(
'<style fg="#ff0066">hello</style> '
'<style fg="#44ff44"><i>world</i></style>\n'))
# Print using ANSI escape sequences.
print(ANSI(
'\x1b[31mhello \x1b[32mworld\n'))
示例3: test_style_from_dict
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def test_style_from_dict():
style = Style.from_dict({
'a': '#ff0000 bold underline italic',
'b': 'bg:#00ff00 blink reverse',
})
# Lookup of class:a.
expected = Attrs(color='ff0000', bgcolor='', bold=True, underline=True,
italic=True, blink=False, reverse=False, hidden=False)
assert style.get_attrs_for_style_str('class:a') == expected
# Lookup of class:b.
expected = Attrs(color='', bgcolor='00ff00', bold=False, underline=False,
italic=False, blink=True, reverse=True, hidden=False)
assert style.get_attrs_for_style_str('class:b') == expected
# Test inline style.
expected = Attrs(color='ff0000', bgcolor='', bold=False, underline=False,
italic=False, blink=False, reverse=False, hidden=False)
assert style.get_attrs_for_style_str('#ff0000') == expected
# Combine class name and inline style (Whatever is defined later gets priority.)
expected = Attrs(color='00ff00', bgcolor='', bold=True, underline=True,
italic=True, blink=False, reverse=False, hidden=False)
assert style.get_attrs_for_style_str('class:a #00ff00') == expected
expected = Attrs(color='ff0000', bgcolor='', bold=True, underline=True,
italic=True, blink=False, reverse=False, hidden=False)
assert style.get_attrs_for_style_str('#00ff00 class:a') == expected
示例4: __init__
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def __init__(self, ipython_shell, *a, **kw):
kw['_completer'] = create_completer(kw['get_globals'], kw['get_globals'],
ipython_shell.magics_manager,
ipython_shell.alias_manager)
kw['_lexer'] = create_lexer()
kw['_validator'] = IPythonValidator(
get_compiler_flags=self.get_compiler_flags)
super(IPythonInput, self).__init__(*a, **kw)
self.ipython_shell = ipython_shell
self.all_prompt_styles['ipython'] = IPythonPrompt(ipython_shell.prompts)
self.prompt_style = 'ipython'
# UI style for IPython. Add tokens that are used by IPython>5.0
style_dict = {}
style_dict.update(default_ui_style)
style_dict.update({
'pygments.prompt': '#009900',
'pygments.prompt-num': '#00ff00 bold',
'pygments.out-prompt': '#990000',
'pygments.out-prompt-num': '#ff0000 bold',
})
self.ui_styles = {
'default': Style.from_dict(style_dict),
}
self.use_ui_colorscheme('default')
示例5: get_all_code_styles
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def get_all_code_styles():
"""
Return a mapping from style names to their classes.
"""
result = dict((name, style_from_pygments_cls(get_style_by_name(name))) for name in get_all_styles())
result['win32'] = Style.from_dict(win32_code_style)
return result
示例6: test_with_style
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def test_with_style():
f = _Capture()
style = Style.from_dict({
'hello': '#ff0066',
'world': '#44ff44 italic',
})
tokens = FormattedText([
('class:hello', 'Hello '),
('class:world', 'world'),
])
pt_print(tokens, style=style, file=f)
assert b'\x1b[0;38;5;197mHello' in f.data
assert b'\x1b[0;38;5;83;3mworld' in f.data
示例7: main
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def main():
# Example 1: fixed text.
text = prompt('Say something: ', bottom_toolbar='This is a toolbar')
print('You said: %s' % text)
# Example 2: fixed text from a callable:
def get_toolbar():
return 'Bottom toolbar: time=%r' % time.time()
text = prompt('Say something: ', bottom_toolbar=get_toolbar,
refresh_interval=.5)
print('You said: %s' % text)
# Example 3: Using HTML:
text = prompt('Say something: ', bottom_toolbar=HTML(
'(html) <b>This</b> <u>is</u> a <style bg="ansired">toolbar</style>'))
print('You said: %s' % text)
# Example 4: Using ANSI:
text = prompt('Say something: ', bottom_toolbar=ANSI(
'(ansi): \x1b[1mThis\x1b[0m \x1b[4mis\x1b[0m a \x1b[91mtoolbar'))
print('You said: %s' % text)
