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Python Graph.num_vertices方法代码示例

本文整理汇总了Python中graph_tool.Graph.num_vertices方法的典型用法代码示例。如果您正苦于以下问题:Python Graph.num_vertices方法的具体用法?Python Graph.num_vertices怎么用?Python Graph.num_vertices使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在graph_tool.Graph的用法示例。


在下文中一共展示了Graph.num_vertices方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: RoadMap

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]
class RoadMap(object):
    def __init__(self, mapfile):
        self._mapfile = mapfile
        self.DIRECTION_index = 6
        self.PATHCLASS_index = 20
        self.g = Graph()
        self.g.edge_properties["length"] = self.g.new_edge_property("double")
        self.g.edge_properties["level"] = self.g.new_edge_property("int")
        self.g.vertex_properties["pos"] = self.g.new_vertex_property("vector<double>")
        self.cross_pos_index = {}

    def load(self):
        if self._mapfile[-3:] != 'shp':
            self.g = load_graph(self._mapfile)
            return

        try:
            sf = shapefile.Reader(self._mapfile)
        except Exception as e:
            print(str(e))
            return False
        roads_records = sf.shapeRecords()  # 获取路段信息'
        for road_record in roads_records:
            cross_s_index = self.add_cross(road_record.shape.points[0])
            cross_e_index = self.add_cross(road_record.shape.points[-1])
            self.add_road_edge(cross_s_index, cross_e_index, road_record)
            if int(road_record.record[self.DIRECTION_index]) == 0:  # 若路段是双向车道
                self.add_road_edge(cross_e_index, cross_s_index, road_record)
        return True

    def has_edge(self, s_vertex, e_vertex):
        if self.g.num_vertices() >= max(s_vertex, e_vertex):
            return self.g.edge(s_vertex, e_vertex)
        else:
            return None

    def add_cross(self, cross_pos):
        if cross_pos in self.cross_pos_index:
            return self.cross_pos_index.get(cross_pos)
        else:
            cross_index = self.g.add_vertex()
            self.g.vp.pos[cross_index] = cross_pos
            self.cross_pos_index[cross_pos] = cross_index
            return cross_index

    def add_road_edge(self, s_vertex, e_vertex, road):
        if self.has_edge(s_vertex, e_vertex):
            return self.g.edge(s_vertex, e_vertex)
        else:
            edge = self.g.add_edge(s_vertex, e_vertex)
            self.g.ep.level[edge] = int(road.record[self.PATHCLASS_index])
            self.g.ep.length[edge] = self.road_length(road)
            return edge

    @staticmethod
    def road_length(road):
        length = 0
        for sub_road in zip(road.shape.points[:-1], road.shape.points[1:]):
            length += distance.euclidean(sub_road[0], sub_road[1])
        return length
开发者ID:elvis2els,项目名称:map,代码行数:62,代码来源:gt_roadmap.py

示例2: __init__

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]

#.........这里部分代码省略.........
			self.dicProperties["Name"] = name
		else:
			strName = self.dicProperties["Type"]
			tplUse = ("Nodes", "Edges", "Distribution")
			for key,value in self.dicProperties.items():
				if key in tplUse and (value.__class__ != dict):
					strName += '_' + key[0] + str(value)
				if key == "Clustering":
					strName += '_' + key[0] + str(around(value,4))
			self.dicProperties["Name"] = strName
		print(self.dicProperties["Name"])

	def update_prop(self, lstProp=[]):
		''' update part or all of the graph properties '''
		if lstProp:
			for strPropName in lstProp:
				if strPropName in self.dicGetProp.keys():
					self.dicProperties[strPropName] = self.dicGetProp[strPropName](self.__graph)
				else:
					print("Ignoring unknown property '{}'".format(strPropName))
		else:
			self.dicProperties.update({ strPropName: self.dicGetProp[strPropName](self.__graph) for strPropName in self.dicGetProp.keys() })
			self.bPropToDate = True

	#---------------#
	# Get functions #
	#---------------#

	## basic properties

	def get_name(self):
		return self.dicProperties["Name"]
	
	def num_vertices(self):
		return self.__graph.num_vertices()

	def num_edges(self):
		return self.__graph.num_edges()

	def get_density(self):
		return self.__graph.num_edges()/float(self.__graph.num_vertices()**2)

	def is_weighted(self):
		return self.dicProperties["Weighted"]

