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Python QueuedConnectionReader.dataAvailable方法代码示例

本文整理汇总了Python中pandac.PandaModules.QueuedConnectionReader.dataAvailable方法的典型用法代码示例。如果您正苦于以下问题:Python QueuedConnectionReader.dataAvailable方法的具体用法?Python QueuedConnectionReader.dataAvailable怎么用?Python QueuedConnectionReader.dataAvailable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pandac.PandaModules.QueuedConnectionReader的用法示例。


在下文中一共展示了QueuedConnectionReader.dataAvailable方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Client

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Client():
    
    def __init__(self):
        self.cManager = QueuedConnectionManager()
        self.tcpWriter = ConnectionWriter(self.cManager,0)
        self.tcpReader = QueuedConnectionReader(self.cManager, 0)
        taskMgr.add(self.tskReaderPolling,"Poll the connection reader",-40)
        
        # This fails
        self.conn = self.cManager.openTCPClientConnection(IP_ADDR, PORT, 1000)
        if self.conn:
            print 'Successful connection to', IP_ADDR, ':', PORT
            self.tcpReader.addConnection(self.conn)
            
            self.SendPacket()
            
    def SendPacket(self):
        dg = PyDatagram()
        dg.addUint8(5)
        self.tcpWriter.send(dg, self.conn)
            
    def tskReaderPolling(self, task):
        if self.tcpReader.dataAvailable():
            datagram = NetDatagram()
            if self.tcpReader.getData(datagram):
                print 'client got data'
        return task.cont
开发者ID:czorn,项目名称:Modifire,代码行数:29,代码来源:TestTCP.py

示例2: Client

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Client(DirectObject): 
    def __init__( self ): 
        print "Initializing client test" 
        
        self.port = 9099
        self.ip_address = "142.157.150.72" 
        self.timeout = 3000             # 3 seconds to timeout 
        
        self.cManager = QueuedConnectionManager() 
        self.cListener = QueuedConnectionListener(self.cManager, 0) 
        self.cReader = QueuedConnectionReader(self.cManager, 0) 
        self.cWriter = ConnectionWriter(self.cManager,0) 
        
        self.Connection = self.cManager.openTCPClientConnection(self.ip_address, self.port, self.timeout) 
        if self.Connection: 
            taskMgr.add(self.tskReaderPolling,"read the connection listener",-40) 
            # this tells the client to listen for datagrams sent by the server 
            
            print "Connected to Server" 
            self.cReader.addConnection(self.Connection) 
            PRINT_MESSAGE = 1 
            myPyDatagram = PyDatagram() 
            myPyDatagram.addUint8(100) 
            # adds an unsigned integer to your datagram 
            myPyDatagram.addString("first string of text") 
            # adds a string to your datagram 
            myPyDatagram.addString("second string of text") 
            # adds a second string to your datagram 
            self.cWriter.send(myPyDatagram, self.Connection) 
            # fires it off to the server 
            
            #self.cManager.closeConnection(self.Connection) 
            #print "Disconnected from Server" 
            # uncomment the above 2 lines if you want the client to 
            # automatically disconnect.  Or you can just 
            # hit CTRL-C twice when it's running to kill it 
            # in windows, I don't know how to kill it in linux 
        else: 
            print "Not connected to Server" 
        
    def tskReaderPolling(self, task): 
        if self.cReader.dataAvailable(): 
            datagram=PyDatagram()  
            if self.cReader.getData(datagram): 
                self.processServerMessage(datagram) 
        return Task.cont        
    
    def processServerMessage(self, netDatagram): 
        myIterator = PyDatagramIterator(netDatagram) 
        print myIterator.getString() 
开发者ID:muadibbm,项目名称:COMP361Project,代码行数:52,代码来源:client_test2.py

示例3: Server

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Server():
    
    def __init__(self):
        self.cManager = QueuedConnectionManager()
        self.tcpSocket = self.cManager.openTCPServerRendezvous(PORT, 1000)
        self.tcpWriter = ConnectionWriter(self.cManager,0)
        self.tcpListener = QueuedConnectionListener(self.cManager, 0)
        self.tcpListener.addConnection(self.tcpSocket)
        self.tcpReader = QueuedConnectionReader(self.cManager, 0)
        
        taskMgr.add(self.tskListenerPolling,"Poll the connection listener",-39)
        taskMgr.add(self.tskReaderPolling,"Poll the connection reader",-40)
        
    def SendPacket(self):
        dg = PyDatagram()
        dg.addUint8(5)
        self.tcpWriter.send(dg, self.conn)
        
    def tskReaderPolling(self, task):
        if self.tcpReader.dataAvailable():
            datagram = NetDatagram()
            if self.tcpReader.getData(datagram):
                print 'server got data'
                self.SendPacket()
        return task.cont
    
    def tskListenerPolling(self, task):
        if self.tcpListener.newConnectionAvailable():
            rendezvous = PointerToConnection()
            netAddress = NetAddress()
            newConnection = PointerToConnection()
        
            if self.tcpListener.getNewConnection(rendezvous, netAddress, newConnection):
                newConnection = newConnection.p()
                self.tcpReader.addConnection(newConnection)
                self.conn = newConnection
                print self.conn.getAddress().getPort()
        return task.cont
开发者ID:czorn,项目名称:Modifire,代码行数:40,代码来源:TestTCP.py

