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Python Team.save方法代码示例

本文整理汇总了Python中models.Team.save方法的典型用法代码示例。如果您正苦于以下问题:Python Team.save方法的具体用法?Python Team.save怎么用?Python Team.save使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在models.Team的用法示例。


在下文中一共展示了Team.save方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: bench_test

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
    def bench_test(self):
        User.objects.create_user("dillen", "[email protected]", "letmein")
        
        team1 = Team(team_name="Winners",owner=User.objects.get(username__exact="dillen"))

        p1 = Player(full_name="abc1",position="WR",team=team1,benched=False)
        p2 = Player(full_name="abc2",position="WR",team=team1,benched=False)
        team1.wr_count = 2
        p3 = Player(full_name="abc3",position="WR",team=team1)
        p4 = Player(full_name="abc4",position="WR")
        
        team1.save()
        p1.save()
        p2.save()
        p3.save()
        p4.save()
        
        #Bench someone already benched
        self.assertEqual(bench(p3),False)
        self.assertEqual(team1.wr_count,2)
        self.assertEqual(p3.benched,True)
        
        #Bench someone not on a team
        self.assertEqual(bench(p4),False)
        self.assertEqual(team1.wr_count,2)
        self.assertEqual(p4.benched,True)
        
        #Bench a WR
        self.assertEqual(bench(p2),False)
        self.assertEqual(team1.wr_count,1)
        self.assertEqual(p1.benched,False)
        self.assertEqual(p2.benched,True)
开发者ID:epkatz,项目名称:7-Fantasy-Football,代码行数:34,代码来源:tests.py

示例2: post

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
 def post(self):
     post = self.request.POST
     
     team = Team(name=post['team_name'])
     team.save()
     
     self.response.out.write("submitted")
开发者ID:Ziyad,项目名称:man-up,代码行数:9,代码来源:handlers.py

示例3: test_swap_players_valid

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
    def test_swap_players_valid(self):
        User.objects.create_user("dillen", "[email protected]", "letmein")
        User.objects.create_user("eli", "[email protected]", "letmein")
        
        team1 = Team(team_name="Winners",owner=User.objects.get(username__exact="dillen"))
        team2 = Team(team_name="Losers",owner=User.objects.get(username__exact="eli"))
        team1.save()
        team2.save()

        p1 = Player(full_name="abc1",position="WR",team=team1,benched=False)
        p1_rb = Player(full_name="abc2",position="RB",team=team1,benched=False)
        p1_benched = Player(full_name="abc3",position="WR",team=team1)
        p1_team2 = Player(full_name="abc4",position="WR",team=team2,benched=False)
        p1.save()
        p1_rb.save()
        p1_benched.save()
        p1_team2.save()
        
        p2 = Player(full_name="def1",position="WR",team=team1)
        p2_rb = Player(full_name="def2",position="RB",team=team1)
        p2_not_benched = Player(full_name="def3",position="WR",benched=False,team=team1)
        p2_team2 = Player(full_name="def4",position="WR",team=team2)
        p2.save()
        p2_rb.save()
        p2_not_benched.save()
        p2_team2.save()
        
        #Swap p1 and p2
        self.assertEqual(swap_players(p1,p2),True)
        self.assertEqual(p1.benched,True)
        self.assertEqual(p2.benched,False)
        self.assertEqual(swap_players(p2,p1),True)
        self.assertEqual(p1.benched,False)
        self.assertEqual(p2.benched,True)
        
        #Try to swap a wr and rb
        self.assertEqual(swap_players(p1,p2_rb),False)
        self.assertEqual(p1.benched,False)
        self.assertEqual(p2_rb.benched,True)
        
        #Try to swap two not benched wr's
        self.assertEqual(swap_players(p1,p2_not_benched),False)
        self.assertEqual(p1.benched,False)
        self.assertEqual(p2_not_benched.benched,False)
        
        #Try to swap a benched wr with a not benched wr
        self.assertEqual(swap_players(p1_benched,p2),False)
        self.assertEqual(p1_benched.benched,True)
        self.assertEqual(p2.benched,True)
        
