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Python PandaSystem.get_platform方法代码示例

本文整理汇总了Python中panda3d.core.PandaSystem.get_platform方法的典型用法代码示例。如果您正苦于以下问题:Python PandaSystem.get_platform方法的具体用法?Python PandaSystem.get_platform怎么用?Python PandaSystem.get_platform使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在panda3d.core.PandaSystem的用法示例。


在下文中一共展示了PandaSystem.get_platform方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
    def __init__(self, outdated_parameter=None):
        """ Creates a new pipeline with a given showbase instance. This should
        be done before intializing the ShowBase, the pipeline will take care of
        that. """
        RPObject.__init__(self)
        if outdated_parameter is not None:
            self.fatal("The render pipeline no longer takes the ShowBase argument "
                       "as constructor parameter. Please have a look at the "
                       "00-Loading the pipeline sample to see how to initialize "
                       "the pipeline properly.")
        self.debug("Using Python {}.{} with architecture {}".format(
            sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
        self.debug("Using Panda3D {} built on {}".format(
            PandaSystem.get_version_string(), PandaSystem.get_build_date()))
        if PandaSystem.get_git_commit():
            self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
        else:
            self.debug("Using custom Panda3D build")
        self.mount_mgr = MountManager(self)
        self.settings = {}
        self._pre_showbase_initialized = False
        self._first_frame = None
        self.set_default_loading_screen()

        # Check for the right Panda3D version
        if not self._check_version():
            self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
                       "git version! Checkout https://github.com/panda3d/panda3d to "
                       "compile panda from source, or get a recent buildbot build.")
开发者ID:mayudong,项目名称:RenderPipeline,代码行数:31,代码来源:render_pipeline.py

示例2: __init__

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
 def __init__(self, showbase):
     """ Creates a new pipeline with a given showbase instance. This should
     be done before intializing the ShowBase, the pipeline will take care of
     that. """
     DebugObject.__init__(self, "RenderPipeline")
     self.debug("Using Python {} with architecture {}".format(
         sys.version_info.major, PandaSystem.get_platform()))
     self._showbase = showbase
     self._mount_mgr = MountManager(self)
     self._settings = SettingsLoader(self, "Pipeline Settings")
     self.set_default_loading_screen()
开发者ID:MYheavyGo,项目名称:RenderPipeline,代码行数:13,代码来源:RenderPipeline.py

示例3: __init__

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
    def __init__(self, showbase):
        """ Creates a new pipeline with a given showbase instance. This should
        be done before intializing the ShowBase, the pipeline will take care of
        that. """
        DebugObject.__init__(self, "RenderPipeline")
        self.debug("Using Python {} with architecture {}".format(
            sys.version_info.major, PandaSystem.get_platform()))
        self._showbase = showbase
        self._mount_mgr = MountManager(self)
        self._settings = SettingsLoader(self, "Pipeline Settings")
        self.set_default_loading_screen()

        # Check for the right Panda3D version
        if not self._check_version():
            self.fatal("Your Panda3D version is too old! Please update to a newer "
                       " version! (You need a development version of panda).")
开发者ID:wdmwdm,项目名称:RenderPipeline,代码行数:18,代码来源:RenderPipeline.py

示例4: _analyze_system

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
 def _analyze_system(self):
     """ Prints information about the system used, including information
     about the used Panda3D build. Also checks if the Panda3D build is out
     of date. """
     self.debug("Using Python {}.{} with architecture {}".format(
         sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
     self.debug("Using Panda3D {} built on {}".format(
         PandaSystem.get_version_string(), PandaSystem.get_build_date()))
     if PandaSystem.get_git_commit():
         self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
     else:
         self.debug("Using custom Panda3D build")
     if not self._check_version():
         self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
                    "git version! Checkout https://github.com/panda3d/panda3d to "
                    "compile panda from source, or get a recent buildbot build.")
开发者ID:jakogut,项目名称:RenderPipeline,代码行数:18,代码来源:render_pipeline.py

示例5: __init__

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
 def __init__(self):
     """ Creates a new pipeline with a given showbase instance. This should
     be done before intializing the ShowBase, the pipeline will take care of
     that. If the showbase has been initialized before, have a look at
     the alternative initialization of the render pipeline (the first sample)."""
     RPObject.__init__(self)
     self.debug("Using Python {}.{} with architecture {}".format(
         sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
     self.debug("Using Panda3D {} built on {}".format(
         PandaSystem.get_version_string(), PandaSystem.get_build_date()))
     if PandaSystem.get_git_commit():
         self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
     else:
         self.debug("Using custom Panda3D build")
     if not self._check_version():
         self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
                    "git version! Checkout https://github.com/panda3d/panda3d to "
                    "compile panda from source, or get a recent buildbot build.")
     self.mount_mgr = MountManager(self)
     self.settings = {}
     self._pre_showbase_initialized = False
     self._first_frame = None
     self.set_loading_screen_image("/$$rp/data/gui/loading_screen_bg.txo")
开发者ID:ELMERzark,项目名称:RenderPipeline,代码行数:25,代码来源:render_pipeline.py

示例6: is_64_bit

# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def is_64_bit():
    """ Returns whether the build system is 64 bit (=True) or 32 bit (=False) """
    return PandaSystem.get_platform() in ["win_amd64"]
开发者ID:tobspr,项目名称:P3DModuleBuilder,代码行数:5,代码来源:common.py


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