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Python Freebooter.getPaidStatus方法代码示例

本文整理汇总了Python中pirates.piratesbase.Freebooter.getPaidStatus方法的典型用法代码示例。如果您正苦于以下问题:Python Freebooter.getPaidStatus方法的具体用法?Python Freebooter.getPaidStatus怎么用?Python Freebooter.getPaidStatus使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.piratesbase.Freebooter的用法示例。


在下文中一共展示了Freebooter.getPaidStatus方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: requestInteraction

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
    def requestInteraction(self, avId, interactType=0):
        if self.buildingUid == LocationIds.KINGSHEAD_OUTER_DOOR and not Freebooter.getPaidStatus(localAvatar.getDoId()):
            localAvatar.guiMgr.showNonPayer(quest="Restricted_Location", focus=0)
            return None

        print "requestinteraction", 0
        if avId == localAvatar.doId:
            self.fadeOut()
            return None

        if self.questNeeded:
            questHistory = localAvatar.getQuestLadderHistory()
            currentQuests = localAvatar.getQuests()
            container = QuestLadderDB.getContainer(self.questNeeded)
            canEnter = False
            for quest in currentQuests:
                if container.getQuestId() == quest.getQuestId() or container.hasQuest(quest.getQuestId()):
                    canEnter = True
                    continue

            if not canEnter:
                if self.buildingUid == LocationIds.UNDEAD_POKER_SHACK:
                    localAvatar.guiMgr.createWarning(PLocalizer.ClubheartsQuestWarning, PiratesGuiGlobals.TextFG6)

                return None

        print "requestinteraction", 2
        DistributedInteractive.DistributedInteractive.requestInteraction(self, avId, interactType)
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:30,代码来源:DistributedDoor.py

示例2: __init__

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def __init__(self, callback, skillId, skillRank):
     if not AmmoPanelButton.SkillIcons:
         AmmoPanelButton.SkillIcons = loader.loadModel('models/textureCards/skillIcons')
         AmmoPanelButton.Image = (AmmoPanelButton.SkillIcons.find('**/base'), AmmoPanelButton.SkillIcons.find('**/base_down'), AmmoPanelButton.SkillIcons.find('**/base_over'))
     
     self.locked = True
     self.purchaseable = True
     self.cost = CannonDefenseGlobals.getDefenseCannonAmmoCost(skillId)
     self.amount = CannonDefenseGlobals.getDefenseCannonAmmoAmount(skillId)
     if self.amount == -1:
         self.amount = PLocalizer.Unlimited
     
     self.skillId = skillId
     self.skillRank = skillRank
     self.infoBox = None
     self.flashIval = None
     asset = RadialMenu.getSkillIconName(skillId, 0)
     geom = AmmoPanelButton.SkillIcons.find('**/%s' % asset)
     self.geom = geom
     if self.locked:
         asset = None
         geom = None
     
     DirectButton.__init__(self, relief = None, pos = (0, 0, 0), text = '?', text_scale = 0.10000000000000001, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_pos = (0.0050000000000000001, -0.035000000000000003), text_align = TextNode.ACenter, image = AmmoPanelButton.Image, image_scale = 0.12, geom = geom, geom_scale = 0.12, command = callback, textMayChange = 1, sortOrder = 70, extraArgs = [
         skillId])
     self.initialiseoptions(AmmoPanelButton)
     gui = loader.loadModel('models/gui/toplevel_gui')
     self.lockIcon = gui.find('**/pir_t_gui_gen_key_subscriber')
     if not Freebooter.getPaidStatus(base.localAvatar.doId) and skillId > CannonDefenseGlobals.FREEBOOTER_LAST_AMMO_AVAILABLE:
         self.lock = DirectFrame(parent = self, relief = None, image = self.lockIcon, image_scale = 0.14000000000000001, image_pos = (0.050000000000000003, 0, -0.025000000000000001), sortOrder = 99)
     
     self.bind(DGG.ENTER, self.showDetails)
     self.bind(DGG.EXIT, self.hideDetails)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:35,代码来源:AmmoPanelButton.py

