本文整理汇总了Python中horizons.messaging.TabWidgetChanged类的典型用法代码示例。如果您正苦于以下问题:Python TabWidgetChanged类的具体用法?Python TabWidgetChanged怎么用?Python TabWidgetChanged使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了TabWidgetChanged类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
def __init__(self, session):
from horizons.session import Session
assert isinstance(session, Session)
self.session = session
# special slot because of special properties
self.gold_gui = load_uh_widget(self.__class__.GOLD_ENTRY_GUI_FILE, style=self.__class__.STYLE)
self.gold_gui.balance_visible = False
self.gold_gui.child_finder = PychanChildFinder(self.gold_gui)
gold_icon = self.gold_gui.child_finder("res_icon")
gold_icon.image = get_res_icon_path(RES.GOLD)
gold_icon.max_size = gold_icon.min_size = gold_icon.size = (32, 32)
self.gold_gui.mapEvents({
"resbar_gold_container/mouseClicked/stats" : self._toggle_stats,
})
self.gold_gui.helptext = _("Click to show statistics")
self.stats_gui = None
self.gui = [] # list of slots
self.resource_configurations = weakref.WeakKeyDictionary()
self.current_instance = weakref.ref(self) # can't weakref to None
self.construction_mode = False
self._last_build_costs = None
self._do_show_dummy = False
self._update_default_configuration()
NewPlayerSettlementHovered.subscribe(self._on_different_settlement)
TabWidgetChanged.subscribe(self._on_tab_widget_changed)
# set now and then every few sec
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=0)
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=Player.STATS_UPDATE_INTERVAL, loops=-1)
示例2: __init__
def __init__(self, session):
from horizons.session import Session
assert isinstance(session, Session)
self.session = session
# special slot because of special properties
self.gold_gui = load_uh_widget(self.__class__.GOLD_ENTRY_GUI_FILE, style=self.__class__.STYLE)
self.gold_gui.balance_visible = False
self.gold_gui.child_finder = PychanChildFinder(self.gold_gui)
self.gold_gui.child_finder("res_icon").image = get_res_icon_path(RES.GOLD, 32)
self.gui = [] # list of slots
self.resource_configurations = weakref.WeakKeyDictionary()
self.current_instance = weakref.ref(self) # can't weakref to None
self.construction_mode = False
self._last_build_costs = None
self._do_show_dummy = False
self._update_default_configuration()
NewPlayerSettlementHovered.subscribe(self._on_different_settlement)
TabWidgetChanged.subscribe(self._on_tab_widget_changed)
# set now and then every 2 sec
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=0)
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=2, loops=-1)
示例3: end
def end(self):
self.set_inventory_instance( None, force_update=True )
self.current_instance = weakref.ref(self)
ExtScheduler().rem_all_classinst_calls(self)
self.resource_configurations.clear()
self.gold_gui = None
self.gui = None
self._custom_default_resources = None
NewPlayerSettlementHovered.unsubscribe(self._on_different_settlement)
TabWidgetChanged.unsubscribe(self._on_tab_widget_changed)
示例4: show_menu
def show_menu(self, menu):
"""Shows a menu
@param menu: str with the guiname or pychan object.
"""
if self._old_menu is not None:
if hasattr(self._old_menu, "remove_remove_listener"):
self._old_menu.remove_remove_listener( Callback(self.show_menu, None) )
self._old_menu.hide()
self._old_menu = menu
if self._old_menu is not None:
if hasattr(self._old_menu, "add_remove_listener"):
self._old_menu.add_remove_listener( Callback(self.show_menu, None) )
self._old_menu.show()
self.minimap_to_front()
TabWidgetChanged.broadcast(self)