本文整理汇总了Python中ilastik.utility.gui.ThunkEventHandler类的典型用法代码示例。如果您正苦于以下问题:Python ThunkEventHandler类的具体用法?Python ThunkEventHandler怎么用?Python ThunkEventHandler使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ThunkEventHandler类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
def __init__(self, parentApplet, labelingSlots, topLevelOperatorView, drawerUiPath=None, rawInputSlot=None,
crosshair=True, is_3d_widget_visible=False):
"""
Constructor.
:param labelingSlots: Provides the slots needed for sourcing/sinking label data. See LabelingGui.LabelingSlots
class source for details.
:param topLevelOperatorView: is provided to the LayerViewerGui (the base class)
:param drawerUiPath: can be given if you provide an extended drawer UI file. Otherwise a default one is used.
:param rawInputSlot: Data from the rawInputSlot parameter will be displayed directly underneath the elements
(if provided).
"""
self._colorTable16 = list(colortables.default16_new)
# Do have have all the slots we need?
assert isinstance(labelingSlots, LabelingGui.LabelingSlots)
assert labelingSlots.labelInput is not None, "Missing a required slot."
assert labelingSlots.labelOutput is not None, "Missing a required slot."
assert labelingSlots.labelEraserValue is not None, "Missing a required slot."
assert labelingSlots.labelDelete is not None, "Missing a required slot."
assert labelingSlots.labelNames is not None, "Missing a required slot."
self.__cleanup_fns = []
self._labelingSlots = labelingSlots
self._minLabelNumber = 0
self._maxLabelNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
self._labelingSlots.labelNames.notifyDirty(bind(self._updateLabelList))
self.__cleanup_fns.append(partial(self._labelingSlots.labelNames.unregisterDirty, bind(self._updateLabelList)))
self._colorTable16 = colortables.default16_new
self._programmaticallyRemovingLabels = False
if drawerUiPath is None:
# Default ui file
drawerUiPath = os.path.split(__file__)[0] + '/labelingDrawer.ui'
self._initLabelUic(drawerUiPath)
# Init base class
super(LabelingGui, self).__init__(parentApplet,
topLevelOperatorView,
[labelingSlots.labelInput, labelingSlots.labelOutput],
crosshair=crosshair,
is_3d_widget_visible=is_3d_widget_visible)
self.__initShortcuts()
self._labelingSlots.labelEraserValue.setValue(self.editor.brushingModel.erasingNumber)
self._allowDeleteLastLabelOnly = False
self._forceAtLeastTwoLabels = False
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._changeInteractionMode(Tool.Navigation)
示例2: __init__
def __init__(self, parentApplet, topLevelOperatorView):
"""
"""
super(VigraWatershedViewerGui, self).__init__(parentApplet, topLevelOperatorView)
self.topLevelOperatorView = topLevelOperatorView
op = self.topLevelOperatorView
op.FreezeCache.setValue(True)
op.OverrideLabels.setValue({0: (0, 0, 0, 0)})
# Default settings (will be overwritten by serializer)
op.InputChannelIndexes.setValue([])
op.SeedThresholdValue.setValue(0.0)
op.MinSeedSize.setValue(0)
# Init padding gui updates
blockPadding = PreferencesManager().get("vigra watershed viewer", "block padding", 10)
op.WatershedPadding.notifyDirty(self.updatePaddingGui)
op.WatershedPadding.setValue(blockPadding)
self.updatePaddingGui()
# Init block shape gui updates
cacheBlockShape = PreferencesManager().get("vigra watershed viewer", "cache block shape", (256, 10))
op.CacheBlockShape.notifyDirty(self.updateCacheBlockGui)
op.CacheBlockShape.setValue(tuple(cacheBlockShape))
self.updateCacheBlockGui()
# Init seeds gui updates
op.SeedThresholdValue.notifyDirty(self.updateSeedGui)
op.SeedThresholdValue.notifyReady(self.updateSeedGui)
op.SeedThresholdValue.notifyUnready(self.updateSeedGui)
op.MinSeedSize.notifyDirty(self.updateSeedGui)
self.updateSeedGui()
# Init input channel gui updates
op.InputChannelIndexes.notifyDirty(self.updateInputChannelGui)
op.InputChannelIndexes.setValue([0])
op.InputImage.notifyMetaChanged(bind(self.updateInputChannelGui))
self.updateInputChannelGui()
self.thunkEventHandler = ThunkEventHandler(self)
# Remember to unsubscribe during shutdown
self.__cleanup_fns = []
self.__cleanup_fns.append(partial(op.WatershedPadding.unregisterDirty, self.updatePaddingGui))
self.__cleanup_fns.append(partial(op.CacheBlockShape.unregisterDirty, self.updateCacheBlockGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterDirty, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterReady, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterUnready, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.MinSeedSize.unregisterDirty, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.InputChannelIndexes.unregisterDirty, self.updateInputChannelGui))
