本文整理汇总了Python中matplotlib.patheffects.PathEffectRenderer.draw_text方法的典型用法代码示例。如果您正苦于以下问题:Python PathEffectRenderer.draw_text方法的具体用法?Python PathEffectRenderer.draw_text怎么用?Python PathEffectRenderer.draw_text使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类matplotlib.patheffects.PathEffectRenderer
的用法示例。
在下文中一共展示了PathEffectRenderer.draw_text方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: draw
# 需要导入模块: from matplotlib.patheffects import PathEffectRenderer [as 别名]
# 或者: from matplotlib.patheffects.PathEffectRenderer import draw_text [as 别名]
def draw(self, renderer):
"""
Draws the :class:`Text` object to the given *renderer*.
"""
if renderer is not None:
self._renderer = renderer
if not self.get_visible():
return
if self.text.strip() == '':
return
renderer.open_group('text', self.gid)
bbox, info, descent = self._get_layout(renderer)
trans = self.transform
# don't use self.get_position here, which refers to text position
# in Text, and dash position in TextWithDash:
posx = float(self.convert_xunits(self._x))
posy = float(self.convert_yunits(self._y))
posx, posy = trans.transform_point((posx, posy))
canvasw, canvash = renderer.get_canvas_width_height()
# draw the FancyBboxPatch
if self._bbox_patch:
self._draw_bbox(renderer, posx, posy)
if self.style == None:
self._defaultStyle()
if self.style.clip_path is None and self.style.clip_rectangle is None:
self._set_gc_clip(self.style)
if self._bbox:
bbox_artist(self, renderer, self._bbox)
angle = self.get_rotation()
for line, wh, x, y in info:
if not np.isfinite(x) or not np.isfinite(y):
continue
mtext = self if len(info) == 1 else None
x = x + posx
y = y + posy
if renderer.flipy():
y = canvash - y
clean_line, ismath = self.is_math_text(line)
if self.get_path_effects():
from matplotlib.patheffects import PathEffectRenderer
renderer = PathEffectRenderer(self.get_path_effects(),
renderer)
if rcParams['text.usetex']:
renderer.draw_tex(self.style, x, y, clean_line,
self.font, angle, mtext=mtext)
else:
renderer.draw_text(self.style, x, y, clean_line,
self.font, angle,
ismath=ismath, mtext=mtext)
self.style.restore()
renderer.close_group('text')