本文整理汇总了Python中interactive_markers.interactive_marker_server.InteractiveMarkerServer.applyChanges方法的典型用法代码示例。如果您正苦于以下问题:Python InteractiveMarkerServer.applyChanges方法的具体用法?Python InteractiveMarkerServer.applyChanges怎么用?Python InteractiveMarkerServer.applyChanges使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类interactive_markers.interactive_marker_server.InteractiveMarkerServer
的用法示例。
在下文中一共展示了InteractiveMarkerServer.applyChanges方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
def main(args):
server = InteractiveMarkerServer("guess_markers")
guess = Guess()
for i in range(len(guess.items)):
server.insert(guess.markers[i], guess.process_feedback)
server.applyChanges()
rospy.spin()
示例2: AbstractInteractiveMarker
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class AbstractInteractiveMarker(object):
def __init__(self, name, X_init, box_scale=0.1):
self.name = name
self.X = X_init
self.marker = createBoxMarker(scale=box_scale)
self.interactive_marker = create6DofInteractive('/map', name, name,
X_init, self.marker)
self.marker_server = InteractiveMarkerServer(name + 'server')
self.marker_server.insert(self.interactive_marker, self.markerMoved)
self.marker_server.applyChanges()
def markerMoved(self, feedback):
self.X = transform.fromPose(feedback.pose)
示例3: PlanarInteractiveMarker
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class PlanarInteractiveMarker(object):
def __init__(self, name, frame_id, X_offset, text_offset, scale, axes_list=[0,1]):
self.name = name
self.scale = scale
self.force_list = [0.] * len(axes_list)
self.axes_list = axes_list
# interactive marker
self.marker = createBoxMarker(scale=0.001)
intMarker = createVisInteractive(frame_id, name, name+' 2dcontrol', X_offset, self.marker)
frame = toNumpy(Matrix3d.Identity())
for i in axes_list:
control = createTranslationControlMarker('control'+str(i), frame[i,:].tolist()[0])
intMarker.controls.append(control)
self.marker_server = InteractiveMarkerServer(name + 'server')
self.marker_server.insert(intMarker, self.markerMoved)
self.marker_server.applyChanges()
# text display of forces
self.text_marker = TextMarker(name, frame_id, text_offset)
self.updateText()
def updateText(self):
self.text_marker.update(str(self.force_list[0]) + ' N \n' \
+ str(self.force_list[1]) + ' N')
def markerMoved(self, feedback):
#TODO: better coding, check the ordering of x,y,z
for i in self.axes_list:
if i == 0:
self.force_list[i] = feedback.pose.position.x * self.scale
elif i == 1:
self.force_list[i] = feedback.pose.position.z * self.scale
elif i == 2:
self.force_list[i] = feedback.pose.position.y * self.scale
else:
print 'error, expected 0-2'
self.updateText()
self.text_marker.publish()
示例4: MassInteractiveMarker
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class MassInteractiveMarker(object):
def __init__(self, name, frame_id, X_offset, text_offset, mass, scale):
self.name = name
self.mass = mass
self.scale = scale
# interactive marker
self.marker = createBoxMarker(scale=0.001)
self.interactive_marker = create1DofTransInteractive(frame_id, name, name+' control',
X_offset, self.marker, direction=-Vector3d.UnitY())
self.marker_server = InteractiveMarkerServer(name + 'server')
self.marker_server.insert(self.interactive_marker, self.markerMoved)
self.marker_server.applyChanges()
self.text_marker = TextMarker(name, frame_id, text_offset)
def markerMoved(self, feedback):
self.mass = abs(feedback.pose.position.z) * self.scale
self.text_marker.update(str(self.mass) + ' kg')
self.text_marker.publish()
示例5: WrenchInteractiveMarker
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class WrenchInteractiveMarker(object):
def __init__(self, name, frame_id, X_init, text_offset, scale):
self.name = name
self.marker = createBoxMarker()
self.interactive_marker = create6DofInteractive(frame_id, name, name,
X_init, self.marker)
self.marker_server = InteractiveMarkerServer(name + 'server')
self.marker_server.insert(self.interactive_marker, self.markerMoved)
self.marker_server.applyChanges()
self.text_marker = TextMarker(name, frame_id, text_offset)
self.X_init_inv = X_init.inv()
self.scale = scale
self.forces = Vector3d.Zero()
self.torques = Vector3d.Zero()
def markerMoved(self, feedback):
X = transform.fromPose(feedback.pose) * self.X_init_inv
self.forces = self.scale[0] * X.translation()
self.torques = self.scale[1] * sva.rotationError(Matrix3d.Identity(), X.rotation())
self.text_marker.update(str(self.forces) + '\n' + str(self.torques))
self.text_marker.publish()
示例6: __init__
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
#.........这里部分代码省略.........