示例4: __init__

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
        return rencode.loads(data)

    def sendData(self, data, con):
        myPyDatagram = PyDatagram()
        myPyDatagram.addString(self.encode(data, self.compress))
        self.cWriter.send(myPyDatagram, con)

        # This will check and do the logins.

    def auth(self, datagram):
        # If in login state.
        clientIp = datagram.getAddress()  # This is the ip :P
        clientCon = datagram.getConnection()  # This is the connection data. used to send the shit.
        package = self.processData(datagram)
        print "SERVER: ", package
        valid_packet = False
        if len(package) == 2:
            # if login request is send reply
            # Should add a checker like in the db something like isLogged(0 or 1)
            # If found then say no for client
            user_found = False
            if package[0] == "login_request":
                valid_packet = True
                print "Try login"
                for u in range(len(self.clients)):
                    if self.clients[u]["name"] == package[1][0]:
                        print "User already exists"
                        user_found = True
                        data = {}
                        data[0] = "error"
                        data[1] = "User already logged in"
                        self.sendData(data, clientCon)
                        break
                        # send something back to the client saying to change username
                if not user_found:
                    username = package[1][0]
                    password = package[1][1]
                    self.db.Client_getLogin(username, password)
                    if self.db.login_valid:
                        # Add the user
                        new_user = {}
                        new_user["name"] = package[1][0]
                        new_user["connection"] = clientCon
                        new_user["ready"] = False
                        new_user["new_dest"] = False
                        new_user["new_spell"] = False
                        self.clients[len(self.clients)] = new_user
                        # Send back the valid check.
                        data = {}
                        data[0] = "login_valid"  # If client gets this the client should switch to main_menu.
                        data[1] = {}
                        data[1][0] = self.db.status
                        data[1][1] = len(self.clients) - 1  # This is part of the old 'which' packet
                        self.sendData(data, clientCon)

                        # Move client to the self.activeConnections list.
                        self.activeConnections.append(clientCon)
                        print "HERE IS ACTIVE: ", self.activeConnections
                        self.tempConnections.remove(clientCon)
                        print "HERE IS TEMP", self.tempConnections

                else:
                    status = self.db.status
                    data = {}
                    data[0] = "db_reply"
                    data[1] = status
                    self.sendData(data, clientCon)
            if not valid_packet:
                data = {}
                data[0] = "error"
                data[1] = "Wrong Packet"
                self.sendData(data, clientCon)
                print "Login Packet not correct"

        else:
            print "Data in packet wrong size"

    def getData(self):
        data = []
        while self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):

                if datagram.getConnection() in self.tempConnections:
                    print "Check Auth!"
                    self.auth(datagram)
                    print "Auth Done!"
                    # in auth def or after the connection will be moved to self.activeConnections
                    # and then removed from the temp list
                    break
                    # Check if the data rechieved is from a valid client.
                elif datagram.getConnection() in self.activeConnections:
                    appendage = {}
                    appendage[0] = self.processData(datagram)
                    appendage[1] = datagram.getConnection()
                    data.append(appendage)

        return data
开发者ID:H3LLB0Y,项目名称:Warlocks,代码行数:104,代码来源:login_server_core.py

示例5: Server

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Server(DirectObject): 
    def __init__( self ): 
        self.port = 9099 
        self.portStatus = "Closed" 
        self.host = "localhost" 
        self.backlog = 1000 
        self.Connections = {} 
        # basic configuration variables that are used by most of the 
        # other functions in this class 

        self.StartConnectionManager() 
        # manages the connection manager 
        
        self.DisplayServerStatus() 
        # output a status box to the console which tells you the port 
        # and any connections currently connected to your server 
        
    def DisplayServerStatusTASK(self, task): 
        # all this does is periodically load the status function below 
        # add a task to display it every 30 seconds while you are doing 
        # any new coding 
        self.DisplayServerStatus() 
        return Task.again 
    
    def DisplayServerStatus(self): 
        print "\n----------------------------------------------------------------------------\n" 
        print "SERVER STATUS:\n\n" 
        print "Connection Manager Port: " + str(self.port)  + " [" + str(self.portStatus) + "]" 
        for k, v in self.Connections.iteritems(): 
            print "Connection " + k 

    ################################################################## 
    #              TCP Networking Functions and Tasks 
    ################################################################## 
        
    def StartConnectionManager(self): 
        # this function creates a connection manager, and then 
        # creates a bunch of tasks to handle connections 
        # that connect to the server 
        self.cManager = QueuedConnectionManager() 
        self.cListener = QueuedConnectionListener(self.cManager, 0) 
        self.cReader = QueuedConnectionReader(self.cManager, 0) 
        self.cWriter = ConnectionWriter(self.cManager,0) 
        self.tcpSocket = self.cManager.openTCPServerRendezvous(self.port,self.backlog)
        self.cListener.addConnection(self.tcpSocket) 
        self.portStatus = "Open" 
        taskMgr.add(self.ConnectionManagerTASK_Listen_For_Connections,"Listening for Connections",-39) 
        # This task listens for new connections 
        taskMgr.add(self.ConnectionManagerTASK_Listen_For_Datagrams,"Listening for Datagrams",-40) 
        # This task listens for new datagrams 
        taskMgr.add(self.ConnectionManagerTASK_Check_For_Dropped_Connections,"Listening for Disconnections",-41) 
        # This task listens for disconnections 
        