	## graph and adjacency matrix
	
	def get_graph(self):
		self.bPropToDate = False
		self.bBetwToDate = False
		self.wBetweeness = False
		return self.__graph

	def get_mat_adjacency(self):
		return adjacency(self.__graph, self.get_weights())

	## complex properties
	
	def get_prop(self, strPropName):
		if strPropName in self.dicProperties.keys():
			if not self.bPropToDate:
				self.dicProperties[strPropName] = self.dicGetProp[strPropName](self.__graph)
			return self.dicProperties[strPropName]
		else:
			print("Ignoring request for unknown property '{}'".format(strPropName))
开发者ID:Silmathoron,项目名称:ResCompPackage,代码行数:69,代码来源:GraphClass.py

示例3: makeGraph

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]

#.........这里部分代码省略.........
                percent=(float(cccc)/float(ss[1]))*100
                if percentOld+10< percent: 
                    print str(np.round(percent,1))+'%'
                    percentOld=percent
                nodeNumber1 = (float(i)*yScale,float(j)*xScale)
                if gu.find_vertex(G, vprop, {'imgIdx':(j,i),'coord':nodeNumber1, 'nrOfPaths':0, 'diameter':float(dia[j][i])*avgScale}):
                            v1=gu.find_vertex(G, vprop, {'imgIdx':(j,i),'coord':nodeNumber1, 'nrOfPaths':0, 'diameter':float(dia[j][i])*avgScale})[0]
                else:
                    v1=G.add_vertex()
                    vprop[G.vertex(v1)]={'imgIdx':(j,i),'coord':nodeNumber1, 'nrOfPaths':0, 'diameter':float(dia[j][i])*avgScale}
                try:
                    
                    if img[j,i+1] == True:
                        nodeNumber2 = (float(i+1)*yScale,float(j)*xScale)
                        if gu.find_vertex(G, vprop, {'imgIdx':(j,i+1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i+1])*avgScale}):
                            v2=gu.find_vertex(G, vprop, {'imgIdx':(j,i+1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i+1])*avgScale})[0]
                            if gu.find_edge(G, eprop, {'coord1':vprop[v2]['coord'], 'coord2':vprop[v1]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}):
                                pass
                            else:
                                e = G.add_edge(v1, v2)
                                epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                                eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                        else:
                            v2=G.add_vertex()
                            vprop[G.vertex(v2)]={'imgIdx':(j,i+1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i+1])*avgScale}
                            e = G.add_edge(v1, v2)
                            epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                            eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                except:
                    pass
                try:
                    if img[j,i-1] == True:
                        nodeNumber2 = (float(i-1)*yScale,float(j)*xScale)
                        if gu.find_vertex(G, vprop, {'imgIdx':(j,i-1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i-1])*avgScale}):
                            v2=gu.find_vertex(G, vprop, {'imgIdx':(j,i-1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i-1])*avgScale})[0]
                            if gu.find_edge(G, eprop, {'coord1':vprop[v2]['coord'], 'coord2':vprop[v1]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}):
                                pass
                            else:
                                e = G.add_edge(v1, v2)
                                epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                                eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                        else:
                            v2=G.add_vertex()
                            vprop[G.vertex(v2)]={'imgIdx':(j,i-1),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j][i-1])*avgScale}
                            e = G.add_edge(v1, v2)
                            epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                            eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                except:pass
                try:
                    if img[j + 1,i] == True:
                        nodeNumber2 = (float(i)*yScale,float(j+1)*xScale)
                        if gu.find_vertex(G, vprop, {'imgIdx':(j+1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j+1][i])*avgScale}):
                            v2=gu.find_vertex(G, vprop, {'imgIdx':(j+1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j+1][i])*avgScale})[0]
                            if gu.find_edge(G, eprop, {'coord1':vprop[v2]['coord'], 'coord2':vprop[v1]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}):
                                pass
                            else:
                                e = G.add_edge(v1, v2)
                                epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                                eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                        else:
                            v2=G.add_vertex()
                            vprop[G.vertex(v2)]={'imgIdx':(j+1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j+1][i])*avgScale}
                            e = G.add_edge(v1, v2)
                            epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                            eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                except:pass
                try:
                    if img[j - 1,i] == True:
                        nodeNumber2 = (float(i)*yScale,float(j-1)*xScale)
                        if gu.find_vertex(G, vprop, {'imgIdx':(j-1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j-1][i])*avgScale}):
                            v2=gu.find_vertex(G, vprop, {'imgIdx':(j-1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j-1][i])*avgScale})[0]
                            if gu.find_edge(G, eprop, {'coord1':vprop[v2]['coord'], 'coord2':vprop[v1]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}):
                                pass
                            else:
                                e = G.add_edge(v1, v2)
                                epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                                eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                        else:
                            v2=G.add_vertex()
                            vprop[G.vertex(v2)]={'imgIdx':(j-1,i),'coord':nodeNumber2, 'nrOfPaths':0, 'diameter':float(dia[j-1][i])*avgScale}
                            e = G.add_edge(v1, v2)
                            epropW[e]=(((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)/avgScale)**4
                            eprop[e]={'coord1':vprop[v1]['coord'], 'coord2':vprop[v2]['coord'],'weight':((vprop[v1]['diameter']+vprop[v2]['diameter'])/2)**4,'RTP':False}
                except: pass
#                    
        print '100.0%'
        print 'selecting largest connected component'
        G.edge_properties["ep"] = eprop
        G.edge_properties["w"] = epropW
        G.vertex_properties["vp"] = vprop
        l = gt.label_largest_component(G)
        print(l.a)
        u = gt.GraphView(G, vfilt=l)
        print '# vertices'
        print(u.num_vertices())
        print(G.num_vertices())
        print '# edges'
        print(u.num_edges())
        print 'building graph finished in: '+str(time.time()-start)+'s'
        return u 
开发者ID:abucksch,项目名称:DIRT,代码行数:104,代码来源:Segmentation.py

