本文整理汇总了Python中pirates.piratesgui.RequestButton.RequestButton类的典型用法代码示例。如果您正苦于以下问题:Python RequestButton类的具体用法?Python RequestButton怎么用?Python RequestButton使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了RequestButton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: PotionInstructionPanel
class PotionInstructionPanel(GuiPanel):
def __init__(self):
GuiPanel.__init__(self, PLocalizer.GypsyPotionCraftingTitle, 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(text = PLocalizer.GypsyPotionCraftingClose, command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.45000000000000001, 0, 0.029999999999999999)
self.message = None
self.callBack = None
def show(self, onInstructionsComplete):
if self.message is not None:
self.message.removeNode()
self.callBack = onInstructionsComplete
self.messageText = PLocalizer.GypsyPotionCraftingMessage
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 22, pos = (0.5, 0, 0.27000000000000002), textMayChange = 0)
self.unstash()
localAvatar.motionFSM.off()
def quit(self):
localAvatar.motionFSM.on()
self.stash()
if self.callBack is not None:
self.callBack()
示例2: __init__
def __init__(self, potionGame):
self.potionGame = potionGame
GuiPanel.__init__(self, PLocalizer.PotionGui['FailTitle'], 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(width = 2.0, text = PLocalizer.PotionGui['StopButton'], command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.25, 0, 0.050000000000000003)
self.bPlayAgain = RequestButton(width = 2.0, text = PLocalizer.PotionGui['PlayAgainButton'], command = self.playAgain)
self.bPlayAgain.reparentTo(self)
self.bPlayAgain.setPos(0.65000000000000002, 0, 0.050000000000000003)
self.message = None
self.message2 = None
self.message3 = None
示例3: __init__
def __init__(self):
GuiPanel.__init__(self, 'Training needed', 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(text = 'OK', command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.45000000000000001, 0, 0.050000000000000003)
self.message = None
示例4: __init__
def __init__(self, fishingGame):
NodePath.__init__(self, 'FishingResults')
self.reparentTo(base.a2dRightCenter)
self.gameObject = fishingGame
self.setPos(-1.0, 0.0, -0.25)
self.background = loader.loadModel('models/minigames/pir_m_gui_fsh_rewardScreen')
self.background.reparentTo(self)
self.background.setScale(0.80000000000000004, 0.75, 0.75)
self.background.setPos(0.65000000000000002, 0.75, 0.75)
self.bAgain = RequestButton(width = 1.5, text = PLocalizer.FishingGui['PlayAgainButton'], command = self.playAgain)
self.bAgain.reparentTo(self)
self.bAgain.setPos(0.57999999999999996, 0, 0.10000000000000001)
self.bAgain.setScale(1.2, 1.2, 1.2)
self.titleText = PLocalizer.FishingGui['WinTitle']
self.messageText = PLocalizer.FishingGui['WinText']
self.title = DirectLabel(parent = self, relief = None, text = self.titleText, text_scale = PiratesGuiGlobals.TextScaleTitleJumbo, text_font = PiratesGlobals.getPirateOutlineFont(), text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextLT14, pos = (0.62, 0, 1.3), textMayChange = 0)
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.64000000000000001, 0, 1.1499999999999999), textMayChange = 0)
self.fishName = None
self.levelUnlockDetails = None
self.fishWeight = None
self.fishXpAmt = 0
self.fishXp = None
self.fishXpBonus = None
self.fishGoldAmt = 0
self.fishGold = None
self.fishGoldBonus = None
self.collectionCard = loader.loadModel('models/gui/treasure_gui')
示例5: __init__
def __init__(self):
GuiPanel.__init__(self, PLocalizer.GypsyPotionCraftingTitle, 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(text = PLocalizer.GypsyPotionCraftingClose, command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.45000000000000001, 0, 0.029999999999999999)
self.message = None
self.callBack = None
示例6: __init__
def __init__(self, potionGame):
self.potionGame = potionGame
GuiPanel.__init__(self, '', 1.5, 1.0, showClose = False, titleSize = 1.5)
self.setPos((-0.75, 0, -0.40000000000000002))