self.__cleanup_fns.append(partial(op.InputImage.unregisterDirty, self.updateInputChannelGui))
示例3: __init__
def __init__( self, workflow = [], parent = None, flags = QtCore.Qt.WindowFlags(0), sideSplitterSizePolicy=SideSplitterSizePolicy.Manual ):
QMainWindow.__init__(self, parent = parent, flags = flags )
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._sideSplitterSizePolicy = sideSplitterSizePolicy
self.projectManager = ProjectManager()
import inspect, os
ilastikShellFilePath = os.path.dirname(inspect.getfile(inspect.currentframe()))
uic.loadUi( ilastikShellFilePath + "/ui/ilastikShell.ui", self )
self._applets = []
self.appletBarMapping = {}
self.setAttribute(Qt.WA_AlwaysShowToolTips)
if 'Ubuntu' in platform.platform():
# Native menus are prettier, but aren't working on Ubuntu at this time (Qt 4.7, Ubuntu 11)
self.menuBar().setNativeMenuBar(False)
(self._projectMenu, self._shellActions) = self._createProjectMenu()
self._settingsMenu = self._createSettingsMenu()
self.menuBar().addMenu( self._projectMenu )
self.menuBar().addMenu( self._settingsMenu )
self.updateShellProjectDisplay()
self.progressDisplayManager = ProgressDisplayManager(self.statusBar)
self.appletBar.expanded.connect(self.handleAppleBarItemExpanded)
self.appletBar.clicked.connect(self.handleAppletBarClick)
self.appletBar.setVerticalScrollMode( QAbstractItemView.ScrollPerPixel )
# By default, make the splitter control expose a reasonable width of the applet bar
self.mainSplitter.setSizes([300,1])
self.currentAppletIndex = 0
self.currentImageIndex = -1
self.populatingImageSelectionCombo = False
self.imageSelectionCombo.currentIndexChanged.connect( self.changeCurrentInputImageIndex )
self.enableWorkflow = False # Global mask applied to all applets
self._controlCmds = [] # Track the control commands that have been issued by each applet so they can be popped.
self._disableCounts = [] # Controls for each applet can be disabled by his peers.
# No applet can be enabled unless his disableCount == 0
# Add all the applets from the workflow
for app in workflow.applets:
self.addApplet(app)
self.workflow = workflow
示例4: __init__
def __init__(self, parentApplet, croppingSlots, topLevelOperatorView, drawerUiPath=None, rawInputSlot=None, crosshair=True):
"""
Constructor.
:param croppingSlots: Provides the slots needed for sourcing/sinking crop data. See CroppingGui.CroppingSlots
class source for details.
:param topLevelOperatorView: is provided to the LayerViewerGui (the base class)
:param drawerUiPath: can be given if you provide an extended drawer UI file. Otherwise a default one is used.
:param rawInputSlot: Data from the rawInputSlot parameter will be displayed directly underneath the elements
(if provided).
"""
# Do we have all the slots we need?
assert isinstance(croppingSlots, CroppingGui.CroppingSlots)
assert croppingSlots.cropInput is not None, "Missing a required slot."
assert croppingSlots.cropOutput is not None, "Missing a required slot."
assert croppingSlots.cropEraserValue is not None, "Missing a required slot."
assert croppingSlots.cropDelete is not None, "Missing a required slot."
assert croppingSlots.cropNames is not None, "Missing a required slot."
assert croppingSlots.cropsAllowed is not None, "Missing a required slot."
self.__cleanup_fns = []
self._croppingSlots = croppingSlots
self._minCropNumber = 0
self._maxCropNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
self.topLevelOperatorView.Crops.notifyDirty( bind(self._updateCropList) )
self.topLevelOperatorView.Crops.notifyDirty( bind(self._updateCropList) )
self.__cleanup_fns.append( partial( self.topLevelOperatorView.Crops.unregisterDirty, bind(self._updateCropList) ) )
self._colorTable16 = colortables.default16_new
self._programmaticallyRemovingCrops = False
self._initCropUic(drawerUiPath)
self._maxCropNumUsed = 0
self._allowDeleteLastCropOnly = False
self.__initShortcuts()
# Init base class
super(CroppingGui, self).__init__(parentApplet,
topLevelOperatorView,
[croppingSlots.cropInput, croppingSlots.cropOutput],
crosshair=crosshair)
self._croppingSlots.cropEraserValue.setValue(self.editor.brushingModel.erasingNumber)
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
示例5: __init__
def __init__(self, topLevelOperatorView):
drawerUiPath = os.path.join( os.path.split(__file__)[0], 'splitBodyCarvingDrawer.ui' )
super( SplitBodyCarvingGui, self ).__init__(topLevelOperatorView, drawerUiPath=drawerUiPath)
