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Python Settings.value方法代码示例

本文整理汇总了Python中mcedit2.util.settings.Settings.value方法的典型用法代码示例。如果您正苦于以下问题:Python Settings.value方法的具体用法?Python Settings.value怎么用?Python Settings.value使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mcedit2.util.settings.Settings的用法示例。


在下文中一共展示了Settings.value方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: loadSettings

# 需要导入模块: from mcedit2.util.settings import Settings [as 别名]
# 或者: from mcedit2.util.settings.Settings import value [as 别名]
 def loadSettings(self):
     settings = Settings()
     state = settings.value("mainwindow/state", None)
     if state:
         self.restoreState(state)
     geometry = settings.value("mainwindow/geometry", None)
     if geometry:
         self.restoreGeometry(geometry)
开发者ID:qtx0213,项目名称:mcedit2,代码行数:10,代码来源:editorapp.py

示例2: __init__

# 需要导入模块: from mcedit2.util.settings import Settings [as 别名]
# 或者: from mcedit2.util.settings.Settings import value [as 别名]
    def __init__(self):
        """
        An action that can be bound to a keypress or mouse button click, drag, or movement with the bound key or button held.

        """
        super(ViewAction, self).__init__()

        if self.settingsKey is not None:
            settings = Settings()
            prefix = "keybindings/"
            try:
                modifiers = int(settings.value(prefix + self.settingsKey + "/modifiers", self.modifiers))
                button = int(settings.value(prefix + self.settingsKey + "/button", self.button))
                key = int(settings.value(prefix + self.settingsKey + "/key", self.key))
            except Exception as e:
                log.error("Error while reading key binding:")
            else:
                self.modifiers = modifiers
                self.button = button
                self.key = key
开发者ID:101baja202,项目名称:mcedit2,代码行数:22,代码来源:viewaction.py

示例3: __init__

# 需要导入模块: from mcedit2.util.settings import Settings [as 别名]
# 或者: from mcedit2.util.settings.Settings import value [as 别名]
    def __init__(self, editorSession):
        """

        :type editorSession: mcedit2.editorsession.EditorSession
        :rtype: EditorTab
        """
        settings = Settings()

        QtGui.QWidget.__init__(self)
        self.setContentsMargins(0, 0, 0, 0)

        self.editorSession = editorSession
        self.editorSession.dimensionChanged.connect(self.dimensionDidChange)
        self.debugLastCenters = []

        self.viewButtonGroup = QtGui.QButtonGroup(self)
        self.viewButtonToolbar = QtGui.QToolBar()
        self.viewButtons = {}
        self.viewFrames = []
        self.views = []

        for name, handler in (
            ("2D", self.showCutawayView),
            ("Over", self.showOverheadView),
            # ("Iso", self.showIsoView),
            ("Cam", self.showCameraView),
            # ("4-up", self.showFourUpView),
        ):
            button = QtGui.QToolButton(text=name, checkable=True)
            button.clicked.connect(handler)
            self.viewButtonGroup.addButton(button)
            self.viewButtonToolbar.addWidget(button)
            self.viewButtons[name] = button

        self.viewStack = QtGui.QStackedWidget()

        self.miniMap = MinimapWorldView(editorSession.currentDimension, editorSession.textureAtlas, editorSession.geometryCache)
        self.miniMapDockWidget = QtGui.QDockWidget("Minimap", objectName="MinimapWidget", floating=True)
        self.miniMapDockWidget.setWidget(self.miniMap)
        self.miniMapDockWidget.setFixedSize(256, 256)

        self.viewFrames.append(self.miniMap)

        self.toolOptionsArea = QtGui.QScrollArea()
        self.toolOptionsArea.setWidgetResizable(True)

        self.toolOptionsDockWidget = QtGui.QDockWidget("Tool Options", objectName="ToolOptionsWidget", floating=True)
        self.toolOptionsDockWidget.setWidget(self.toolOptionsArea)
        editorSession.dockWidgets.append((Qt.LeftDockWidgetArea, self.miniMapDockWidget))
        editorSession.dockWidgets.append((Qt.LeftDockWidgetArea, self.toolOptionsDockWidget))

        editorSession.loader.addClient(self.miniMap)

        self.overheadViewFrame = OverheadWorldViewFrame(editorSession.currentDimension, editorSession.textureAtlas, editorSession.geometryCache, self.miniMap)
        self.overheadViewFrame.worldView.viewID = "Over"
        self._addView(self.overheadViewFrame)

        self.cutawayViewFrame = CutawayWorldViewFrame(editorSession.currentDimension, editorSession.textureAtlas, editorSession.geometryCache, self.miniMap)
        self.cutawayViewFrame.worldView.viewID = "2D"
        self._addView(self.cutawayViewFrame)
        #
        # self.fourUpViewFrame = FourUpWorldViewFrame(editorSession.currentDimension, editorSession.textureAtlas, editorSession.geometryCache, self.miniMap)
        # self.fourUpViewFrame.worldView.viewID = "4-up"
        # self._addView(self.fourUpViewFrame)

        self.cameraViewFrame = CameraWorldViewFrame(editorSession.currentDimension, editorSession.textureAtlas, editorSession.geometryCache, self.miniMap)
        self.cameraViewFrame.worldView.viewID = "Cam"
        self.cameraView = self.cameraViewFrame.worldView
        self._addView(self.cameraViewFrame)

        self.viewStack.currentChanged.connect(self._viewChanged)
        self.viewChanged.connect(self.viewDidChange)

        self.setLayout(Column(self.viewButtonToolbar,
                              Row(self.viewStack, margin=0), margin=0))

        currentViewName = settings.value("mainwindow/currentview", "Cam")
        if currentViewName not in self.viewButtons:
            currentViewName = "Cam"
        self.viewButtons[currentViewName].click()
开发者ID:funplayer123456,项目名称:mcedit2,代码行数:82,代码来源:editorsession.py


注:本文中的mcedit2.util.settings.Settings.value方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。