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Python GeomTriangles.setVertices方法代码示例

本文整理汇总了Python中panda3d.core.GeomTriangles.setVertices方法的典型用法代码示例。如果您正苦于以下问题:Python GeomTriangles.setVertices方法的具体用法?Python GeomTriangles.setVertices怎么用?Python GeomTriangles.setVertices使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在panda3d.core.GeomTriangles的用法示例。


在下文中一共展示了GeomTriangles.setVertices方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: getPrimAndDataFromTri

# 需要导入模块: from panda3d.core import GeomTriangles [as 别名]
# 或者: from panda3d.core.GeomTriangles import setVertices [as 别名]
def getPrimAndDataFromTri(triset, matstate):
    if triset.normal is None:
        triset.generateNormals()

    needsTanAndBin = False
    if matstate is not None and matstate.hasAttrib(TextureAttrib):
        texattr = matstate.getAttrib(TextureAttrib)
        for i in range(texattr.getNumOnStages()):
            if texattr.getOnStage(i).getMode() == TextureStage.MNormal:
                needsTanAndBin = True
    
    if needsTanAndBin and isinstance(triset, collada.triangleset.TriangleSet) and \
            len(triset.texcoordset) > 0 and len(triset.textangentset) == 0:
        triset.generateTexTangentsAndBinormals()

    vdata, indexdata = getVertexData(triset.vertex, triset.vertex_index,
                          triset.normal, triset.normal_index,
                          triset.texcoordset, triset.texcoord_indexset,
                          triset.textangentset, triset.textangent_indexset,
                          triset.texbinormalset, triset.texbinormal_indexset)

    gprim = GeomTriangles(Geom.UHStatic)
    gprim.setIndexType(Geom.NTUint32)
    gprim.setVertices(indexdata)
    gprim.closePrimitive()
    
    return (vdata, gprim)
开发者ID:Maxwolf,项目名称:Multimap.MeshTool,代码行数:29,代码来源:pandacore.py

示例2: renderVerts

# 需要导入模块: from panda3d.core import GeomTriangles [as 别名]
# 或者: from panda3d.core.GeomTriangles import setVertices [as 别名]
def renderVerts(verts, idx):
    
    from meshtool.filters.panda_filters.pandacore import getVertexData, attachLights, ensureCameraAt
    from meshtool.filters.panda_filters.pandacontrols import KeyboardMovement, MouseDrag, MouseScaleZoom
    from panda3d.core import GeomTriangles, Geom, GeomNode
    from direct.showbase.ShowBase import ShowBase
    
    vdata, indexdata = getVertexData(verts, idx)
    gprim = GeomTriangles(Geom.UHStatic)
    gprim.setIndexType(Geom.NTUint32)
    gprim.setVertices(indexdata)
    gprim.closePrimitive()
    pgeom = Geom(vdata)
    pgeom.addPrimitive(gprim)
    node = GeomNode("primitive")
    node.addGeom(pgeom)
    p3dApp = ShowBase()
    #attachLights(render)
    geomPath = render.attachNewNode(node)
    geomPath.setRenderModeWireframe()
    ensureCameraAt(geomPath, base.camera)
    KeyboardMovement()
    #render.setShaderAuto()
    p3dApp.run()
开发者ID:Maxwolf,项目名称:Multimap.MeshTool,代码行数:26,代码来源:render_utils.py


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