    def ConnectionManagerTASK_Listen_For_Connections(self, task): 
        if(self.portStatus == "Open"): 
        # This exists in case you want to add a feature to disable your 
        # login server for some reason.  You can just put code in somewhere 
        # to set portStatus = 'closed' and your server will not 
        # accept any new connections 
            if self.cListener.newConnectionAvailable(): 
                print "CONNECTION" 
                rendezvous = PointerToConnection() 
                netAddress = NetAddress() 
                newConnection = PointerToConnection() 
                if self.cListener.getNewConnection(rendezvous,netAddress,newConnection): 
                    newConnection = newConnection.p() 
                    self.Connections[str(newConnection.this)] = rendezvous 
                    # all connections are stored in the self.Connections 
                    # dictionary, which you can use as a way to assign 
                    # unique identifiers to each connection, making 
                    # it easy to send messages out 
                    self.cReader.addConnection(newConnection)    
                    print "\nSOMEBODY CONNECTED" 
                    print "IP Address: " + str(newConnection.getAddress()) 
                    print "Connection ID: " + str(newConnection.this) 
                    print "\n" 
                    # you can delete this, I've left it in for debugging 
                    # purposes 
                    self.DisplayServerStatus()                
                    # this fucntion just outputs the port and 
                    # current connections, useful for debugging purposes 
        return Task.cont  

    def ConnectionManagerTASK_Listen_For_Datagrams(self, task): 
        if self.cReader.dataAvailable(): 
            datagram=NetDatagram()  
            if self.cReader.getData(datagram): 
                print "\nDatagram received, sending response" 
                myResponse = PyDatagram() 
                myResponse.addString("GOT YER MESSAGE") 
                self.cWriter.send(myResponse, datagram.getConnection()) 
                # this was just testing some code, but the server will 
                # automatically return a 'GOT YER MESSAGE' datagram 
                # to any connection that sends a datagram to it 
                # this is where you add a processing function here 
                #myProcessDataFunction(datagram) 
        return Task.cont 

    def ConnectionManagerTASK_Check_For_Dropped_Connections(self, task): 
        # if a connection has disappeared, this just does some house 
#.........这里部分代码省略.........
开发者ID:muadibbm,项目名称:COMP361Project,代码行数:103,代码来源:server_example.py

示例6: ClientConnection

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
	
	def registerGame(self, game, callback):
		''' Tell server we are loaded and ready. The game ID is returned.
			
			game (Game): The game to be registered.
			callback (function): Funtion that will be called when a response is
				received. Callback will be passed one parameter (status).
					status = 0 if registration fails
					status > 0 the id of the game on success
		'''
		id = 1
		callback(id)
		
	def sendUnitMove(self, movedentity, callback):
		''' Send updated entity to server.'''
		self.__sendUnitMove(movedentity)
		self._respCallback[MSG_UNITMOVE_RES] = callback
		
	def sendUnitAttack(self, fromentity, toentity, callback):
		''' Send a message that fromentity attacked toentity. The entities
			have been updated from the attack.'''
		self.__sendUnitAttack(fromentity, toentity)
		self._respCallback[MSG_UNITATTACK_RES] = callback
		
	def sendUnitInfo(self, entity):
		''' Send a requst for information about the given entity.'''
		self.__sendUnitInfo(entity)
		self._respCallback[MSG_UNITINFO_RES] = callback
		
	#--ClientConnection Private Methods----------------------------------------
	def __readTask(self, taskdata):
		''' This task listens for any messages coming in over any connections.
			If we get a connection passes it to the datagram handler.'''
		if self._cReader.dataAvailable():
			datagram=NetDatagram()  # catch the incoming data in this instance
			# Check the return value; if we were threaded, someone else could have
			# snagged this data before we did
			if self._cReader.getData(datagram):
				data = PyDatagramIterator(datagram)
				msgID = data.getUint16()
			else:
				data = None
				msgID = MSG_NONE
		else:
			datagram = None
			data = None
			msgID = MSG_NONE
		if msgID is not MSG_NONE:
			self.__handleDatagram(data, msgID, datagram.getConnection())
		return Task.cont
	
	def __pingTask(self, Task):
		''' Ping the server every PING_DELAY seconds to check if it's still
			there.'''
		LOG.debug('Pinging')
		# Add task back into the taskmanager
		taskMgr.doMethodLater(PING_DELAY, self.__pingTask, 'serverPingTask', sort=-41)
	
	def __downloadTask(self, Task):
			if self.channel.run():
				# Still waiting for file to finish downloading.
				return task.cont
			if not self.channel.isDownloadComplete():
				print "Error downloading file."
				return task.done
			data = self.rf.getData()
开发者ID:crempp,项目名称:psg,代码行数:70,代码来源:ClientConnection.py