# Example 5: styling differently.
style = Style.from_dict({
'bottom-toolbar': '#aaaa00 bg:#ff0000',
'bottom-toolbar.text': '#aaaa44 bg:#aa4444',
})
text = prompt('Say something: ', bottom_toolbar='This is a toolbar',
style=style)
print('You said: %s' % text)
# Example 6: Using a list of tokens.
def get_bottom_toolbar():
return [
('', ' '),
('bg:#ff0000 fg:#000000', 'This'),
('', ' is a '),
('bg:#ff0000 fg:#000000', 'toolbar'),
('', '. '),
]
text = prompt('Say something: ', bottom_toolbar=get_bottom_toolbar)
print('You said: %s' % text)
# Example 7: multiline fixed text.
text = prompt('Say something: ', bottom_toolbar='This is\na multiline toolbar')
print('You said: %s' % text)
示例8: __init__
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def __init__(self, player):
self.player = player
self.playerClans = ' '.join(self.player.clantags)
if len(self.player.clantags) > 0 :
self.playerName = FormattedText([
('#ffffff', player.aspect['name']),
('', ' '),
('#cc00cc', self.playerClans, "utf-8"),
])
else:
self.playerClans = self.playerName = FormattedText([
('#ffffff', player.aspect['name']),
])
self.result = None
self.mainRadiosRows = []
self.listOfItems = []
self.populateMainRadios() # declares self.mainRadios
self.currentRadios = self.mainRadios
self.description = self.mainRadios.description # description is whataver is in the description box on the right
self.requestingConfirmation = False
self.bindings = KeyBindings()
self.bindings.add('right' )(focus_next)
self.bindings.add('tab' )(focus_next)
self.bindings.add('s-tab')(focus_previous)
self.bindings.add('left')(focus_previous)
self.bindings.add('c-m')(self.handleEnter)
self.bindings.add('escape')(self.handleEscape)
self.style = Style.from_dict({
'dialog.body': 'bg:#000000 #ffcccc', #background color, text color
})
self.application = Application(
layout=Layout(
self.getRootContainer(),
focused_element=self.mainRadios,
),
key_bindings=self.bindings,
style=self.style,
mouse_support=True,
full_screen=True,
)
示例9: main
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def main():
# Printing a manually constructed list of (Token, text) tuples.
text = [
(Token.Keyword, 'print'),
(Token.Punctuation, '('),
(Token.Literal.String.Double, '"'),
(Token.Literal.String.Double, 'hello'),
(Token.Literal.String.Double, '"'),
(Token.Punctuation, ')'),
(Token.Text, '\n'),
]
print_formatted_text(PygmentsTokens(text))
# Printing the output of a pygments lexer.
tokens = list(pygments.lex('print("Hello")', lexer=PythonLexer()))
print_formatted_text(PygmentsTokens(tokens))
# With a custom style.
style = Style.from_dict({
'pygments.keyword': 'underline',
'pygments.literal.string': 'bg:#00ff00 #ffffff',
})
print_formatted_text(PygmentsTokens(tokens), style=style)
示例10: checkboxlist_dialog
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
from prompt_toolkit.shortcuts import checkboxlist_dialog, message_dialog
from prompt_toolkit.styles import Style
results = checkboxlist_dialog(
title="CheckboxList dialog",
text="What would you like in your breakfast ?",
values=[
("eggs", "Eggs"),
("bacon", "Bacon"),
("croissants", "20 Croissants"),
("daily", "The breakfast of the day")
],
style=Style.from_dict({
'dialog': 'bg:#cdbbb3',
'button': 'bg:#bf99a4',
'checkbox': '#e8612c',
'dialog.body': 'bg:#a9cfd0',
'dialog shadow': 'bg:#c98982',
'frame.label': '#fcaca3',
'dialog.body label': '#fd8bb6',
})
).run()
if results:
message_dialog(
title="Room service",
text="You selected: %s\nGreat choice sir !" % ",".join(results)
).run()
else:
message_dialog("*starves*").run()
示例11: main
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
#!/usr/bin/env python
"""
A very simple progress bar which keep track of the progress as we consume an
iterator.