        #Try to swap two players from different teams
        self.assertEqual(swap_players(p1_team2,p2),False)
        self.assertEqual(p1_team2.benched,False)
        self.assertEqual(p2.benched,True)
        self.assertEqual(swap_players(p1,p2_team2),False)
        self.assertEqual(p1.benched,False)
        self.assertEqual(p2_team2.benched,True)
开发者ID:epkatz,项目名称:7-Fantasy-Football,代码行数:59,代码来源:tests.py

示例4: register_team

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def register_team(request):
    serialized = TeamSerializer(data=request.DATA)

    team = Team()
    team.name = serialized.init_data['name']
    team.email = serialized.init_data['email']
    team.key = "something"
    team.save()

    return Response(TeamSerializer(team).data, status=status.HTTP_201_CREATED)
开发者ID:UFAL-DSG,项目名称:teyb,代码行数:12,代码来源:views.py

示例5: save_model

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
 def save_model(self, request, obj, form, change):
     if not change:
         team = Team()
         team.name = obj.handle + " (Team)"
         team.save()
         obj.save()
         team.members.add(obj)
         team.save()
     else:
         obj.save()
开发者ID:codemaster,项目名称:PAXtourny,代码行数:12,代码来源:admin.py

示例6: init_teams

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def init_teams():
    '''
    Initialize the Team table with the team names retrieved from Kimono.
    It removes all the entries and re-adds them.
    '''
    logger.info('Initializing teams...')
    url = settings.KIMONO['teams_url']
    teams = _get_results_collection1(url)
    teams_name = [team['name'] for team in teams]
    for team_name in teams_name:
        if not Team.objects.filter(name__iexact=team_name).exists():
            t = Team()
            t.name = team_name
            t.save()
开发者ID:brescia123,项目名称:fg-backend,代码行数:16,代码来源:db_manager.py

示例7: test_play

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
    def test_play(self):
        User.objects.create_user("dillen", "[email protected]", "letmein")
        User.objects.create_user("eli", "[email protected]", "letmein")
        
        team1 = Team(team_name="Winners",owner=User.objects.get(username__exact="dillen"))

        p1 = Player(full_name="abc1",position="WR",team=team1,benched=False)
        team1.wr_count = 1
        p2 = Player(full_name="abc2",position="WR",team=team1)
        p3 = Player(full_name="abc3",position="WR")
        p4 = Player(full_name="abc4",position="QB",team=team1,benched=False)
        team1.qb_count = 1
        p5 = Player(full_name="abc5",position="QB",team=team1)
        
        team1.save()
        p1.save()
        p2.save()
        p3.save()
        p4.save()
        p5.save()
        
        #Wrong position
        self.assertEqual(play(p2,"QB"),False)
        self.assertEqual(p2.benched,True)
        self.assertEqual(team1.qb_count,1)
        
        #Already playing
        self.assertEqual(play(p1,"WR"),False)
        self.assertEqual(p1.benched,False)
        self.assertEqual(team1.wr_count,1)
        
        #Not on a team
        self.assertEqual(play(p3,"WR"),False)
        self.assertEqual(p3.team, None)
        self.assertEqual(p3.benched, True)
        self.assertEqual(team1.wr_count,1)
        
        #2 QB's at the same time
        self.assertEqual(play(p5,"QB"),False)
        self.assertEqual(p4.benched, False)
        self.assertEqual(p5.benched, True)
        self.assertEqual(team1.qb_count,1)
        
        #2 WR's at the same time (valid)
        self.assertEqual(play(p2,"WR"),True)
        self.assertEqual(p2.benched, False)
        self.assertEqual(team1.wr_count,2)
开发者ID:epkatz,项目名称:7-Fantasy-Football,代码行数:49,代码来源:tests.py

示例8: build_teams

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def build_teams():
    clubs = Club.objects.all()
    levels = Level.objects.all()
    for c in clubs:
        count_teams = randint(2,6)
        index = 0
        selected = []
        while index < count_teams:
            level = levels[randint(0, levels.count() - 1)]
            while level in selected:
                level = levels[randint(0, levels.count() - 1)]
            selected.append(level)
            team_name = '{club_name} {level_name}'.format(club_name=c.name, level_name=level.description)
            t = Team(name=team_name, club=c)
            t.save()
            t.level.add(level)
            index += 1
开发者ID:tufyx,项目名称:amh_api,代码行数:19,代码来源:generate_data.py

