本文整理汇总了Python中horizons.scenario.ScenarioEventHandler.get_metadata_from_file方法的典型用法代码示例。如果您正苦于以下问题:Python ScenarioEventHandler.get_metadata_from_file方法的具体用法?Python ScenarioEventHandler.get_metadata_from_file怎么用?Python ScenarioEventHandler.get_metadata_from_file使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类horizons.scenario.ScenarioEventHandler
的用法示例。
在下文中一共展示了ScenarioEventHandler.get_metadata_from_file方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _update_infos
# 需要导入模块: from horizons.scenario import ScenarioEventHandler [as 别名]
# 或者: from horizons.scenario.ScenarioEventHandler import get_metadata_from_file [as 别名]
def _update_infos(self):
"""Fill in infos of selected scenario to label"""
lang_list = self._gui.findChild(name="uni_langlist")
cur_selected_language = lang_list.selected_item
lang_list.items = self._get_available_languages()
if cur_selected_language in lang_list.items:
lang_list.selected = lang_list.items.index(cur_selected_language)
else:
lang_list.selected = 0
cur_locale = LANGUAGENAMES.get_by_value(lang_list.selected_item)
translated_scenario = self._find_map_filename(cur_locale)
if os.path.exists(translated_scenario):
self._update_scenario_translation_infos(translated_scenario)
else:
try:
default_locale, default_encoding = locale.getdefaultlocale()
except ValueError: # OS X sometimes returns 'UTF-8' as locale, which is a ValueError
default_locale = 'en'
possibilities = [ # try to find a file for the system locale before falling back to en
default_locale,
default_locale.split('_')[0],
'en',
]
lang_list.selected = 0
for lang in possibilities:
if LANGUAGENAMES[lang] in lang_list.items:
lang_list.selected = lang_list.items.index(LANGUAGENAMES[lang])
break
try:
difficulty, author, desc = ScenarioEventHandler.get_metadata_from_file(self._get_selected_map())
except InvalidScenarioFileFormat as e:
self._show_invalid_scenario_file_popup(e)
return
lbl = self._gui.findChild(name="uni_map_difficulty")
#xgettext:python-format
lbl.text = _("Difficulty: {difficulty}").format(difficulty=difficulty)
lbl = self._gui.findChild(name="uni_map_author")
#xgettext:python-format
lbl.text = _("Author: {author}").format(author=author)
lbl = self._gui.findChild(name="uni_map_desc")
#xgettext:python-format
lbl.text = _("Description: {desc}").format(desc=desc)
示例2: _update_scenario_translation_infos
# 需要导入模块: from horizons.scenario import ScenarioEventHandler [as 别名]
# 或者: from horizons.scenario.ScenarioEventHandler import get_metadata_from_file [as 别名]
def _update_scenario_translation_infos(self, scenario):
"""Fill in translation infos of selected scenario to translation label."""
try:
metadata = ScenarioEventHandler.get_metadata_from_file(scenario)
except InvalidScenarioFileFormat as e:
self._show_invalid_scenario_file_popup(e)
return
translation_status = metadata.get('translation_status', u'')
lbl = self._gui.findChild(name="translation_status")
lbl.text = translation_status
lbl = self._gui.findChild(name="uni_map_difficulty")
lbl.text = _("Difficulty: {difficulty}").format(difficulty=metadata['difficulty'])
lbl = self._gui.findChild(name="uni_map_author")
lbl.text = _("Author: {author}").format(author=metadata['author'])
lbl = self._gui.findChild(name="uni_map_desc")
lbl.text = _("Description: {desc}").format(desc=metadata['description'])