本文整理汇总了Python中movie.Movie.generate_new_name方法的典型用法代码示例。如果您正苦于以下问题:Python Movie.generate_new_name方法的具体用法?Python Movie.generate_new_name怎么用?Python Movie.generate_new_name使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类movie.Movie
的用法示例。
在下文中一共展示了Movie.generate_new_name方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: load_movies_run
# 需要导入模块: from movie import Movie [as 别名]
# 或者: from movie.Movie import generate_new_name [as 别名]
def load_movies_run(self, filepaths):
renaming_rule = utils.preferences.value("renaming_rule").toString()
# loop on file paths
for filepath in filepaths:
# set loading label text, show current file name
self.ui.label_loading.setText(QApplication.translate('GUI', "Getting information from ")\
+ os.path.split(filepath)[1])
# create a new movie object
movie = Movie(filepath)
# generate new movie name based on renaming rule
movie.generate_new_name(renaming_rule)
# add movie to list
self.movies.append(movie)
# insert a new row in movie table
self.ui.table_movies.insertRow(self.ui.table_movies.rowCount())
# create a table item with original movie file name
item_original_name = QTableWidgetItem(movie.original_file_name())
item_original_name.setForeground(QBrush(Qt.black))
self.ui.table_movies.setItem(self.ui.table_movies.rowCount() - 1, 0, item_original_name)
# create a table item with new movie file name
item_new_name = QTableWidgetItem(movie.new_file_name())
item_new_name.setForeground(QBrush(Qt.black))
self.ui.table_movies.setItem(self.ui.table_movies.rowCount() - 1, 1, item_new_name)
self.load_movies_finished.emit()
示例2: RenamingRuleDialog
# 需要导入模块: from movie import Movie [as 别名]
# 或者: from movie.Movie import generate_new_name [as 别名]
#.........这里部分代码省略.........
"""
populate renaming rule by rule read from settings
"""
renaming_rule = utils.preferences.value("renaming_rule").toString()
# split rule
rules = renaming_rule.split('.')
# if rule is empty, reset it to 'title'
if rules[0] == '':
rules[0] = Movie.TITLE
renaming_rule = Movie.TITLE
utils.preferences.setValue("renaming_rule", renaming_rule)
visual_rule = []
# loop on rules
for rule in rules:
visual_rule.append(self.RENAMING_TO_VISUAL_RULE[rule])
self.ui.list_visual_rule.addItems(visual_rule)
def update_representations(self):
duration_index = utils.preferences.value("duration_representation").toInt()[0]
duration_representation = PreferencesDialog.DURATION_REPRESENTATIONS[duration_index]
self.ui.label_duration_representation.setText(duration_representation)
language_index = utils.preferences.value("language_representation").toInt()[0]
language_representation = PreferencesDialog.LANGUAGE_REPRESENTATIONS[language_index]
self.ui.label_language_representation.setText(language_representation)
separator_index = utils.preferences.value("words_separator").toInt()[0]
separator_representation = PreferencesDialog.WORDS_SEPARATORS_REPRESENTATIONS[separator_index]
self.ui.label_separator_representation.setText(separator_representation)
def update_example_movie(self, renaming_rule):
# generate new name for example movie
example_movie_new_name = self.example_movie.generate_new_name(renaming_rule)
# show it on label
self.ui.label_example_movie_name.setText(example_movie_new_name)
def rule_changed(self, parent = None, start = None, end = None):
"""
called when renaming rule changes
creates and saves new renaming rule, and generate the movie example's new name
"""
rule = []
for index in range(self.ui.list_visual_rule.count()):
text = self.ui.list_visual_rule.item(index).text()
# when an item is moved inside the list_visual_rule, firstly
# a new empty item is inserted into the destination location, then
# the item from source location is deleted. that function is called
# for both events (insertion and deletion), and when is called for
# the insertion event after a list items move, the list contains an empty item,
# which is a kind of error.
if text != '':
rule.append(self.VISUAL_TO_RENAMING_RULE[text])
# creates renaming rule
renaming_rule = '.'.join(rule)
#save renaming rule on settings
utils.preferences.setValue("renaming_rule", renaming_rule)
#update example movie
self.update_example_movie(renaming_rule)
def remove_rule(self):
"""
removes selected rule
"""