本文整理汇总了Python中gui.qt4ui.Utils.pixmap_rounder方法的典型用法代码示例。如果您正苦于以下问题:Python Utils.pixmap_rounder方法的具体用法?Python Utils.pixmap_rounder怎么用?Python Utils.pixmap_rounder使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gui.qt4ui.Utils
的用法示例。
在下文中一共展示了Utils.pixmap_rounder方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: set_from_file
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def set_from_file(self, filename, blocked=False):
self.filename = filename
self.blocked = blocked
if filename and not os.path.exists(filename):
if self._size.width() > 32:
# use big fallback image
self.filename = gui.theme.image_theme.user_def_imagetool
else:
self.filename = gui.theme.image_theme.user
pic_handler = PictureHandler.PictureHandler(self.filename)
if pic_handler.can_handle():
pixmap = QtGui.QPixmap(self.filename)
if pixmap.isNull():
pixmap = QtGui.QPixmap(gui.theme.image_theme.user)
pixmap = Utils.pixmap_rounder(pixmap.scaled(self._size,
transformMode=Qt.SmoothTransformation))
if self.crossfade:
self._fader.add_pixmap(pixmap)
else:
self.setPixmap(pixmap)
else:
self._movie = QtGui.QMovie(self.filename)
self._movie.setScaledSize(self._size)
if self.crossfade:
self._fader.add_pixmap(self._movie)
else:
self.setMovie(self._movie)
if self.blocked:
#FIXME: implement
pass
self._last = self.filename
示例2: _rescale_picture
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def _rescale_picture(self, picture, filename):
if isinstance(picture, QtGui.QMovie):
return picture.setScaledSize(self._size)
else:
pixmap = QtGui.QPixmap(filename)
if not pixmap.isNull():
pixmap = Utils.pixmap_rounder(pixmap.scaled(self._size,
transformMode=Qt.SmoothTransformation))
return pixmap
示例3: set_display_pic_from_file
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def set_display_pic_from_file(self, path):
''' sets the display pic from the path'''
pic_handler = PictureHandler.PictureHandler(path)
if pic_handler.can_handle():
pixmap = QtGui.QPixmap(path)
if pixmap.isNull():
pixmap = QtGui.QPixmap(self._default_pic)
pixmap = Utils.pixmap_rounder(pixmap.scaled(self._size,
transformMode=Qt.SmoothTransformation))
self._fader.add_pixmap(pixmap)
else:
self._movie = QtGui.QMovie(path)
self._fader.add_pixmap(self._movie)
self._last = path
示例4: set_from_file
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def set_from_file(self, filename, blocked=False):
self.blocked = blocked
pixmap = self._fallback
if filename is not None and os.path.exists(filename):
self.filename = filename
pic_handler = PictureHandler.PictureHandler(self.filename)
if pic_handler.can_handle():
pixmap = QtGui.QPixmap(self.filename)
if not pixmap.isNull():
pixmap = Utils.pixmap_rounder(pixmap.scaled(self._size,
transformMode=Qt.SmoothTransformation))
else:
self._movie = QtGui.QMovie(self.filename)
self._movie.setScaledSize(self._size)
self._movie.start()
pixmap = self._movie
else:
filename = self._get_fallback_image()
self.add_pixmap(pixmap, filename)
示例5: drawWidget
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def drawWidget(self, painter):
painter.save()
painter.setRenderHint(QtGui.QPainter.SmoothPixmapTransform)
old_pixmap, old_opacity, old_filename = self._back
new_pixmap, new_opacity, new_filename = self._front
if isinstance(self._back[0], QtGui.QMovie):
old_pixmap = old_pixmap.currentPixmap()
if isinstance(self._front[0], QtGui.QMovie):
new_pixmap = new_pixmap.currentPixmap()
new_pixmap = Utils.pixmap_rounder(new_pixmap.scaled(self._size,
transformMode=Qt.SmoothTransformation))
if not self.crossfade:
painter.drawPixmap(self._rect, new_pixmap, self._rect)
else:
painter.fillRect(self._rect, Qt.transparent)
painter.setCompositionMode(QtGui.QPainter.CompositionMode_Source)
#FIXME: old pixmap fading isn't working correctly
# painter.setOpacity(old_opacity)
painter.setOpacity(0)
painter.drawPixmap(self._rect, old_pixmap, self._rect)
painter.setCompositionMode(QtGui.QPainter.CompositionMode_SourceOver)
painter.setOpacity(new_opacity)
painter.drawPixmap(self._rect, new_pixmap, self._rect)
if self.blocked:
origin = QtCore.QPointF(0.0, 0.0)
source = QtCore.QRectF(origin,
QtCore.QSizeF(self.blocked_pic.size()) )
x_emblem_offset = self._size.width() - self.blocked_pic.size().width()
y_emblem_offset = self._size.height() - self.blocked_pic.size().height()
xy_emblem_offset = QtCore.QPointF(x_emblem_offset,
y_emblem_offset)
target = QtCore.QRectF(origin + xy_emblem_offset,
QtCore.QSizeF(self.blocked_pic.size()))
painter.setCompositionMode(QtGui.QPainter.CompositionMode_SourceOver)
painter.drawPixmap(target, self.blocked_pic, source)
painter.restore()
示例6: paint
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def paint(self, painter, option, index):
'''Paints the contact'''
# pylint: disable=C0103
model = index.model()
painter.save()
painter.translate(0, 0)
# -> Configure the painter
painter.setRenderHint(QtGui.QPainter.Antialiasing)