self._splitInfoWidget = BodySplitInfoWidget(self, self.topLevelOperatorView)
self._splitInfoWidget.navigationRequested.connect( self._handleNavigationRequest )
self._labelControlUi.annotationWindowButton.pressed.connect( self._splitInfoWidget.show )
# Hide all controls related to uncertainty; they aren't used in this applet
self._labelControlUi.uncertaintyLabel.hide()
self._labelControlUi.uncertaintyCombo.hide()
self._labelControlUi.pushButtonUncertaintyFG.hide()
self._labelControlUi.pushButtonUncertaintyBG.hide()
# Hide manual save buttons; user must use the annotation window to save/load objects
self._labelControlUi.saveControlLabel.hide()
self._labelControlUi.save.hide()
self._labelControlUi.saveAs.hide()
self._labelControlUi.namesButton.hide()
self.thunkEventHandler = ThunkEventHandler(self)
fragmentColors = [ QColor(0,0,0,0), # transparent (background)
QColor(0, 255, 255), # cyan
QColor(255, 0, 255), # magenta
QColor(0, 0, 128), # navy
QColor(165, 42, 42), # brown
QColor(255, 105, 180), # hot pink
QColor(255, 165, 0), # orange
QColor(173, 255, 47), # green-yellow
QColor(102, 205, 170), # dark aquamarine
QColor(128,0, 128), # purple
QColor(240, 230, 140), # khaki
QColor(192, 192, 192), # silver
QColor(69, 69, 69) ] # dark grey
self._fragmentColors = fragmentColors
# In this workflow, you aren't allowed to make brushstrokes unless there is a "current fragment"
def handleEditingFragmentChange(slot, *args):
if slot.value == "":
self._changeInteractionMode(Tool.Navigation)
else:
self._changeInteractionMode(Tool.Paint)
self._labelControlUi.paintToolButton.setEnabled( slot.value != "" )
self._labelControlUi.eraserToolButton.setEnabled( slot.value != "" )
self._labelControlUi.labelListView.setEnabled( slot.value != "" )
topLevelOperatorView.CurrentEditingFragment.notifyDirty( handleEditingFragmentChange )
handleEditingFragmentChange(topLevelOperatorView.CurrentEditingFragment)
示例6: __init__
def __init__(self, labelingSlots, topLevelOperatorView, drawerUiPath=None, rawInputSlot=None, crosshair=True):
"""
Constructor.
:param labelingSlots: Provides the slots needed for sourcing/sinking label data. See LabelingGui.LabelingSlots
class source for details.
:param topLevelOperatorView: is provided to the LayerViewerGui (the base class)
:param drawerUiPath: can be given if you provide an extended drawer UI file. Otherwise a default one is used.
:param rawInputSlot: Data from the rawInputSlot parameter will be displayed directly underneath the elements
(if provided).
"""
# Do have have all the slots we need?
assert isinstance(labelingSlots, LabelingGui.LabelingSlots)
assert all([v is not None for v in labelingSlots.__dict__.values()])
self._labelingSlots = labelingSlots
self._minLabelNumber = 0
self._maxLabelNumber = 99 # 100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
self._labelingSlots.maxLabelValue.notifyDirty(bind(self._updateLabelList))
self._colorTable16 = self._createDefault16ColorColorTable()
self._programmaticallyRemovingLabels = False
if drawerUiPath is None:
# Default ui file
drawerUiPath = os.path.split(__file__)[0] + "/labelingDrawer.ui"
self._initLabelUic(drawerUiPath)
# Init base class
super(LabelingGui, self).__init__(
topLevelOperatorView, [labelingSlots.labelInput, labelingSlots.labelOutput], crosshair=crosshair
)
self.__initShortcuts()
self._labelingSlots.labelEraserValue.setValue(self.editor.brushingModel.erasingNumber)
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._changeInteractionMode(Tool.Navigation)
示例7: __init__
def __init__(self, parentApplet, topLevelOperatorView):
"""
"""
super(VigraWatershedViewerGui, self).__init__( parentApplet, topLevelOperatorView )
self.topLevelOperatorView = topLevelOperatorView
op = self.topLevelOperatorView
# Init padding gui updates
blockPadding = PreferencesManager().get( 'vigra watershed viewer', 'block padding', 10)
op.WatershedPadding.notifyDirty( self.updatePaddingGui )
op.WatershedPadding.setValue( blockPadding )
self.updatePaddingGui()
# Init block shape gui updates
cacheBlockShape = PreferencesManager().get( 'vigra watershed viewer', 'cache block shape', (256, 10))
op.CacheBlockShape.notifyDirty( self.updateCacheBlockGui )
op.CacheBlockShape.setValue( tuple(cacheBlockShape) )
self.updateCacheBlockGui()
# Init seeds gui updates
op.SeedThresholdValue.notifyDirty( self.updateSeedGui )
op.SeedThresholdValue.notifyReady( self.updateSeedGui )
op.SeedThresholdValue.notifyUnready( self.updateSeedGui )
op.MinSeedSize.notifyDirty( self.updateSeedGui )
