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Python User.query方法代码示例

本文整理汇总了Python中model.user.User.query方法的典型用法代码示例。如果您正苦于以下问题:Python User.query方法的具体用法?Python User.query怎么用?Python User.query使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在model.user.User的用法示例。


在下文中一共展示了User.query方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: to_dict

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
 def to_dict(self):
     one_q = User.query(User.user_id == self.friend_1)
     friend_1_nickname = one_q.get().nickname
     
     two_q = User.query(User.user_id == self.friend_2)
     friend_2_nickname = two_q.get().nickname
 
     return {
         'friends_id': self.key.urlsafe(),
         'friend_1': self.friend_1,
         'friend_1_nickname': friend_1_nickname,
         'friend_2': self.friend_2,
         'friend_2_nickname': friend_2_nickname,
         'creation_date': str(self.creation_date)
     }
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:17,代码来源:friends.py

示例2: get

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
 def get(self):
     user = users.get_current_user()
     
     if not self.request.get('user_id'):
         self.error(400)
         return
     
     if not user:
         self.error(401)
         return
         
     # Check if user is requesting data of someone else
     if self.request.get('user_id') is not user.user_id() and not users.is_current_user_admin():
         self.error(401)
         return
         
     # Check that there exists a user with the specified user_id
     user_qry = anna_user.query(anna_user.user_id == self.request.get('user_id'))
     if not user_qry.count() > 0:
         self.error(404)
         return
         
     # Query the database for the friend request that correspond to this user
     request_qry = anna_friend_request.query(anna_friend_request.receiver_id == self.request.get('user_id')).order(-anna_friend_request.creation_date)
     requests = request_qry.fetch()
     
     # Make a list of the friend requests
     reqs = []
     for request in requests:
         reqs.append(request.to_dict())
     
     # Send the the friend requests in json
     self.response.headers['Content-type'] = 'application/json'
     self.response.out.write(json.dumps(reqs))
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:36,代码来源:friends.py

示例3: join

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def join(self, gid):
        query = Game.query(Game.gid == gid)
        name  = self.getPOSTorRandom('username', User)

        # Look for the game
        if query.count() != 1:
            self.stderr('Unknown Game')
        else:
            game = query.fetch(1)[0]

            if game.running:
                self.stderr('Game has started')
            elif len(game.members) >= game.maxPlayers:
                self.stderr('The maximum number of players has been reached')
            elif User.query(User.name==name, User.gid==gid).count() != 0:
                self.stderr('Username already exists')
            else:
                sid = self.join_game(game, name)
                game.put()

                self.json['status']  = 'joined'

                # Not sure why either of these are needed
                self.json['token']   = game.gid
                self.json['session'] = sid
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:27,代码来源:game_handler.py

示例4: attack

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def attack(self, city, num):
        if not self.checkLogin(): return

        query = User.query(User.uid==city)
        num   = int(num)

        self.user.updateValues()

        if self.user.military == False:
            self.stderr('You don\'t have military building')
        elif self.user.peopleAtMilitary < num:
            self.stderr('You don\'t have enough people to attack')
        elif query.count() != 1:
            self.stderr('Attacking City doesn\'t exist')
        else:
            user   = query.fetch()[0]
            queueO = Queue(queueType = Queue.TYPE_ATTACK)
            queueO.attackTo   = user.uid
            queueO.number     = num
            self.user.addQueue(queueO, 20)

            self.user.peopleAtMilitary -= num
            self.user.put()
            queueO.put()

            self.json = {
                "status" : "sent",
                "time"   : 20
            }
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:31,代码来源:military_handler.py

示例5: get

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def get(self):
        user = users.get_current_user()

        if user:
            # Update the last login attribute if user exists already
            qry = anna_user.query(anna_user.user_id == user.user_id())
            if qry.count() > 0:
                queried_user = qry.fetch()[0]
                queried_user.last_login = datetime.datetime.now()
                queried_user.put()

            # Create logout url
            logout_url = users.create_logout_url('/')
            template_values = {
                'user': user,
                'logout_url': logout_url,
            }

            # Feed the template to the user
            template = JINJA_ENVIRONMENT.get_template('template/index.html')
            self.response.write(template.render(template_values))

        else:
            # Redirect the user to login page
            login_url = users.create_login_url('/')
            self.redirect(login_url)
            return
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:29,代码来源:anna.py

示例6: get_game

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def get_game(self, gid):
        query = Game.query(Game.gid == gid)

