本文整理汇总了Python中gi.repository.Gedit.gedit_encoding_get_current方法的典型用法代码示例。如果您正苦于以下问题:Python Gedit.gedit_encoding_get_current方法的具体用法?Python Gedit.gedit_encoding_get_current怎么用?Python Gedit.gedit_encoding_get_current使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gi.repository.Gedit
的用法示例。
在下文中一共展示了Gedit.gedit_encoding_get_current方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from gi.repository import Gedit [as 别名]
# 或者: from gi.repository.Gedit import gedit_encoding_get_current [as 别名]
def __init__(self, plugin, window):
self.window = window
self.plugin = plugin
self.document_list = []
self.ui_id = None
self.action_toggle_orientation = Gtk.Action(name="ToggleSplitViewOrientation",
label="Toggle Split View Orientation",
tooltip="Switch between horizontal and vertical splits",
stock_id=Gtk.STOCK_REFRESH)
self.action_toggle_orientation.connect("activate", self.toggle_orientation)
self.action_toggle_orientation.set_visible(False)
# Add a "toggle split view" item to the View menu
self.insert_menu_item(window)
# We're going to keep track of each tab's split view. We'll
# index each dictionary via the tab objects.
self.split_views = {}
self.tabs_already_using_splitview = []
self.current_orientation = "horizontal"
# I hardly even know how this works, but it gets our encoding.
try: self.encoding = Gedit.encoding_get_current()
except: self.encoding = Gedit.gedit_encoding_get_current()
示例2: __init__
# 需要导入模块: from gi.repository import Gedit [as 别名]
# 或者: from gi.repository.Gedit import gedit_encoding_get_current [as 别名]
def __init__(self, geditwindow):
GObject.GObject.__init__(self)
# We have to use .geditwindow specifically here
#(self.window won't work)
self.window = geditwindow
# Save the document's encoding in a variable for later use
#(when opening new tabs)
try:
self.encoding = Gedit.encoding_get_current()
except:
self.encoding = Gedit.gedit_encoding_get_current()
# Preferences (we'll control them with toggled checkboxes)
self.ignore_comments = False
self.case_sensitive = False
self.scan_logs = False
# We save the grep search result data in a ListStore
# Format: ID (COUNT) | FILE (without path)
# | LINE | FILE (with path)
# Note: We use the full-path version when opening new tabs
#(when necessary)
self.search_data = Gtk.ListStore(str, str, str, str)
# Create a list (a "tree view" without children) to display the results
self.results_list = Gtk.TreeView(self.search_data)
# Get the selection attribute of the results_list and assign
# a couple of properties
tree_selection = self.results_list.get_selection()
# Properties...
tree_selection.set_mode(Gtk.SelectionMode.SINGLE)
tree_selection.connect("changed", self.view_result)
# Create the cells for our results list treeview
# Note: We don't need to create a cell or text renderer
# for the full-path filename variable because we
# won't actually be displaying that information.
cell_id = Gtk.TreeViewColumn("#")
cell_line_number = Gtk.TreeViewColumn("Line")
cell_filename = Gtk.TreeViewColumn("File")
# Now add the cell objects to the results_list treeview object
self.results_list.append_column(cell_id)
self.results_list.append_column(cell_line_number)
self.results_list.append_column(cell_filename)
# Create text-rendering objects so that we can actually
# see the data that we'll put into the objects
text_renderer_id = Gtk.CellRendererText()
text_renderer_filename = Gtk.CellRendererText()
text_renderer_line_number = Gtk.CellRendererText()
# Pack the text renderer objects into the cell objects we created
cell_id.pack_start(text_renderer_id, True)
cell_filename.pack_start(text_renderer_filename, True)
cell_line_number.pack_start(text_renderer_line_number, True)
# Now set the IDs to each of the text renderer objects and
# set them to "text" mode
cell_id.add_attribute(text_renderer_id, "text", 0)
cell_filename.add_attribute(text_renderer_filename, "text", 1)
cell_line_number.add_attribute(text_renderer_line_number, "text", 2)
# Create a scrolling window object and add
# our results_list treeview object to it
scrolled_window = Gtk.ScrolledWindow()
scrolled_window.add(self.results_list)
# Pack in the scrolled window object
self.pack_start(scrolled_window, True, True, 0)
# Create a "Find" button; we'll pack it into an HBox in a moment...
button_find = Gtk.Button("Find")
button_find.connect("clicked", self.button_press)
# Create a "search bar" to type the search string into; we'll pack it
# into the HBox as well...
self.search_form = Gtk.Entry()
self.search_form.connect("activate", self.button_press)
# Here's the HBox I mentioned...
search_box = Gtk.HBox(False, 0)
search_box.pack_start(self.search_form, False, False, 0)
search_box.pack_start(button_find, False, False, 0)
# Pack the search box (search bar + Find button) into the side panel
self.pack_start(search_box, False, False, 0)
# Create a check box to decide whether or not to ignore comments
self.check_ignore = Gtk.CheckButton("Ignore comments")
self.check_ignore.connect("toggled", self.toggle_ignore)
# Pack it in...
self.pack_start(self.check_ignore, False, False, 0)
# Create a check box to determine whether to pay attention to case
self.check_case = Gtk.CheckButton("Case Sensitive")
self.check_case.connect("toggled", self.toggle_case)
#.........这里部分代码省略.........