now = rospy.get_rostime()
self.br.sendTransform(tuple(self.obs_centroid), (0,0,0,1), now,
'obs_centroid', 'velodyne')
self.obs_marker.header.frame_id = 'obs_centroid'
self.obs_marker.pose.position = Point(0,0,0)
self.obs_marker.pose.orientation = Quaternion(*self.orient)
self.add_bbox_lidar()
def add_bbox(self):
inputName = '/image_raw'
rospy.Subscriber(inputName, Image, self.handle_img_msg, queue_size=1)
def handle_img_msg(self, img_msg):
img = None
bridge = cv_bridge.CvBridge()
try:
img = bridge.imgmsg_to_cv2(img_msg, 'bgr8')
except cv_bridge.CvBridgeError as e:
rospy.logerr( 'image message to cv conversion failed :' )
rospy.logerr( e )
print( e )
return
#tx, ty, tz, yaw, pitch, roll = [0.00749025, -0.40459941, -0.51372948,
# -1.66780896, -1.59875352, -3.05415572]
#translation = [tx, ty, tz, 1]
#rotationMatrix = tf.transformations.euler_matrix(roll, pitch, yaw)
#rotationMatrix[:, 3] = translation
md = self.metadata
dims = np.array([md['l'], md['w'], md['h']])
outputName = '/image_bbox'
imgOutput = rospy.Publisher(outputName, Image, queue_size=1)
obs_centroid = self.obs_centroid
if self.obs_centroid is None:
rospy.loginfo("Couldn't find obstacle centroid")
imgOutput.publish(bridge.cv2_to_imgmsg(img, 'bgr8'))
return
# print centroid info
rospy.loginfo(str(obs_centroid))
# case when obstacle is not in camera frame
if obs_centroid[0]<2.5 :
imgOutput.publish(bridge.cv2_to_imgmsg(img, 'bgr8'))
return
# get bbox
R = tf.transformations.quaternion_matrix(self.orient)
corners = [0.5*np.array([i,j,k])*dims for i in [-1,1]
for j in [-1,1] for k in [-1,1]]
corners = [obs_centroid + R.dot(list(c)+[1])[:3] for c in corners]
projected_pts = []
cameraModel = PinholeCameraModel()
cam_info = load_cam_info(self.calib_file)
cameraModel.fromCameraInfo(cam_info)
projected_pts = [cameraModel.project3dToPixel(list(pt)+[1]) for pt in corners]
#for pt in corners:
# rotated_pt = rotationMatrix.dot(list(pt)+[1])
# projected_pts.append(cameraModel.project3dToPixel(rotated_pt))
projected_pts = np.array(projected_pts)
center = np.mean(projected_pts, axis=0)
out_img = drawBbox(img, projected_pts)
imgOutput.publish(bridge.cv2_to_imgmsg(out_img, 'bgr8'))
def processFeedback(self, feedback ):
p = feedback.pose.orientation
self.rotation_offset = [p.x, p.y, p.z, p.w]
p = feedback.pose.position
self.offset = [p.x, p.y, p.z]
self.server.applyChanges()
def obs_processFeedback(self, feedback ):
p = feedback.pose.orientation
self.orient = (p.x, p.y, p.z, p.w)
now = rospy.get_rostime()
self.br.sendTransform(tuple(self.obs_centroid), (0,0,0,1), now,
'obs_centroid', 'velodyne')
self.marker.pose.orientation = Quaternion(*self.orient)
self.server.applyChanges()
def add_bbox_lidar(self):
if self.obs_centroid is None :
return
now = rospy.get_rostime()
self.velodyne_marker.header.stamp = now #rospy.get_rostime()
self.obs_marker.header.stamp = now #rospy.get_rostime()
# tell the server to call processFeedback() when feedback arrives for it
self.server.insert(self.velodyne_marker, self.processFeedback)
self.server.applyChanges()
self.server.insert(self.obs_marker, self.obs_processFeedback)
#self.menu_handler.apply(self.server, self.int_marker.name)
# 'commit' changes and send to all clients
self.server.applyChanges()
示例7: InteractiveMarkerPoseStampedPublisher
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class InteractiveMarkerPoseStampedPublisher():
def __init__(self, from_frame, to_frame, position, orientation):
self.server = InteractiveMarkerServer("posestamped_im")
o = orientation
r, p, y = euler_from_quaternion([o.x, o.y, o.z, o.w])
rospy.loginfo("Publishing transform and PoseStamped from: " +
from_frame + " to " + to_frame +
" at " + str(position.x) + " " + str(position.y) + " " + str(position.z) +
" and orientation " + str(o.x) + " " + str(o.y) +
" " + str(o.z) + " " + str(o.w) + " or rpy " +
str(r) + " " + str(p) + " " + str(y))
self.menu_handler = MenuHandler()
self.from_frame = from_frame
self.to_frame = to_frame
# Transform broadcaster
self.tf_br = tf.TransformBroadcaster()
self.pub = rospy.Publisher('/posestamped', PoseStamped, queue_size=1)
rospy.loginfo("Publishing posestampeds at topic: " + str(self.pub.name))
pose = Pose()
pose.position = position
pose.orientation = orientation
self.last_pose = pose
self.print_commands(pose)
self.makeGraspIM(pose)
self.server.applyChanges()
def processFeedback(self, feedback):
"""
:type feedback: InteractiveMarkerFeedback
"""
s = "Feedback from marker '" + feedback.marker_name
s += "' / control '" + feedback.control_name + "'"
mp = ""
if feedback.mouse_point_valid:
mp = " at " + str(feedback.mouse_point.x)
mp += ", " + str(feedback.mouse_point.y)
mp += ", " + str(feedback.mouse_point.z)
mp += " in frame " + feedback.header.frame_id
if feedback.event_type == InteractiveMarkerFeedback.BUTTON_CLICK:
rospy.logdebug(s + ": button click" + mp + ".")