示例3: checkLevel

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
    def checkLevel(self, repId, minLvl):
        inv = localAvatar.getInventory()
        if inv:
            repAmt = inv.getAccumulator(repId)
            if not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
                (item, quantity) = self.data
                if item != ItemId.INTERCEPTOR_L1 and item != ItemId.MERCHANT_L1:
                    if not self.miscText:
                        self.miscText = DirectLabel(parent = self, relief = None, text = '', text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ALeft, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 11, text_pos = (0.050000000000000003, 0, 0), pos = (0.16, 0, 0.025000000000000001))

                    self['image_color'] = Vec4(1, 0.5, 0.5, 1)
                    self.miscText['text_fg'] = PiratesGuiGlobals.TextFG8
                    self.miscText['text'] = PLocalizer.noFreebooterCap
                    subCard = loader.loadModel('models/gui/toplevel_gui')
                    appendMe = DirectFrame(parent = self, relief = None, pos = (self.width - 0.40500000000000003, 0, -0.014999999999999999), state = DGG.DISABLED, geom = subCard.find('**/pir_t_gui_gen_key_subscriber'), geom_scale = 0.12, geom_pos = (0.059999999999999998, 0, 0.059999999999999998))
                    subCard.removeNode()

            elif minLvl > ReputationGlobals.getLevelFromTotalReputation(repId, repAmt)[0]:
                if not self.miscText:
                    self.miscText = DirectLabel(parent = self, relief = None, text = '', text_scale = PiratesGuiGlobals.TextScaleSmall, text_align = TextNode.ALeft, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_wordwrap = 11, pos = (0.16, 0, 0.025000000000000001))

                self['image_color'] = Vec4(1, 0.5, 0.25, 1)
                self['state'] = DGG.DISABLED
                self.miscText['text_fg'] = PiratesGuiGlobals.TextFG8
                self.miscText['text'] = PLocalizer.LevelRequirement % minLvl
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:27,代码来源:ShipItemGUI.py

示例4: selectPrev

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def selectPrev(self):
     if len(self.items) < 1:
         return None
     
     self.show()
     if len(self.items) > 1:
         keepTrying = True
     else:
         keepTrying = False
     while keepTrying:
         keepTrying = False
         self.choice = self.choice - 1
         if self.choice < 0 or self.choice > len(self.items) - 1:
             self.choice = len(self.items) - 1
         
         if not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
             if self.items[self.choice]:
                 category = WeaponGlobals.getRepId(self.items[self.choice][0])
                 if not Freebooter.allowedFreebooterWeapon(category):
                     keepTrying = True
                 
             else:
                 keepTrying = True
         self.items[self.choice]
     self.cursor.setPos(self.ICON_WIDTH * self.choice + 0.080000000000000002, 0, 0.071999999999999995)
     taskMgr.remove('BarSelectHideTask' + str(self.getParent()))
     self.hideTask = taskMgr.doMethodLater(self.SelectionDelay, self.confirmSelection, 'BarSelectHideTask' + str(self.getParent()), extraArgs = [])
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:29,代码来源:BarSelectionMenu.py

示例5: onAmmoClick

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def onAmmoClick(self, skillId):
     button = self.buttons[skillId]
     if button.isLocked():
         if not Freebooter.getPaidStatus(base.localAvatar.doId) and skillId > CannonDefenseGlobals.FREEBOOTER_LAST_AMMO_AVAILABLE:
             localAvatar.guiMgr.showNonPayer()
         
         return None
     
     if button.canPurchase(self._bankNotes):
         if self.addAmmoSkill(skillId):
             self._bankNotes -= button.cost
             self.updateBankNoteText()
             button.disablePurchase()
             if self.sfxAmmoBought:
                 base.playSfx(self.sfxAmmoBought)
             
         elif not self.hasSkill(skillId):
             button.flash()
             self.msgMgr.showNoAmmoSlot()
             if self.sfxAmmoDeny:
                 base.playSfx(self.sfxAmmoDeny)
             
         
     elif not self.hasSkill(skillId):
         button.flash()
         self.msgMgr.showNotEnoughBankNotes()
         if self.sfxAmmoDeny:
             base.playSfx(self.sfxAmmoDeny)
         
     
     if self.hasSkill(skillId):
         base.localAvatar.guiMgr.combatTray.skillTray.updateSkillTray(InventoryType.DefenseCannonRep, WeaponGlobals.DEFENSE_CANNON, hideFirst = False)
         base.localAvatar.guiMgr.combatTray.triggerSkillTraySkill(skillId)
         self.cannon.cgui.showCannonControls()
         self.updateQuantities()
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:37,代码来源:AmmoPanel.py