示例9: backdoor

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def backdoor(request):
	war = war_gogo_or_404()
	thisround = round_gogo_or_404(war, '/time') #First round should be gogo
	if request.method == 'POST': 
		form = BackdoorLoginForm(request.POST) 
		if form.is_valid(): 
			team = Team(war=war, 
				name=form.cleaned_data['team_name'], 
				passed_open_round_at=datetime.now(), 
				confirmed=False)
			team.save()
			return render_to_response('codewars2013/success.html', {})
	else:
		form = BackdoorLoginForm() 
	return render_to_response('codewars2013/backdoor.html', {
		'form': form,
	}, context_instance=RequestContext(request))
开发者ID:DrJosh9000,项目名称:CodeWars2013,代码行数:19,代码来源:views.py

示例10: registerTeam

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def registerTeam(request):
    if request.method == 'POST':
        form = TeamForm(request.POST)
        if form.is_valid():
            rt = Team()
            rt.teamName = form.cleaned_data["teamName"]
            rt.member1 = form.cleaned_data["member1"]
            rt.member2 = form.cleaned_data["member2"]
            rt.member3 = form.cleaned_data["member3"]
            rt.member4 = form.cleaned_data["member4"] or None
            rt.member5 = form.cleaned_data["member5"] or None
            rt.save()
            return HttpResponseRedirect ("/confirmation")
    elif request.method == 'GET':
        form = TeamForm()
    else:
        return HttpResponseRedirect ("/404/")
    return render(request, 'registerTeam.html', {"form": form, "teams": Team.objects.all().order_by("teamName")})
开发者ID:cap377,项目名称:cs386logistica,代码行数:20,代码来源:views.py

示例11: register

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def register(request):
    if request.method == 'POST':
        data = request.POST
        print data
        myDict = dict(data.iterlists())
        players = []
        for n in range(5):
            name = myDict['name'][n]
            email = myDict['email'][n]
            print name, email
            if not Riot.is_riot_user(name, email):
                return HttpResponse("Player "+name+" is not in the db of riot")
            role = myDict['role'][n]
            print role
            player = Player(name=name, email=email, role=role)
            players.append(player)
        team_name = myDict['team_name'][0]
        Riot.is_top_team(team_name)
        team_email = myDict['team_email'][0]
        team = Team(name= team_name, email= team_email)
        team.save()
        team.set_password(myDict['password'][0])
        team.save()
        group = Group.objects.get(name='Team')
        team.group.add(group)
        team.save()
        for player in players:
            player.set_team(team)
            player.save()
        data_email = {'type': "confirmation",'team':team_name, 'players':players}
        Riot.send_email(team_email, data_email)
        #log in
        team = authenticate(username=team_name, password=myDict['password'][0])
        if team:
            if team.is_active:
                login(request, team)
                return HttpResponseRedirect('/team/'+team_name)
            else:
                return HttpResponse("Your account is disabled")
        else:
            print "Invalid log details: {0}, {1}".format(team_name, myDict['password'][0])
            return HttpResponse("Invalid log details")
    else:
        team_form = TeamForm()
        player_form = PlayerForm()
        return render(request, 'Register.html', {'team_form': team_form, 'player_form': player_form})
开发者ID:xavics,项目名称:ManageLol,代码行数:48,代码来源:views.py