elif feedback.event_type == InteractiveMarkerFeedback.MENU_SELECT:
rospy.logdebug(s + ": menu item " + str(feedback.menu_entry_id) + " clicked" + mp + ".")
if feedback.menu_entry_id == 1:
rospy.logdebug("Start publishing transform...")
if self.tf_br is None:
self.tf_br = tf.TransformBroadcaster()
elif feedback.menu_entry_id == 2:
rospy.logdebug("Stop publishing transform...")
self.tf_br = None
# When clicking this event triggers!
elif feedback.event_type == InteractiveMarkerFeedback.POSE_UPDATE:
rospy.logdebug(s + ": pose changed")
elif feedback.event_type == InteractiveMarkerFeedback.MOUSE_DOWN:
rospy.logdebug(s + ": mouse down" + mp + ".")
elif feedback.event_type == InteractiveMarkerFeedback.MOUSE_UP:
rospy.logdebug(s + ": mouse up" + mp + ".")
# TODO: Print here the commands
# tf static transform
self.print_commands(feedback.pose)
self.last_pose = deepcopy(feedback.pose)
self.server.applyChanges()
def print_commands(self, pose, decimals=4):
p = pose.position
o = pose.orientation
print "\n---------------------------"
print "Static transform publisher command (with roll pitch yaw):"
common_part = "rosrun tf static_transform_publisher "
pos_part = str(round(p.x, decimals)) + " " + str(round(p.y, decimals)) + " "+ str(round(p.z, decimals))
r, p, y = euler_from_quaternion([o.x, o.y, o.z, o.w])
ori_part = str(round(r, decimals)) + " " + str(round(p, decimals)) + " " + str(round(y, decimals))
static_tf_cmd = common_part + pos_part + " " + ori_part + " " + self.from_frame + " " + self.to_frame + " 50"
print " " + static_tf_cmd
print
print "Static transform publisher command (with quaternion):"
ori_q = str(round(o.x, decimals)) + " " + str(round(o.y, decimals)) + " " + str(round(o.z, decimals)) + " " + str(round(o.w, decimals))
static_tf_cmd = common_part + pos_part + " " + ori_q + " " + self.from_frame + " " + self.to_frame + " 50"
print " " + static_tf_cmd
print
print "Roslaunch line of static transform publisher (rpy):"
node_name = "from_" + self.from_frame + "_to_" + self.to_frame + "_static_tf"
roslaunch_part = ' <node name="' + node_name + '" pkg="tf" type="static_transform_publisher" args="' +\
pos_part + " " + ori_part + " " + self.from_frame + " " + self.to_frame + " 50" + '" />'
print roslaunch_part
print
#.........这里部分代码省略.........
示例8: __init__
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class GripperMarkers:
_offset = 0.09
def __init__(self, side_prefix):
self.ik = IK(side_prefix)
self.side_prefix = side_prefix
self._im_server = InteractiveMarkerServer('ik_request_markers')
self._tf_listener = TransformListener()
self._menu_handler = MenuHandler()
self._menu_handler.insert('Move arm here', callback=self.move_to_pose_cb)
self.is_control_visible = False
self.ee_pose = self.get_ee_pose()
self.update_viz()
self._menu_handler.apply(self._im_server, 'ik_target_marker')
self._im_server.applyChanges()
def get_ee_pose(self):
from_frame = '/base_link'
to_frame = '/' + self.side_prefix + '_wrist_roll_link'
try:
t = self._tf_listener.getLatestCommonTime(from_frame, to_frame)
(pos, rot) = self._tf_listener.lookupTransform(from_frame, to_frame, t)
except:
rospy.logwarn('Could not get end effector pose through TF.')
pos = [1.0, 0.0, 1.0]
rot = [0.0, 0.0, 0.0, 1.0]
return Pose(Point(pos[0], pos[1], pos[2]),
Quaternion(rot[0], rot[1], rot[2], rot[3]))
def move_to_pose_cb(self, dummy):
rospy.loginfo('You pressed the `Move arm here` button from the menu.')
