本文整理汇总了Python中gui.Scaleform.managers.context_menu.ContextMenuManager类的典型用法代码示例。如果您正苦于以下问题:Python ContextMenuManager类的具体用法?Python ContextMenuManager怎么用?Python ContextMenuManager使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ContextMenuManager类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Evropa
# 2016.02.14 12:39:20 Støední Evropa (bìžný èas)
# Embedded file name: scripts/client/gui/Scaleform/daapi/view/lobby/cyberSport/__init__.py
from gui.Scaleform.daapi.settings.views import VIEW_ALIAS
from gui.Scaleform.framework.package_layout import PackageBusinessHandler
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.genConsts.CYBER_SPORT_ALIASES import CYBER_SPORT_ALIASES
from gui.Scaleform.framework import GroupedViewSettings, ViewTypes, ViewSettings
from gui.Scaleform.framework import ScopeTemplates
from gui.Scaleform.managers.context_menu import ContextMenuManager
from gui.app_loader.settings import APP_NAME_SPACE
from gui.shared import EVENT_BUS_SCOPE
from gui.shared.events import ShowDialogEvent
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.CLUB_STAFF, 'gui.Scaleform.daapi.view.lobby.cyberSport.ClubUserCMHandler', 'ClubUserCMHandler')
class PLAYER_GUI_STATUS(object):
NORMAL = 0
READY = 2
BATTLE = 3
LOCKED = 4
CREATOR = 5
class SLOT_LABEL(object):
DEFAULT = ''
LOCKED = 'freezed'
CLOSED = 'locked'
NOT_AVAILABLE = 'notAvailable'
NOT_ALLOWED = 'notAllowed'
EMPTY = 'emptySlot'
REQUIRED = 'required'
示例2:
# Embedded file name: scripts/client/gui/Scaleform/daapi/view/lobby/messengerBar/__init__.py
from gui.Scaleform.daapi.view.lobby.messengerBar.MessengerBar import MessengerBar
from gui.Scaleform.daapi.view.lobby.messengerBar.ChannelCarousel import ChannelCarousel
from gui.Scaleform.daapi.view.lobby.messengerBar.NotificationListButton import NotificationListButton
from gui.Scaleform.daapi.view.lobby.messengerBar.ContactsListButton import ContactsListButton
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.managers.context_menu import ContextMenuManager
__all__ = ['MessengerBar',
'ChannelCarousel',
'NotificationListButton',
'ContactsListButton']
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.CHANNEL_LIST, 'gui.Scaleform.daapi.view.lobby.messengerBar.ChannelListContextMenuHandler', 'ChannelListContextMenuHandler')
示例3: MESSENGER_VIEW_ALIAS
#Embedded file name: scripts/client/messenger/gui/Scaleform/view/__init__.py
from gui.Scaleform.framework import GroupedViewSettings, ViewTypes, ViewSettings
from gui.Scaleform.framework import ScopeTemplates
from gui.Scaleform.framework.package_layout import PackageBusinessHandler
from gui.Scaleform.genConsts.CONTACTS_ALIASES import CONTACTS_ALIASES
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.managers.context_menu import ContextMenuManager
from gui.app_loader.settings import APP_NAME_SPACE
from gui.shared import EVENT_BUS_SCOPE
from gui.shared.utils.functions import getViewName
ACCOUNT_NAME_MIN_CHARS_LENGTH = 2
ACCOUNT_NAME_MAX_CHARS_LENGTH = 24
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.CONTACTS_GROUP, 'messenger.gui.Scaleform.data.contacts_cm_handlers', 'SimpleContactsCMHandler')