示例4: makeGraphFast

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]

#.........这里部分代码省略.........
                    vList=vListLine2+list(vL)
                else: vList=vListLine2+[vL]
                line1=addedVerticesLine2+list(line1)
                for jdx,j in enumerate(line1):
                    vprop[vList[jdx]]={'imgIdx':(j,idx),'coord': (float(j)*xScale,float(idx)*yScale), 'nrOfPaths':0, 'diameter':float(dia[idx][j])*avgScale}
                '''
                keep order of the inserted vertices
                '''
                sumAddVertices+=len(line1)
                
                addedVerticesLine2=[]
                vListLine2=[]
                '''
                Connect foreground indices to neighbours in the next line
                '''
                for v1 in line1:
                    va=vList[line1.index(v1)]
                    diagonalLeft = diagonalRight = True
                    try:
                        if img[idx][v1-1]==True:
                            diagonalLeft=False
                            vb=vList[line1.index(v1-1)]
                            e=G.add_edge(va,vb)
                            eprop[e]={'coord1':vprop[va]['coord'], 'coord2':vprop[vb]['coord'],'weight':((vprop[va]['diameter']+vprop[vb]['diameter'])/2),'RTP':False}
                            epropW[e]=2./(eprop[e]['weight']**2)
                    except:
                        print 'Boundary vertex at: '+str([v1,idx-1])+' image size: '+ str([w,h])
                        pass
                    
                    try:
                        if img[idx][v1+1]==True:
                            diagonalRight=False
                            vb=vList[line1.index(v1+1)]
                            e=G.add_edge(va,vb)
                            eprop[e]={'coord1':vprop[va]['coord'], 'coord2':vprop[vb]['coord'],'weight':((vprop[va]['diameter']+vprop[vb]['diameter'])/2),'RTP':False}
                            epropW[e]=2./(eprop[e]['weight']**2)
                    except:
                        print 'Boundary vertex at: '+str([v1+1,idx])+' image size: '+ str([w,h])
                        pass # just if we are out of bounds
                    
                    try:
                        if img[idx+1][v1]==True:
                            diagonalRight=False
                            diagonalLeft=False
                            vNew=G.add_vertex()
                            vprop[vNew]={'imgIdx':(v1,idx+1),'coord': (float(v1)*xScale,float(idx+1)*yScale), 'nrOfPaths':0, 'diameter':float(dia[idx+1][v1])*avgScale}
                            vListLine2.append(vNew)
                            e=G.add_edge(vList[line1.index(v1)],vNew)
                            eprop[e]={'coord1':vprop[va]['coord'], 'coord2':vprop[vNew]['coord'],'weight':((vprop[va]['diameter']+vprop[vNew]['diameter'])/2),'RTP':False}
                            epropW[e]=1./(eprop[e]['weight']**2)
                            if v1 not in addedVerticesLine2: addedVerticesLine2.append(v1)
                    except:
                        print 'Boundary vertex at: '+str([v1,idx+1])+' image size: '+ str([w,h])
                        pass
                    