示例6: handleCommitPurchase

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def handleCommitPurchase(self):
     if self.purchaseInventory == [] and self.sellInventory == []:
         base.localAvatar.guiMgr.createWarning(PLocalizer.EmptyPurchaseWarning, PiratesGuiGlobals.TextFG6)
         return None
     
     if not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
         if self.purchaseInventory[0][0] != ItemId.INTERCEPTOR_L1 and self.purchaseInventory[0][0] != ItemId.MERCHANT_L1:
             base.localAvatar.guiMgr.showNonPayer('Purchase_Restriction', 3)
             return None
         
     
     inventory = base.localAvatar.getInventory()
     if inventory:
         if inventory.getGoldInPocket() < self.balance:
             base.localAvatar.guiMgr.createWarning(PLocalizer.NotEnoughMoneyWarning, PiratesGuiGlobals.TextFG6)
             return None
         
         if self.balance < 0 and inventory.getGoldInPocket() + self.balance > InventoryGlobals.GOLD_CAP:
             base.localAvatar.guiMgr.createWarning(PLocalizer.CannotHoldGoldWarning, PiratesGuiGlobals.TextFG6)
             return None
         
         if len(inventory.getShipDoIdList()) >= inventory.getCategoryLimit(InventoryCategory.SHIPS):
             base.localAvatar.guiMgr.createWarning(PLocalizer.CannotHoldShipWarning, PiratesGuiGlobals.TextFG6)
             return None
         
     
     nameData = [
         PLocalizer.PirateShipPrefix.keys(),
         PLocalizer.PirateShipSuffix.keys()]
     self.namePanel = NamePanelGui.NamePanelGui(PLocalizer.NamePanelTitle, nameData)
     self.namePanel.setPos(0.20000000000000001, 0, 0)
     self.lockStore()
     self.acceptOnce('returnStore', self.unlockStore)
     self.acceptOnce('nameChosen', self.handleCommitPurchasePart2)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:36,代码来源:ShipStoreGUI.py

示例7: enableStatsOV

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def enableStatsOV(self, shipOV):
     self.snapShot = ShipSnapshot(self, shipOV, self['siegeTeam'], pos = self['snapShotPos'])
     typeStr = ''
     if self['siegeTeam']:
         hp = shipOV.maxHp
         sp = shipOV.maxSp
     else:
         hp = shipOV.Hp
         sp = shipOV.Sp
     if hp <= 0:
         self.button['state'] = DGG.DISABLED
         self.button['text'] = PLocalizer.DeployShip
         stateStr = '\x01Ired\x01%s\x02' % PLocalizer.ShipSunk
         self['shipColorScale'] = VBase4(1, 0.40000000000000002, 0.40000000000000002, 1)
         self.button['image3_color'] = VBase4(*PiratesGuiGlobals.ButtonColor3[2])
         self.button['geom3_color'] = VBase4(0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 0.40000000000000002)
         self.button['text3_color'] = VBase4(0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 0.40000000000000002)
         self.button['helpText'] = PLocalizer.ShipSunk
     elif len(shipOV.crew) >= shipOV.maxCrew:
         self.button['state'] = DGG.DISABLED
         self.button['text'] = PLocalizer.BoardShip
         self.button['helpText'] = PLocalizer.ShipFull
         stateStr = '\x01red\x01%s\x02' % (PLocalizer.ShipFull,)
         self['shipColorScale'] = VBase4(0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 1)
     elif localAvatar.getActiveShipId() and shipOV.doId != localAvatar.getActiveShipId():
         self.button['state'] = DGG.DISABLED
         self.button['text'] = PLocalizer.DeployShip
         self.button['helpText'] = PLocalizer.OtherShipOut
         stateStr = '\x01Ired\x01%s\x02' % PLocalizer.OtherShipOut
         self['shipColorScale'] = VBase4(0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 1)
     elif shipOV.state in 'Off':
         self.button['state'] = DGG.NORMAL
         self.button['text'] = PLocalizer.DeployShip
         stateStr = PLocalizer.ShipInBottle
         self.button['helpText'] = PLocalizer.ShipInBottle
     else:
         self.button['state'] = DGG.NORMAL
         self.button['text'] = PLocalizer.BoardShip
         stateStr = PLocalizer.ShipAtSea
         self.button['helpText'] = PLocalizer.ShipAtSea
     if not Freebooter.getPaidStatus(base.localAvatar.getDoId()) and shipOV.shipClass not in ShipGlobals.UNPAID_SHIPS:
         self.button['command'] = base.localAvatar.guiMgr.showNonPayer
         self.button['extraArgs'] = [
             'Restricted_ShipFrame_Deploy',
             3]
         self.button['text'] = PLocalizer.Locked
         subgui = loader.loadModel('models/gui/toplevel_gui')
         if subgui:
             self.button['geom'] = subgui.find('**/pir_t_gui_gen_key_subscriber')
             self.button['geom_scale'] = 0.14999999999999999
             self.button['geom_color'] = Vec4(0.69999999999999996, 0.69999999999999996, 0.69999999999999996, 1.0)
             subgui.removeNode()
         
     
     if typeStr:
         self.typeLabel['text'] = '\x01smallCaps\x01(%s)\x02' % typeStr
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:58,代码来源:ShipFrameDeploy.py