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.PLAYER_CONTACTS, 'messenger.gui.Scaleform.data.contacts_cm_handlers', 'PlayerContactsCMHandler')
class MESSENGER_VIEW_ALIAS(object):
FAQ_WINDOW = 'messenger/faqWindow'
CHANNEL_MANAGEMENT_WINDOW = 'messenger/channelsManagementWindow'
LAZY_CHANNEL_WINDOW = 'messenger/lazyChannelWindow'
LOBBY_CHANNEL_WINDOW = 'messenger/lobbyChannelWindow'
CONNECT_TO_SECURE_CHANNEL_WINDOW = 'messenger/connectToSecureChannelWindow'
CHANNEL_COMPONENT = 'channelComponent'
def getViewSettings():
from gui.Scaleform.genConsts.CONTACTS_ALIASES import CONTACTS_ALIASES
from messenger.gui.Scaleform.view.ChannelComponent import ChannelComponent
from messenger.gui.Scaleform.view.ChannelsManagementWindow import ChannelsManagementWindow
from messenger.gui.Scaleform.view.ConnectToSecureChannelWindow import ConnectToSecureChannelWindow
from messenger.gui.Scaleform.view.FAQWindow import FAQWindow
from messenger.gui.Scaleform.view.LazyChannelWindow import LazyChannelWindow
示例4: Evropa
# 2015.11.18 11:54:25 Støední Evropa (bìžný èas)
# Embedded file name: scripts/client/gui/Scaleform/daapi/view/lobby/prb_windows/__init__.py
from gui.Scaleform.daapi.settings.views import VIEW_ALIAS
from gui.Scaleform.framework import ViewSettings, GroupedViewSettings, ViewTypes
from gui.Scaleform.framework import ScopeTemplates
from gui.Scaleform.framework.package_layout import PackageBusinessHandler
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.genConsts.PREBATTLE_ALIASES import PREBATTLE_ALIASES
from gui.Scaleform.managers.context_menu import ContextMenuManager
from gui.app_loader.settings import APP_NAME_SPACE
from gui.shared import EVENT_BUS_SCOPE
from gui.shared.utils.functions import getViewName
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.PREBATTLE_USER, 'gui.Scaleform.daapi.view.lobby.prb_windows.PrebattleUserCMHandler', 'PrebattleUserCMHandler')
def getViewSettings():
from gui.Scaleform.daapi.view.lobby.prb_windows import invite_windows
from gui.Scaleform.daapi.view.lobby.prb_windows.BattleSessionList import BattleSessionList
from gui.Scaleform.daapi.view.lobby.prb_windows.BattleSessionWindow import BattleSessionWindow
from gui.Scaleform.daapi.view.lobby.prb_windows.CompanyListView import CompanyListView
from gui.Scaleform.daapi.view.lobby.prb_windows.CompanyMainWindow import CompanyMainWindow
from gui.Scaleform.daapi.view.lobby.prb_windows.CompanyRoomView import CompanyRoomView
from gui.Scaleform.daapi.view.lobby.SendInvitesWindow import SendInvitesWindow
from gui.Scaleform.daapi.view.lobby.prb_windows.SquadPromoWindow import SquadPromoWindow
from gui.Scaleform.daapi.view.lobby.prb_windows.SquadView import SquadView
from gui.Scaleform.daapi.view.lobby.prb_windows.SquadWindow import SquadWindow
from gui.Scaleform.daapi.view.lobby.prb_windows.SwitchPeripheryWindow import SwitchPeripheryWindow
return (GroupedViewSettings(PREBATTLE_ALIASES.SEND_INVITES_WINDOW_PY, SendInvitesWindow, 'sendInvitesWindow.swf', ViewTypes.WINDOW, '', PREBATTLE_ALIASES.SEND_INVITES_WINDOW_PY, ScopeTemplates.DEFAULT_SCOPE, True),
GroupedViewSettings(PREBATTLE_ALIASES.AUTO_INVITE_WINDOW_PY, invite_windows.AutoInviteWindow, 'receivedInviteWindow.swf', ViewTypes.WINDOW, 'receivedInviteWindow', None, ScopeTemplates.DEFAULT_SCOPE, True),