self.updateSeedGui()
# Init input channel gui updates
op.InputChannelIndexes.notifyDirty( self.updateInputChannelGui )
op.InputImage.notifyMetaChanged( bind(self.updateInputChannelGui) )
self.updateInputChannelGui()
self.thunkEventHandler = ThunkEventHandler(self)
# Remember to unsubscribe during shutdown
self.__cleanup_fns = []
self.__cleanup_fns.append( partial( op.WatershedPadding.unregisterDirty, self.updatePaddingGui ) )
self.__cleanup_fns.append( partial( op.CacheBlockShape.unregisterDirty, self.updateCacheBlockGui ) )
self.__cleanup_fns.append( partial( op.SeedThresholdValue.unregisterDirty, self.updateSeedGui ) )
self.__cleanup_fns.append( partial( op.SeedThresholdValue.unregisterReady, self.updateSeedGui ) )
self.__cleanup_fns.append( partial( op.SeedThresholdValue.unregisterUnready, self.updateSeedGui ) )
self.__cleanup_fns.append( partial( op.MinSeedSize.unregisterDirty, self.updateSeedGui ) )
self.__cleanup_fns.append( partial( op.InputChannelIndexes.unregisterDirty, self.updateInputChannelGui ) )
self.__cleanup_fns.append( partial( op.InputImage.unregisterDirty, self.updateInputChannelGui ) )
示例8: __init__
def __init__(self, parentApplet, topLevelOperatorView):
"""
"""
super(VigraWatershedViewerGui, self).__init__( parentApplet, topLevelOperatorView )
self.topLevelOperatorView = topLevelOperatorView
self.topLevelOperatorView.FreezeCache.setValue(True)
self.topLevelOperatorView.OverrideLabels.setValue( { 0: (0,0,0,0) } )
# Default settings (will be overwritten by serializer)
self.topLevelOperatorView.InputChannelIndexes.setValue( [] )
self.topLevelOperatorView.SeedThresholdValue.setValue( 0.0 )
self.topLevelOperatorView.MinSeedSize.setValue( 0 )
# Init padding gui updates
blockPadding = PreferencesManager().get( 'vigra watershed viewer', 'block padding', 10)
self.topLevelOperatorView.WatershedPadding.notifyDirty( self.updatePaddingGui )
self.topLevelOperatorView.WatershedPadding.setValue( blockPadding )
self.updatePaddingGui()
# Init block shape gui updates
cacheBlockShape = PreferencesManager().get( 'vigra watershed viewer', 'cache block shape', (256, 10))
self.topLevelOperatorView.CacheBlockShape.notifyDirty( self.updateCacheBlockGui )
self.topLevelOperatorView.CacheBlockShape.setValue( tuple(cacheBlockShape) )
self.updateCacheBlockGui()
# Init seeds gui updates
self.topLevelOperatorView.SeedThresholdValue.notifyDirty( self.updateSeedGui )
self.topLevelOperatorView.SeedThresholdValue.notifyReady( self.updateSeedGui )
self.topLevelOperatorView.SeedThresholdValue.notifyUnready( self.updateSeedGui )
self.topLevelOperatorView.MinSeedSize.notifyDirty( self.updateSeedGui )
self.updateSeedGui()
# Init input channel gui updates
self.topLevelOperatorView.InputChannelIndexes.notifyDirty( self.updateInputChannelGui )
self.topLevelOperatorView.InputChannelIndexes.setValue( [0] )
self.topLevelOperatorView.InputImage.notifyMetaChanged( bind(self.updateInputChannelGui) )
self.updateInputChannelGui()
self.thunkEventHandler = ThunkEventHandler(self)
示例9: __init__
def __init__(self, labelingSlots, topLevelOperator, drawerUiPath=None, rawInputSlot=None ):
"""
See LabelingSlots class (above) for expected type of labelingSlots parameter.
observedSlots is the same as in the LayerViewer constructor.
drawerUiPath can be given if you provide an extended drawer UI file. Otherwise a default one is used.
Data from the rawInputSlot parameter will be displayed directly underneatch the labels (if provided).
"""
# Do have have all the slots we need?
assert isinstance(labelingSlots, LabelingGui.LabelingSlots)
assert all( [v is not None for v in labelingSlots.__dict__.values()] )
self._minLabelNumber = 0
self._maxLabelNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
# Init base class
super(LabelingGui, self).__init__( topLevelOperator )
self._labelingSlots = labelingSlots
self._labelingSlots.labelEraserValue.setValue(self.editor.brushingModel.erasingNumber)
self._labelingSlots.maxLabelValue.notifyDirty( bind(self.updateLabelList) )
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._colorTable16 = self._createDefault16ColorColorTable()
self._programmaticallyRemovingLabels = False
if drawerUiPath is None:
# Default ui file
drawerUiPath = os.path.split(__file__)[0] + '/labelingDrawer.ui'
self.initLabelUic(drawerUiPath)
self.changeInteractionMode(Tool.Navigation)
self.__initShortcuts()
示例10: IlastikShell
class IlastikShell( QMainWindow ):
"""
The GUI's main window. Simply a standard 'container' GUI for one or more applets.