self.bQuit = RequestButton(width = 1.5, text = PLocalizer.PotionGui['StopButton'], command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.14999999999999999, 0, 0.050000000000000003)
self.bQuit.setScale(1.2, 1.2, 1.2)
self.bAgain = RequestButton(width = 1.5, text = PLocalizer.PotionGui['PlayAgainButton'], command = self.playAgain)
self.bAgain.reparentTo(self)
self.bAgain.setPos(1.25, 0, 0.050000000000000003)
self.bAgain.setScale(1.2, 1.2, 1.2)
self.titleText = PLocalizer.PotionGui['WinTitle']
self.messageText = PLocalizer.PotionGui['WinText']
self.Title = DirectLabel(parent = self, relief = None, text = self.titleText, text_scale = PiratesGuiGlobals.TextScaleTitleJumbo, text_font = PiratesGlobals.getPirateOutlineFont(), text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextLT14, pos = (0.75, 0, 0.82999999999999996), textMayChange = 0)
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.75, 0, 0.71999999999999997), textMayChange = 0)
self.potionName = None
self.potionDesc = None
self.potionXp = None
self.potionImg = None
示例7: PotionTableMsgPanel
class PotionTableMsgPanel(GuiPanel):
def __init__(self):
GuiPanel.__init__(self, 'Training needed', 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(text = 'OK', command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.45000000000000001, 0, 0.050000000000000003)
self.message = None
def show(self):
if self.message is not None:
self.message.removeNode()
self.messageText = 'Please visit the gypsy before crafting potions.'
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.5, 0, 0.20000000000000001), textMayChange = 0)
self.unstash()
localAvatar.motionFSM.off()
def quit(self):
localAvatar.motionFSM.on()
self.stash()
示例8: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command)
self.initialiseoptions(CrewIconSelectorCancelButton)
示例9: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command)
self.initialiseoptions(MainMenuConfirmButton)
示例10: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command, 1.8500000000000001)
self.initialiseoptions(FeedbackAccountButton)
示例11: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command)
self.initialiseoptions(CrewInviterButton)
示例12: FishingResults
class FishingResults(NodePath):
def __init__(self, fishingGame):
NodePath.__init__(self, 'FishingResults')
self.reparentTo(base.a2dRightCenter)
self.gameObject = fishingGame
self.setPos(-1.0, 0.0, -0.25)
self.background = loader.loadModel('models/minigames/pir_m_gui_fsh_rewardScreen')
self.background.reparentTo(self)
self.background.setScale(0.80000000000000004, 0.75, 0.75)
self.background.setPos(0.65000000000000002, 0.75, 0.75)
self.bAgain = RequestButton(width = 1.5, text = PLocalizer.FishingGui['PlayAgainButton'], command = self.playAgain)
self.bAgain.reparentTo(self)
self.bAgain.setPos(0.57999999999999996, 0, 0.10000000000000001)
self.bAgain.setScale(1.2, 1.2, 1.2)
self.titleText = PLocalizer.FishingGui['WinTitle']
self.messageText = PLocalizer.FishingGui['WinText']
self.title = DirectLabel(parent = self, relief = None, text = self.titleText, text_scale = PiratesGuiGlobals.TextScaleTitleJumbo, text_font = PiratesGlobals.getPirateOutlineFont(), text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextLT14, pos = (0.62, 0, 1.3), textMayChange = 0)
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.64000000000000001, 0, 1.1499999999999999), textMayChange = 0)
self.fishName = None
self.levelUnlockDetails = None
self.fishWeight = None
self.fishXpAmt = 0
self.fishXp = None
self.fishXpBonus = None
self.fishGoldAmt = 0
self.fishGold = None
self.fishGoldBonus = None
self.collectionCard = loader.loadModel('models/gui/treasure_gui')
def destroy(self):
self.bAgain.destroy()
def showAll(self):
if self.fishName is not None:
self.fishName.removeNode()
if self.levelUnlockDetails is not None:
self.levelUnlockDetails.removeNode()
if self.fishWeight is not None:
self.fishWeight.removeNode()
if self.fishXp is not None:
self.fishXp.removeNode()
if self.fishGold is not None:
self.fishGold.removeNode()
self.fishName = DirectLabel(parent = self, relief = None, text = self.gameObject.fishManager.activeFish.myData['name'], text_scale = PiratesGuiGlobals.TextScaleTitleMed, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.64000000000000001, 0, 1.04), textMayChange = 0)
unlockText = ''
newLevel = self.gameObject.getPredictedPlayerFishingLevel(int(self.gameObject.fishManager.activeFish.myData['experience']))
if newLevel > self.gameObject.levelAtCastStart:
self.gameObject.currentFishingLevel = newLevel
unlockText = PLocalizer.FishingGui['LevelUp'] + ' ' + PLocalizer.Minigame_Fishing_Level_Unlocks[newLevel]
self.gameObject.tutorialManager.showTutorial(InventoryType.FishingLevelGain)
if newLevel == 10:
self.gameObject.tutorialManager.showTutorial(InventoryType.FishingLevel10)
if FishingGlobals.unlockLevelToSkillId.has_key(newLevel):
unlock = FishingGlobals.unlockLevelToSkillId[newLevel]
if FishingGlobals.skillIdToTutorialId.has_key(unlock):
tutorialContext = FishingGlobals.skillIdToTutorialId[unlock]
self.gameObject.tutorialManager.showTutorial(tutorialContext)
self.levelUnlockDetails = DirectLabel(parent = self, relief = None, text = unlockText, text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 16, pos = (0.64000000000000001, 0.0, 0.41999999999999998), textMayChange = 0)
self.fishXpAmt = self.gameObject.fishManager.activeFish.myData['experience']
self.fishXp = DirectLabel(parent = self, relief = None, text = '+ ' + str(self.fishXpAmt) + ' ' + PLocalizer.FishingGui['XPLabel'], text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.90000000000000002, 0, 0.63), textMayChange = 1)
self.fishGoldAmt = int(self.gameObject.fishManager.activeFish.myData['gold'] * self.gameObject.fishManager.activeFish.weight)
self.fishGold = DirectLabel(parent = self, relief = None, text = '+ ' + str(self.fishGoldAmt) + ' ' + PLocalizer.FishingGui['GoldText'], text_scale = PiratesGuiGlobals.TextScaleTitleSmall, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.90000000000000002, 0, 0.54000000000000004), textMayChange = 1)
self.updateGoldAndXpBonus()
self.fishWeight = DirectLabel(parent = self, relief = None, text = str(self.gameObject.fishManager.activeFish.weight) + ' ' + PLocalizer.FishingGui['WeightLabel'], text_scale = PiratesGuiGlobals.TextScaleTitleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.40000000000000002, 0, 0.59999999999999998), textMayChange = 0)
pic_name = CollectionMap.Assets[self.gameObject.fishManager.activeFish.myData['id']]
fishIcon = self.collectionCard.find('**/%s*' % pic_name)
self.glow = DirectFrame(parent = self, geom = fishIcon, geom_scale = 1.0, pos = (0.64000000000000001, 0.0, 0.84999999999999998), image = None, relief = None)
self.setScale(0.75, 0.75, 0.75)
self.show()
def updateGoldAndXpBonus(self):
if self.fishXpBonus is not None:
self.fishXpBonus.removeNode()
xpBonus = self.gameObject.distributedFishingSpot.getXpBonus()
if xpBonus:
self.fishXp['text'] = '+ ' + str(self.fishXpAmt + xpBonus) + ' ' + PLocalizer.FishingGui['XPLabel']
self.fishXpBonus = DirectLabel(parent = self, relief = None, text = PLocalizer.FishingGui['XPBonusLabel'] % str(xpBonus), text_scale = PiratesGuiGlobals.TextScaleMed, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG4, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.90000000000000002, 0, 0.59999999999999998), textMayChange = 0)
if self.fishGoldBonus is not None:
self.fishGoldBonus.removeNode()
goldBonus = self.gameObject.distributedFishingSpot.getGoldBonus()
if goldBonus:
self.fishGold['text'] = '+ ' + str(self.fishGoldAmt + goldBonus) + ' ' + PLocalizer.FishingGui['GoldText']
self.fishGoldBonus = DirectLabel(parent = self, relief = None, text = PLocalizer.FishingGui['GoldBonusLabel'] % str(goldBonus), text_scale = PiratesGuiGlobals.TextScaleMed, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG4, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.90000000000000002, 0, 0.51000000000000001), textMayChange = 0)
#.........这里部分代码省略.........