示例7: LoginServer

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
				success, result = self.clientdb.addClient(package[1][0], package[1][1])
				if success:
					self.sendData(('createSuccess', result), con)
				else:
					self.sendData(('createFailed', result), con)
				return False
			if package[0] == 'client':
				userFound = False
				for client in self.activeClients:
					if client.name == package[1][0]:
						userFound = True
						self.sendData(('loginFailed', 'logged'), con)
						break
				if not userFound:
					valid, result = self.clientdb.validateClient(package[1][0], package[1][1])
					if valid:
						self.activeClients.append(Client(package[1][0], con))
						self.sendData(('loginValid', result), con)
						return True
					else:
						self.sendData(('loginFailed', result), con)
						return False
			# if server add it to the list of current active servers
			if package[0] == 'server':
				self.activeServers.append(Server(package[1], con))
				return True
			# if server add it to the list of current active servers
			if package[0] == 'chat':
				self.activeChats.append(Chat(package[1], con))
				return True

	def getData(self):
		data = []
		while self.cReader.dataAvailable():
			datagram = NetDatagram()
			if self.cReader.getData(datagram):
				if datagram.getConnection() in self.tempConnections:
					if self.auth(datagram):
						self.tempConnections.remove(datagram.getConnection())
					continue
				# Check if the data recieved is from a valid client.
				for client in self.activeClients:
					if datagram.getConnection() == client.connection:
						data.append(('client', self.processData(datagram), client))
						break
				# Check if the data recieved is from a valid server.
				for server in self.activeServers:
					if datagram.getConnection() == server.connection:
						data.append(('server', self.processData(datagram), server))
						break
				# Check if the data recieved is from a valid chat.
				for chat in self.activeChats:
					if datagram.getConnection() == chat.connection:
						data.append(('chat', self.processData(datagram), chat))
						break
		return data

	# handles new joining clients and updates all clients of chats and readystatus of players
	def lobbyLoop(self, task):
		# if in lobby state
		temp = self.getData()
		if temp != []:
			for package in temp:
				# handle client incoming packages here
				if package[0] == 'client':
					# This is where packages will come after clients connect to the server
开发者ID:H3LLB0Y,项目名称:Centipede,代码行数:70,代码来源:loginserver.py

示例8: __init__

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Client:
    def __init__(self, host, port, timeout=3000, compress=False):
        self.host = host
        self.port = port
        self.timeout = timeout
        self.compress = compress

        self.cManager = QueuedConnectionManager()
        self.cReader = QueuedConnectionReader(self.cManager, 0)
        self.cWriter = ConnectionWriter(self.cManager, 0)

        # By default, we are not connected
        self.connected = False

        self.connect(self.host, self.port, self.timeout)
        self.startPolling()

    def connect(self, host, port, timeout=3000):
        # Connect to our host's socket
        self.myConnection = self.cManager.openTCPClientConnection(host, port, timeout)
        if self.myConnection:
            self.cReader.addConnection(self.myConnection)  # receive messages from server
            self.connected = True  # Let us know that we're connected

    def startPolling(self):
        taskMgr.add(self.tskDisconnectPolling, "clientDisconnectTask", -39)

    def tskDisconnectPolling(self, task):
        while self.cManager.resetConnectionAvailable() == True:
            connPointer = PointerToConnection()
            self.cManager.getResetConnection(connPointer)
            connection = connPointer.p()

            # Remove the connection we just found to be "reset" or "disconnected"
            self.cReader.removeConnection(connection)

            # Let us know that we are not connected
            self.connected = False

        return Task.cont

    def processData(self, netDatagram):
        myIterator = PyDatagramIterator(netDatagram)
        return self.decode(myIterator.getString())

    def getConnected(self):
        # Check whether we are connected or not
        return self.connected

    def encode(self, data, compress=False):
        # encode(and possibly compress) the data with rencode
        return rencode.dumps(data, compress)

    def decode(self, data):
        # decode(and possibly decompress) the data with rencode
        return rencode.loads(data)

    def sendData(self, data):
        myPyDatagram = PyDatagram()
        myPyDatagram.addString(self.encode(data, self.compress))
        self.cWriter.send(myPyDatagram, self.myConnection)

    def getData(self):
        data = []
        while self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):
                data.append(self.processData(datagram))
        return data
开发者ID:H3LLB0Y,项目名称:Warlocks,代码行数:73,代码来源:client.py

示例9: __init__

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Server:
    def __init__(self, port, backlog=1000, compress=False):
        self.port = port
        self.backlog = backlog
        self.compress = compress
        
        self.cManager = QueuedConnectionManager()
        self.cListener = QueuedConnectionListener(self.cManager, 0)
        self.cReader = QueuedConnectionReader(self.cManager, 0)
        self.cWriter = ConnectionWriter(self.cManager,0)
        
        self.activeConnections = [] # We'll want to keep track of these later
        
        self.connect(self.port, self.backlog)
        self.startPolling()

    def connect(self, port, backlog=1000):
        # Bind to our socket
        tcpSocket = self.cManager.openTCPServerRendezvous(port, backlog)
        self.cListener.addConnection(tcpSocket)

    def startPolling(self):
        taskMgr.add(self.tskListenerPolling, "serverListenTask", -40)
        taskMgr.add(self.tskDisconnectPolling, "serverDisconnectTask", -39)
        
    def tskListenerPolling(self, task):
        if self.cListener.newConnectionAvailable():
            rendezvous = PointerToConnection()
            netAddress = NetAddress()
            newConnection = PointerToConnection()
        
            if self.cListener.getNewConnection(rendezvous, netAddress, newConnection):
                newConnection = newConnection.p()
                self.activeConnections.append(newConnection) # Remember connection
                self.cReader.addConnection(newConnection)     # Begin reading connection
        return Task.cont
    
    def tskDisconnectPolling(self, task):
        while self.cManager.resetConnectionAvailable() == True:
            connPointer = PointerToConnection()
            self.cManager.getResetConnection(connPointer)
            connection = connPointer.p()
            