# especially useful for scaled smileys.
painter.setRenderHint(QtGui.QPainter.SmoothPixmapTransform)
painter.setClipRect(option.rect)
painter.setClipping(True)
# -> Draw the skeleton of a ItemView widget: highlighting, selection...
QtGui.QApplication.style().drawControl(QtGui.QStyle.CE_ItemViewItem,
option, painter, self.parent())
status = model.data(index, Role.StatusRole).toPyObject()
text_doc = QtGui.QTextDocument()
origin = QtCore.QPointF(0.0, 0.0)
if not index.parent().isValid():
# -> Start drawing the text_doc:
text_list = self._build_display_role(index, True)
painter.translate( QtCore.QPointF(option.rect.topLeft()) )
# create the text_doc
self._put_display_role(text_doc, text_list)
# draw the text_doc
text_doc.drawContents(painter)
else:
top_left_point = QtCore.QPointF(option.rect.topLeft())
# a little additional margin
# TODO: try to do this for the highlighting too
top_left_point.setX( top_left_point.x() + 5 )
# -> Start drawing the decoration:
# calc
y_pic_margin = abs((option.rect.height() - self._picture_size)) / 2
x_pic_margin = self._MIN_PICTURE_MARGIN
xy_pic_margin = QtCore.QPointF(x_pic_margin, y_pic_margin)
# create the picture
picture_path = model.data(index, Role.DecorationRole).toString()
picture = QtGui.QPixmap(picture_path)
if picture.isNull():
picture = QtGui.QPixmap(gui.theme.image_theme.user)
else:
picture = Utils.pixmap_rounder(picture)
#FIXME: when we scale to big sizes status icon is lost by some reason
#scale picture
scaledpicture = picture.scaled(self._pic_size, transformMode=Qt.SmoothTransformation)
# calculate the target position
source = QtCore.QRectF( origin,
QtCore.QSizeF(scaledpicture.size()))
target = QtCore.QRectF( top_left_point + xy_pic_margin,
self._pic_sizef)
# draw the picture
painter.drawPixmap(target, scaledpicture, source)
# -> start drawing the 'blocked' emblem
if model.data(index, Role.BlockedRole).toPyObject():
source = QtCore.QRectF( origin,
QtCore.QSizeF(self.blocked_pic.size()) )
x_emblem_offset = self._picture_size - self.blocked_pic.size().width()
y_emblem_offset = self._picture_size - self.blocked_pic.size().height()
xy_emblem_offset = QtCore.QPointF(x_emblem_offset,
y_emblem_offset)
target = QtCore.QRectF( top_left_point + xy_pic_margin +
xy_emblem_offset,
QtCore.QSizeF(self.blocked_pic.size()))
painter.drawPixmap(target, self.blocked_pic, source)
# -> set-up status picture for calculations
picture_path = gui.theme.image_theme.status_icons[
model.data(index, Role.StatusRole).toPyObject()]
picture_status = QtGui.QPixmap(picture_path)
# -> Start setting up the text_doc:
text_list = self._build_display_role(index)
# set the text into text_doc
self._put_display_role(text_doc, text_list)
# calculate the vertical offset, to center the text_doc vertically
y_text_offset = \
abs(option.rect.height() - text_doc.size().height()) / 2
x_text_offset = 2 * x_pic_margin + self._picture_size
xy_text_offset = QtCore.QPointF(x_text_offset, y_text_offset)
# move the pointer to the text_doc zone:
painter.translate(top_left_point + xy_text_offset)
#calculate max text width = treeview width - status image width
max_text_width = option.rect.width() - 3 * picture_status.size().width() - 2 * x_pic_margin
#text width is the min between text_size and max_text_size
x_size = min(max_text_width, text_doc.size().width())
#calculate rect size
target = QtCore.QRectF( origin,
QtCore.QSizeF(x_size, text_doc.size().height()) )
#.........这里部分代码省略.........