示例8: loadWeaponButtons

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def loadWeaponButtons(self):
     for hotkey in self.hotkeys:
         hotkey.destroy()
     
     self.hotkeys = []
     for icon in self.icons:
         icon.destroy()
     
     self.icons = []
     for repMeter in self.repMeters:
         repMeter.destroy()
     
     self.repMeters = []
     self['frameSize'] = (0, self.ICON_WIDTH * len(self.items) + 0.040000000000000001, 0, self.HEIGHT)
     self.setX(-((self.ICON_WIDTH * len(self.items) + 0.040000000000000001) / 2.0))
     topGui = loader.loadModel('models/gui/toplevel_gui')
     kbButton = topGui.find('**/keyboard_button')
     for i in range(len(self.items)):
         if self.items[i]:
             category = WeaponGlobals.getRepId(self.items[i][0])
             icon = DirectFrame(parent = self, state = DGG.DISABLED, relief = None, frameSize = (0, 0.080000000000000002, 0, 0.080000000000000002), pos = (self.ICON_WIDTH * i + 0.080000000000000002, 0, 0.082000000000000003))
             icon.setTransparency(1)
             hotkeyText = 'F%s' % self.items[i][1]
             hotkey = DirectFrame(parent = icon, state = DGG.DISABLED, relief = None, text = hotkeyText, text_align = TextNode.ACenter, text_scale = 0.044999999999999998, text_pos = (0, 0), text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, image = kbButton, image_scale = 0.059999999999999998, image_pos = (0, 0, 0.01), image_color = (0.5, 0.5, 0.34999999999999998, 1), pos = (0, 0, 0.080000000000000002))
             self.hotkeys.append(hotkey)
             category = WeaponGlobals.getRepId(self.items[i][0])
             if Freebooter.getPaidStatus(base.localAvatar.getDoId()) or Freebooter.allowedFreebooterWeapon(category):
                 asset = ItemGlobals.getIcon(self.items[i][0])
                 if asset:
                     texCard = self.card.find('**/%s' % asset)
                     icon['geom'] = texCard
                     icon['geom_scale'] = 0.080000000000000002
                 
                 icon.resetFrameSize()
                 self.icons.append(icon)
             else:
                 texCard = topGui.find('**/pir_t_gui_gen_key_subscriber*')
                 icon['geom'] = texCard
                 icon['geom_scale'] = 0.20000000000000001
                 icon.resetFrameSize()
                 self.icons.append(icon)
             repMeter = DirectWaitBar(parent = icon, relief = DGG.SUNKEN, state = DGG.DISABLED, borderWidth = (0.002, 0.002), range = 0, value = 0, frameColor = (0.23999999999999999, 0.23999999999999999, 0.20999999999999999, 1), barColor = (0.80000000000000004, 0.80000000000000004, 0.69999999999999996, 1), pos = (-0.050000000000000003, 0, -0.052499999999999998), hpr = (0, 0, 0), frameSize = (0.0050000000000000001, 0.095000000000000001, 0, 0.012500000000000001))
             self.repMeters.append(repMeter)
             inv = base.localAvatar.getInventory()
             if inv:
                 repValue = inv.getReputation(category)
                 (level, leftoverValue) = ReputationGlobals.getLevelFromTotalReputation(category, repValue)
                 max = ReputationGlobals.getReputationNeededToLevel(category, level)
                 repMeter['range'] = max
                 repMeter['value'] = leftoverValue
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:52,代码来源:BarSelectionMenu.py