target_pose = GripperMarkers._offset_pose(self.ee_pose)
ik_solution = self.ik.get_ik_for_ee(target_pose)
#TODO: Send the arms to ik_solution
def marker_clicked_cb(self, feedback):
if feedback.event_type == InteractiveMarkerFeedback.POSE_UPDATE:
self.ee_pose = feedback.pose
self.update_viz()
self._menu_handler.reApply(self._im_server)
self._im_server.applyChanges()
elif feedback.event_type == InteractiveMarkerFeedback.BUTTON_CLICK:
rospy.loginfo('Changing visibility of the pose controls.')
if (self.is_control_visible):
self.is_control_visible = False
else:
self.is_control_visible = True
else:
rospy.loginfo('Unhandled event: ' + str(feedback.event_type))
def update_viz(self):
menu_control = InteractiveMarkerControl()
menu_control.interaction_mode = InteractiveMarkerControl.BUTTON
menu_control.always_visible = True
frame_id = 'base_link'
pose = self.ee_pose
menu_control = self._add_gripper_marker(menu_control)
text_pos = Point()
text_pos.x = pose.position.x
text_pos.y = pose.position.y
text_pos.z = pose.position.z + 0.1
text = 'x=' + str(pose.position.x) + ' y=' + str(pose.position.y) + ' x=' + str(pose.position.z)
menu_control.markers.append(Marker(type=Marker.TEXT_VIEW_FACING,
id=0, scale=Vector3(0, 0, 0.03),
text=text,
color=ColorRGBA(0.0, 0.0, 0.0, 0.5),
header=Header(frame_id=frame_id),
pose=Pose(text_pos, Quaternion(0, 0, 0, 1))))
int_marker = InteractiveMarker()
int_marker.name = 'ik_target_marker'
int_marker.header.frame_id = frame_id
int_marker.pose = pose
int_marker.scale = 0.2
self._add_6dof_marker(int_marker)
int_marker.controls.append(menu_control)
self._im_server.insert(int_marker, self.marker_clicked_cb)
def _add_gripper_marker(self, control):
is_hand_open=False
if is_hand_open:
angle = 28 * numpy.pi / 180.0
else:
angle = 0
transform1 = tf.transformations.euler_matrix(0, 0, angle)
transform1[:3, 3] = [0.07691 - GripperMarkers._offset, 0.01, 0]
transform2 = tf.transformations.euler_matrix(0, 0, -angle)
transform2[:3, 3] = [0.09137, 0.00495, 0]
t_proximal = transform1
t_distal = tf.transformations.concatenate_matrices(transform1, transform2)
mesh1 = self._make_mesh_marker()
mesh1.mesh_resource = ('package://pr2_description/meshes/gripper_v0/gripper_palm.dae')
mesh1.pose.position.x = -GripperMarkers._offset
mesh1.pose.orientation.w = 1
#.........这里部分代码省略.........
示例9: TFMarkerServer
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class TFMarkerServer(object):
"""TFMarkerServer"""
def __init__(self, rate = 30.0, filename = None):
# Marker server
self.server = InteractiveMarkerServer('camera_marker')
# TF broadcaster
self.tf = TransformBroadcaster()
# Marker pose
self.pose_mutex = Lock()
self.marker_position = (0.0, 0.0, 0.0)
self.marker_orientation = (0.0, 0.0, 0.0, 1.0)
# Load init position
self.filename = filename
if self.filename:
with open(self.filename, 'r') as stream:
init_data = yaml.load(stream)['init_position']
self.marker_position = (init_data['x'], init_data['y'], init_data['z'])
self.marker_orientation = (0.0, 0.0, 0.0, 1.0)
# Register shutdown callback
rospy.on_shutdown(self.shutdown)
# Add marker
self.add_6DOF()
# Timer for TF broadcaster
rospy.Timer(rospy.Duration(1.0/rate), self.publish_transform)
def add_6DOF(self, init_position = Point( 0.0, 0.0, 0.0), frame_id = 'map'):
marker = InteractiveMarker()
marker.header.frame_id = frame_id
marker.pose.position = init_position
marker.scale = 0.3
marker.name = 'camera_marker'
marker.description = 'Camera 6-DOF pose control'
# X axis rotation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 1
control.orientation.y = 0
control.orientation.z = 0
control.name = "rotate_x"
control.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
marker.controls.append(control)
# X axis traslation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 1
control.orientation.y = 0
control.orientation.z = 0
control.name = "move_x"
control.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
marker.controls.append(control)
# Y axis rotation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 0
control.orientation.y = 1
control.orientation.z = 0
control.name = "rotate_y"
control.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
marker.controls.append(control)
# Y axis traslation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 0
control.orientation.y = 1
control.orientation.z = 0
control.name = "move_y"
control.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
marker.controls.append(control)
# Z axis rotation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 0
control.orientation.y = 0
control.orientation.z = 1
control.name = "rotate_z"
control.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
marker.controls.append(control)
# Z axis traslation
control = InteractiveMarkerControl()
control.orientation.w = 1
control.orientation.x = 0
control.orientation.y = 0
control.orientation.z = 1
control.name = "move_z"
control.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
marker.controls.append(control)
# Add marker to server
self.server.insert(marker, self.marker_feedback)
self.server.applyChanges()
def publish_transform(self, timer_event):
time = rospy.Time.now()
#.........这里部分代码省略.........
