本文整理汇总了Python中grid.Grid.getHeight方法的典型用法代码示例。如果您正苦于以下问题:Python Grid.getHeight方法的具体用法?Python Grid.getHeight怎么用?Python Grid.getHeight使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类grid.Grid
的用法示例。
在下文中一共展示了Grid.getHeight方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: MazeView
# 需要导入模块: from grid import Grid [as 别名]
# 或者: from grid.Grid import getHeight [as 别名]
class MazeView(EasyFrame):
"""GUI-based maze program."""
def __init__(self, model):
"""Sets up the window, label, and buttons."""
EasyFrame.__init__(self, "An Amazin' Maze")
self.model = model
# Add maze squares to the grid
self.squares = Grid(self.model.getHeight(), self.model.getWidth())
for row in range(0, self.squares.getHeight()):
for column in range(0, self.squares.getWidth()):
square = MazeSquare(self, width = 20, height = 20,
letter = self.model.getLetter(row, column))
square = self.addCanvas(canvas = square,
row = row, column = column)
self.squares[row][column] = square
self.moveButton = self.addButton(text = "Move",
row = self.model.getHeight(),
column = 0, columnspan = self.model.getWidth(),
command = self.move)
def move(self):
row, column = self.model.move()
self.squares[row][column].setLetter(self.model.getLetter(row, column))
if self.model.isSolved():
self.moveButton["state"] = "disabled"
self.messageBox(title = "ALERT", message = "Maze solved")
elif not self.model.canMove():
self.moveButton["state"] = "disabled"
self.messageBox(title = "ALERT", message = "Maze can't be solved")
示例2:
# 需要导入模块: from grid import Grid [as 别名]
# 或者: from grid.Grid import getHeight [as 别名]
"""