            # Remove the connection we just found to be "reset" or "disconnected"
            self.cReader.removeConnection(connection)
            
            # Loop through the activeConnections till we find the connection we just deleted
            # and remove it from our activeConnections list
            for c in range(0, len(self.activeConnections)):
                if self.activeConnections[c] == connection:
                    del self.activeConnections[c]
                    break
                    
        return Task.cont
    
    def broadcastData(self, data):
        # Broadcast data out to all activeConnections
        for con in self.activeConnections:
            self.sendData(data, con)
        
    def processData(self, netDatagram):
        myIterator = PyDatagramIterator(netDatagram)
        return self.decode(myIterator.getString())
        
    def getClients(self):
        # return a list of all activeConnections
        return self.activeConnections
        
    def encode(self, data, compress=False):
        # encode(and possibly compress) the data with rencode
        return rencode.dumps(data, compress)
        
    def decode(self, data):
        # decode(and possibly decompress) the data with rencode
        return rencode.loads(data)
        
    def sendData(self, data, con):
        myPyDatagram = PyDatagram()
        myPyDatagram.addString(self.encode(data, self.compress))
        self.cWriter.send(myPyDatagram, con)
    
    def getData(self):
        data = []
        while self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):
                data.append(self.processData(datagram))
        return data
开发者ID:gelatindesign,项目名称:Colony,代码行数:92,代码来源:Server.py

示例10: Server

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Server(DirectObject):
    def __init__(self):
        self.cManager = QueuedConnectionManager()
        self.cListener = QueuedConnectionListener(self.cManager, 0)
        self.cReader = QueuedConnectionReader(self.cManager, 0)
        self.cWriter = ConnectionWriter(self.cManager,0)
 
        self.activeConnections = [] # Keeps tracks of active connections
        
        #Set up the connection
        port_address=9099 #No-other TCP/IP services are using this port
        backlog=1000 #If we ignore 1,000 connection attempts, something is wrong!
        self.tcpSocket = self.cManager.openTCPServerRendezvous(port_address,backlog)
 
        self.cListener.addConnection(self.tcpSocket)
        self.setTaskManagers() #Set the Managers
        
    def tskListenerPolling(self,taskdata):
        if self.cListener.newConnectionAvailable():
            rendezvous = PointerToConnection()
            netAddress = NetAddress()
            newConnection = PointerToConnection()
            
            if self.cListener.getNewConnection(rendezvous,netAddress,newConnection):
                newConnection = newConnection.p()
                self.activeConnections.append(newConnection) # Remember connection
                self.cReader.addConnection(newConnection)     # Begin reading connection
                self.broadCast(newConnection) #Broadcasts the Server Message
        return Task.cont
    
    def tskReaderPolling(self,taskdata):
        if self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):
                myProcessDataFunction(datagram)
        return Task.cont
    
    def setTaskManagers(self):
        taskMgr.add(self.tskListenerPolling,"Poll the connection listener",-39)
        taskMgr.add(self.tskReaderPolling,"Poll the connection reader",-40)
        
    '''
    Terminate all connections.
    '''
    def terminateAllConnection(self):
        for aClient in self.activeConnections:
            self.cReader.removeConnections(aClient)
        self.activeConnections = []
        #Close our listener
        self.cManager.closeConnection(self.tcpSocket)
        
    '''
    Terminate a connection.
    '''
    def terminateConnection(self, aClient):
        self.cReader.removeConnections(aClient)
        
    '''
    PyDatagram for messages
    Arguments: message must be a string
    '''
    def messageData(self, message):
        messDat = PyDatagram()
        messDat.addUint8(PRINT_MESSAGE)
        messDat.addString(message)
        return messDat
    
    '''
    Broadcast Server Message
    '''
    def broadCast(self, aClient):
        message = self.messageData("Welcome to BaziBaz's Server\nConnection has been estabilished\n")
        self.cWriter.send(message, aClient)
开发者ID:muadibbm,项目名称:COMP361Project,代码行数:77,代码来源:server_and_client.py

示例11: UDPconnection

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
        enc_data = self.encode(data)
        if len(enc_data) > self.maxlength:
            chunks = self.chunks(enc_data, self.maxlength)
            nchunks = math.ceil(len(enc_data) / (1.0 * self.maxlength))
            identifier = self.multMsgID
            self.multMsgID += 1
            oakn = [msgtype, identifier, nchunks]
            msgtype = MULT
        else:
            chunks = [enc_data]
            nchunks = 1            

        messages = []
        n = 0
        for dat in chunks:
            msg = {}
            msg[SEQN] = seqNum
            msg[AKN] = akn
            msg[MSG_TYPE] = msgtype
            msg[OOL] = out_of_line
            if nchunks > 1:
                oakn.append(n)
                msg[OAKN] = self.encode(oakn)
                oakn.pop()
                n += 1
            else:
                msg[OAKN] = self.encode(oakn)
            msg[DATA] = dat
            msg[ENCODED] = True
            msg[ADDR] = None
            msg[TIME] = 0
            messages.append(msg)

