本文整理汇总了Python中panel.Panel.background_image方法的典型用法代码示例。如果您正苦于以下问题:Python Panel.background_image方法的具体用法?Python Panel.background_image怎么用?Python Panel.background_image使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类panel.Panel
的用法示例。
在下文中一共展示了Panel.background_image方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: create_panels
# 需要导入模块: from panel import Panel [as 别名]
# 或者: from panel.Panel import background_image [as 别名]
def create_panels(self):
"""
Build game panels that move around and show at various model states.
"""
score_panel = Panel(SCORE_BOX.size, DRAW_AREA)
score_panel.background_image = pygame.image.load(data.load('puzzle_info_bg.png')).convert()
score_panel.border_image = pygame.image.load(data.load('puzzle_info.png')).convert()
score_panel.border_image.set_colorkey(color.magenta)
score_panel.show_position = SCORE_BOX.topleft
score_panel.hide_position = (- SCORE_BOX.width, 0)
score_panel.hide(instant=True)
self.panels['score'] = score_panel
puzzle_panel = Panel(PUZZLE_POS.size, DRAW_AREA)
puzzle_panel.background_image = pygame.image.load(data.load('puzzle_bg.png')).convert()
puzzle_panel.border_image = pygame.image.load(data.load('puzzle.png')).convert()
puzzle_panel.border_image.set_colorkey(color.magenta)
puzzle_panel.show_position = PUZZLE_POS.topleft
puzzle_panel.hide_position = DRAW_AREA.bottomright
puzzle_panel.hide(instant=True)
self.panels['puzzle'] = puzzle_panel
arcade_panel = Panel(ARCADE_POS.size, DRAW_AREA)
arcade_panel.background_image = pygame.image.load(data.load('arcade_bg.png')).convert()
arcade_panel.border_image = pygame.image.load(data.load('arcade.png')).convert()
arcade_panel.border_image.set_colorkey(color.magenta)
earth = pygame.image.load(data.load('earth.png')).convert()
earth.set_colorkey(color.magenta)
somewhere_over_the_rainbow = (random.randint(0, ARCADE_POS.width), random.randint(0, ARCADE_POS.height))
arcade_panel.background_image.blit(earth, somewhere_over_the_rainbow)
arcade_panel.hide_position = (0, ARCADE_POS.height)
arcade_panel.hide(instant=True)
self.panels['arcade'] = arcade_panel
results_screen = pygame.image.load(data.load('results.png')).convert()
results_panel = Panel(results_screen.get_size(), DRAW_AREA)
results_panel.background_image = results_screen
results_panel.show_position = (
(DRAW_AREA.width - results_panel.rect.width) / 2,
(DRAW_AREA.height - results_panel.rect.height) / 2)
results_panel.hide_position = (DRAW_AREA.width, 0)
results_panel.hide(instant=True)
self.panels['results'] = results_panel
msg_panel = Panel(MESSAGE_POS.size, DRAW_AREA)
msg_panel.background_image = pygame.image.load(data.load('messages_bg.png')).convert()
msg_panel.border_image = pygame.image.load(data.load('messages.png')).convert()
msg_panel.border_image.set_colorkey(color.magenta)
msg_panel.show_position = MESSAGE_POS.topleft
msg_panel.hide_position = DRAW_AREA.topright
msg_panel.hide(instant=True)
self.panels['messages'] = msg_panel