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Python Mobject.split方法代码示例

本文整理汇总了Python中mobject.Mobject.split方法的典型用法代码示例。如果您正苦于以下问题:Python Mobject.split方法的具体用法?Python Mobject.split怎么用?Python Mobject.split使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mobject.Mobject的用法示例。


在下文中一共展示了Mobject.split方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: solve_energy

# 需要导入模块: from mobject import Mobject [as 别名]
# 或者: from mobject.Mobject import split [as 别名]
    def solve_energy(self):
        loss_in_potential = TextMobject("Loss in potential: ")
        loss_in_potential.shift(2*UP)
        potential = TexMobject("m g y".split())
        potential.next_to(loss_in_potential)
        kinetic = TexMobject([
            "\\dfrac{1}{2}","m","v","^2","="
        ])
        kinetic.next_to(potential, LEFT)
        nudge = 0.1*UP
        kinetic.shift(nudge)
        loss_in_potential.shift(nudge)
        ms = Mobject(kinetic.split()[1], potential.split()[0])
        two = TexMobject("2")
        two.shift(ms.split()[1].get_center())
        half = kinetic.split()[0]
        sqrt = TexMobject("\\sqrt{\\phantom{2mg}}")
        sqrt.shift(potential.get_center())
        nudge = 0.2*LEFT
        sqrt.shift(nudge)
        squared = kinetic.split()[3]
        equals = kinetic.split()[-1]
        new_eq = equals.copy().next_to(kinetic.split()[2])

        self.play(
            Transform(
                Point(loss_in_potential.get_left()),
                loss_in_potential
            ),
            *map(GrowFromCenter, potential.split())
        )
        self.dither(2)
        self.play(
            FadeOut(loss_in_potential),
            GrowFromCenter(kinetic)
        )
        self.dither(2)
        self.play(ApplyMethod(ms.shift, 5*UP))
        self.dither()
        self.play(Transform(
            half, two, 
            path_func = counterclockwise_path()
        ))
        self.dither()
        self.play(
            Transform(
                squared, sqrt, 
                path_func = clockwise_path()
            ),
            Transform(equals, new_eq)
        )
        self.dither(2)
开发者ID:GodotMisogi,项目名称:manim,代码行数:54,代码来源:curves.py

示例2: construct

# 需要导入模块: from mobject import Mobject [as 别名]
# 或者: from mobject.Mobject import split [as 别名]
    def construct(self):
        n_terms = 4
        def func((x, y, ignore)):
            z = complex(x, y)                                    
            if (np.abs(x%1 - 0.5)<0.01 and y < 0.01) or np.abs(z)<0.01:
                return ORIGIN
            out_z = 1./(2*np.tan(np.pi*z)*(z**2))
            return out_z.real*RIGHT - out_z.imag*UP
        arrows = Mobject(*[
            Arrow(ORIGIN, np.sqrt(2)*point)
            for point in compass_directions(4, RIGHT+UP)
        ])
        arrows.highlight(YELLOW)
        arrows.ingest_submobjects()
        all_arrows = Mobject(*[
            arrows.copy().scale(0.3/(x)).shift(x*RIGHT)
            for x in range(1, n_terms+2)
        ])
        terms = TexMobject([
            "\\dfrac{1}{%d^2} + "%(x+1)
            for x in range(n_terms)
        ]+["\\cdots"])
        terms.shift(2*UP)
        plane = NumberPlane(color = BLUE_E)
        axes = Mobject(NumberLine(), NumberLine().rotate(np.pi/2))
        axes.highlight(WHITE)

        for term in terms.split():
            self.play(ShimmerIn(term, run_time = 0.5))
        self.dither()
        self.play(ShowCreation(plane), ShowCreation(axes))
        self.play(*[
            Transform(*pair)
            for pair in zip(terms.split(), all_arrows.split())
        ])
        self.play(PhaseFlow(
            func, plane,
            run_time = 5,
            virtual_time = 8
        ))
开发者ID:GodotMisogi,项目名称:manim,代码行数:42,代码来源:misc.py

示例3: FluidFlow

# 需要导入模块: from mobject import Mobject [as 别名]
# 或者: from mobject.Mobject import split [as 别名]
class FluidFlow(Scene):
    DEFAULT_CONFIG = {
        "arrow_spacing" : 1,
        "dot_spacing" : 0.5,
        "dot_color" : BLUE_B,
        "text_color" : WHITE,
        "arrow_color" : GREEN_A,
        "points_height" : SPACE_HEIGHT,
        "points_width" : SPACE_WIDTH,
    }
    def use_function(self, function):
        self.function = function

    def get_points(self, spacing):
        x_radius, y_radius = [
            val-val%spacing
            for val in self.points_width, self.points_height
        ]
        return map(np.array, it.product(
            np.arange(-x_radius, x_radius+spacing, spacing),
            np.arange(-y_radius, y_radius+spacing, spacing),
            [0]
        ))


    def add_plane(self):
        self.add(NumberPlane().fade())

    def add_dots(self):
        points = self.get_points(self.dot_spacing)
        self.dots = Mobject(*map(Dot, points))
        self.dots.highlight(self.dot_color)
        self.play(ShowCreation(self.dots))
        self.dither()

    def add_arrows(self, true_length = False):
        if not hasattr(self, "function"):
            raise Exception("Must run use_function first")
        points = self.get_points(self.arrow_spacing)
        points = filter(
            lambda p : np.linalg.norm(self.function(p)) > 0.01,
            points
        )
        angles = map(angle_of_vector, map(self.function, points))
        prototype = Arrow(
            ORIGIN, RIGHT*self.arrow_spacing/2.,
            color = self.arrow_color, 
            tip_length = 0.1,
            buff = 0
        )
        arrows = []
        for point in points:
            arrow = prototype.copy()
            output = self.function(point)
            if true_length:
                arrow.scale(np.linalg.norm(output))
            arrow.rotate(angle_of_vector(output))
            arrow.shift(point)
            arrows.append(arrow)
        self.arrows = Mobject(*arrows)

        self.play(ShowCreation(self.arrows))
        self.dither()

    def add_paddle(self):
        pass

    def flow(self, **kwargs):
        if not hasattr(self, "function"):
            raise Exception("Must run use_function first")
        self.play(ApplyToCenters(
            PhaseFlow,
            self.dots.split(),
            function = self.function,
            **kwargs
        ))

    def label(self, text, time = 5):
        mob = TextMobject(text)
        mob.scale(1.5)
        mob.to_edge(UP)
        rectangle = region_from_polygon_vertices(*[
            mob.get_corner(vect) + 0.3*vect
            for vect in [
                UP+RIGHT,
                UP+LEFT,
                DOWN+LEFT,
                DOWN+RIGHT
            ]
        ])
        mob.highlight(self.text_color)
        rectangle = MobjectFromRegion(rectangle, "#111111")
        rectangle.point_thickness = 3
        self.add(rectangle, mob)
        self.dither(time)
        self.remove(mob, rectangle)
开发者ID:Rubixdarcy,项目名称:manim,代码行数:98,代码来源:fluid_flow.py


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