"""
def __init__( self, workflow = [], parent = None, flags = QtCore.Qt.WindowFlags(0), sideSplitterSizePolicy=SideSplitterSizePolicy.Manual ):
QMainWindow.__init__(self, parent = parent, flags = flags )
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._sideSplitterSizePolicy = sideSplitterSizePolicy
self.projectManager = ProjectManager()
import inspect, os
ilastikShellFilePath = os.path.dirname(inspect.getfile(inspect.currentframe()))
uic.loadUi( ilastikShellFilePath + "/ui/ilastikShell.ui", self )
self._applets = []
self.appletBarMapping = {}
self.setAttribute(Qt.WA_AlwaysShowToolTips)
if 'Ubuntu' in platform.platform():
# Native menus are prettier, but aren't working on Ubuntu at this time (Qt 4.7, Ubuntu 11)
self.menuBar().setNativeMenuBar(False)
(self._projectMenu, self._shellActions) = self._createProjectMenu()
self._settingsMenu = self._createSettingsMenu()
self.menuBar().addMenu( self._projectMenu )
self.menuBar().addMenu( self._settingsMenu )
self.updateShellProjectDisplay()
self.progressDisplayManager = ProgressDisplayManager(self.statusBar)
for applet in workflow:
self.addApplet(applet)
self.appletBar.expanded.connect(self.handleAppleBarItemExpanded)
self.appletBar.clicked.connect(self.handleAppletBarClick)
self.appletBar.setVerticalScrollMode( QAbstractItemView.ScrollPerPixel )
# By default, make the splitter control expose a reasonable width of the applet bar
self.mainSplitter.setSizes([300,1])
self.currentAppletIndex = 0
self.currentImageIndex = -1
self.populatingImageSelectionCombo = False
self.imageSelectionCombo.currentIndexChanged.connect( self.changeCurrentInputImageIndex )
self.enableWorkflow = False # Global mask applied to all applets
self._controlCmds = [] # Track the control commands that have been issued by each applet so they can be popped.
self._disableCounts = [] # Controls for each applet can be disabled by his peers.
# No applet can be enabled unless his disableCount == 0
def _createProjectMenu(self):
# Create a menu for "General" (non-applet) actions
menu = QMenu("&Project", self)
shellActions = ShellActions()
# Menu item: New Project
shellActions.newProjectAction = menu.addAction("&New Project...")
shellActions.newProjectAction.setShortcuts( QKeySequence.New )
shellActions.newProjectAction.triggered.connect(self.onNewProjectActionTriggered)
# Menu item: Open Project
shellActions.openProjectAction = menu.addAction("&Open Project...")
shellActions.openProjectAction.setShortcuts( QKeySequence.Open )
shellActions.openProjectAction.triggered.connect(self.onOpenProjectActionTriggered)
# Menu item: Save Project
shellActions.saveProjectAction = menu.addAction("&Save Project")
shellActions.saveProjectAction.setShortcuts( QKeySequence.Save )
shellActions.saveProjectAction.triggered.connect(self.onSaveProjectActionTriggered)
# Menu item: Save Project As
shellActions.saveProjectAsAction = menu.addAction("&Save Project As...")
shellActions.saveProjectAsAction.setShortcuts( QKeySequence.SaveAs )
shellActions.saveProjectAsAction.triggered.connect(self.onSaveProjectAsActionTriggered)
# Menu item: Save Project Snapshot
shellActions.saveProjectSnapshotAction = menu.addAction("&Take Snapshot...")
shellActions.saveProjectSnapshotAction.triggered.connect(self.onSaveProjectSnapshotActionTriggered)
# Menu item: Import Project
shellActions.importProjectAction = menu.addAction("&Import Project...")
shellActions.importProjectAction.triggered.connect(self.onImportProjectActionTriggered)
# Menu item: Quit
shellActions.quitAction = menu.addAction("&Quit")
shellActions.quitAction.setShortcuts( QKeySequence.Quit )
shellActions.quitAction.triggered.connect(self.onQuitActionTriggered)
shellActions.quitAction.setShortcut( QKeySequence.Quit )
return (menu, shellActions)
#.........这里部分代码省略.........
示例11: LabelingGui
#.........这里部分代码省略.........
self.labelDelete = None # labelDelete.setValue(xxx)
# Slot that contains the maximum label value (for all images)
self.maxLabelValue = None # maxLabelValue.value
# Slot to specify which images the user is allowed to label.
self.labelsAllowed = None # labelsAllowed[image_index].value == True
@traceLogged(traceLogger)
def __init__(self, labelingSlots, topLevelOperator, drawerUiPath=None, rawInputSlot=None ):
"""
See LabelingSlots class (above) for expected type of labelingSlots parameter.
observedSlots is the same as in the LayerViewer constructor.
drawerUiPath can be given if you provide an extended drawer UI file. Otherwise a default one is used.
Data from the rawInputSlot parameter will be displayed directly underneatch the labels (if provided).
"""
# Do have have all the slots we need?
assert isinstance(labelingSlots, LabelingGui.LabelingSlots)
assert all( [v is not None for v in labelingSlots.__dict__.values()] )
self._minLabelNumber = 0
self._maxLabelNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
# Init base class
super(LabelingGui, self).__init__( topLevelOperator )
self._labelingSlots = labelingSlots
self._labelingSlots.labelEraserValue.setValue(self.editor.brushingModel.erasingNumber)
self._labelingSlots.maxLabelValue.notifyDirty( bind(self.updateLabelList) )
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._colorTable16 = self._createDefault16ColorColorTable()
self._programmaticallyRemovingLabels = False
if drawerUiPath is None:
# Default ui file
drawerUiPath = os.path.split(__file__)[0] + '/labelingDrawer.ui'
self.initLabelUic(drawerUiPath)
self.changeInteractionMode(Tool.Navigation)
self.__initShortcuts()
@traceLogged(traceLogger)
def initLabelUic(self, drawerUiPath):
_labelControlUi = uic.loadUi(drawerUiPath)
# We own the applet bar ui
self._labelControlUi = _labelControlUi
# Initialize the label list model
model = LabelListModel()
_labelControlUi.labelListView.setModel(model)
_labelControlUi.labelListModel=model
_labelControlUi.labelListModel.rowsRemoved.connect(self.onLabelRemoved)
_labelControlUi.labelListModel.labelSelected.connect(self.onLabelSelected)
@traceLogged(traceLogger)
def onDataChanged(topLeft, bottomRight):
"""Handle changes to the label list selections."""
