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Python BasePlayer.__init__方法代码示例

本文整理汇总了Python中lollypop.player_base.BasePlayer.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python BasePlayer.__init__方法的具体用法?Python BasePlayer.__init__怎么用?Python BasePlayer.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在lollypop.player_base.BasePlayer的用法示例。


在下文中一共展示了BasePlayer.__init__方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init playbin
     """
     Gst.init(None)
     BasePlayer.__init__(self)
     self._codecs = Codecs()
     self._crossfading = False
     self._playbin = self._playbin1 = Gst.ElementFactory.make(
                                                        'playbin', 'player')
     self._playbin2 = Gst.ElementFactory.make('playbin', 'player')
     self._preview = None
     self._plugins = self.plugins1 = PluginsPlayer(self._playbin1)
     self.plugins2 = PluginsPlayer(self._playbin2)
     self._volume_id = self._playbin.connect('notify::volume',
                                             self._on_volume_changed)
     for playbin in [self._playbin1, self._playbin2]:
         flags = playbin.get_property("flags")
         flags &= ~GstPlayFlags.GST_PLAY_FLAG_VIDEO
         playbin.set_property('flags', flags)
         playbin.set_property('buffer-size', 5 << 20)
         playbin.set_property('buffer-duration', 10 * Gst.SECOND)
         playbin.connect('about-to-finish',
                         self._on_stream_about_to_finish)
         bus = playbin.get_bus()
         bus.add_signal_watch()
         bus.connect('message::error', self._on_bus_error)
         bus.connect('message::eos', self._on_bus_eos)
         bus.connect('message::element', self._on_bus_element)
         bus.connect('message::stream-start', self._on_stream_start)
         bus.connect("message::tag", self._on_bus_message_tag)
     self._handled_error = None
     self._start_time = 0
开发者ID:Nikhil-z,项目名称:lollypop,代码行数:35,代码来源:player_bin.py

示例2: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init radio player
     """
     BasePlayer.__init__(self)
     self.__current = None
     self.__radios = []
开发者ID:TainakaDrums,项目名称:lollypop,代码行数:9,代码来源:player_radio.py

示例3: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init playbin
     """
     Gst.init(None)
     BasePlayer.__init__(self)
     self._codecs = Codecs()
     self._playbin = Gst.ElementFactory.make('playbin', 'player')
     flags = self._playbin.get_property("flags")
     flags &= ~GstPlayFlags.GST_PLAY_FLAG_VIDEO
     self._playbin.set_property('flags', flags)
     self._playbin.set_property('buffer-size', 5 << 20)
     self._playbin.set_property('buffer-duration', 10 * Gst.SECOND)
     ReplayGainPlayer.__init__(self, self._playbin)
     self._playbin.connect('about-to-finish',
                           self._on_stream_about_to_finish)
     bus = self._playbin.get_bus()
     bus.add_signal_watch()
     bus.connect('message::error', self._on_bus_error)
     bus.connect('message::eos', self._on_bus_eos)
     bus.connect('message::element', self._on_bus_element)
     bus.connect('message::stream-start', self._on_stream_start)
     bus.connect("message::tag", self._on_bus_message_tag)
     self._handled_error = None
     self._start_time = 0
开发者ID:oleastre,项目名称:lollypop,代码行数:27,代码来源:player_bin.py

示例4: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init user playlist
     """
     BasePlayer.__init__(self)
     self._user_playlist_ids = []
     self._user_playlist = []
     self._user_playlist_backup = []
开发者ID:sgnls,项目名称:lollypop,代码行数:10,代码来源:player_userplaylist.py

示例5: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init shuffle player
     """
     BasePlayer.__init__(self)
     self.reset_history()
     # Party mode
     self.__is_party = False
     Lp().settings.connect('changed::shuffle', self.__set_shuffle)
开发者ID:TainakaDrums,项目名称:lollypop,代码行数:11,代码来源:player_shuffle.py

示例6: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     Gst.init(None)
     BasePlayer.__init__(self)
     self._playbin = Gst.ElementFactory.make('playbin', 'player')
     flags = self._playbin.get_property("flags")
     flags &= ~GstPlayFlags.GST_PLAY_FLAG_VIDEO
     self._playbin.set_property("flags", flags)
     ReplayGainPlayer.__init__(self, self._playbin)
     self._playbin.connect("about-to-finish",
     self._on_stream_about_to_finish)
     bus = self._playbin.get_bus()
     bus.add_signal_watch()
     bus.connect('message::error', self._on_bus_error)
     bus.connect('message::eos', self._on_bus_eos)
     bus.connect('message::stream-start', self._on_stream_start)
开发者ID:horst3180,项目名称:lollypop,代码行数:17,代码来源:player_bin.py

示例7: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init linear player
     """
     BasePlayer.__init__(self)
开发者ID:ktosiu,项目名称:lollypop,代码行数:7,代码来源:player_linear.py

示例8: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     BasePlayer.__init__(self)
     self._current = None
开发者ID:yoseforb,项目名称:lollypop,代码行数:5,代码来源:player_radio.py

示例9: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init user playlist
     """
     BasePlayer.__init__(self)
开发者ID:Nikhil-z,项目名称:lollypop,代码行数:7,代码来源:player_externals.py

示例10: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     """
         Init user playlist
     """
     BasePlayer.__init__(self)
     self._user_playlist_id = None
开发者ID:kenden,项目名称:lollypop,代码行数:8,代码来源:player_userplaylist.py

示例11: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
     BasePlayer.__init__(self)
开发者ID:horst3180,项目名称:lollypop,代码行数:4,代码来源:player_userplaylist.py

示例12: __init__

# 需要导入模块: from lollypop.player_base import BasePlayer [as 别名]
# 或者: from lollypop.player_base.BasePlayer import __init__ [as 别名]
 def __init__(self):
    BasePlayer.__init__(self)
    Objects.settings.connect('changed::shuffle', self._set_shuffle)
开发者ID:horst3180,项目名称:lollypop,代码行数:5,代码来源:player_shuffle.py


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