"""
from __future__ import unicode_literals
from prompt_toolkit.shortcuts import ProgressBar
from prompt_toolkit.styles import Style
import time
style = Style.from_dict({
'title': '#4444ff underline',
'label': '#ff4400 bold',
'percentage': '#00ff00',
'bar-a': 'bg:#00ff00 #004400',
'bar-b': 'bg:#00ff00 #000000',
'bar-c': '#000000 underline',
'current': '#448844',
'total': '#448844',
'time-elapsed': '#444488',
'time-left': 'bg:#88ff88 #000000',
})
def main():
with ProgressBar(style=style, title='Progress bar example with custom styling.') as pb:
for i in pb(range(1600), label='Downloading...'):
time.sleep(.01)
if __name__ == '__main__':
main()
示例12:
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
terminal_style = None
dark_style = Style.from_dict({
'dialog': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
'dialog frame-label': 'bg:#ffffff #000000',
'dialog.body': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
'dialog shadow': 'bg:#444444',
'status': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
'details': f"{NAMED_COLORS['Ivory']}",
'status.position': '#aaaa00',
'status.key': '#ffaa00',
'not-searching': '#222222',
'entry': f"{NAMED_COLORS['LightGoldenRodYellow']}",
'ask': f"{NAMED_COLORS['Lime']} bold",
'reply': f"{NAMED_COLORS['DeepSkyBlue']}",
'window.border': '#888888',
'shadow': 'bg:#222222',
'menu-bar': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
'menu-bar.selected-item': 'bg:#ffffff #000000',
'menu': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
'menu.border': '#aaaaaa',
'window.border shadow': '#444444',
'focused button': 'bg:#880000 #ffffff noinherit',
})
light_style = Style.from_dict({
'dialog': f"bg:{NAMED_COLORS['DimGrey']} {NAMED_COLORS['White']}",
示例13: KeyBindings
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
# Global key bindings.
bindings = KeyBindings()
bindings.add('tab')(focus_next)
bindings.add('s-tab')(focus_previous)
style = Style.from_dict({
'window.border': '#888888',
'shadow': 'bg:#222222',
'menu-bar': 'bg:#aaaaaa #888888',
'menu-bar.selected-item': 'bg:#ffffff #000000',
'menu': 'bg:#888888 #ffffff',
'menu.border': '#aaaaaa',
'window.border shadow': '#444444',
'focused button': 'bg:#880000 #ffffff noinherit',
# Styling for Dialog widgets.
'radiolist focused': 'noreverse',
'radiolist focused radio.selected': 'reverse',
'button-bar': 'bg:#aaaaff'
})
application = Application(
layout=Layout(
root_container,
focused_element=yes_button,
示例14: __init__
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
def __init__(self, player, enemy, song='worry 2.wav'):
self.song = Sound( player,fileName = song, loop=-1)
self.player = player
self.playerClans = ' '.join(self.player.clantags)
if len(self.player.clantags) > 0 :
self.playerName = FormattedText([
('#ffffff', str(player.aspect['name'])),
('', ' '),
('#cc00cc', str(self.playerClans)),
])
else:
self.playerClans = self.playerName = FormattedText([
('#ffffff', str(player.aspect['name'])),
])
self.enemy = enemy
self.playerGoesNext = True # by default, enemy always gets first strike
self.playerJustDodged = False
self.escapeTries = 0
self.escapeChance = .3
self.battleLog = '\n\n\n\n\n\n'
self.maxHeightOfBattleLogWindow = 7
self.totalWidth = 90
self.actionsWidth = 30
self.statsWidth = 20
self.selectedIndexText = ''
self.result = None
self.playerHPBar = ProgressBar()
self.setHealthProgressBar(self.playerHPBar, self.toPercent(self.player.hp, self.player.maxhp))