示例9: checkFreebooter

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def checkFreebooter(self, itemId, avId):
     if ItemGlobals.getRarity(itemId) == ItemGlobals.CRUDE:
         return None
     
     if not InventoryType.begin_WeaponCannonAmmo <= itemId or itemId <= InventoryType.end_WeaponCannonAmmo:
         if (InventoryType.begin_WeaponPistolAmmo <= itemId or itemId <= InventoryType.end_WeaponGrenadeAmmo or InventoryType.begin_WeaponDaggerAmmo <= itemId) and itemId <= InventoryType.end_WeaponDaggerAmmo:
             return None
         
     if itemId in [
         InventoryType.RegularLure]:
         return None
     
     if not Freebooter.getPaidStatus(avId):
         self.highlightRed(PLocalizer.FreebooterDisallow)
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:16,代码来源:InventoryItemGui.py

示例10: __init__

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def __init__(self, skillId, slotId, callback, quantity = 0, skillRank = 0, showQuantity = False, showHelp = False, showRing = False, hotkey = None, name = '', showIcon = True, showLock = False, rechargeSkillId = False, assocAmmo = []):
     if skillId in [
         InventoryType.DefenseCannonRoundShot,
         InventoryType.DefenseCannonEmpty]:
         showQuantity = False
     
     if not Freebooter.getPaidStatus(base.localAvatar.doId) and slotId >= CannonDefenseGlobals.FREEBOOTER_MAX_AMMO_SLOTS:
         showLock = True
     
     SkillButton.SkillButton.__init__(self, skillId, callback, quantity, skillRank, showQuantity, showHelp, showRing, hotkey, name, showIcon, showLock, rechargeSkillId, assocAmmo)
     self.toggleFrame['image_scale'] = 0.55000000000000004
     self.toolTipBox = None
     self.slotId = slotId
     self._initButtons()
     self.updateSkillId(skillId)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:17,代码来源:AmmoSkillButton.py

示例11: addAmmoSkill

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def addAmmoSkill(self, skillId):
     index = -1
     for i in range(len(PiratesGlobals.CANNON_DEFENSE_SKILLS)):
         if PiratesGlobals.CANNON_DEFENSE_SKILLS[i] == InventoryType.DefenseCannonEmpty:
             index = i
             break
             continue
     
     if (index < 0 or not Freebooter.getPaidStatus(base.localAvatar.doId)) and index >= CannonDefenseGlobals.FREEBOOTER_MAX_AMMO_SLOTS:
         return False
     
     PiratesGlobals.CANNON_DEFENSE_SKILLS.remove(InventoryType.DefenseCannonEmpty)
     PiratesGlobals.CANNON_DEFENSE_SKILLS.insert(index, skillId)
     self.ammoQuantities[skillId] = CannonDefenseGlobals.getDefenseCannonAmmoAmount(skillId)
     return True
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:17,代码来源:AmmoPanel.py

示例12: updateProfile

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def updateProfile(self):
     imageName = self.ShipIconTable.get(self.purchaseInventory[0][0])
     myTexCard = self.card.find('**/' + imageName + '*')
     myTex = myTexCard.findAllTextures()[0]
     self.purchaseTitle['text'] = PLocalizer.InventoryTypeNames[self.purchaseInventory[0][0]]
     self.descText['text'] = (PLocalizer.ShipDescriptions[self.purchaseInventory[0][0]],)
     self.shipImage['image'] = myTex
     self.shipImage['image_scale'] = 0.25
     self.updateStats()
     self.shipStats.refreshBars(self.statData)
     self.updateBalance()
     if not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
         if self.purchaseInventory[0][0] != ItemId.INTERCEPTOR_L1 and self.purchaseInventory[0][0] != ItemId.MERCHANT_L1:
             self.lock.show()
         else:
             self.lock.hide()
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:18,代码来源:ShipStoreGUI.py

示例13: addOwnShip

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def addOwnShip(self, shipId, callback):
     shipOV = base.cr.getOwnerView(shipId)
     if (not shipOV or self._siegeTeam) and localAvatar.getSiegeTeam() and localAvatar.getSiegeTeam() != self._siegeTeam:
         return None
     
     shipFrame = self.getFrame(shipId)
     if not shipFrame:
         mastInfo = ShipGlobals.getMastSetup(shipOV.shipClass)
         shipFrame = ShipFrameDeploy(parent = None, shipId = shipId, shipName = shipOV.name, shipClass = shipOV.shipClass, mastInfo = mastInfo, shipType = ShipFrameDeploy.STOwn, siegeTeam = self._siegeTeam, command = callback, extraArgs = [
             shipId])
         shipFrame.enableStatsOV(shipOV)
         if not Freebooter.getPaidStatus(base.localAvatar.getDoId()) and shipOV.shipClass not in ShipGlobals.UNPAID_SHIPS:
             shipFrame.nameLabel['text'] = PLocalizer.noFreebooterCap
             shipFrame.nameLabel['text_fg'] = (1, 0.69999999999999996, 0.69999999999999996, 1)
         
     
     self.addFrameOwn(shipFrame)
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:19,代码来源:ShipDeployPanel.py