示例7: paint
# 需要导入模块: from gui.qt4ui import Utils [as 别名]
# 或者: from gui.qt4ui.Utils import pixmap_rounder [as 别名]
def paint(self, painter, option, index):
'''Paints the contact'''
# pylint: disable=C0103
model = index.model()
painter.save()
painter.translate(0, 0)
# -> Configure the painter
painter.setRenderHint(QtGui.QPainter.Antialiasing)
# especially useful for scaled smileys.
painter.setRenderHint(QtGui.QPainter.SmoothPixmapTransform)
painter.setClipRect(option.rect)
painter.setClipping(True)
# -> Draw the skeleton of a ItemView widget: highlighting, selection...
QtGui.QApplication.style().drawControl(QtGui.QStyle.CE_ItemViewItem,
option, painter, self.parent())
status = model.data(index, Role.StatusRole).toPyObject()
text_doc = QtGui.QTextDocument()
if not index.parent().isValid():
# -> Start drawing the text_doc:
text = self._build_display_role(index, True)
painter.translate( QtCore.QPointF(option.rect.topLeft()) )
# create the text_doc
text_doc.setHtml(text)
# draw the text_doc
text_doc.drawContents(painter)
else:
top_left_point = QtCore.QPointF(option.rect.topLeft())
# a little additional margin
# TODO: try to do this for the highlighting too
top_left_point.setX( top_left_point.x() + 5 )
# -> Start drawing the decoration:
# calc
y_pic_margin = abs((option.rect.height() - self._PICTURE_SIZE)) / 2
x_pic_margin = self._MIN_PICTURE_MARGIN
xy_pic_margin = QtCore.QPointF(x_pic_margin, y_pic_margin)
# create the picture
picture_path = model.data(index, Role.DecorationRole).toString()
picture = QtGui.QPixmap(picture_path)
if picture.isNull():
picture = QtGui.QPixmap(gui.theme.image_theme.user)
else:
picture = Utils.pixmap_rounder(picture)
# calculate the target position
source = QtCore.QRectF( QtCore.QPointF(0.0, 0.0),
QtCore.QSizeF(picture.size()) )
target = QtCore.QRectF( top_left_point + xy_pic_margin,
self._pic_size )
# draw the picture
painter.drawPixmap(target, picture, source)
# -> start drawing the status emblem
picture_path = gui.theme.image_theme.status_icons[
model.data(index, Role.StatusRole).toPyObject()]
picture = QtGui.QPixmap(picture_path)
source = QtCore.QRectF( QtCore.QPointF(0.0, 0.0),
QtCore.QSizeF(picture.size()) )
x_emblem_offset = self._PICTURE_SIZE - picture.size().width()
y_emblem_offset = self._PICTURE_SIZE - picture.size().height()
xy_emblem_offset = QtCore.QPointF(x_emblem_offset, y_emblem_offset)
target = QtCore.QRectF( top_left_point + xy_pic_margin +
xy_emblem_offset,
QtCore.QSizeF(picture.size()) )
painter.drawPixmap(target, picture, source)
# -> start drawing the 'blocked' emblem
if model.data(index, Role.BlockedRole).toPyObject():
picture_path = gui.theme.image_theme.blocked_overlay
picture = QtGui.QPixmap(picture_path)
source = QtCore.QRectF( QtCore.QPointF(0.0, 0.0),
QtCore.QSizeF(picture.size()) )
x_emblem_offset = 0
y_emblem_offset = self._PICTURE_SIZE - picture.size().height()
xy_emblem_offset = QtCore.QPointF(x_emblem_offset,
y_emblem_offset)
target = QtCore.QRectF( top_left_point + xy_pic_margin +
xy_emblem_offset,
QtCore.QSizeF(picture.size()))
painter.drawPixmap(target, picture, source)
# -> Start setting up the text_doc:
#text = _build_display_role(index)
text = self._build_display_role(index)
# set the text into text_doc
text_doc.setHtml(text)
# calculate the vertical offset, to center the text_doc vertically
y_text_offset = \
abs(option.rect.height() - text_doc.size().height()) / 2
x_text_offset = 2 * x_pic_margin + self._PICTURE_SIZE
xy_text_offset = QtCore.QPointF(x_text_offset, y_text_offset)
# move the pointer to the text_doc zone:
painter.translate(top_left_point + xy_text_offset)
# draw the text_doc
text_doc.drawContents(painter)
# -> It's done!
painter.restore()