self.enemyHPBar = ProgressBar()
self.setHealthProgressBar(self.enemyHPBar, 100)
self.radios = RadioList(
values=[ #value, lable
('Attack', 'Attack'), # use eqipped weapon
('Dodge', 'Dodge'), # icrease miss chance for enemy
('Item', 'Item'),
('Run', 'Run') # try to escape
# more options could be:
# check - returns text about enemy potentially indicating weaknessess
],
player = self.player,
width = self.actionsWidth)
self.bindings = KeyBindings()
self.bindings.add('right' )(focus_next)
self.bindings.add('tab' )(focus_next)
self.bindings.add('s-tab')(focus_previous)
self.bindings.add('left')(focus_previous)
self.bindings.add('c-m')(self.handleEnter)
self.bindings.add('escape')(self.tryToEscape)
# self.bindings.add('up')(self.setSelectedIndexTextUp)
# TODO: make secret easter egg key bindings # self.bindings.add('a', 'a')(self.test)
self.style = Style.from_dict({
'dialog.body': 'bg:#000000 #ffcccc', #background color, text color
})
self.application = Application(
layout=Layout(
self.getRootContainer(),
focused_element=self.radios,
),
key_bindings=self.bindings,
style=self.style,
mouse_support=True,
full_screen=True,
)
示例15:
# 需要导入模块: from prompt_toolkit.styles import Style [as 别名]
# 或者: from prompt_toolkit.styles.Style import from_dict [as 别名]
ui_style = Style.from_dict({
'border': '#888888',
'terminal.focused border': 'ansigreen bold',
#'terminal titleba': 'bg:#aaaaaa #dddddd ',
'terminal titlebar': 'bg:#888888 #ffffff',
# 'terminal titlebar paneindex': 'bg:#888888 #000000',
'terminal.focused titlebar': 'bg:#448844 #ffffff',
'terminal.focused titlebar name': 'bg:#88aa44 #ffffff',
'terminal.focused titlebar paneindex': 'bg:#ff0000',
# 'titlebar title': '',
# 'titlebar name': '#ffffff noitalic',
# 'focused-terminal titlebar name': 'bg:#88aa44',
# 'titlebar.line': '#444444',
# 'titlebar.line focused': '#448844 noinherit',
# 'titlebar focused': 'bg:#5f875f #ffffff bold',
# 'titlebar.title focused': '',
# 'titlebar.zoom': 'bg:#884400 #ffffff',
# 'titlebar paneindex': '',
# 'titlebar.copymode': 'bg:#88aa88 #444444',
# 'titlebar.copymode.position': '',
# 'focused-terminal titlebar.copymode': 'bg:#aaff44 #000000',
# 'titlebar.copymode.position': '#888888',
'commandline': 'bg:#4e4e4e #ffffff',
'commandline.command': 'bold',
'commandline.prompt': 'bold',
#'statusbar': 'noreverse bg:#448844 #000000',
'statusbar': 'noreverse bg:ansigreen #000000',
'statusbar window': '#ffffff',
'statusbar window.current': 'bg:#44ff44 #000000',
'auto-suggestion': 'bg:#4e5e4e #88aa88',
'message': 'bg:#bbee88 #222222',
'background': '#888888',
'clock': 'bg:#88aa00',
'panenumber': 'bg:#888888',
'panenumber focused': 'bg:#aa8800',
'terminated': 'bg:#aa0000 #ffffff',
'confirmationtoolbar': 'bg:#880000 #ffffff',
'confirmationtoolbar question': '',
'confirmationtoolbar yesno': 'bg:#440000',
'copy-mode-cursor-position': 'bg:ansiyellow ansiblack',
# 'search-toolbar': 'bg:#88ff44 #444444',
'search-toolbar.prompt': 'bg:#88ff44 #444444',
'search-toolbar.text': 'bg:#88ff44 #000000',
# 'search-toolbar focused': 'bg:#aaff44 #444444',
# 'search-toolbar.text focused': 'bold #000000',
'search-match': '#000000 bg:#88aa88',
'search-match.current': '#000000 bg:#aaffaa underline',
# Pop-up dialog. Ignore built-in style.
'dialog': 'noinherit',
'dialog.body': 'noinherit',
'dialog frame': 'noinherit',
'dialog.body text-area': 'noinherit',
'dialog.body text-area last-line': 'noinherit',
}, priority=Priority.MOST_PRECISE)