本文整理汇总了Python中models.Corporation.by_uuid方法的典型用法代码示例。如果您正苦于以下问题:Python Corporation.by_uuid方法的具体用法?Python Corporation.by_uuid怎么用?Python Corporation.by_uuid使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.Corporation
的用法示例。
在下文中一共展示了Corporation.by_uuid方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: edit_corporations
# 需要导入模块: from models import Corporation [as 别名]
# 或者: from models.Corporation import by_uuid [as 别名]
def edit_corporations(self):
''' Updates corporation object in the database '''
form = Form(
uuid="Object not selected",
name="Missing corporation name",
description="Missing description",
)
if form.validate(self.request.arguments):
corp = Corporation.by_uuid(self.get_argument('uuid'))
if corp is not None:
if self.get_argument('name') != corp.name:
logging.info("Updated corporation name %s -> %s" %
(corp.name, self.get_argument('name'),)
)
corp.name = unicode(self.get_argument('name'))
if self.get_argument('description') != corp.description:
logging.info("Updated corporation description %s -> %s" %
(corp.description, self.get_argument('description'),)
)
corp.description = unicode(self.get_argument('description'))
dbsession.add(corp)
dbsession.flush()
self.redirect('/admin/view/game_objects')
else:
self.render("admin/view/game_objects.html",
errors=["Corporation does not exist"]
)
else:
self.render("admin/view/game_objects.html", errors=form.errors)
示例2: create_box
# 需要导入模块: from models import Corporation [as 别名]
# 或者: from models.Corporation import by_uuid [as 别名]
def create_box(self):
''' Create a box object '''
form = Form(
box_name="Enter a box name",
description="Enter a description",
difficulty="Select a difficulty",
corporation_uuid="Please select a corporation",
game_level="Please select a game level",
)
if form.validate(self.request.arguments):
try:
game_level = int(self.get_argument('game_level'))
corp_uuid = self.get_argument('corporation_uuid')
if Box.by_name(self.get_argument('box_name')) is not None:
self.render("admin/create/box.html",
errors=["Box name already exists"]
)
elif Corporation.by_uuid(corp_uuid) is None:
self.render("admin/create/box.html",
errors=["Corporation does not exist"]
)
elif GameLevel.by_number(game_level) is None:
self.render("admin/create/box.html",
errors=["Game level does not exist"]
)
else:
self.__mkbox__()
self.redirect('/admin/view/game_objects')
except ValueError:
self.render('admin/view/create.html',
errors=["Invalid level number"]
)
else:
self.render("admin/create/box.html", errors=form.errors)
示例3: __mkbox__
# 需要导入模块: from models import Corporation [as 别名]
# 或者: from models.Corporation import by_uuid [as 别名]
def __mkbox__(self):
''' Creates a box in the database '''
corp = Corporation.by_uuid(self.get_argument('corporation_uuid'))
level = GameLevel.by_number(int(self.get_argument('game_level')))
box = Box(
name=unicode(self.get_argument('box_name')),
description=unicode(self.get_argument('description')),
difficulty=unicode(self.get_argument('difficulty')),
corporation_id=corp.id,
game_level_id=level.id,
)
dbsession.add(box)
dbsession.flush()
示例4: edit_boxes
# 需要导入模块: from models import Corporation [as 别名]
# 或者: from models.Corporation import by_uuid [as 别名]
def edit_boxes(self):
''' Edit existing boxes in the database '''
form = Form(
uuid="Object not selected",
name="Missing box name",
corporation_uuid="Please select a corporation",
description="Please enter a description",
difficulty="Please enter a difficulty",
)
if form.validate(self.request.arguments):
box = Box.by_uuid(self.get_argument('uuid'))
if box is not None:
errors = []
if self.get_argument('name') != box.name:
if Box.by_name(self.get_argument('name')) is None:
logging.info("Updated box name %s -> %s" %
(box.name, self.get_argument('name'),)
)
box.name = unicode(self.get_argument('name'))
else:
errors.append("Box name already exists")
corp = Corporation.by_uuid(self.get_argument('corporation_uuid'))
if corp is not None and corp.id != box.corporation_id:
logging.info("Updated %s's corporation %s -> %s" %
(box.name, box.corporation_id, corp.id,))
box.corporation_id = corp.id
elif corp is None:
errors.append("Corporation does not exist")
if self.get_argument('description') != box.description:
logging.info("Updated %s's description %s -> %s" %
(box.name, box.description, self.get_argument('description'),)
)
box.description = unicode(self.get_argument('description'))
if self.get_argument('difficulty') != box.difficulty:
logging.info("Updated %s's difficulty %s -> %s" %
(box.name, box.difficulty, self.get_argument('difficulty'),)
)
box.difficulty = unicode(self.get_argument('difficulty'))
dbsession.add(box)
dbsession.flush()
self.render("admin/view/game_objects.html", errors=errors)
else:
self.render("admin/view/game_objects.html",
errors=["Box does not exist"]
)
else:
self.render("admin/view/game_objects.html", errors=form.errors)