示例14: changeAmmo

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
 def changeAmmo(self, amt = 1):
     if amt == 0:
         return None
     
     keepChanging = True
     ammoSkillId = self.getAmmoSkillId()
     while keepChanging:
         ammoSkillId += amt
         if ammoSkillId > InventoryType.CannonGrappleHook:
             ammoSkillId = InventoryType.CannonRoundShot
         
         if ammoSkillId < InventoryType.begin_WeaponSkillCannon + 1:
             ammoSkillId = InventoryType.CannonGrappleHook
         
         inv = base.localAvatar.getInventory()
         if ammoSkillId > InventoryType.CannonBullet:
             keepChanging = False
         
         if inv and inv.getStackQuantity(ammoSkillId) >= 2:
             keepChanging = False
         
         if WeaponGlobals.isInfiniteAmmo(ammoSkillId) or WeaponGlobals.canUseInfiniteAmmo(localAvatar.getCurrentCharm(), ammoSkillId):
             keepChanging = False
         
         if not Freebooter.getPaidStatus(base.localAvatar.getDoId()):
             if not WeaponGlobals.canFreeUse(ammoSkillId):
                 keepChanging = True
             
         WeaponGlobals.canFreeUse(ammoSkillId)
     self.setAmmoSkillId(ammoSkillId)
     del ammoSkillId
     if WeaponGlobals.isInfiniteAmmo(self.getAmmoSkillId()) or WeaponGlobals.canUseInfiniteAmmo(localAvatar.getCurrentCharm(), self.getAmmoSkillId()):
         self.cgui.setAmmoLeft(-1, -1)
     elif inv:
         ammoInvId = WeaponGlobals.getSkillAmmoInventoryId(self.getAmmoSkillId())
         self.numShots = inv.getStackQuantity(ammoInvId)
         maxShots = inv.getStackLimit(ammoInvId)
         self.cgui.setAmmoLeft(self.numShots, maxShots)
     
     self.cgui.setAmmoId(self.getAmmoSkillId())
     self.updateCannonDressing()
     self.hideCannonDressing()
     self.setVolley(0)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:45,代码来源:DistributedPCCannon.py

示例15: getItemRequirements

# 需要导入模块: from pirates.piratesbase import Freebooter [as 别名]
# 或者: from pirates.piratesbase.Freebooter import getPaidStatus [as 别名]
    def getItemRequirements(self, itemType, otherAdds = []):
        if not itemType:
            return None

        results = { }
        if game.process == 'client':
            paidStatus = Freebooter.getPaidStatus(self.ownerId)
        else:
            paidStatus = Freebooter.getPaidStatusAI(self.ownerId)
        rarity = ItemGlobals.getRarity(itemType)
        if rarity != ItemConstants.CRUDE and not paidStatus:
            results['paidStatus'] = (rarity != ItemConstants.CRUDE, False)

        itemClass = ItemGlobals.getClass(itemType)
        if itemClass == InventoryType.ItemTypeWeapon or itemClass == InventoryType.ItemTypeCharm:
            itemRepId = ItemGlobals.getItemRepId(itemType)
            itemRep = self.getReputation(itemRepId)
            itemLevel = ReputationGlobals.getLevelFromTotalReputation(itemRepId, itemRep)[0]
            weaponReq = ItemGlobals.getWeaponRequirement(itemType)
            trainingToken = EconomyGlobals.getItemTrainingReq(itemType)
            trainingAmt = self.getItemQuantity(trainingToken)
            for currAdd in otherAdds:
                otherAdd = InvItem(currAdd)
                if otherAdd.getCat() == trainingToken and otherAdd.getCount() > 0:
                    trainingAmt += otherAdd.getCount()
                    continue

            if not weaponReq == None:
                pass
            weaponLevelPass = itemLevel >= weaponReq
            if not trainingToken == 0 and trainingToken == None:
                pass
            weaponTrainPass = trainingAmt > 0
            if weaponLevelPass:
                pass
            results['itemLevel'] = (weaponReq, weaponTrainPass)
        else:
            results['itemLevel'] = (0, True)
        return results
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:41,代码来源:TradableInventoryBase.py


注:本文中的pirates.piratesbase.Freebooter.getPaidStatus方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。