示例10: PR2TrajectoryMarkers
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class PR2TrajectoryMarkers(object):
"""
A class to create and store a trajectory for one PR2 arm. The created
trajectory can be published as a PoseArray message.
This class published on the following topics:
~trajectory_markers are the main interactive markers.
~trajectory_poses a markerarray to display the trajectory.
~trajectory_poses a posesarray with the resulting pose
The class subscribes to the topic ~overwrite_trajectory_
to change the stored trajectory. This is useful to resume working on a
trajectory after re-starting the node. The message type is PoseArray.
A std_srvs/Empty service named ~execute_trajectory is provided to
externally trigger the execution of the trajectory.
Constructor:
TrajectoryMarkers(whicharm = "left")
or
TrajectoryMarkers(whicharm = "right")
"""
def __init__(self, whicharm):
self.whicharm = whicharm
self.robot_state = pr2_control_utilities.RobotState()
self.joint_controller = pr2_control_utilities.PR2JointMover(self.robot_state)
self.planner = pr2_control_utilities.PR2MoveArm(self.joint_controller)
self.server = InteractiveMarkerServer("~trajectory_markers")
self.tf_listener = self.planner.tf_listener
self.visualizer_pub = rospy.Publisher("~trajectory_markers_path",
MarkerArray)
self.trajectory_pub = rospy.Publisher("~trajectory_poses",
PoseArray)
self.gripper_pose_pub = rospy.Publisher("~gripper_pose",
PoseStamped)
rospy.Subscriber("~overwrite_trajectory",
PoseArray,
self.overwrite_trajectory)
rospy.Service("~execute_trajectory", Empty,
self.execute_trajectory_srv)
# create an interactive marker for our server
int_marker = InteractiveMarker()
int_marker.header.frame_id = "/base_link"
int_marker.pose.position.x = 0.5
int_marker.pose.position.z = 1.0
int_marker.name = "move_" + whicharm + "_arm"
int_marker.description = "Move the " + whicharm + " arm"
int_marker.scale = 0.2
self.server.insert(int_marker, self.main_callback)
# create the main marker shape
#color = (1,0,0,1)
color = None
self.gripper_marker = utils.makeGripperMarker(color=color)
int_marker.controls.append(self.gripper_marker);
#add the controls
utils.make_6DOF_marker(int_marker)
self.int_marker = int_marker
self.create_menu()
self.server.applyChanges()
self.trajectory = PoseArray()
self.trajectory.header.frame_id = "/base_link"
self.last_gripper_pose = None
if whicharm == "right":
self.ik_utils = self.planner.right_ik
else:
self.ik_utils = self.planner.left_ik
self.planning_waiting_time = 10.0
rospy.loginfo("PR2TrajectoryMarkers (%s) is ready", whicharm)
def create_menu(self):
"""
Create and populates all the menu entries
"""
menu_handler = MenuHandler()
menu_handler.insert("Point the head",
callback = self.move_head)
menu_handler.insert("Add position to trajectory",
callback = self.add_point)
menu_handler.insert("Place marker over gripper",
callback = self.place_gripper)
menu_handler.insert("Execute trjectory",
callback = self.execute_trajectory)
menu_handler.insert("Clear trajectory",
callback = self.clear_trajectory)
menu_handler.insert("Publish trajectory",
callback = self.publish_trajectory)
menu_handler.insert("Move the arm (planning)",
callback = self.plan_arm)
menu_handler.insert("Move the arm (collision-free)",
callback = self.collision_free_arm)
menu_handler.insert("Move the arm to trajectory start (collision-free)",
callback = self.arm_trajectory_start)
menu_handler.insert("Update planning scene",
#.........这里部分代码省略.........