firstRow = topLeft.row()
lastRow = bottomRight.row()
示例12: LabelingGui
#.........这里部分代码省略.........
assert labelingSlots.labelNames is not None, "Missing a required slot."
self.__cleanup_fns = []
self._labelingSlots = labelingSlots
self._minLabelNumber = 0
self._maxLabelNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
self._labelingSlots.labelNames.notifyDirty(bind(self._updateLabelList))
self.__cleanup_fns.append(partial(self._labelingSlots.labelNames.unregisterDirty, bind(self._updateLabelList)))
self._colorTable16 = colortables.default16_new
self._programmaticallyRemovingLabels = False
if drawerUiPath is None:
# Default ui file
drawerUiPath = os.path.split(__file__)[0] + '/labelingDrawer.ui'
self._initLabelUic(drawerUiPath)
# Init base class
super(LabelingGui, self).__init__(parentApplet,
topLevelOperatorView,
[labelingSlots.labelInput, labelingSlots.labelOutput],
crosshair=crosshair,
is_3d_widget_visible=is_3d_widget_visible)
self.__initShortcuts()
self._labelingSlots.labelEraserValue.setValue(self.editor.brushingModel.erasingNumber)
self._allowDeleteLastLabelOnly = False
self._forceAtLeastTwoLabels = False
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
self._changeInteractionMode(Tool.Navigation)
def _initLabelUic(self, drawerUiPath):
_labelControlUi = uic.loadUi(drawerUiPath)
# We own the applet bar ui
self._labelControlUi = _labelControlUi
# Initialize the label list model
model = LabelListModel()
_labelControlUi.labelListView.setModel(model)
_labelControlUi.labelListModel=model
_labelControlUi.labelListModel.rowsRemoved.connect(self._onLabelRemoved)
_labelControlUi.labelListModel.elementSelected.connect(self._onLabelSelected)
def handleClearRequested(row, name):
selection = QMessageBox.warning(self, "Clear labels?",
"All '{}' brush strokes will be erased. Are you sure?"
.format(name),
QMessageBox.Ok | QMessageBox.Cancel)
if selection != QMessageBox.Ok:
return
# This only works if the top-level operator has a 'clearLabel' function.
self.topLevelOperatorView.clearLabel(row+1)
_labelControlUi.labelListView.clearRequested.connect(handleClearRequested)
def handleLabelMergeRequested(from_row, from_name, into_row, into_name):
from_label = from_row+1
into_label = into_row+1
selection = QMessageBox.warning(self, "Merge labels?",
示例13: CroppingGui
#.........这里部分代码省略.........
assert croppingSlots.cropEraserValue is not None, "Missing a required slot."
assert croppingSlots.cropDelete is not None, "Missing a required slot."
assert croppingSlots.cropNames is not None, "Missing a required slot."
assert croppingSlots.cropsAllowed is not None, "Missing a required slot."
self.__cleanup_fns = []
self._croppingSlots = croppingSlots
self._minCropNumber = 0
self._maxCropNumber = 99 #100 or 255 is reserved for eraser
self._rawInputSlot = rawInputSlot
self.topLevelOperatorView.Crops.notifyDirty( bind(self._updateCropList) )
self.topLevelOperatorView.Crops.notifyDirty( bind(self._updateCropList) )
self.__cleanup_fns.append( partial( self.topLevelOperatorView.Crops.unregisterDirty, bind(self._updateCropList) ) )
self._colorTable16 = colortables.default16_new
self._programmaticallyRemovingCrops = False
self._initCropUic(drawerUiPath)
self._maxCropNumUsed = 0
self._allowDeleteLastCropOnly = False
self.__initShortcuts()
# Init base class
super(CroppingGui, self).__init__(parentApplet,
topLevelOperatorView,
[croppingSlots.cropInput, croppingSlots.cropOutput],
crosshair=crosshair)
self._croppingSlots.cropEraserValue.setValue(self.editor.brushingModel.erasingNumber)
# Register for thunk events (easy UI calls from non-GUI threads)
self.thunkEventHandler = ThunkEventHandler(self)
def _initCropUic(self, drawerUiPath):
self.cropSelectionWidget = CropSelectionWidget()
self._cropControlUi = self.cropSelectionWidget
# Initialize the crop list model
model = CropListModel()
self._cropControlUi.cropListView.setModel(model)
self._cropControlUi.cropListModel=model
self._cropControlUi.cropListModel.rowsRemoved.connect(self._onCropRemoved)
self._cropControlUi.cropListModel.elementSelected.connect(self._onCropSelected)
self._cropControlUi.cropListModel.dataChanged.connect(self.onCropListDataChanged)
self.toolButtons = None
def _initCropListView(self):
if self.topLevelOperatorView.Crops.value != {}:
self._cropControlUi.cropListModel=CropListModel()
crops = self.topLevelOperatorView.Crops.value
for key in sorted(crops):
newRow = self._cropControlUi.cropListModel.rowCount()
crop = Crop(
key,