示例12: create_team

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def create_team(name, classification):

    team = Team(name=name, colors='red', classification=classification)
    team.save()

    return team
开发者ID:tammolaube,项目名称:soccer-island,代码行数:8,代码来源:test_models.py

示例13: add

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def add(request, site_id=None):
    if request.method == "POST":
        form = AddGameForm(request.POST)
        teamFormset = TeamFormSet(request.POST, prefix="teamForm")
        roleFormset = RoleFormSet(request.POST, prefix="roleForm")
        if form.is_valid() and teamFormset.is_valid() and roleFormset.is_valid():
            try:
                # return HttpResponse(formset.forms[0].cleaned_data['players'])
                print "adding game to site", site_id
                print "Sites are", Site.objects.all()
                print "Players are", Player.objects.all()
                site = Site.objects.get(pk=site_id)
                name = teamFormset.forms[0].cleaned_data["players"]
                moderator, created = Player.objects.get_or_create(name=form.cleaned_data["moderator"], site=site)
                if created:
                    moderator.save()
                else:
                    moderator.clearCache()
                game = Game(
                    title=form.cleaned_data["title"],
                    moderator=moderator,
                    start_date=form.cleaned_data["start_date"],
                    end_date=form.cleaned_data["end_date"],
                    site=site,
                    gameType=form.cleaned_data["type"],
                )

                if form.cleaned_data["url"] is not "":
                    game.url = form.cleaned_data["url"]
                game.save()
                for pName in form.cleaned_data["livedToEnd"]:
                    player, created = Player.objects.get_or_create(
                        name=pName, site=site, defaults={"firstGame": game, "lastGame": game, "score": 0, "played": 1}
                    )
                    player.save()
                    game.livedToEnd.add(player)
                for tForm in teamFormset.forms:
                    if ("title" in tForm.cleaned_data) and (tForm.cleaned_data["title"] != ""):
                        title = tForm.cleaned_data["title"]
                    else:
                        title = tForm.cleaned_data["type"].title()
                    category = Category.objects.get(title=tForm.cleaned_data["type"])
                    # 				category = tForm.cleaned_data['type']
                    won = tForm.cleaned_data["won"]
                    players = [
                        Player.objects.get_or_create(name=p, site=site, defaults={"firstGame": game, "lastGame": game})[
                            0
                        ]
                        for p in tForm.cleaned_data["players"]
                    ]
                    for p in players:
                        p.save()
                    team = Team(title=title, category=category, site=site, won=won, game=game)
                    team.save()
                    for p in players:
                        team.players.add(p)
                        p.updateDates(game)
                        p.clearCache()
                    team.save()
                    game.team_set.add(team)
                for rForm in roleFormset.forms:
                    if rForm.has_changed():
                        title = rForm.cleaned_data["title"]
                        pName = rForm.cleaned_data["player"]
                        text = rForm.cleaned_data["text"]
                        player, created = Player.objects.get_or_create(
                            name=pName, site=site, defaults={"firstGame": game, "lastGame": game}
                        )
                        role, created = Role.objects.get_or_create(title=title, game=game, player=player, text=text)
                        role.save()
                game.save()
                return HttpResponseRedirect(reverse("mafiastats_game", args=[game.id]))
            except Exception as e:
                logging.exception(e.args[0])
                raise  # let the default behavior handle the error, we just want to log it
    else:
        form = AddGameForm()
        teamFormset = TeamFormSet(prefix="teamForm")
        roleFormset = RoleFormSet(prefix="roleForm")

    def boxIfString(val):  # render either returns an iterable or
        if type(val) is str:  # a string.  a string screws with the template
            retval = [val]  # so we must box strings up in a list
        else:
            retval = val
        return retval

    sheets = boxIfString((form.media + teamFormset.media).render_css())
    bodyscripts = boxIfString((form.media + teamFormset.media).render_js())
    if site_id:
        site = Site.objects.get(pk=site_id)
    else:
        site = None
    left_attrs = [("Team Name:", "title"), ("Team Type:", "type"), ("Won:", "won")]
    for tform in teamFormset.forms:
        tform.left_attrs = [(label, tform[property], property) for label, property in left_attrs]
    return render_to_response(
        "addGame.html",
        {
            "game_form": form,
#.........这里部分代码省略.........
开发者ID:ricree,项目名称:Mafiastats,代码行数:103,代码来源:views.py