示例11: __init__
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class GripperMarkers:
_offset = 0.09
def __init__(self, side_prefix):
self.ik = IK(side_prefix)
self.side_prefix = side_prefix
self._im_server = InteractiveMarkerServer('ik_request_markers')
self._tf_listener = TransformListener()
self._menu_handler = MenuHandler()
self._menu_handler.insert('Move arm here', callback=self.move_to_pose_cb)
self.is_control_visible = False
self.ee_pose = self.get_ee_pose()
self.update_viz()
self._menu_handler.apply(self._im_server, 'ik_target_marker')
self._im_server.applyChanges()
# Code for moving the robots joints
switch_srv_name = 'pr2_controller_manager/switch_controller'
rospy.loginfo('Waiting for switch controller service...')
rospy.wait_for_service(switch_srv_name)
self.switch_service_client = rospy.ServiceProxy(switch_srv_name,
SwitchController)
self.r_joint_names = ['r_shoulder_pan_joint',
'r_shoulder_lift_joint',
'r_upper_arm_roll_joint',
'r_elbow_flex_joint',
'r_forearm_roll_joint',
'r_wrist_flex_joint',
'r_wrist_roll_joint']
self.l_joint_names = ['l_shoulder_pan_joint',
'l_shoulder_lift_joint',
'l_upper_arm_roll_joint',
'l_elbow_flex_joint',
'l_forearm_roll_joint',
'l_wrist_flex_joint',
'l_wrist_roll_joint']
# Create a trajectory action client
r_traj_controller_name = '/r_arm_controller/joint_trajectory_action'
self.r_traj_action_client = SimpleActionClient(r_traj_controller_name, JointTrajectoryAction)
rospy.loginfo('Waiting for a response from the trajectory action server for RIGHT arm...')
self.r_traj_action_client.wait_for_server()
l_traj_controller_name = '/l_arm_controller/joint_trajectory_action'
self.l_traj_action_client = SimpleActionClient(l_traj_controller_name, JointTrajectoryAction)
rospy.loginfo('Waiting for a response from the trajectory action server for LEFT arm...')
self.l_traj_action_client.wait_for_server()
def get_ee_pose(self):
from_frame = 'base_link'
to_frame = self.side_prefix + '_wrist_roll_link'
try:
t = self._tf_listener.getLatestCommonTime(from_frame, to_frame)
(pos, rot) = self._tf_listener.lookupTransform(from_frame, to_frame, t)
except:
rospy.logerr('Could not get end effector pose through TF.')
pos = [1.0, 0.0, 1.0]
rot = [0.0, 0.0, 0.0, 1.0]
return Pose(Point(pos[0], pos[1], pos[2]),
Quaternion(rot[0], rot[1], rot[2], rot[3]))
def move_to_pose_cb(self, dummy):
rospy.loginfo('You pressed the `Move arm here` button from the menu.')
joint_positions = self.ik.get_ik_for_ee(self.ee_pose)
print 'joint: ' + str(joint_positions)
if(joint_positions != None):
self.toggle_arm(self.side_prefix, 'Freeze', False)
#joint_positions = [-0.993560463247, -0.357041076593, 0.0534981848008, -1.24934444608, -3.10068096283, -1.7906747183, -28.4704855309]
print 'returned from IK: ' + str(joint_positions)
#print 'random position : ' + str([-0.993560463247, -0.357041076593, 0.0534981848008, -1.24934444608, -3.10068096283, -1.7906747183, -28.4704855309])
#joint_positions = [-1.03129153, -0.35312086, -0.08, -1.25402906, -2.98718287, -1.7816027, 3.03965124]
self.move_to_joints(self.side_prefix, list(joint_positions), 5.0)
print 'done'
def toggle_arm(self, side, toggle, button):
controller_name = side + '_arm_controller'
print 'toggle'
start_controllers = []
stop_controllers = []
if (toggle == 'Relax'):
stop_controllers.append(controller_name)
else:
start_controllers.append(controller_name)
self.set_arm_mode(start_controllers, stop_controllers)
def set_arm_mode(self, start_controllers, stop_controllers):
try:
self.switch_service_client(start_controllers, stop_controllers, 1)
except rospy.ServiceException:
#.........这里部分代码省略.........
示例12: InteractiveMarkerControl
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
translate_y.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
translate_y.orientation.w = 1
translate_y.orientation.x = 0
translate_y.orientation.y = 0
translate_y.orientation.z = 1
translate_y.name = "translate_y"
interactive_marker.controls.append(translate_y)
translate_z = InteractiveMarkerControl()
translate_z.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
translate_z.orientation.w = 1
translate_z.orientation.x = 0
translate_z.orientation.y = 1
translate_z.orientation.z = 0
translate_z.name = "translate_z"
interactive_marker.controls.append(translate_z)
def update_object(feedback):
p = feedback.pose.position
sim_object.set_position(p.x, p.y, p.z)
print feedback.marker_name + " is now at " + str(p.x) + ", " + str(p.y) + ", " + str(p.z)
# add the interactive marker to our collection &
# tell the server to call update_object() when feedback arrives for it
server.insert(interactive_marker, update_object)
# 'commit' changes and send to all clients
server.applyChanges()
rospy.spin()
示例13: __init__
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class World:
"""Object recognition and localization related stuff"""
tf_listener = None
objects = []
def __init__(self):
if World.tf_listener == None:
World.tf_listener = TransformListener()
self._lock = threading.Lock()
self.surface = None
self._tf_broadcaster = TransformBroadcaster()
self._im_server = InteractiveMarkerServer("world_objects")
bb_service_name = "find_cluster_bounding_box"
rospy.wait_for_service(bb_service_name)
self._bb_service = rospy.ServiceProxy(bb_service_name, FindClusterBoundingBox)
rospy.Subscriber("interactive_object_recognition_result", GraspableObjectList, self.receieve_object_info)
self._object_action_client = actionlib.SimpleActionClient("object_detection_user_command", UserCommandAction)
self._object_action_client.wait_for_server()
rospy.loginfo("Interactive object detection action " + "server has responded.")