[(crops[key]["time"][0],crops[key]["starts"][0],crops[key]["starts"][1],crops[key]["starts"][2]),(crops[key]["time"][1],crops[key]["stops"][0],crops[key]["stops"][1],crops[key]["stops"][2])],
QColor(crops[key]["cropColor"][0],crops[key]["cropColor"][1],crops[key]["cropColor"][2]),
pmapColor=QColor(crops[key]["pmapColor"][0],crops[key]["pmapColor"][1],crops[key]["pmapColor"][2])
)
self._cropControlUi.cropListModel.insertRow( newRow, crop )
self._cropControlUi.cropListModel.elementSelected.connect(self._onCropSelected)
self._cropControlUi.cropListView.setModel(self._cropControlUi.cropListModel)
示例14: VigraWatershedViewerGui
class VigraWatershedViewerGui(LayerViewerGui):
"""
"""
###########################################
### AppletGuiInterface Concrete Methods ###
###########################################
def appletDrawer(self):
return self.getAppletDrawerUi()
def stopAndCleanUp(self):
# Unsubscribe to all signals
for fn in self.__cleanup_fns:
fn()
# (Other methods already provided by our base class)
###########################################
###########################################
def __init__(self, parentApplet, topLevelOperatorView):
"""
"""
super(VigraWatershedViewerGui, self).__init__(parentApplet, topLevelOperatorView)
self.topLevelOperatorView = topLevelOperatorView
op = self.topLevelOperatorView
op.FreezeCache.setValue(True)
op.OverrideLabels.setValue({0: (0, 0, 0, 0)})
# Default settings (will be overwritten by serializer)
op.InputChannelIndexes.setValue([])
op.SeedThresholdValue.setValue(0.0)
op.MinSeedSize.setValue(0)
# Init padding gui updates
blockPadding = PreferencesManager().get("vigra watershed viewer", "block padding", 10)
op.WatershedPadding.notifyDirty(self.updatePaddingGui)
op.WatershedPadding.setValue(blockPadding)
self.updatePaddingGui()
# Init block shape gui updates
cacheBlockShape = PreferencesManager().get("vigra watershed viewer", "cache block shape", (256, 10))
op.CacheBlockShape.notifyDirty(self.updateCacheBlockGui)
op.CacheBlockShape.setValue(tuple(cacheBlockShape))
self.updateCacheBlockGui()
# Init seeds gui updates
op.SeedThresholdValue.notifyDirty(self.updateSeedGui)
op.SeedThresholdValue.notifyReady(self.updateSeedGui)
op.SeedThresholdValue.notifyUnready(self.updateSeedGui)
op.MinSeedSize.notifyDirty(self.updateSeedGui)
self.updateSeedGui()
# Init input channel gui updates
op.InputChannelIndexes.notifyDirty(self.updateInputChannelGui)
op.InputChannelIndexes.setValue([0])
op.InputImage.notifyMetaChanged(bind(self.updateInputChannelGui))
self.updateInputChannelGui()
self.thunkEventHandler = ThunkEventHandler(self)
# Remember to unsubscribe during shutdown
self.__cleanup_fns = []
self.__cleanup_fns.append(partial(op.WatershedPadding.unregisterDirty, self.updatePaddingGui))
self.__cleanup_fns.append(partial(op.CacheBlockShape.unregisterDirty, self.updateCacheBlockGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterDirty, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterReady, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.SeedThresholdValue.unregisterUnready, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.MinSeedSize.unregisterDirty, self.updateSeedGui))
self.__cleanup_fns.append(partial(op.InputChannelIndexes.unregisterDirty, self.updateInputChannelGui))
self.__cleanup_fns.append(partial(op.InputImage.unregisterDirty, self.updateInputChannelGui))
def initAppletDrawerUi(self):
# Load the ui file (find it in our own directory)
localDir = os.path.split(__file__)[0]
self._drawer = uic.loadUi(localDir + "/drawer.ui")
# Input channels
self._inputChannelCheckboxes = []
self._inputChannelCheckboxes.append(self._drawer.input_ch0)
self._inputChannelCheckboxes.append(self._drawer.input_ch1)
self._inputChannelCheckboxes.append(self._drawer.input_ch2)
self._inputChannelCheckboxes.append(self._drawer.input_ch3)
self._inputChannelCheckboxes.append(self._drawer.input_ch4)
self._inputChannelCheckboxes.append(self._drawer.input_ch5)
self._inputChannelCheckboxes.append(self._drawer.input_ch6)
self._inputChannelCheckboxes.append(self._drawer.input_ch7)
self._inputChannelCheckboxes.append(self._drawer.input_ch8)
self._inputChannelCheckboxes.append(self._drawer.input_ch9)
for checkbox in self._inputChannelCheckboxes:
checkbox.toggled.connect(self.onInputSelectionsChanged)
# Seed thresholds
self._drawer.useSeedsCheckbox.toggled.connect(self.onUseSeedsToggled)
self._drawer.seedThresholdSpinBox.valueChanged.connect(self.onSeedThresholdChanged)
# Seed size
self._drawer.seedSizeSpinBox.valueChanged.connect(self.onSeedSizeChanged)
#.........这里部分代码省略.........