                    try:    
                        if diagonalRight == True and img[idx+1][v1+1]==True:
                            vNew=G.add_vertex()
                            vprop[vNew]={'imgIdx':(v1+1,idx+1),'coord': (float(v1+1)*xScale,float(idx+1)*yScale), 'nrOfPaths':0, 'diameter':float(dia[idx+1][v1+1])*avgScale}
                            vListLine2.append(vNew)
                            e=G.add_edge(vList[line1.index(v1)],vNew)
                            eprop[e]={'coord1':vprop[va]['coord'], 'coord2':vprop[vNew]['coord'],'weight':((vprop[va]['diameter']+vprop[vNew]['diameter'])/2),'RTP':False}
                            epropW[e]=1.41/(eprop[e]['weight']**2)
                            if v1+1 not in addedVerticesLine2: addedVerticesLine2.append(v1+1)
                    except:
                        print 'Boundary vertex at: '+str([v1+1,idx+1])+' image size: '+ str([w,h])
                        pass
                    
                    try:
                        if diagonalLeft  == True and img[idx+1][v1-1]==True:
                            vNew=G.add_vertex()
                            vprop[vNew]={'imgIdx':(v1-1,idx+1),'coord': (float(v1-1)*xScale,float(idx+1)*yScale), 'nrOfPaths':0, 'diameter':float(dia[idx+1][v1-1])*avgScale}
                            vListLine2.append(vNew)
                            e=G.add_edge(vList[line1.index(v1)],vNew)
                            eprop[e]={'coord1':vprop[va]['coord'], 'coord2':vprop[vNew]['coord'],'weight':((vprop[va]['diameter']+vprop[vNew]['diameter'])/2),'RTP':False}
                            epropW[e]=1.41/(eprop[e]['weight']**2)
                            if v1-1 not in addedVerticesLine2: addedVerticesLine2.append(v1-1)
                    except:
                        print 'Boundary vertex at: '+str([v1-1,idx+1])+' image size: '+ str([w,h])
                        pass
                    try:
                        if img[idx][v1+1]==False and img[idx][v1-1]==False and img[idx+1][v1]==False and diagonalLeft==False and diagonalRight==False:
                            print 'tip detected'
                            if img[idx-1][v1-1]==False and img[idx-1][v1+1]==False and img[idx-1][v1]==False:
                                print 'floating pixel'
                    except:
                        pass
        
        print'done!'                               
        G.edge_properties["ep"] = eprop
        G.edge_properties["w"] = epropW
        G.vertex_properties["vp"] = vprop            
        print 'graph build in '+str(time.time()-start)
        l = gt.label_largest_component(G)
        u = gt.GraphView(G, vfilt=l)
        print '# vertices'
        print(u.num_vertices())
        print(G.num_vertices())
        if u.num_vertices()!=G.num_vertices(): self.__fail=float((G.num_vertices()-u.num_vertices()))/float(G.num_vertices())
        return u,u.num_vertices()
开发者ID:abucksch,项目名称:DIRT,代码行数:104,代码来源:Segmentation.py

示例5: BoardGraphGraphtool

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]
class BoardGraphGraphtool(BoardGraphBase):

    def __init__(self, number_of_vertices, graph_type):
        super().__init__(number_of_vertices, graph_type)
        # Graph tool creates directed multigraph by default.
        self._graph = Graph()
        self._graph.add_vertex(number_of_vertices)
        self._graph.vertex_properties["cell"] = self._graph.new_vertex_property(
            "object", number_of_vertices * [BoardCell()]
        )
        self._graph.edge_properties["direction"
                                   ] = self._graph.new_edge_property("object")
        self._graph.edge_properties["weight"
                                   ] = self._graph.new_edge_property("int")

    def __getitem__(self, position):
        return self._graph.vp.cell[self._graph.vertex(position)]

    def __setitem__(self, position, board_cell):
        self._graph.vp.cell[self._graph.vertex(position)] = board_cell

    def __contains__(self, position):
        return position in range(0, self.vertices_count())

