本文整理汇总了Python中kivy.uix.stacklayout.StackLayout.remove_widget方法的典型用法代码示例。如果您正苦于以下问题:Python StackLayout.remove_widget方法的具体用法?Python StackLayout.remove_widget怎么用?Python StackLayout.remove_widget使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类kivy.uix.stacklayout.StackLayout
的用法示例。
在下文中一共展示了StackLayout.remove_widget方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Main
# 需要导入模块: from kivy.uix.stacklayout import StackLayout [as 别名]
# 或者: from kivy.uix.stacklayout.StackLayout import remove_widget [as 别名]
class Main(App):
height = 720
width = (height/16) * 9
Window.size = (width,height)
def build(self):
self.itu_lat = 55.6593807
self.itu_lon = 12.5910774
self.obs_dic = None
self.old_time = 0.0
self.weatherbox = AnchorLayout(anchor_x = 'center', anchor_y = 'bottom')
self.Layout = RelativeLayout()
self.mapview = MapView(zoom=11, lat=self.itu_lat, lon=self.itu_lon)
mapview = self.mapview
self.Layout.add_widget(mapview)
# add map layer
self.jsonmap = GeoJsonMapLayer(source='5_mile_airport.json')
self.mapview.add_layer(self.jsonmap)
self.overlay = AnchorLayout(anchor_x='right', anchor_y='top')
lowerLeft = AnchorLayout(anchor_x='left', anchor_y='bottom')
self.lowerLeftStack = StackLayout(orientation='lr-bt',size_hint=(0.15,0.15))
lowerLeft.add_widget(self.lowerLeftStack)
btnre = Button(background_normal='refocus_normal.png', background_down='refocus_down.png', size_hint = (2,1))
btnre.bind(on_press=self.resetloc)
btnnf = ToggleButton(background_normal='nofly_normal.png', background_down='nofly_down.png',size_hint = (2,1))
btnnf.bind(on_press=self.nofly)
self.lowerLeftStack.add_widget(btnre)
self.lowerLeftStack.add_widget(btnnf)
btn = ToggleButton(background_normal='Settings B.png', background_down="Settings G.png")
btn.bind(on_press= self.show_dropdown)
self.settings = StackLayout(size_hint=(0.2,0.2))
self.settings.add_widget(btn)
self.overlay.add_widget(self.settings)
self.Layout.add_widget(lowerLeft)
self.Layout.add_widget(self.overlay)
marker = MapMarker(anchor_x = 0.5, anchor_y = 0.5, lat=self.itu_lat, lon=self.itu_lon)
self.mapview.add_marker(marker)
return self.Layout
def resetloc(self,instance):
self.mapview.center_on(self.itu_lat,self.itu_lon)
def nofly(self,instance):
if instance.state == 'down':
self.mapview.remove_layer(self.jsonmap)
else:
self.mapview.add_layer(self.jsonmap)
def show_dropdown(self,instance):
if instance.state == 'down':
size = (1,0.5)
btn1 = ToggleButton(text='Weather', size_hint = size)
btn2 = Button(text='Level',size_hint = size)
btn3 = Button(text='Nearby\nusers', size_hint = size)
btn1.bind(on_press = self.show_weather_data)
self.settings.add_widget(btn1)
self.settings.add_widget(btn2)
self.settings.add_widget(btn3)
else:
for child in self.settings.children[:]:
if child.text != "":
self.settings.remove_widget(child)
def show_weather_data(self,instance):
weatherbox = self.weatherbox
if instance.state == 'down':
layout = BoxLayout(orientation='vertical', size_hint = (0.2,0.1) )
clat = self.mapview.lat
clon = self.mapview.lon
ctime = time.time()
if(self.obs_dic == None or ctime > (self.old_time + 0.5)):
self.old_time = ctime
self.obs_dic = api.loc_weather(clat,clon)
weList = self.obs_dic['weather']
we = weList[0]
wi = self.obs_dic['wind']
l1 = Label(text = 'Current weather: ' + we['main'], color = (0.,0.,0.,1))
main = self.obs_dic['main']
k = main['temp']
#Conversion from imperial to metric
temp = k-273.15
l2 = Label(text = 'temp: ' + str(temp) + ' ' + u'\u00B0' + 'C', color = (0.,0.,0.,1))
hu = main['humidity']
l3 = Label(text = 'humidity: ' + str(hu) + '%', color = (0.,0.,0.,1))
pre = main['pressure']
l4 = Label(text = 'pressure' + str(pre) + ' hPa', color = (0.,0.,0.,1))
#.........这里部分代码省略.........
