本文整理汇总了Python中gears.environment.Environment.save方法的典型用法代码示例。如果您正苦于以下问题:Python Environment.save方法的具体用法?Python Environment.save怎么用?Python Environment.save使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gears.environment.Environment
的用法示例。
在下文中一共展示了Environment.save方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Assets
# 需要导入模块: from gears.environment import Environment [as 别名]
# 或者: from gears.environment.Environment import save [as 别名]
class Assets(object):
"""
Uses the gears package to compile all .scss and .coffee files into CSS and JS
"""
def __init__(self):
project_dir = os.path.abspath(os.path.dirname(os.path.dirname(__file__)))
app_dir = os.path.join(project_dir, 'app')
public_dir = os.path.join(project_dir, 'public')
self.gears = Environment(public_dir, fingerprinting=False,
manifest_path=False)
self.gears.finders.register(ExtFinder(
[app_dir],
['.coffee', '.scss', '.handlebars', '.js', '.css'],
['app.handlebars', 'partials/header.handlebars', 'partials/footer.handlebars']
))
self.gears.compilers.register('.scss', LibsassCompiler.as_handler())
self.gears.compilers.register('.coffee', CoffeeScriptCompiler.as_handler())
self.gears.compilers.register('.handlebars', CustomHandlebarsCompiler.as_handler())
if env.is_prod():
self.gears.compressors.register('text/css', CleanCSSCompressor.as_handler())
self.gears.register_defaults()
def compile(self):
"""
Perform the cross-compile of the assets
"""
self.gears.save()
示例2: CompilerTest
# 需要导入模块: from gears.environment import Environment [as 别名]
# 或者: from gears.environment.Environment import save [as 别名]
class CompilerTest(unittest.TestCase):
def setUp(self):
self.compiler = SASSCompiler()
self.env = Environment(root=OUTPUT_DIR, public_assets=(r".*\.css",), fingerprinting=False)
self.env.finders.register(FileSystemFinder([SCSS_DIR]))
self.env.compilers.register(".scss", self.compiler.as_handler())
self.env.register_defaults()
self.env.save()
def test_syntax(self):
scss, css, output = fixture_load("syntax")
self.assertEqual(css, output)
def test_variables(self):
scss, css, output = fixture_load("variables")
self.assertEqual(css, output)
def test_mixin(self):
scss, css, output = fixture_load("mixin")
self.assertEqual(css, output)
def test_import(self):
scss, css, output = fixture_load("import")
self.assertEqual(css, output)
def test_image(self):
scss, css, output = fixture_load("image")
self.assertEqual(css, output)
示例3: Assets
# 需要导入模块: from gears.environment import Environment [as 别名]
# 或者: from gears.environment.Environment import save [as 别名]
class Assets(object):
"""
Uses the gears package to compile all .scss and .coffee files into CSS and JS
"""
def __init__(self):
project_dir = os.path.abspath(os.path.dirname(os.path.dirname(__file__)))
app_dir = os.path.join(project_dir, 'app')
public_dir = os.path.join(project_dir, 'public')
self.gears = Environment(public_dir, public_assets=[self._public_assets])
self.gears.finders.register(ExtFinder([app_dir], ['.coffee', '.scss', '.handlebars']))
self.gears.compilers.register('.scss', SCSSCompiler.as_handler())
self.gears.compilers.register('.coffee', CoffeeScriptCompiler.as_handler())
self.gears.compilers.register('.handlebars', CustomHandlebarsCompiler.as_handler())
if env.is_prod():
self.gears.compressors.register('application/javascript', UglifyJSCompressor.as_handler())
self.gears.compressors.register('text/css', CleanCSSCompressor.as_handler())
self.gears.register_defaults()
def _public_assets(self, path):
"""
Method is used by gears to determine what should be copied/published
Allows only the app.js and app.css files to be compiled, filtering out
all others since they should be included via require, require_tree,
etc directives. Also, anything not js or css will be allowed through.
:param path:
The filesystem path to check
:return:
If the path should be copied to the public folder
"""
if path in ['js/app.js', 'js/package.js', 'css/app.css']:
return True
return not any(path.endswith(ext) for ext in ('.css', '.js'))
def compile(self):
"""
Perform the cross-compile of the assets
"""
self.gears.save()
示例4: CompilerTest
# 需要导入模块: from gears.environment import Environment [as 别名]
# 或者: from gears.environment.Environment import save [as 别名]
class CompilerTest(unittest.TestCase):
def setUp(self):
self.compiler = JSXCompiler()
self.env = Environment(root=OUTPUT_DIR, public_assets=(r'.*\.js',),
fingerprinting=False)
self.env.finders.register(FileSystemFinder([JSX_DIR]))
self.env.compilers.register('.jsx', self.compiler.as_handler())
self.env.register_defaults()
self.env.save()
def test_transform(self):
jsx, js, output = fixture_load('transform')
self.assertEqual(js, output)
示例5: Environment
# 需要导入模块: from gears.environment import Environment [as 别名]
# 或者: from gears.environment.Environment import save [as 别名]
import os
from gears.environment import Environment
from gears.finders import FileSystemFinder
from gears_handlebars import HandlebarsCompiler
ROOT_DIR = os.path.abspath(os.path.dirname(__file__))
ASSETS_DIR = os.path.join(ROOT_DIR, 'assets')
STATIC_DIR = os.path.join(ROOT_DIR, 'static')
env = Environment(STATIC_DIR)
env.finders.register(FileSystemFinder([ASSETS_DIR]))
env.compilers.register('.hbs', HandlebarsCompiler.as_handler())
env.register_defaults()
if __name__ == '__main__':
env.save()