本文整理汇总了Python中kol.util.ParseResponseUtils.parseMeatGainedLost方法的典型用法代码示例。如果您正苦于以下问题:Python ParseResponseUtils.parseMeatGainedLost方法的具体用法?Python ParseResponseUtils.parseMeatGainedLost怎么用?Python ParseResponseUtils.parseMeatGainedLost使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类kol.util.ParseResponseUtils
的用法示例。
在下文中一共展示了ParseResponseUtils.parseMeatGainedLost方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
notBarrelPattern = PatternManager.getOrCompilePattern('usedBarrel')
noAdventuresPattern = PatternManager.getOrCompilePattern('noAdventures')
if notBarrelPattern.match(self.responseText):
raise InvalidActionError("Barrel already opened or doesn't exist. (#%s)" % self.requestData['smash'])
if noAdventuresPattern.match(self.responseText):
raise NotEnoughAdventuresLeftError("You don't have enough adventures to smash that")
url = self.response.geturl()
if url.find("/fight.php") >= 0:
# Get the monster's name.
self.responseData["adventureType"] = "combat"
monsterNamePattern = PatternManager.getOrCompilePattern('monsterName')
monsterNameMatch = monsterNamePattern.search(self.responseText)
self.responseData["monsterName"] = monsterNameMatch.group(1)
# Check to see if the fight was won or lost.
fightWonPattern = PatternManager.getOrCompilePattern('fightWon')
if fightWonPattern.search(self.responseText):
self.responseData["fightWon"] = True
else:
fightLostPattern = PatternManager.getOrCompilePattern('fightLost')
if fightLostPattern.search(self.responseText):
self.responseData["fightLost"] = True
# Get items, meat, and substats gained. We always need to check these since they can
# happen at any point during the fight.
self.responseData["items"] = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
self.responseData["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
item = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
if len(item) > 0:
self.responseData["items"] = item
hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
if hp != 0:
self.responseData["hp"] = hp
示例2: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
# First parse for errors
notEnoughPattern = PatternManager.getOrCompilePattern("notEnoughToUse")
if notEnoughPattern.search(self.responseText):
raise NotEnoughItemsError("You don't have that many of that item")
notMultiPattern = PatternManager.getOrCompilePattern("notMultiUse")
if notMultiPattern.search(self.responseText):
raise InvalidActionError("You cannot multi-use that item")
# Find out what happened
items = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
if len(items) > 0:
self.responseData["items"] = items
meat = ParseResponseUtils.parseMeatGainedLost(self.responseText)
if meat != 0:
self.responseData["meat"] = meat
hp = ParseResponseUtils.parseHPGainedLost(self.responseText)
if hp != 0:
self.responseData["hp"] = hp
mp = ParseResponseUtils.parseMPGainedLost(self.responseText)
if mp != 0:
self.responseData["mp"] = mp
drunk = ParseResponseUtils.parseDrunkGained(self.responseText)
if drunk != 0:
self.responseData["drunk"] = drunk
adventures = ParseResponseUtils.parseAdventuresGained(self.responseText)
if adventures != 0:
self.responseData["adventures"] = adventures
effects = ParseResponseUtils.parseEffectsGained(self.responseText)
if len(effects) > 0:
self.responseData["effects"] = effects
示例3: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
self.responseData["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
示例4: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
"""
Default response method for adventuring.
"""
shouldNotBeHerePattern = PatternManager.getOrCompilePattern('userShouldNotBeHere')
if shouldNotBeHerePattern.search(self.responseText):
raise Error.Error("Unable to adventure. You should not be here.", Error.INVALID_LOCATION)
url = self.response.geturl()
if url.find("/fight.php") >= 0:
# See if the user tried to perform an invalid action.
twiddlingThumbsPattern = PatternManager.getOrCompilePattern('twiddlingThumbs')
if twiddlingThumbsPattern.search(self.responseText):
raise Error.Error("Could not perform action. Thumbs were twiddled.", Error.INVALID_ACTION)
# Get the monster's name.
self.responseData["adventureType"] = "combat"
monsterNamePattern = PatternManager.getOrCompilePattern('monsterName')
monsterNameMatch = monsterNamePattern.search(self.responseText)
self.responseData["monsterName"] = monsterNameMatch.group(1)
# Check to see if the fight was won or lost.
fightWonPattern = PatternManager.getOrCompilePattern('fightWon')
if fightWonPattern.search(self.responseText):
self.responseData["fightWon"] = True
else:
fightLostPattern = PatternManager.getOrCompilePattern('fightLost')
if fightLostPattern.search(self.responseText):
self.responseData["fightLost"] = True
# Get items, meat, and substats gained. We always need to check these since they can
# happen at any point during the fight.
self.responseData["items"] = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
self.responseData["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
# The same goes for HP and MP
self.responseData["hp"] = ParseResponseUtils.parseHPGainedLost(self.responseText)
self.responseData["mp"] = ParseResponseUtils.parseMPGainedLost(self.responseText)
elif url.find("/choice.php") >= 0:
self.responseData["adventureType"] = "choice"
choiceIdentifierPattern = PatternManager.getOrCompilePattern('choiceIdentifier')
choiceIdentifierMatch = choiceIdentifierPattern.search(self.responseText)
if choiceIdentifierMatch:
choiceNamePattern = PatternManager.getOrCompilePattern('choiceName')
self.responseData["choiceId"] = choiceIdentifierMatch.group(1)
self.responseData["choiceName"] = choiceNamePattern.search(self.responseText).group(1)
else:
self.responseData["items"] = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
self.responseData["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
elif url.find("/adventure.php") >= 0:
self.responseData["adventureType"] = "noncombat"
noncombatNamePattern = PatternManager.getOrCompilePattern('noncombatName')
noncombatNameMatch = noncombatNamePattern.search(self.responseText)
if noncombatNameMatch:
self.responseData["noncombatName"] = noncombatNameMatch.group(1)
self.responseData["items"] = ParseResponseUtils.parseItemsReceived(self.responseText, self.session)
self.responseData["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
self.responseData["substats"] = ParseResponseUtils.parseSubstatsGainedLost(self.responseText)
else:
raise Error.Error("Adventure URL not recognized: %s" % url, Error.REQUEST_GENERIC)
示例5: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
response = {}
response["meat"] = ParseResponseUtils.parseMeatGainedLost(self.responseText)
self.responseData = response
示例6: parseResponse
# 需要导入模块: from kol.util import ParseResponseUtils [as 别名]
# 或者: from kol.util.ParseResponseUtils import parseMeatGainedLost [as 别名]
def parseResponse(self):
if len(self.responseText) == 0:
raise Error.Error('You cannot visit that store yet.', Error.INVALID_LOCATION)
self.responseData['meat'] = ParseResponseUtils.parseMeatGainedLost(self.responseText)