示例14: edit

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def edit(request, game_id):
    game = get_object_or_404(Game, pk=game_id)
    if request.method == "POST":
        form = AddGameForm(request.POST)
        teamForm = TeamFormSetEdit(request.POST, prefix="teamForm")
        roleForm = RoleFormSet(request.POST, prefix="roleForm")
        if form.is_valid() and teamForm.is_valid() and roleForm.is_valid():
            game = Game.objects.get(pk=form.cleaned_data["game_id"])
            game.title = form.cleaned_data["title"]
            game.url = form.cleaned_data["url"]
            game.gameType = form.cleaned_data["type"]
            moderator, created = Player.objects.get_or_create(
                name=form.cleaned_data["moderator"],
                site=game.site,
                defaults={"firstGame": game, "lastGame": game, "score": 0, "played": 0},
            )
            if created:
                moderator.save()
            game.moderator = moderator
            game.start_date = form.cleaned_data["start_date"]
            game.end_date = form.cleaned_data["end_date"]
            game.save()
            game.livedToEnd.clear()
            for pName in form.cleaned_data["livedToEnd"]:
                player, created = Player.objects.get_or_create(
                    name=pName, site=game.site, defaults={"firstGame": game, "lastGame": game}
                )
                if created:
                    player.save()
                game.livedToEnd.add(player)
            for t in Team.objects.filter(game=game):
                t.delete()
            for tForm in teamForm.forms:
                if ("title" in tForm.cleaned_data) and (tForm.cleaned_data["title"] != ""):
                    title = tForm.cleaned_data["title"]
                else:
                    title = tForm.cleaned_data["type"].title()
                team = Team(
                    game=game,
                    title=title,
                    category=Category.objects.get(title=tForm.cleaned_data["type"]),
                    site=game.site,
                    won=tForm.cleaned_data["won"],
                )
                team.save()
                for pName in tForm.cleaned_data["players"]:
                    p, created = Player.objects.get_or_create(
                        name=pName,
                        site=game.site,
                        defaults={"firstGame": game, "lastGame": game, "score": 0, "played": 0},
                    )
                    p.updateDates(game)
                    p.save()
                    team.players.add(p)
                team.save()
            for role in Role.objects.filter(game=game):
                role.delete()
            for rForm in roleForm.forms:
                if rForm.has_changed():
                    p, created = Player.objects.get_or_create(
                        name=rForm.cleaned_data["player"],
                        site=game.site,
                        defaults={"firstGame": game, "lastGame": game, "score": 0, "played": 0},
                    )
                    role = Role(game=game, player=p, text=rForm.cleaned_data["text"], title=rForm.cleaned_data["title"])
                    role.save()
            game.save()
            return HttpResponseRedirect(reverse("mafiastats_game", args=[game.id]))
    else:
        game = get_object_or_404(Game, pk=game_id)
        teams = Team.objects.filter(game=game)
        dateFormat = "%m/%d/%Y"
        gameData = {
            "title": game.title,
            "url": game.url,
            "livedToEnd": [p.name for p in game.livedToEnd.all()],
            "moderator": game.moderator.name,
            "start_date": game.start_date.strftime(dateFormat),
            "end_date": game.end_date.strftime(dateFormat),
            "type": game.gameType,
            "game_id": game.id,
        }
        teamData = [
            {
                "title": team.title,
                "won": team.won,
                "type": team.category.title,
                "team_id": team.id,
                "players": [p.name for p in team.players.all()],
            }
            for team in teams
        ]
        roleData = [
            {"title": role.title, "player": role.player.name, "text": role.text}
            for role in Role.objects.filter(game=game)
        ]
        form = AddGameForm(gameData)
        teamForm = TeamFormSetEdit(initial=teamData, prefix="teamForm")
        roleForm = RoleFormSet(initial=roleData, prefix="roleForm")
    left_attrs = [("Team Name:", "title"), ("Team Type:", "type"), ("Won:", "won")]
#.........这里部分代码省略.........
开发者ID:ricree,项目名称:Mafiastats,代码行数:103,代码来源:views.py