    def vertices_count(self):
        return self._graph.num_vertices()

    def edges_count(self):
        return self._graph.num_edges()

    def has_edge(self, source_vertice, target_vertice, direction):
        for e in self._graph.vertex(source_vertice).out_edges():
            if (
                int(e.target()) == target_vertice and
                self._graph.ep.direction[e] == direction
            ):
                return True
        return False

    def out_edges_count(self, source_vertice, target_vertice):
        return len([
            1 for e in self._graph.vertex(source_vertice).out_edges()
            if int(e.target()) == target_vertice
        ])

    def reconfigure_edges(self, width, height, tessellation):
        """
        Uses tessellation object to create all edges in graph.
        """
        self._graph.clear_edges()
        for source_vertice in self._graph.vertices():
            for direction in tessellation.legal_directions:
                neighbor_vertice = tessellation.neighbor_position(
                    int(source_vertice),
                    direction,
                    board_width=width,
                    board_height=height
                )
                if neighbor_vertice is not None:
                    e = self._graph.add_edge(
                        source_vertice, neighbor_vertice, add_missing=False
                    )
                    self._graph.ep.direction[e] = direction

    # TODO: Faster version?
    # def reconfigure_edges(self, width, height, tessellation):
    #     """
    #     Uses tessellation object to create all edges in graph.
    #     """
    #     self._graph.clear_edges()
    #     edges_to_add = []
    #     directions_to_add = dict()
    #     for source_vertice in self._graph.vertices():
    #         for direction in tessellation.legal_directions:
    #             neighbor_vertice = tessellation.neighbor_position(
    #                 int(source_vertice), direction,
    #                 board_width=width, board_height=height
    #             )
    #             if neighbor_vertice is not None:
    #                 edge = (int(source_vertice), neighbor_vertice,)

    #                 edges_to_add.append(edge)

    #                 if edge not in directions_to_add:
    #                     directions_to_add[edge] = deque()

    #                 directions_to_add[edge].append(direction)

    #     self._graph.add_edge_list(edges_to_add) if edges_to_add else None

    #     for e in edges_to_add:
    #         e_descriptors = self._graph.edge(
    #             s = self._graph.vertex(e[0]),
    #             t = self._graph.vertex(e[1]),
    #             all_edges = True
    #         )

    #         for e_descriptor in e_descriptors:
    #             if len(directions_to_add[e]) > 0:
    #                 self._graph.ep.direction[e_descriptor] = directions_to_add[e][0]
#.........这里部分代码省略.........
开发者ID:tadamic,项目名称:sokoenginepy,代码行数:103,代码来源:board_graph_graphtool.py

示例6: gen_fs

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]

