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Python WindowProperties.getFullscreen方法代码示例

本文整理汇总了Python中panda3d.core.WindowProperties.getFullscreen方法的典型用法代码示例。如果您正苦于以下问题:Python WindowProperties.getFullscreen方法的具体用法?Python WindowProperties.getFullscreen怎么用?Python WindowProperties.getFullscreen使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在panda3d.core.WindowProperties的用法示例。


在下文中一共展示了WindowProperties.getFullscreen方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: toggle_fullscreen

# 需要导入模块: from panda3d.core import WindowProperties [as 别名]
# 或者: from panda3d.core.WindowProperties import getFullscreen [as 别名]
 def toggle_fullscreen(self):
     """ Toggles fullscreen mode."""
     props = WindowProperties(self.win.getProperties())
     if props.getFullscreen():
         props.setSize(*self.size)
         props.setFullscreen(False)
     else:
         w = self.pipe.getDisplayWidth()
         h = self.pipe.getDisplayHeight()
         props.setSize(w, h)
         props.setFullscreen(True)
     self.win.requestProperties(props)
开发者ID:wanweiwei07,项目名称:pyhiro,代码行数:14,代码来源:pandabase.py

示例2: toggleFullScreen

# 需要导入模块: from panda3d.core import WindowProperties [as 别名]
# 或者: from panda3d.core.WindowProperties import getFullscreen [as 别名]
 def toggleFullScreen(self):
     props = WindowProperties( self.win.getProperties() )
     if not props.getFullscreen():
         props.setSize(int(game_settings['screen_resolution'][0]),int(game_settings['screen_resolution'][1]))
         props.setFullscreen(True)
     else:
         props.setFullscreen(False)
     self.win.requestProperties(props)
     
     game_settings['full_screen'] = not game_settings['full_screen']
     
     if self.configForm:
         self.configForm.refreshSettings()
         
     messenger.send('window-event', [self])
开发者ID:WindyDarian,项目名称:Sogal,代码行数:17,代码来源:sogal_base.py

示例3: __init__

# 需要导入模块: from panda3d.core import WindowProperties [as 别名]
# 或者: from panda3d.core.WindowProperties import getFullscreen [as 别名]
    def __init__(self):
        "初始化"
                
        dir = os.path.dirname(game_settings['save_folder'])
        if not os.path.exists(dir):
            os.makedirs(dir)
        
        self.initGameSettings()
        
        #读取设置文件
        loadPrcFile("config/PandaConfig.prc")
        
        loadPrcFileData('', 'win-size ' + str(game_settings['screen_resolution'][0]) + ' ' + str(game_settings['screen_resolution'][1]) )
        
        #构造Panda3D的ShowBase
        ShowBase.__init__(self)
        
        #Retrieving available resolutions
        #self.makeDefaultPipe()
        di = self.pipe.getDisplayInformation()
        self.supportedResolutions = []
        for index in range(di.getTotalDisplayModes()):
            self.supportedResolutions.append((di.getDisplayModeWidth(index), di.getDisplayModeHeight(index)))
        
        
        color_themes.initStyles()
        
        props = WindowProperties( self.win.getProperties() )
        props.setSize(int(game_settings['screen_resolution'][0]),int(game_settings['screen_resolution'][1]))
        if game_settings['full_screen'] and not props.getFullscreen():
            props.setFullscreen(True)
        props.setTitle(game_settings['window_title'])
        self.win.requestProperties(props)
        
        self.cam2dp.node().getDisplayRegion(0).setSort(-20)  #Set render2dp to background
        self.disableMouse() #Disable panda3d's default mouse control
        self.cam.node().getDisplayRegion(0).setActive(0) #disable default camera
        self.audioPlayer = AudioPlayer()
        self.focusStack = [] #a stack that shows windowstop window gets focus
        
        self._loadReadText()
        self._loadGlobalData()

            
        #add event handlers
        self.accept('alt-enter', self.toggleFullScreen)
        self.accept('save_data', self.save)
        self.accept('load_data', self.load)
        self.accept('load_memory', self.loadMemory)
        self.accept('request_focus', self.grantFocus)
        self.accept('remove_focus', self.cancelFocus)
        self.accept('return_to_title', self.returnToTitle)
        self.accept('start_game', self.startGame)
        self.accept('load_game', self.loadGame)
        self.accept('config_form', self.showConfig)
        self.accept('exit_game', self.exit)
        self.accept('quick_save', self.quickSave)
        self.accept('quick_load', self.quickLoad)
        self.accept('auto_save', self.autoSave)
        self.accept('print_screen', self.takeScrnShot)
        self.accept('f10', self.takeScrnShot)
        
        #Font setting
        self.textFont = color_themes.default_font
        
        #背景设置
        self.setBackgroundColor(0,0,0,1); 
        self.backgroundImage = None
            
        self.initGameWindows()
        
        self.mainMenu = None
        self.storyManager = None
开发者ID:WindyDarian,项目名称:Sogal,代码行数:75,代码来源:sogal_base.py


注:本文中的panda3d.core.WindowProperties.getFullscreen方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。