        return messages

    def _crDatagram(self, msg):
        # create Datagram from message
        myPyDatagram = PyDatagram()
        myPyDatagram.addInt32(msg[SEQN])
        myPyDatagram.addInt32(msg[AKN])
        myPyDatagram.addInt16(msg[MSG_TYPE])
        myPyDatagram.addInt8(msg[OOL])
        if not msg[ENCODED]:
            myPyDatagram.addString(self.encode(msg[OAKN]))
            myPyDatagram.addString(self.encode(msg[DATA]))
        else:
            myPyDatagram.addString(msg[OAKN])
            myPyDatagram.addString(msg[DATA])
        return myPyDatagram

    def _processData(self, netDatagram):
        # convert incoming Datagram to dict
        myIterator = PyDatagramIterator(netDatagram)
        msg = {}
        msg[SEQN] = myIterator.getInt32()
        msg[AKN] = myIterator.getInt32()
        msg[MSG_TYPE] = myIterator.getInt16()
        msg[OOL] = myIterator.getInt8()
        msg[OAKN] = self.decode(myIterator.getString())
        if not msg[MSG_TYPE] == MULT:
            msg[DATA] = self.decode(myIterator.getString())
        else:
            msg[DATA] = (myIterator.getString())
        # msg.append(self.decode(myIterator.getString()))
        return msg

    def getData(self):
        data = []
        while self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):
                # pkg = []
                pkg = self._processData(datagram)
                tmpaddr = datagram.getAddress()
                addr = NetAddress()
                addr.setHost(tmpaddr.getIpString(), tmpaddr.getPort())
                pkg[ADDR] = addr
                data.append(pkg)
        return data

    def addCommBuffer(self, addr):
        cb_id = self.nextID
        self.commBuffer.append(commBuffer(id=cb_id, addr=addr, lastRecv=self.time.getFrameTime()))
        self.nextID += 1
        self.conAddresses = [(cb.addr.getIp(), cb.addr.getPort()) for cb in self.commBuffer]
        self.conIDs = [cb.id for cb in self.commBuffer]
        return cb_id

    def removeCommBuffer(self, cID):
        ind  = self.getCommBufferByID(cID)
        if ind < 0:
            raise IndexError
        del self.commBuffer[ind]
        self.conAddresses = [(cb.addr.getIp(), cb.addr.getPort()) for cb in self.commBuffer]
        self.conIDs = [cb.id for cb in self.commBuffer]

    def chunks(self, string, n):
        return [string[i:i+n] for i in range(0, len(string), n)]
开发者ID:lgo33,项目名称:NetPanda,代码行数:104,代码来源:UDPconnection_thread.py

示例12: PSGServer

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class PSGServer(object):
	''' The main server that listens for connections and manages active games.
		This also runs the console which can interact with the server.'''
		
	# registeredUsers is a list of User objects of registered users
	registeredUsers = []
	# connectedUsers is a list of User objects of currently connected users
	connectedUsers  = []
	# connections is a list of Connection objects
	connections =[]
	# Connections that have not responded to their keepalive request.
	# A dictionary of the form (Connection, pingtime)
	pingNonResponders = {}
	# games is a list of active GameStateServer objects
	games = []

	def __init__(self):
		''' Initialize the server.'''
		
		import __builtin__
		__builtin__.LOG = LogConsole()
		
		print('Starting PSG Server ...')
		self._cManager  = QueuedConnectionManager()
		self._cListener = QueuedConnectionListener(self._cManager, 0)
		self._cReader   = QueuedConnectionReader(self._cManager, 0)
		self._cWriter   = ConnectionWriter(self._cManager,0)
		
		#TODO - Load user file (DB)
		self.registeredUsers =[ServerPlayer('chad','password1'),
							   ServerPlayer('josh','password2'),
							   ServerPlayer('james','password3')]
		
		# Map store
		self._mapStore = MapStore()
		
		# Open socket
		self._tcpSocket = self._cManager.openTCPServerRendezvous(PORT,BACKLOG)
		self._cListener.addConnection(self._tcpSocket)
		
		# Setup interfaces
		self._console = InterfaceConsole(self)
		
		# Setup system tasks
		taskMgr.add(self.__listenTask, 'serverListenTask', -40)
		taskMgr.add(self.__readTask, 'serverReadTask', -39)
		taskMgr.doMethodLater(PING_DELAY, self.__pingTask, 'serverPingTask', sort=-41)
		taskMgr.doMethodLater(1, self.__checkPingRespTask, 'serverCheckPingRespTask', sort=-10)
		
		print('Server initialized')
	
	
	def __listenTask(self, Task):
		''' This task listens for connections. When a connection is made it
			adds the connection to the clients list and begins listening to
			that connection.'''
		if self._cListener.newConnectionAvailable():
			rendezvous = PointerToConnection()
			netAddress = NetAddress()
			newConnection = PointerToConnection()
			
			if self._cListener.getNewConnection(rendezvous,netAddress,newConnection):
				newConnection = newConnection.p()
				if newConnection not in self.connections:
					self.connections.append(newConnection)
					self._cReader.addConnection(newConnection)     # Begin reading connection
					self._console.printNotice('Connection from %s'%netAddress.getIpString())
				else:
					self._console.printNotice('%s: already connected'%(newConnection.getAddress().getIpString()))
		return Task.cont
	