GroupedViewSettings(PREBATTLE_ALIASES.SQUAD_WINDOW_PY, SquadWindow, 'squadWindow.swf', ViewTypes.WINDOW, '', PREBATTLE_ALIASES.SQUAD_WINDOW_PY, ScopeTemplates.DEFAULT_SCOPE, True),
GroupedViewSettings(PREBATTLE_ALIASES.COMPANY_WINDOW_PY, CompanyMainWindow, 'companyMainWindow.swf', ViewTypes.WINDOW, '', PREBATTLE_ALIASES.COMPANY_WINDOW_PY, ScopeTemplates.DEFAULT_SCOPE, True),
GroupedViewSettings(PREBATTLE_ALIASES.BATTLE_SESSION_ROOM_WINDOW_PY, BattleSessionWindow, 'battleSessionWindow.swf', ViewTypes.WINDOW, '', PREBATTLE_ALIASES.BATTLE_SESSION_ROOM_WINDOW_PY, ScopeTemplates.DEFAULT_SCOPE, True),
示例5: NavigationStack
#Embedded file name: scripts/client/gui/Scaleform/daapi/view/lobby/rally/__init__.py
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.managers.context_menu import ContextMenuManager
__author__ = 'd_dichkovsky'
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.UNIT_USER, 'gui.Scaleform.daapi.view.lobby.rally.UnitUserCMHandler', 'UnitUserCMHandler')
class NavigationStack(object):
__stacks = {}
@classmethod
def clear(cls, key):
if key in cls.__stacks:
cls.__stacks[key] = []
@classmethod
def exclude(cls, key, flashAlias):
items = cls.__stacks.get(key, [])[:]
for item in items:
if item[0] == flashAlias:
cls.__stacks[key].remove(item)
@classmethod
def hasHistory(cls, key):
if key in cls.__stacks:
return len(cls.__stacks[key])
return 0
@classmethod
def current(cls, key):
if key in cls.__stacks and len(cls.__stacks[key]):
return cls.__stacks[key][-1]
示例6:
# Embedded file name: scripts/client/gui/Scaleform/daapi/view/__init__.py
from gui.Scaleform.genConsts.CONTEXT_MENU_HANDLER_TYPE import CONTEXT_MENU_HANDLER_TYPE
from gui.Scaleform.managers.context_menu import ContextMenuManager
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.APPEAL_USER, 'gui.Scaleform.daapi.view.lobby.user_cm_handlers', 'AppealCMHandler')
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.BASE_USER, 'gui.Scaleform.daapi.view.lobby.user_cm_handlers', 'BaseUserCMHandler')
示例7:
from gui.Scaleform.managers.context_menu import ContextMenuManager
from gui.shared.gui_items import GUI_ITEM_TYPE, GUI_ITEM_TYPE_NAMES
from items import getTypeInfoByName
from items.vehicles import VEHICLE_CLASS_TAGS
import nations
TREE_SHARED_REL_FILE_PATH = 'gui/flash/techtree/tree-shared.xml'
NATION_TREE_REL_FILE_PATH = 'gui/flash/techtree/%s-tree.xml'
USE_XML_DUMPING = False
_VEHICLE_TYPE_NAME = GUI_ITEM_TYPE_NAMES[GUI_ITEM_TYPE.VEHICLE]
_RESEARCH_ITEMS = (GUI_ITEM_TYPE.GUN,
GUI_ITEM_TYPE.TURRET,
GUI_ITEM_TYPE.RADIO,
GUI_ITEM_TYPE.ENGINE,
GUI_ITEM_TYPE.CHASSIS)
MAX_PATH_LIMIT = 5
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.RESEARCH_VEHICLE, 'gui.Scaleform.daapi.view.lobby.techtree.research_cm_handlers', 'ResearchVehicleContextMenuHandler')
ContextMenuManager.registerHandler(CONTEXT_MENU_HANDLER_TYPE.RESEARCH_ITEM, 'gui.Scaleform.daapi.view.lobby.techtree.research_cm_handlers', 'ResearchItemContextMenuHandler')
class NODE_STATE:
LOCKED = 1
NEXT_2_UNLOCK = 2
UNLOCKED = 4
ENOUGH_XP = 8
ENOUGH_MONEY = 16
IN_INVENTORY = 32
WAS_IN_BATTLE = 64
ELITE = 128
PREMIUM = 256
SELECTED = 512
AUTO_UNLOCKED = 1024
INSTALLED = 2048