        # Look for the game
        if query.count() != 1:
            self.stderr('Unknown Game')
        else:
            game = query.fetch(1)[0]

            self.json['status'] = 'running' if game.running else 'waiting'
            self.json['full']   = (len(game.members) >= game.maxPlayers)
            self.json['users']  = game.members

            if game.running and self.checkLogin(False):
                self.json['game']           = { }
                self.json['game']['data']   = {
                    'status' : 'running' if game.running else 'waiting',
                    'token'  : game.gid,
                    'secret' : self.user.secret
                }
                self.json['player']         = self.user.toDict()
                self.json['game']['maps']   = {
                    "world" : Map(game.gmap).toDict(),
                    "city"  : Map(self.user.homeMap).toDict()
                }
                self.json['game']['maps']['world']['players'] = { }

                for user in User.query(User.gid == game.gid).fetch():
                    self.json['game']['maps']['world']['players'][user.uid] = {
                        "id"    : user.uid,
                        "name"  : user.name,
                        "level" : user.level
                    }
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:35,代码来源:game_handler.py

示例7: get

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def get(self):

        query_id = self.request.get('user_id')
        current_user = users.get_current_user()
        # Check if user is logged in
        if current_user:
            # Respond with 400 if user_id is not provided in get
            if not query_id:
                self.error(400)
                return

            # Only allow self and admins to query user information
            if current_user.user_id() == query_id or users.is_current_user_admin():
                # Query the current user from the database
                qry = anna_user.query(anna_user.user_id == query_id)

                # If current user is admin and there are no results return 404
                if qry.count() == 0 and users.is_current_user_admin():

                    # Create admin user in database if he doesn't exist at the moment
                    qry = anna_user.query(anna_user.user_id == current_user.user_id())
                    if qry.count() == 0:
                        create_new_user(current_user)

                    # Raise the error and stop execution
                    self.error(404)
                    return

                # Create a new user in the database if we have no results
                if qry.count() == 0:
                    queried_user = create_new_user(current_user)
                # Fetch the current user if it exists
                else:
                    queried_user = qry.fetch()[0]

                # Send the users data in json
                self.response.headers['Content-type'] = 'application/json'
                self.response.out.write(json.dumps(queried_user.to_dict()))

            # If current user is asking for not self and is not admin
            else:
                self.error(401)

        # If user is not logged in we respond with 401 (Unauthorized)
        else:
            self.error(401)
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:48,代码来源:user.py

示例8: to_dict

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
 def to_dict(self):
     # Poster nickname query
     user_qry = anna_user.query(anna_user.user_id == self.user_id)
     user_nickname = user_qry.get().nickname
 
     return {
         'comment_id': self.key.urlsafe(),
         'poster_nickname': user_nickname,
         'post_id': self.post_id,
         'content': self.content,
         'creation_date': str(self.creation_date)
     }
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:14,代码来源:comment.py

示例9: post

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
	def post(self):
		isUser = User.query(User.username == self.request.get('username')).get()
		if((isUser is None) and (self.request.get('confirm') == self.request.get('password')) and validation(self.request.get('email'))):
			hashsum = hashlib.md5(self.request.get('password')).hexdigest()
			users = User(username = self.request.get('username'),
                    	password=hashsum )
			users.put()
			return webapp2.redirect('/')
		else:
			templatevalues = {
            	'user_log' : checkcookies(self),
			} 
			template = jinja_environment.get_template('error.html')
			self.response.out.write(template.render({'templatevalues':templatevalues}))
开发者ID:mmazurkevich,项目名称:GoogleAppEngine,代码行数:16,代码来源:user_controller.py

示例10: cron

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def cron(self):
        for user in User.query(User.positionOnMap != None).fetch():
            user.updateValues()

            immigrants = \
                  random.randrange(-2.0, 2.0) / 10.0 \
                + user.satisfactionRate()
            immigrants = int(immigrants)
            
            if immigrants < -1 * user.peopleAtHome:
                immigrants = -1 * user.peopleAtHome

            user.peopleAtHome += immigrants
            user.put()

            self.sendMessageTo(user, 'receiveDailyStatistics', {"gold":user.gold, "people":user.peopleAtHome})
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:18,代码来源:game_handler.py

