本文整理汇总了Python中mathutils.Euler.resize_4x4方法的典型用法代码示例。如果您正苦于以下问题:Python Euler.resize_4x4方法的具体用法?Python Euler.resize_4x4怎么用?Python Euler.resize_4x4使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类mathutils.Euler
的用法示例。
在下文中一共展示了Euler.resize_4x4方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: add_object_align_init
# 需要导入模块: from mathutils import Euler [as 别名]
# 或者: from mathutils.Euler import resize_4x4 [as 别名]
def add_object_align_init(context, operator):
"""
Return a matrix using the operator settings and view context.
:arg context: The context to use.
:type context: :class:`bpy.types.Context`
:arg operator: The operator, checked for location and rotation properties.
:type operator: :class:`bpy.types.Operator`
:return: the matrix from the context and settings.
:rtype: :class:`mathutils.Matrix`
"""
from mathutils import Matrix, Vector, Euler
properties = operator.properties if operator is not None else None
space_data = context.space_data
if space_data and space_data.type != 'VIEW_3D':
space_data = None
# location
if operator and properties.is_property_set("location"):
location = Matrix.Translation(Vector(properties.location))
else:
location = Matrix.Translation(context.scene.cursor.location)
if operator:
properties.location = location.to_translation()
# rotation
view_align = (context.preferences.edit.object_align == 'VIEW')
view_align_force = False
if operator:
if properties.is_property_set("view_align"):
view_align = view_align_force = operator.view_align
else:
if properties.is_property_set("rotation"):
# ugh, 'view_align' callback resets
value = properties.rotation[:]
properties.view_align = view_align
properties.rotation = value
del value
else:
properties.view_align = view_align
if operator and (properties.is_property_set("rotation") and
not view_align_force):
rotation = Euler(properties.rotation).to_matrix().to_4x4()
else:
if view_align and space_data:
rotation = space_data.region_3d.view_matrix.to_3x3().inverted()
rotation.resize_4x4()
else:
rotation = Matrix()
# set the operator properties
if operator:
properties.rotation = rotation.to_euler()
return location @ rotation
示例2: getTransformFromParent
# 需要导入模块: from mathutils import Euler [as 别名]
# 或者: from mathutils.Euler import resize_4x4 [as 别名]
def getTransformFromParent(self):
rot = Euler((radians(self.alpha.value), radians(self.beta.value),
radians(self.gamma.value)), 'XYZ').to_matrix()
rot.resize_4x4()
transl = Matrix.Translation((self.x.value, self.y.value, self.z.value))
# print("here",transl * rot)
return transl * rot