本文整理汇总了Python中memory.Memory.memorize_world_info方法的典型用法代码示例。如果您正苦于以下问题:Python Memory.memorize_world_info方法的具体用法?Python Memory.memorize_world_info怎么用?Python Memory.memorize_world_info使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类memory.Memory
的用法示例。
在下文中一共展示了Memory.memorize_world_info方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from memory import Memory [as 别名]
# 或者: from memory.Memory import memorize_world_info [as 别名]
class Decider:
'''This class is responsible for deciding what to do next.
It only thinks and decide on next action, and then ask
handlers to do the job.
'''
def __init__(self):
self._memory = Memory()
def run_til_die(self):
'''Runs in a loop until the robot dies.'''
# The algorithm:
# 1) Find water.
# 2) Take water and get back to the nearest soil.
# 3) Plant three corps.
# 4) Water corps.
# 5) If honor is enough, give birth to another robot.
# 6) Continue from 2
response = Communicator.send_action("info", [])
if response['status'] == 500:
print("Unexpected error:", response['error_code'], ":", response['error_message'])
return
self._memory.memorize_world_info(response['result'])
print("I learned these about this world:", response['result'])
print("Let's explore the world!")
while True:
# Checking the status.
response = Communicator.send_action("status", [])
if response['status'] == 500:
# Error occured.
if response['error_code'] == 'AuthenticationFailedError':
print("Seems that I'm dead. Goodbye beautiful world.")
break
else:
print("Unexpected error:", response['error_code'], ":", response['error_message'])
break
status = response['result']
print("My current status is:", status)
if (status['location'] == self._memory.get_first_plant_location() or
status['location'] == self._memory.get_second_plant_location()):
# Trying to eat this plant.
EatingHandler().handle(self._memory, status['location'])
if status['honor'] >= self._memory.get_birth_required_honor():
print("Enough honor, let's giving birth to a child!")
GiveBirthHandler().handle(self._memory)
elif self._memory.get_nearest_water() is None:
print("I still don't know any water. Let's find some!")
WaterFindingHandler().handle(self._memory)
elif not status['has_water']:
print("No water on hand. Going to pick some.")
WaterPickingHandler().handle(self._memory, status['location'])
elif status['has_water'] and self._memory.get_first_plant_location() is None:
print("I still didn't plant anything. Going to plant some corps.")
PlantingHandler().handle(self._memory, status['location'])
elif status['has_water'] and self._memory.get_first_plant_location() is not None:
print("Going to water my plants.")
WateringHandler().handle(self._memory, status['location'])