本文整理汇总了Python中horizons.messaging.SettlerInhabitantsChanged.unsubscribe方法的典型用法代码示例。如果您正苦于以下问题:Python SettlerInhabitantsChanged.unsubscribe方法的具体用法?Python SettlerInhabitantsChanged.unsubscribe怎么用?Python SettlerInhabitantsChanged.unsubscribe使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类horizons.messaging.SettlerInhabitantsChanged
的用法示例。
在下文中一共展示了SettlerInhabitantsChanged.unsubscribe方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: end
# 需要导入模块: from horizons.messaging import SettlerInhabitantsChanged [as 别名]
# 或者: from horizons.messaging.SettlerInhabitantsChanged import unsubscribe [as 别名]
def end(self):
self.widgets['minimap'].mapEvents({
'zoomIn' : None,
'zoomOut' : None,
'rotateRight' : None,
'rotateLeft': None,
'destroy_tool' : None,
'build' : None,
'diplomacyButton' : None,
'gameMenuButton' : None
})
for w in self.widgets.itervalues():
if w.parent is None:
w.hide()
self.message_widget = None
self.tabwidgets = None
self.minimap = None
self.resource_overview.end()
self.resource_overview = None
self.hide_menu()
SettlerUpdate.unsubscribe(self._on_settler_level_change)
ResourceBarResize.unsubscribe(self._on_resourcebar_resize)
HoverSettlementChanged.unsubscribe(self._cityinfo_set)
SettlerInhabitantsChanged.unsubscribe(self._on_settler_inhabitant_change)
super(IngameGui, self).end()
示例2: end
# 需要导入模块: from horizons.messaging import SettlerInhabitantsChanged [as 别名]
# 或者: from horizons.messaging.SettlerInhabitantsChanged import unsubscribe [as 别名]
def end(self):
HoverSettlementChanged.unsubscribe(self._on_hover_settlement_change)
SettlerInhabitantsChanged.unsubscribe(self._on_settler_inhabitant_change)
ResourceBarResize.unsubscribe(self._on_resourcebar_resize)