#.........这里部分代码省略.........
			dicProperties["Density"] = rDens
		else:
			rDens = dicProperties["Density"]
			nEdges = int(np.floor(rDens*nNodes**2))
			dicProperties["Edges"] = nEdges
	else:
		nEdges = dicProperties["Edges"]
		rDens = dicProperties["Density"]
		nNodes = int(np.floor(np.sqrt(nEdges/rDens)))
		graphFS.add_vertex(nNodes)
		dicProperties["Nodes"] = nNodes
	# on définit le nombre d'arcs à créer
	nArcs = int(np.floor(rDens*nNodes**2)/(1+rFracRecip))
	# on définit les paramètres fonctions de probabilité associées F(x) = A x^{-tau}
	Ai = nArcs*(rInDeg-1)/(nNodes)
	Ao = nArcs*(rOutDeg-1)/(nNodes)
	# on définit les moyennes des distributions de pareto 2 = lomax
	rMi = 1/(rInDeg-2.)
	rMo = 1/(rOutDeg-2.)
	# on définit les trois listes contenant les degrés sortant/entrant/bidirectionnels associés aux noeuds i in range(nNodes)
	lstInDeg = np.random.pareto(rInDeg,nNodes)+1
	lstOutDeg = np.random.pareto(rOutDeg,nNodes)+1
	lstInDeg = np.floor(np.multiply(Ai/np.mean(lstInDeg), lstInDeg)).astype(int)
	lstOutDeg = np.floor(np.multiply(Ao/np.mean(lstOutDeg), lstOutDeg)).astype(int)
	# on génère les stubs qui vont être nécessaires et on les compte
	nInStubs = int(np.sum(lstInDeg))
	nOutStubs = int(np.sum(lstOutDeg))
	lstInStubs = np.zeros(np.sum(lstInDeg))
	lstOutStubs = np.zeros(np.sum(lstOutDeg))
	nStartIn = 0
	nStartOut = 0
	for vert in range(nNodes):
		nInDegVert = lstInDeg[vert]
		nOutDegVert = lstOutDeg[vert]
		for j in range(np.max([nInDegVert,nOutDegVert])):
			if j < nInDegVert:
				lstInStubs[nStartIn+j] += vert
			if j < nOutDegVert:
				lstOutStubs[nStartOut+j] += vert
		nStartOut+=nOutDegVert
		nStartIn+=nInDegVert
	# on vérifie qu'on a à peu près le nombre voulu d'edges
	while nInStubs*(1+rFracRecip)/float(nArcs) < 0.95 :
		vert = np.random.randint(0,nNodes)
		nAddInStubs = int(np.floor(Ai/rMi*(np.random.pareto(rInDeg)+1)))
		lstInStubs = np.append(lstInStubs,np.repeat(vert,nAddInStubs)).astype(int)
		nInStubs+=nAddInStubs
	while nOutStubs*(1+rFracRecip)/float(nArcs) < 0.95 :
		nAddOutStubs = int(np.floor(Ao/rMo*(np.random.pareto(rOutDeg)+1)))
		lstOutStubs = np.append(lstOutStubs,np.repeat(vert,nAddOutStubs)).astype(int)
		nOutStubs+=nAddOutStubs
	# on s'assure d'avoir le même nombre de in et out stubs (1.13 is an experimental correction)
	nMaxStubs = int(1.13*(2.0*nArcs)/(2*(1+rFracRecip)))
	if nInStubs > nMaxStubs and nOutStubs > nMaxStubs:
		np.random.shuffle(lstInStubs)
		np.random.shuffle(lstOutStubs)
		lstOutStubs.resize(nMaxStubs)
		lstInStubs.resize(nMaxStubs)
		nOutStubs = nInStubs = nMaxStubs
	elif nInStubs < nOutStubs:
		np.random.shuffle(lstOutStubs)
		lstOutStubs.resize(nInStubs)
		nOutStubs = nInStubs
	else:
		np.random.shuffle(lstInStubs)
		lstInStubs.resize(nOutStubs)
		nInStubs = nOutStubs
	# on crée le graphe, les noeuds et les stubs
	nRecip = int(np.floor(nInStubs*rFracRecip))
	nEdges = nInStubs + nRecip +1
	# les stubs réciproques
	np.random.shuffle(lstInStubs)
	np.random.shuffle(lstOutStubs)
	lstInRecip = lstInStubs[0:nRecip]
	lstOutRecip = lstOutStubs[0:nRecip]
	lstEdges = np.array([np.concatenate((lstOutStubs,lstInRecip)),np.concatenate((lstInStubs,lstOutRecip))]).astype(int)
	# add edges
	graphFS.add_edge_list(np.transpose(lstEdges))
	remove_self_loops(graphFS)
	remove_parallel_edges(graphFS)
	lstIsolatedVert = find_vertex(graphFS, graphFS.degree_property_map("total"), 0)
	graphFS.remove_vertex(lstIsolatedVert)
	graphFS.reindex_edges()
	nNodes = graphFS.num_vertices()
	nEdges = graphFS.num_edges()
	rDens = nEdges / float(nNodes**2)
	# generate types
	rInhibFrac = dicProperties["InhibFrac"]
	lstTypesGen = np.random.uniform(0,1,nEdges)
	lstTypeLimit = np.full(nEdges,rInhibFrac)
	lstIsExcitatory = np.greater(lstTypesGen,lstTypeLimit)
	nExc = np.count_nonzero(lstIsExcitatory)
	epropType = graphFS.new_edge_property("int",np.multiply(2,lstIsExcitatory)-np.repeat(1,nEdges)) # excitatory (True) or inhibitory (False)
	graphFS.edge_properties["type"] = epropType
	# and weights
	if dicProperties["Weighted"]:
		lstWeights = dicGenWeights[dicProperties["Distribution"]](graphFS,dicProperties,nEdges,nExc) # generate the weights
		epropW = graphFS.new_edge_property("double",lstWeights) # crée la propriété pour stocker les poids
		graphFS.edge_properties["weight"] = epropW
	return graphFS
开发者ID:Silmathoron,项目名称:ResCompPackage,代码行数:104,代码来源:graph_generation.py