self.clear_all_objects()
# The following is to get the table information
rospy.Subscriber("tabletop_segmentation_markers", Marker, self.receieve_table_marker)
def _reset_objects(self):
"""Function that removes all objects"""
self._lock.acquire()
for i in range(len(World.objects)):
self._im_server.erase(World.objects[i].int_marker.name)
self._im_server.applyChanges()
if self.surface != None:
self._remove_surface()
self._im_server.clear()
self._im_server.applyChanges()
World.objects = []
self._lock.release()
def receieve_table_marker(self, marker):
"""Callback function for markers to determine table"""
if marker.type == Marker.LINE_STRIP:
if len(marker.points) == 6:
rospy.loginfo("Received a TABLE marker.")
xmin = marker.points[0].x
ymin = marker.points[0].y
xmax = marker.points[2].x
ymax = marker.points[2].y
depth = xmax - xmin
width = ymax - ymin
pose = Pose(marker.pose.position, marker.pose.orientation)
pose.position.x = pose.position.x + xmin + depth / 2
pose.position.y = pose.position.y + ymin + width / 2
dimensions = Vector3(depth, width, 0.01)
self.surface = World._get_surface_marker(pose, dimensions)
self._im_server.insert(self.surface, self.marker_feedback_cb)
self._im_server.applyChanges()
def receieve_object_info(self, object_list):
"""Callback function to receive object info"""
self._lock.acquire()
rospy.loginfo("Received recognized object list.")
if len(object_list.graspable_objects) > 0:
for i in range(len(object_list.graspable_objects)):
models = object_list.graspable_objects[i].potential_models
if len(models) > 0:
object_pose = None
best_confidence = 0.0
for j in range(len(models)):
if best_confidence < models[j].confidence:
object_pose = models[j].pose.pose
best_confidence = models[j].confidence
if object_pose != None:
rospy.logwarn("Adding the recognized object " + "with most confident model.")
self._add_new_object(object_pose, Vector3(0.2, 0.2, 0.2), True, object_list.meshes[i])
else:
rospy.logwarn("... this is not a recognition result, " + "it is probably just segmentation.")
cluster = object_list.graspable_objects[i].cluster
bbox = self._bb_service(cluster)
cluster_pose = bbox.pose.pose
if cluster_pose != None:
rospy.loginfo(
"Adding unrecognized object with pose:"
+ World.pose_to_string(cluster_pose)
+ "\n"
+ "In ref frame"
+ str(bbox.pose.header.frame_id)
)
self._add_new_object(cluster_pose, bbox.box_dims, False)
else:
rospy.logwarn("... but the list was empty.")
self._lock.release()
@staticmethod
def get_pose_from_transform(transform):
"""Returns pose for transformation matrix"""
pos = transform[:3, 3].copy()
rot = tf.transformations.quaternion_from_matrix(transform)
return Pose(Point(pos[0], pos[1], pos[2]), Quaternion(rot[0], rot[1], rot[2], rot[3]))
#.........这里部分代码省略.........