	def __readTask(self, Task):
		''' This task listens for any messages coming in over any connections.
			If we get a connection passes it to the datagram handler.'''
		if self._cReader.dataAvailable():
			datagram=NetDatagram()
			if self._cReader.getData(datagram):
				data = PyDatagramIterator(datagram)
				msgID = data.getUint16()
			else:
				data = None
				msgID = MSG_NONE
		else:
			datagram = None
			data = None
			msgID = MSG_NONE
		if msgID is not MSG_NONE:
			self.__handleDatagram(data, msgID, datagram.getConnection())
		return Task.cont
	
	def __pingTask(self, Task):
		''' Ping all clients every PING_DELAY seconds to check for those who
			have dropped their connection.'''
		
		notice = 'Pinging: '
		
		for c in self.connections:
			# Don't ping connections we're still waiting on
			if c not in self.pingNonResponders.keys():
				notice = '%s%s '%(notice, c.getAddress().getIpString())
#.........这里部分代码省略.........
开发者ID:crempp,项目名称:psg,代码行数:103,代码来源:GameServer.py

示例13: Server

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
		for user in self.users:
			if user.connection:
				self.sendData(data, user.connection)

	def processData(self, netDatagram):
		myIterator = PyDatagramIterator(netDatagram)
		return self.decode(myIterator.getString())

	def getUsers(self):
		# return a list of all users
		return self.users

	def encode(self, data, compress = False):
		# encode(and possibly compress) the data with rencode
		return rencode.dumps(data, compress)

	def decode(self, data):
		# decode(and possibly decompress) the data with rencode
		return rencode.loads(data)

	def sendData(self, data, con):
		myPyDatagram = PyDatagram()
		myPyDatagram.addString(self.encode(data, self.compress))
		self.cWriter.send(myPyDatagram, con)

	def passData(self, data, connection):
		self.passedData.append((data, connection))

	def getData(self):
		data = []
		for passed in self.passedData:
			data.append(passed)
			self.passedData.remove(passed)
		while self.cReader.dataAvailable():
			datagram = NetDatagram()
			if self.cReader.getData(datagram):
				if datagram.getConnection() in self.tempConnections:
					self.processTempConnection(datagram)
					continue
				for authed in self.users:
					if datagram.getConnection() == authed.connection:
						data.append((self.processData(datagram), datagram.getConnection()))
		return data

	def processTempConnection(self, datagram):
		connection = datagram.getConnection()
		package = self.processData(datagram)
		if len(package) == 2:
			if package[0] == 'username':
				print 'attempting to authenticate', package[1]
				self.tempConnections.remove(connection)
				if not self.online:
					user = User(package[1], connection)
					# confirm authorization
					self.sendData(('auth', user.name), user.connection)
					self.updateClient(user)
					self.users.append(user)
				else:
					self.client.sendData(('auth', package[1]))
					self.unauthenticatedUsers.append(User(package[1], connection))

	def attemptAuthentication(self):
		config = ConfigParser.RawConfigParser()
		config.read('server.cfg')
		self.SERVER_NAME = config.get('SERVER DETAILS', 'serverName')
开发者ID:H3LLB0Y,项目名称:Centipede,代码行数:69,代码来源:server.py

示例14: Client

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]
class Client(DirectObject):
    
    #-----------------
    # Initialization
    #-----------------

    def __init__(self):
        self.log = Log()
        self.log.Open('client.txt')

        self.clientSnapshotHandler = ClientSnapshotHandler()
        
        self.accept(EngineLoadedEvent.EventName, self.OnEngineLoadedEvent)

        self.fsm = ClientFSM(self)
        self.fsm.request('CreateNetworkObjects')
        
        self.lastServerPacketTimestamp = 0
        

    def CreateNetworkObjects(self):
        if(self.CreateUDPConnection() and self.CreateTCPConnection()):
            self.dataHandler = ClientDataHandler(self)
            self.reliablePacketController = ReliablePacketController(self.cWriter, self.conn, self.dataHandler)
            self.unreliablePacketController = UnreliablePacketController(self.cWriter, self.conn, self.dataHandler)
            self.tcpPacketController = TCPPacketController(self.tcpWriter, self.tcpReader, self.cManager, self.dataHandler)
            self.dataHandler.SetPacketControllers(self.reliablePacketController, self.unreliablePacketController, self.tcpPacketController)
                
            self.ListenForIncomingTraffic()
            return True

        return False
    
    def CreateUDPConnection(self):
        self.cManager = QueuedConnectionManager()
        self.cReader = QueuedConnectionReader(self.cManager, 0)
        self.cWriter = ConnectionWriter(self.cManager,0)
        self.conn = self.cManager.openUDPConnection(Globals.PORT_CLIENT_LISTENER)

        if(self.conn):
            self.log.WriteLine('Connection on %s okay.' % (Globals.PORT_CLIENT_LISTENER))
        else:
            self.log.WriteError('Connection on %s failed.' % (Globals.PORT_CLIENT_LISTENER))
            Globals.PORT_CLIENT_LISTENER += 1
            self.log.WriteError('Retrying on %s .' % (Globals.PORT_CLIENT_LISTENER))
            self.conn = self.cManager.openUDPConnection(Globals.PORT_CLIENT_LISTENER)
            if(self.conn):
                self.log.WriteLine('Connection on %s okay.' % (Globals.PORT_CLIENT_LISTENER))
            else:
                self.log.WriteError('Connection on %s failed.' % (Globals.PORT_CLIENT_LISTENER))
                self.log.WriteError('Connection unsuccessful, exiting Client')
                return False

        self.cReader.addConnection(self.conn)

        return True
    
    def CreateTCPConnection(self):
        self.tcpWriter = ConnectionWriter(self.cManager,0)
        self.tcpReader = QueuedConnectionReader(self.cManager, 0)
        return True
    