示例7: build_graph

# 需要导入模块: from graph_tool import Graph [as 别名]
# 或者: from graph_tool.Graph import num_vertices [as 别名]

#.........这里部分代码省略.........
                  function data_processing.get_sa_data().
    sens        : str, optional
                  A string with the name of the sensitivity that you would
                  like to use for the vertices ('ST' or 'S1').
    top         : int, optional
                  An integer specifying the number of vertices to display (
                  the top sensitivity values).
    min_sens    : float, optional
                  A float with the minimum sensitivity to allow in the graph.
    edge_cutoff : float, optional
                  A float specifying the minimum second order sensitivity to
                  show as an edge in the graph.

    Returns
    --------
    g : graph-tool object
        a graph-tool graph object of the network described above.  Each
        vertex has properties 'param', 'sensitivity', and 'confidence'
        corresponding to the name of the parameter, value of the sensitivity
        index, and it's confidence interval.  The only edge property is
        'second_sens', the second order sensitivity index for the
        interaction between the two vertices it connects.
    """

    # get the first/total index dataframe and second order dataframe
    df = df_list[0]
    df2 = df_list[1]

    # Make sure sens is ST or S1
    if sens not in set(['ST', 'S1']):
        raise ValueError('sens must be ST or S1')
    # Make sure that there is a second order index dataframe
    try:
        if not df2:
            raise Exception('Missing second order dataframe!')
    except:
        pass

    # slice the dataframes so the resulting graph will only include the top
    # 'top' values of 'sens' greater than 'min_sens'.
    df = df.sort_values(sens, ascending=False)
    df = df.ix[df[sens] > min_sens, :].head(top)
    df = df.reset_index()

    # initialize a graph
    g = Graph()

    vprop_sens = g.new_vertex_property('double')
    vprop_conf = g.new_vertex_property('double')
    vprop_name = g.new_vertex_property('string')
    eprop_sens = g.new_edge_property('double')

    g.vertex_properties['param'] = vprop_name
    g.vertex_properties['sensitivity'] = vprop_sens
    g.vertex_properties['confidence'] = vprop_conf
    g.edge_properties['second_sens'] = eprop_sens

    # keep a list of all the vertices
    v_list = []

    # Add the vertices to the graph
    for i, param in enumerate(df['Parameter']):
        v = g.add_vertex()
        vprop_sens[v] = df.ix[i, sens]
        vprop_conf[v] = 1 + df.ix[i, '%s_conf' % sens] / df.ix[i, sens]
        vprop_name[v] = param
        v_list.append(v)

    # Make two new columns in second order dataframe that point to the vertices
    # connected on each row.
    df2['vertex1'] = -999
    df2['vertex2'] = -999
    for vertex in v_list:
        param = g.vp.param[vertex]
        df2.ix[df2['Parameter_1'] == param, 'vertex1'] = vertex
        df2.ix[df2['Parameter_2'] == param, 'vertex2'] = vertex

    # Only allow edges for vertices that we've defined
    df_edges = df2[(df2['vertex1'] != -999) & (df2['vertex2'] != -999)]
    # eliminate edges below a certain cutoff value
    pruned = df_edges[df_edges['S2'] > edge_cutoff]
    pruned.reset_index(inplace=True)
    # Add the edges for the graph
    for i, sensitivity in enumerate(pruned['S2']):
        v1 = pruned.ix[i, 'vertex1']
        v2 = pruned.ix[i, 'vertex2']
        e = g.add_edge(v1, v2)
        # multiply by a number to make the lines visible on the plot
        eprop_sens[e] = sensitivity * 150

    # These are ways you can reference properties of vertices or edges
    # g.vp.param[g.vertex(77)]
    # g.vp.param[v_list[0]]

    print ('Created a graph with %s vertices and %s edges.\nVertices are the '
           'top %s %s values greater than %s.\nOnly S2 values (edges) '
           'greater than %s are included.' %
           (g.num_vertices(), g.num_edges(), top, sens, min_sens, edge_cutoff))

    return g
开发者ID:UWPRG,项目名称:savvy,代码行数:104,代码来源:network_tools.py


注:本文中的graph_tool.Graph.num_vertices方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。