示例13: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command)
self.initialiseoptions(GuildInviteeButton)
示例14: __init__
def __init__(self, text, command):
RequestButton.__init__(self, text, command)
self.initialiseoptions(LeaveCrewWarningButton)
示例15: PotionFail
class PotionFail(GuiPanel):
def __init__(self, potionGame):
self.potionGame = potionGame
GuiPanel.__init__(self, PLocalizer.PotionGui['FailTitle'], 1, 0.40000000000000002, showClose = False, titleSize = 1.5)
self.setPos((-0.5, 0, 0))
self.bQuit = RequestButton(width = 2.0, text = PLocalizer.PotionGui['StopButton'], command = self.quit)
self.bQuit.reparentTo(self)
self.bQuit.setPos(0.25, 0, 0.050000000000000003)
self.bPlayAgain = RequestButton(width = 2.0, text = PLocalizer.PotionGui['PlayAgainButton'], command = self.playAgain)
self.bPlayAgain.reparentTo(self)
self.bPlayAgain.setPos(0.65000000000000002, 0, 0.050000000000000003)
self.message = None
self.message2 = None
self.message3 = None
def destroy(self):
self.bQuit.destroy()
self.bPlayAgain.destroy()
GuiPanel.destroy(self)
def show(self):
if self.potionGame.closeCurrentDialog is not None:
self.potionGame.closeCurrentDialog()
if self.message is not None:
self.message.removeNode()
if self.message2 is not None:
self.message2.removeNode()
if self.message3 is not None:
self.message3.removeNode()
if len(self.potionGame.currentRecipe.ingredients) > 0:
self.messageText = PLocalizer.PotionGui['FailText']
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.5, 0, 0.25), textMayChange = 0)
else:
self.messageText = PLocalizer.PotionGui['IngredientCount'] + ' : ' + str(self.potionGame.currentRecipe.ingredientsMade)
self.message = DirectLabel(parent = self, relief = None, text = self.messageText, text_scale = PiratesGuiGlobals.TextScaleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.5, 0, 0.28000000000000003), textMayChange = 0)
effBonus = 0
xpEarned = 0
if self.potionGame.currentRecipe.tilesUsed > 0:
effBonus = int(math.ceil(100.0 * float(self.potionGame.currentRecipe.ingredientsMade) / float(self.potionGame.currentRecipe.tilesUsed)))
xpEarned = int(math.ceil(float(self.potionGame.currentRecipe.ingredientsMade) * float(self.potionGame.currentRecipe.ingredientsMade) / 10.0 * float(self.potionGame.currentRecipe.tilesUsed)))
self.messageText2 = PLocalizer.PotionGui['Efficiency'] + ' : ' + str(effBonus) + '%'
self.message2 = DirectLabel(parent = self, relief = None, text = self.messageText2, text_scale = PiratesGuiGlobals.TextScaleLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.5, 0, 0.23999999999999999), textMayChange = 0)
self.messageText3 = PLocalizer.PotionGui['XPEarned'] + ' : ' + str(xpEarned)
self.message3 = DirectLabel(parent = self, relief = None, text = self.messageText3, text_scale = PiratesGuiGlobals.TextScaleExtraLarge, text_align = TextNode.ACenter, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 17, pos = (0.5, 0, 0.17999999999999999), textMayChange = 0)
self.unstash()
self.potionGame.closeCurrentDialog = self.cleanUp
self.potionGame.disableButtons()
def cleanUp(self):
self.stash()
self.potionGame.closeCurrentDialog = None
self.potionGame.enableButtons()
def playAgain(self):
self.cleanUp()
self.potionGame.gameFSM.request('Reset')
def quit(self):
self.cleanUp()
self.potionGame.gameFSM.request('Exit')