示例15: welcome_categories

# 需要导入模块: from models import Team [as 别名]
# 或者: from models.Team import save [as 别名]
def welcome_categories(request):
    #must create project!
    if request.method == 'POST':  # If the form has been submitted...
        #from session
        email = request.session.get("signup-email")
        password = request.session.get("signup-password")
        username = request.session.get("signup-username")
        #from request parameters
        project = request.POST.get("project", "")
        twitter = request.POST.get("twitter", "")
        facebook = request.POST.get("facebook", "")
        hashtags = request.POST.get("hashtags", "")

        accounts = {}
        accounts['twitter'] = twitter
        accounts['facebook'] = facebook

        twitter_properties = ""
        facebook_properties = ""

        if str(project).isspace() or not str(project):  #not a project name
            return render(request, "welcome_categories.html", {"message": 'Project name is required'})
        elif str(project).isspace() or str(twitter).isspace() or str(facebook).isspace() or str(
                hashtags).isspace() or str(hashtags).isspace():  #strings with gaps
            return render(request, "welcome_categories.html", {"message": 'Please remove empty spaces'})
        elif not str(twitter) and not str(facebook) and not str(hashtags):  #empty strings
            return render(request, "welcome_categories.html",
                          {"message": 'Please provide at least one parameter to initialize your project'})
        elif validate_social_accounts(accounts) is not True:
            social_accounts = validate_social_accounts(accounts)

            return render(request, "welcome_categories.html",
                          {"message": 'Not Valid accounts!! You should fix the following accounts: '+', '.join(social_accounts)})
        else:
            #create user
            #create project
            #create properties
            user = User(username=username, email=email)
            user.set_password(password)
            user.save()
            #print user
            team = Team(name=username, created_by=user)
            team.save()
            current_project = Project(name=project, created_by=user, owned_by=team)
            current_project.save()
            newgroup = Group.objects.create(name=str(project))
            newgroup.save()
            project = current_project
            categoryK = Category.objects.get(name="Keywords")
            categoryT = Category.objects.get(name="Twitter")
            categoryF = Category.objects.get(name="Facebook")
            if twitter:
                Category_value.objects.create(value=twitter, category=categoryT, owned_by=project).save()
                twitter_properties += twitter
            else:
                Category_value.objects.create(value="", category=categoryT, owned_by=project).save()
            if facebook:
                Category_value.objects.create(value=facebook, category=categoryF, owned_by=project).save()
                facebook_properties += facebook
            else:
                Category_value.objects.create(value="", category=categoryF, owned_by=project).save()
            if hashtags:
                Category_value.objects.create(value=hashtags, category=categoryK, owned_by=project).save()
                twitter_properties += ",%s" % hashtags
            else:
                Category_value.objects.create(value="", category=categoryK, owned_by=project).save()
            user2 = authenticate(username=username, password=password)
            if user2 is not None:
                # the password verified for the user
                if user2.is_active:
                    login(request, user2)
                    print("User is valid, active and authenticated")
                    #set user on session property to read it from results
                else:
                    print("The password is valid, but the account has been disabled!")
                    return HttpResponseRedirect("/")  # Redirect after POST
            else:
                # the authentication system was unable to verify the username and password
                #print("The username or password were incorrect.")
                return HttpResponseRedirect("/signup")  # Redirect after POST
        request.session['signup-username'] = ""
        request.session['signup-email'] = ""
        request.session['signup-password'] = ""

        # setup project on twitter keyword connector
        error_message = "no"
        # if not update_project_connector(username, project, twitter_properties):
        #     error_message = "Error connecting to database. Project settings were not stored. Please contact the system administrator. Error code #3."
        #     messages.add_message(request, messages.ERROR, error_message)
        # # setup project on twitter acount connector
        # if not update_twitter_connector(username,project,twitter):
        #     error_message = "Error connecting to database. Project settings were not stored. Please contact the system administrator. Error code #4."
        #     messages.add_message(request, messages.ERROR, error_message)
        # # setup project on fb connector
        # if not update_facebook_connector(username, project, facebook_properties):
        #     error_message = "Error connecting to database. Project settings were not stored. Please contact the system administrator. Error code #5."
        #     messages.add_message(request, messages.ERROR, error_message)

        if error_message == "no":
            return HttpResponseRedirect("/welcome-train")
#.........这里部分代码省略.........
开发者ID:anukat2015,项目名称:FITMAN-Anlzer,代码行数:103,代码来源:views.py


注:本文中的models.Team.save方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。