    #---------------------
    # Listening for data
    #---------------------

    def ListenForIncomingTraffic(self):
        taskMgr.add(self.UDPPacketListenTask, "UDPPacketListenTask")
        taskMgr.add(self.TCPPacketListenTask, "TCPPacketListenTask", -40)

    def UDPPacketListenTask(self, task):
        while self.cReader.dataAvailable():
            datagram = NetDatagram()
            if self.cReader.getData(datagram):
                #print 'PACKET', datagram
                data = PyDatagramIterator(datagram)
                ip = datagram.getAddress().getIpString()
                port = datagram.getAddress().getPort()
                peerAddr = NetAddress()
                peerAddr.setHost(ip, port)
                
                packetType = data.getUint8()
                if(packetType == Packet.PC_RELIABLE_PACKET):
                    self.reliablePacketController.OnPacketReceived(data, peerAddr)
                elif(packetType == Packet.PC_UNRELIABLE_PACKET):
                    self.unreliablePacketController.OnPacketReceived(data, peerAddr)
                elif(packetType == Packet.PC_ENVIRONMENT_PACKET):
                    self.dataHandler.OnDataReceived(data, peerAddr, Packet.PC_ENVIRONMENT_PACKET)

        return Task.cont
    
    def TCPPacketListenTask(self, task):
        if self.tcpReader.dataAvailable():
            datagram = NetDatagram()
            if self.tcpReader.getData(datagram):
                data = PyDatagramIterator(datagram)
                ip = datagram.getAddress().getIpString()
                port = datagram.getAddress().getPort()
                peerAddr = NetAddress()
                peerAddr.setHost(ip, port)
#.........这里部分代码省略.........
开发者ID:czorn,项目名称:Modifire,代码行数:103,代码来源:Client.py

示例15: SocketServer

# 需要导入模块: from pandac.PandaModules import QueuedConnectionReader [as 别名]
# 或者: from pandac.PandaModules.QueuedConnectionReader import dataAvailable [as 别名]

#.........这里部分代码省略.........
            type = camera.getTypeString()
            string += " Cam%s:\t%s\n" %(id, type)
        string += "\n"
        return string
    
    
    def set_handlers(self):
        self.task_mgr.add(self.connection_polling, "Poll new connections", -39)
        self.task_mgr.add(self.reader_polling, "Poll reader", -40)
        self.task_mgr.add(self.disconnection_polling, "PollDisconnections", -41)


    def connection_polling(self, taskdata):
        if self.cListener.newConnectionAvailable():
            rendezvous = PointerToConnection()
            netAddress = NetAddress()
            newConn = PointerToConnection()
            if self.cListener.getNewConnection(rendezvous,netAddress, newConn):
                conn = newConn.p()
                self.cReader.addConnection(conn)     # Begin reading connection
                conn_id = self.client_counter
                logging.info("New Connection from ip:%s, conn:%s"
                             % (conn.getAddress(), conn_id))
                self.connection_map[conn_id] = conn
                self.client_counter += 1
                message = eVV_ACK_OK(self.ip, self.port, conn_id)
                self.sendMessage(message, conn)

        return Task.cont


    def reader_polling(self, taskdata):

        if self.cReader.dataAvailable():
            datagram = NetDatagram()  # catch the incoming data in this instance
            # Check the return value; if we were threaded, someone else could have
            # snagged this data before we did
            if self.cReader.getData(datagram):
                self.read_buffer = self.read_buffer + datagram.getMessage()
        while (True):
            if self.read_state == 0:
                if len(self.read_buffer) >= self.packet.header_length:
                    bytes_consumed = self.packet.header_length
                    self.packet.header = self.read_buffer[:bytes_consumed]
                    self.read_body_length = self.packet.decode_header()
                    self.read_buffer = self.read_buffer[bytes_consumed:]
                    self.read_state = 1
                else:
                    break
            if self.read_state == 1:
                if len(self.read_buffer) >= self.read_body_length:
                    bytes_consumed = self.read_body_length
                    self.packet.data = self.read_buffer[:bytes_consumed]
                    self.packet.offset = 0        
                    self.read_body_length = 0
                    self.read_buffer = self.read_buffer[bytes_consumed:]
                    self.read_state = 0
                    self.new_data_callback(self.packet)

                else:
                    break
        return Task.cont


    def new_data_callback(self, packet):
        packet = copy.deepcopy(packet)
开发者ID:shubhamgoyal,项目名称:virtual-vision-simulator,代码行数:70,代码来源:socket_server.py


注:本文中的pandac.PandaModules.QueuedConnectionReader.dataAvailable方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。