示例14: InteractivePose2DTF
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class InteractivePose2DTF(Node):
"""
A node that provides an interactive draggable marker, which publishes a tf
"""
pub_marker = Publisher('/marker', MarkerArray, queue_size=1)
world_frame = Param(str, default='map')
target_frame = Param(str, default='base_link')
def __init__(self):
self.transform = None
super(InteractivePose2DTF, self).__init__()
self.pub_tf = tf2_ros.TransformBroadcaster()
self.interact = InteractiveMarkerServer("interactive_markers")
self.marker_pose = Pose()
self._set_marker(ColorRGBA(0.5, 0.5, 0.5, 0.5))
def _set_marker(self, color):
self.interact.clear()
marker = InteractiveMarker(
header=Header(
frame_id=self.world_frame
),
scale=1,
name="Robot",
controls=[
InteractiveMarkerControl(
interaction_mode=InteractiveMarkerControl.MOVE_ROTATE,
orientation=Quaternion(*transformations.quaternion_from_euler(0, np.pi/2, 0)),
markers=[
Marker(
type=Marker.ARROW,
scale=Vector3(0.5, 0.05, 0.05),
color=color,
pose=Pose(
orientation=Quaternion(0, 0, 0, 1)
)
)
]
)
],
pose=self.marker_pose
)
self.interact.insert(marker, self.processFeedback)
self.interact.applyChanges()
def processFeedback(self, feedback):
if feedback.event_type != InteractiveMarkerFeedback.POSE_UPDATE:
return
self.marker_pose = feedback.pose
@Timer(rospy.Duration(0.1))
def timer_tf_pub(self, event):
t = TransformStamped()
t.header.stamp = rospy.Time.now()
t.header.frame_id = self.world_frame
t.child_frame_id = self.target_frame
t.transform.translation = self.marker_pose.position
t.transform.rotation = self.marker_pose.orientation
self.pub_tf.sendTransform(t)
@Subscriber('~color', ColorRGBA)
def sub_color(self, color):
self._set_marker(color)
@Subscriber('/initialpose', PoseWithCovarianceStamped)
def sub_initialpose(self, pose):
""" The default topic used by rviz """
self.marker_pose = pose.pose.pose
self._set_marker(ColorRGBA(0.5, 0.5, 0.5, 0.5))
示例15: __init__
# 需要导入模块: from interactive_markers.interactive_marker_server import InteractiveMarkerServer [as 别名]
# 或者: from interactive_markers.interactive_marker_server.InteractiveMarkerServer import applyChanges [as 别名]
class World:
'''Object recognition and localization related stuff'''
tf_listener = None
objects = []
world = None
segmentation_service = rospy.get_param("/pr2_pbd_interaction/tabletop_segmentation_service")
def __init__(self):
if World.tf_listener is None:
World.tf_listener = TransformListener()
self._lock = threading.Lock()
self.surface = None
self._tf_broadcaster = TransformBroadcaster()
self._im_server = InteractiveMarkerServer('world_objects')
self.clear_all_objects()
self.relative_frame_threshold = 0.4
# rospy.Subscriber("ar_pose_marker",
# AlvarMarkers, self.receive_ar_markers)
self.is_looking_for_markers = False
self.marker_dims = Vector3(0.04, 0.04, 0.01)
World.world = self
@staticmethod
def get_world():
if World.world is None:
World.world = World()
return World.world
def _reset_objects(self):
'''Function that removes all objects'''
self._lock.acquire()
for i in range(len(World.objects)):
self._im_server.erase(World.objects[i].int_marker.name)
self._im_server.applyChanges()
if self.surface != None:
self._remove_surface()
#self._im_server.clear()
self._im_server.applyChanges()
World.objects = []
self._lock.release()
def receieve_table_marker(self, marker):
'''Callback function for markers to determine table'''
if (marker.type == Marker.LINE_STRIP):
if (len(marker.points) == 6):
rospy.loginfo('Received a TABLE marker.')
xmin = marker.points[0].x
ymin = marker.points[0].y
xmax = marker.points[2].x
ymax = marker.points[2].y
depth = xmax - xmin
width = ymax - ymin
pose = Pose(marker.pose.position, marker.pose.orientation)
pose.position.x = pose.position.x + xmin + depth / 2
pose.position.y = pose.position.y + ymin + width / 2
dimensions = Vector3(depth, width, 0.01)
self.surface = World._get_surface_marker(pose, dimensions)
self._im_server.insert(self.surface,
self.marker_feedback_cb)
self._im_server.applyChanges()
def receive_ar_markers(self, data):
'''Callback function to receive marker info'''
self._lock.acquire()
if self.is_looking_for_markers:
if len(data.markers) > 0:
rospy.loginfo('Received non-empty marker list.')
for i in range(len(data.markers)):
marker = data.markers[i]
self._add_new_object(marker.pose.pose, self.marker_dims, False, id=marker.id)
self._lock.release()
def receieve_object_info(self, object_list):
'''Callback function to receive object info'''
self._lock.acquire()
rospy.loginfo('Received recognized object list.')
if (len(object_list.graspable_objects) > 0):
for i in range(len(object_list.graspable_objects)):
models = object_list.graspable_objects[i].potential_models
if (len(models) > 0):
object_pose = None
best_confidence = 0.0
for j in range(len(models)):
if (best_confidence < models[j].confidence):
object_pose = models[j].pose.pose
best_confidence = models[j].confidence
if (object_pose != None):
rospy.logwarn('Adding the recognized object ' +
'with most confident model.')
self._add_new_object(object_pose,
Vector3(0.2, 0.2, 0.2), True,
object_list.meshes[i])
else:
rospy.logwarn('... this is not a recognition result, ' +
'it is probably just segmentation.')
cluster = object_list.graspable_objects[i].cluster
bbox = self._bb_service(cluster)
cluster_pose = bbox.pose.pose
#.........这里部分代码省略.........