本文整理汇总了Python中panda3d.core.PandaSystem.get_platform方法的典型用法代码示例。如果您正苦于以下问题:Python PandaSystem.get_platform方法的具体用法?Python PandaSystem.get_platform怎么用?Python PandaSystem.get_platform使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类panda3d.core.PandaSystem
的用法示例。
在下文中一共展示了PandaSystem.get_platform方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def __init__(self, outdated_parameter=None):
""" Creates a new pipeline with a given showbase instance. This should
be done before intializing the ShowBase, the pipeline will take care of
that. """
RPObject.__init__(self)
if outdated_parameter is not None:
self.fatal("The render pipeline no longer takes the ShowBase argument "
"as constructor parameter. Please have a look at the "
"00-Loading the pipeline sample to see how to initialize "
"the pipeline properly.")
self.debug("Using Python {}.{} with architecture {}".format(
sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
self.debug("Using Panda3D {} built on {}".format(
PandaSystem.get_version_string(), PandaSystem.get_build_date()))
if PandaSystem.get_git_commit():
self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
else:
self.debug("Using custom Panda3D build")
self.mount_mgr = MountManager(self)
self.settings = {}
self._pre_showbase_initialized = False
self._first_frame = None
self.set_default_loading_screen()
# Check for the right Panda3D version
if not self._check_version():
self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
"git version! Checkout https://github.com/panda3d/panda3d to "
"compile panda from source, or get a recent buildbot build.")
示例2: __init__
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def __init__(self, showbase):
""" Creates a new pipeline with a given showbase instance. This should
be done before intializing the ShowBase, the pipeline will take care of
that. """
DebugObject.__init__(self, "RenderPipeline")
self.debug("Using Python {} with architecture {}".format(
sys.version_info.major, PandaSystem.get_platform()))
self._showbase = showbase
self._mount_mgr = MountManager(self)
self._settings = SettingsLoader(self, "Pipeline Settings")
self.set_default_loading_screen()
示例3: __init__
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def __init__(self, showbase):
""" Creates a new pipeline with a given showbase instance. This should
be done before intializing the ShowBase, the pipeline will take care of
that. """
DebugObject.__init__(self, "RenderPipeline")
self.debug("Using Python {} with architecture {}".format(
sys.version_info.major, PandaSystem.get_platform()))
self._showbase = showbase
self._mount_mgr = MountManager(self)
self._settings = SettingsLoader(self, "Pipeline Settings")
self.set_default_loading_screen()
# Check for the right Panda3D version
if not self._check_version():
self.fatal("Your Panda3D version is too old! Please update to a newer "
" version! (You need a development version of panda).")
示例4: _analyze_system
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def _analyze_system(self):
""" Prints information about the system used, including information
about the used Panda3D build. Also checks if the Panda3D build is out
of date. """
self.debug("Using Python {}.{} with architecture {}".format(
sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
self.debug("Using Panda3D {} built on {}".format(
PandaSystem.get_version_string(), PandaSystem.get_build_date()))
if PandaSystem.get_git_commit():
self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
else:
self.debug("Using custom Panda3D build")
if not self._check_version():
self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
"git version! Checkout https://github.com/panda3d/panda3d to "
"compile panda from source, or get a recent buildbot build.")
示例5: __init__
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def __init__(self):
""" Creates a new pipeline with a given showbase instance. This should
be done before intializing the ShowBase, the pipeline will take care of
that. If the showbase has been initialized before, have a look at
the alternative initialization of the render pipeline (the first sample)."""
RPObject.__init__(self)
self.debug("Using Python {}.{} with architecture {}".format(
sys.version_info.major, sys.version_info.minor, PandaSystem.get_platform()))
self.debug("Using Panda3D {} built on {}".format(
PandaSystem.get_version_string(), PandaSystem.get_build_date()))
if PandaSystem.get_git_commit():
self.debug("Using git commit {}".format(PandaSystem.get_git_commit()))
else:
self.debug("Using custom Panda3D build")
if not self._check_version():
self.fatal("Your Panda3D version is outdated! Please update to the newest \n"
"git version! Checkout https://github.com/panda3d/panda3d to "
"compile panda from source, or get a recent buildbot build.")
self.mount_mgr = MountManager(self)
self.settings = {}
self._pre_showbase_initialized = False
self._first_frame = None
self.set_loading_screen_image("/$$rp/data/gui/loading_screen_bg.txo")
示例6: is_64_bit
# 需要导入模块: from panda3d.core import PandaSystem [as 别名]
# 或者: from panda3d.core.PandaSystem import get_platform [as 别名]
def is_64_bit():
""" Returns whether the build system is 64 bit (=True) or 32 bit (=False) """
return PandaSystem.get_platform() in ["win_amd64"]