示例2: EyeTest
# 需要导入模块: from kivy.uix.stacklayout import StackLayout [as 别名]
# 或者: from kivy.uix.stacklayout.StackLayout import remove_widget [as 别名]
class EyeTest(StackLayout):
def __init__(self):
super(EyeTest, self).__init__()
self.cell = 2
self.score = 0
self.time = 15
self.alpha = 0.2
self.end = False
self.btnList = []
self.sizeHint = (.5, .45)
self.layout = StackLayout()
self.currentTime = time.time()
self.luckyNumber = randint(0, 3)
self.label = Button(text = 'Score: 0 Time - 15 sec.',
on_press = self.restart,
size_hint = (1, .1))
self.add_widget(self.label)
self.add_widget(self.layout)
def checker(self, instance):
if not self.end:
# If chosen correct number
if self.luckyNumber == int(instance.id):
self.time = 15
self.score += 1
if self.cell < 5 and self.score % self.cell == 0:
self.cell += 1
if self.score % 3 == 0 and self.alpha > 0.05:
self.alpha -= 0.01
self.luckyNumber = randint(0, self.cell ** 2 - 1)
self.sizeHint = (1 / self.cell, .9 / self.cell)
# Delete old buttons
for i in self.btnList:
self.layout.remove_widget(i)
self.btnList = []
self.addSetOfButton()
# If chosen incorrect number
else:
self.time -= 3
if self.time <= 0:
self.gameOver()
def addSetOfButton(self):
color = self.rgba()
# Add new buttons
for i in range(self.cell ** 2):
btn = self.getButton(i, color)
self.btnList.append(btn)
self.layout.add_widget(btn)
color[3] -= self.alpha
# Change background_color random button
btn = self.btnList[self.luckyNumber]
btn.background_color = color
def rgba(self):
r, g, b = [random() for i in range(3)]
return [r, g, b, 1]
def getButton(self, id, color):
return Button(id = str(id),
on_press = self.checker,
size_hint = self.sizeHint,
background_color = color)
def updateTimer(self, dt):
if not self.end:
if time.time() - self.currentTime >= 1:
self.currentTime = time.time()
self.time -= 1
self.label.text = 'Score: ' + str(self.score) + ' Time - ' + str(self.time) + ' sec.'
if self.time <= 0:
self.gameOver()
def gameOver(self):
self.end = True
self.label.text = 'Game Over your score: <<< ' + str(self.score) + ' >>> - Press to play again'
self.luckyNumber = randint(0, 3)
self.sizeHint = (.5, .45)
self.alpha = .2
self.time = 16
self.score = 0
self.cell = 2
def restart(self, instance):
if self.end:
# Delete old buttons
for i in self.btnList:
self.layout.remove_widget(i)
self.btnList = []
self.end = False
self.addSetOfButton()
示例3: Peta
# 需要导入模块: from kivy.uix.stacklayout import StackLayout [as 别名]
# 或者: from kivy.uix.stacklayout.StackLayout import remove_widget [as 别名]
#.........这里部分代码省略.........
)
self.bLayout.add_widget(self.jaringanJalanButton)
self.bLayout.add_widget(self.jaringanAirBersihButton)
self.bLayout.add_widget(self.jaringanGegorongButton)
self.bLayout.add_widget(self.saranaPublik)
self.bLayout.add_widget(self.zoomInButton)
self.bLayout.add_widget(self.zoomOutButton)
## LEGEND CONTAINER ##
self.legendContainer = StackLayout(
orientation="lr-tb",
size_hint=(None, None),
minimum_width=366,
minimum_height=672,
width=366,
height=105,
pos_hint={"x": 0.75, "y": 0.70},
)
self.legendContainer.add_widget(self.legendBatasWil)
self.mapScreen = MapLayout()
# self.add_widget(self.mapScreen)
self.add_widget(self.mapScreen.mapBound)
self.add_widget(self.bLayout)
self.add_widget(self.Navigation)
self.add_widget(self.legendContainer)
self.zoomIdx = 0
## Filter Button function method ##
def jalan(self, b, **kwargs):
if b.state == "down":
self.mapScreen.addJalan()
self.legendContainer.add_widget(self.legendJalan)
# log
gv.logger.log_button("view :" + "jalan")
elif b.state == "normal":
self.mapScreen.removeJalan()
self.legendContainer.remove_widget(self.legendJalan)
# log
gv.logger.log_button("close :" + "jalan")
def air(self, b, **kwargs):
if b.state == "down":
self.mapScreen.addAir()
self.legendContainer.add_widget(self.legendAir)
# log
gv.logger.log_button("view :" + "air bersih")
elif b.state == "normal":
self.mapScreen.removeAir()
self.legendContainer.remove_widget(self.legendAir)
# log
gv.logger.log_button("close :" + "air bersih")
def gorong(self, b, **kwargs):
if b.state == "down":
self.mapScreen.addGorong()
self.legendContainer.add_widget(self.legendGorong)
# log
gv.logger.log_button("view :" + "gorong-gorong")
elif b.state == "normal":
self.mapScreen.removeGorong()
self.legendContainer.remove_widget(self.legendGorong)
# log
gv.logger.log_button("close :" + "gorong-gorong")
def sarana(self, b, **kwargs):
if b.state == "down":
self.mapScreen.addSarana()
self.legendContainer.add_widget(self.legendSarana)
# log
gv.logger.log_button("view :" + "sarana")
elif b.state == "normal":
self.mapScreen.removeSarana()
self.legendContainer.remove_widget(self.legendSarana)
# log
gv.logger.log_button("close :" + "sarana")
def reset(self):
self.mapScreen.resetMap()
self.legendContainer.clear_widgets()
self.legendContainer.add_widget(self.legendBatasWil)
self.jaringanJalanButton.state = "normal"
self.jaringanAirBersihButton.state = "normal"
self.jaringanGegorongButton.state = "normal"
self.saranaPublik.state = "normal"
def zoomIn(self, button=None, **args):
self.mapScreen.zoomingIn()
def zoomOut(self, button=None, **args):
self.mapScreen.zoomingOut()