示例11: send

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
 def send(self, city, num):
     self.json = {
         "action" : "send",
         "city" : city,
         "num"  : num
     }
     if self.user.military == False:
         self.stderr('You don\'t have military building')
     elif self.user.peopleAtMilitary < num:
         self.stderr('You don\'t have enough people')
     else:
         user = User.query(User.uid==city).fetch()[0]
         user.peopleAtMilitary += num
         self.user.peopleAtMilitary -= num
         self.user.put()
         user.put()
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:18,代码来源:military_handler.py

示例12: post

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def post(self):

        user = users.get_current_user()
        if not user:
            self.abort(401)

        # Try to use the ticket if an id is provided
        if self.request.get("ticket_code"):
            ticket = anna_ticket.query(anna_ticket.ticket_code == self.request.get("ticket_code")).get()

            if not ticket:
                self.abort(404)

            # Query the current user
            ticket_user = anna_user.query(anna_user.user_id == user.user_id()).get()

            if not ticket_user:
                self.abort(401)

            ticket_user.credit += ticket.value
            ticket_user.put()

            ticket.key.delete()

            self.response.set_status(204)
            return

        # Try to create a ticket from provided JSON
        else:
            if not users.is_current_user_admin():
                self.abort(401)

            try:
                new_ticket = json.loads(self.request.body)

                if 'ticket_code' not in new_ticket or 'value' not in new_ticket:
                    raise KeyError
                if (int(new_ticket['value']) > 0) is False:
                    raise KeyError
            except Exception, e:
                self.abort(400)

            db_ticket = anna_ticket(ticket_code = new_ticket['ticket_code'], value = new_ticket['value'])
            db_ticket.put()

            self.response.headers['Content-type'] = 'application/json'
            self.response.out.write(json.dumps(db_ticket.to_dict()))
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:49,代码来源:credit_ticket.py

示例13: to_dict

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
 def to_dict(self):
     user = User.query(User.user_id == self.user_id).get()
     
     return {
         'project_id': self.key.urlsafe(),
         'user_nickname': user.nickname,
         'title': self.title,
         'description': self.description,
         'img': self.img,
         'category': self.category,
         'tags': self.tags,
         'location': self.location,
         'collected_amount': self.collected_amount,
         'requested_amount': self.requested_amount,
         'due_date': str(self.due_date),
         'creation_date': str(self.creation_date),
     }
开发者ID:Tellial,项目名称:project_anna_back_end,代码行数:19,代码来源:project.py

示例14: start

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def start(self, gid):

        # You must be the owner of a game to start it, so we should
        # check if they are loged on
        if not self.checkLogin(): return

        query = Game.query(Game.gid == gid)

        if query.count() != 1:
            self.stderr('Unknown Game')
        else:
            game = query.fetch(1)[0]

            if game.owner != self.user.uid:
                self.stderr('You are not authorised to start this game')
            else:
                game.running = True
                savedCMap    = None

                # Pick places for each of the players and set their
                # lastUpdated value to the start of the game so they can
                # load resources
                mapObj = Map(game.gmap)
                for user in User.query(User.gid == game.gid).fetch():
                    cMap               = Map.generateCityMap()
                    user.positionOnMap = mapObj.pickRandomTile(user)
                    user.lastUpdated   = datetime.datetime.now()
                    user.homeMap       = cMap.toString()
                    user.put()
                    if user.uid == self.user.uid:
                        savedCMap = cMap

                game.gmap = mapObj.toString()
                game.put()

                self.json['game'] = { }
                self.json['game']['data'] = {
                    "status" : 'started',
                    "token"  : game.gid
                }
                self.json['player'] = self.user.toDict()
                self.json['game']['maps']   = {
                    "world" : mapObj.toDict(),
                    "city"  : cMap.toDict()
                }
开发者ID:EmilyShepherd,项目名称:Xanten-Game,代码行数:47,代码来源:game_handler.py

示例15: post

# 需要导入模块: from model.user import User [as 别名]
# 或者: from model.user.User import query [as 别名]
    def post(self):
        email = self.request.get('email')
        pw = self.request.get('pw')

        user = User.query(User.email == email).get()

        if user:
            validPw = User.verifyPw(pw, user.pwHash)
            if validPw:
                createSecureCookie(
                    self.response,
                    str(user.key.id()) + str(user.created),
                    user.tag
                )
                self.redirect('/feed')
            else:
                self.error(400)
        else:
            self.error(400)
开发者ID:IsaacLean,项目名称:fgdojo,代码行数:21,代码来源:login.py


注:本文中的model.user.User.query方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。