示例15: SplitBodyCarvingGui
class SplitBodyCarvingGui(CarvingGui):
def __init__(self, topLevelOperatorView):
drawerUiPath = os.path.join( os.path.split(__file__)[0], 'splitBodyCarvingDrawer.ui' )
super( SplitBodyCarvingGui, self ).__init__(topLevelOperatorView, drawerUiPath=drawerUiPath)
self._splitInfoWidget = BodySplitInfoWidget(self, self.topLevelOperatorView)
self._splitInfoWidget.navigationRequested.connect( self._handleNavigationRequest )
self._labelControlUi.annotationWindowButton.pressed.connect( self._splitInfoWidget.show )
# Hide all controls related to uncertainty; they aren't used in this applet
self._labelControlUi.uncertaintyLabel.hide()
self._labelControlUi.uncertaintyCombo.hide()
self._labelControlUi.pushButtonUncertaintyFG.hide()
self._labelControlUi.pushButtonUncertaintyBG.hide()
# Hide manual save buttons; user must use the annotation window to save/load objects
self._labelControlUi.saveControlLabel.hide()
self._labelControlUi.save.hide()
self._labelControlUi.saveAs.hide()
self._labelControlUi.namesButton.hide()
self.thunkEventHandler = ThunkEventHandler(self)
fragmentColors = [ QColor(0,0,0,0), # transparent (background)
QColor(0, 255, 255), # cyan
QColor(255, 0, 255), # magenta
QColor(0, 0, 128), # navy
QColor(165, 42, 42), # brown
QColor(255, 105, 180), # hot pink
QColor(255, 165, 0), # orange
QColor(173, 255, 47), # green-yellow
QColor(102, 205, 170), # dark aquamarine
QColor(128,0, 128), # purple
QColor(240, 230, 140), # khaki
QColor(192, 192, 192), # silver
QColor(69, 69, 69) ] # dark grey
self._fragmentColors = fragmentColors
# In this workflow, you aren't allowed to make brushstrokes unless there is a "current fragment"
def handleEditingFragmentChange(slot, *args):
if slot.value == "":
self._changeInteractionMode(Tool.Navigation)
else:
self._changeInteractionMode(Tool.Paint)
self._labelControlUi.paintToolButton.setEnabled( slot.value != "" )
self._labelControlUi.eraserToolButton.setEnabled( slot.value != "" )
self._labelControlUi.labelListView.setEnabled( slot.value != "" )
topLevelOperatorView.CurrentEditingFragment.notifyDirty( handleEditingFragmentChange )
handleEditingFragmentChange(topLevelOperatorView.CurrentEditingFragment)
def _handleNavigationRequest(self, coord3d):
self.editor.posModel.cursorPos = list(coord3d)
self.editor.posModel.slicingPos = list(coord3d)
self.editor.navCtrl.panSlicingViews( list(coord3d), [0,1,2] )
# Navigation change is passed to downstream applets via this special slot
self.topLevelOperatorView.NavigationCoordinates.setValue( coord3d, check_changed=False )
def labelingContextMenu(self, names, op, position5d):
return None
# pos = TinyVector(position5d)
# sample_roi = (pos, pos+1)
# ravelerLabelSample = self.topLevelOperatorView.RavelerLabels(*sample_roi).wait()
# ravelerLabel = ravelerLabelSample[0,0,0,0,0]
#
# menu = super( SplitBodyCarvingGui, self ).labelingContextMenu(names, op, position5d)
# menu.addSeparator()
# highlightAction = menu.addAction( "Highlight Raveler Object {}".format( ravelerLabel ) )
# highlightAction.triggered.connect( partial(self.topLevelOperatorView.CurrentRavelerLabel.setValue, ravelerLabel ) )
#
# # Auto-seed also auto-highlights
# autoSeedAction = menu.addAction( "Auto-seed background for Raveler Object {}".format( ravelerLabel ) )
# autoSeedAction.triggered.connect( partial(OpSplitBodyCarving.autoSeedBackground, self.topLevelOperatorView, ravelerLabel ) )
# autoSeedAction.triggered.connect( partial(self.topLevelOperatorView.CurrentRavelerLabel.setValue, ravelerLabel ) )
# return menu
def _update_rendering(self):
"""
Override from the base class.
"""
# This update has to be performed in a different thread to avoid a deadlock
# (Because this function is running in the context of a dirty notification!)
req = Request( self.__update_rendering )
def handle_rendering_failure( exc, exc_info ):
import traceback
traceback.print_exception(*exc_info)
sys.stderr.write("Exception raised during volume rendering update. See traceack above.\n")
req.notify_failed( handle_rendering_failure )
req.submit()
def __update_rendering(self):
if not self.render:
return
if not self._labelControlUi.activate3DViewCheckbox.isChecked():
return
rendered_volume_shape = (250, 250, 250)
#.........这里部分代码省略.........