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Python GDBWebSocket.read方法代码示例

本文整理汇总了Python中gdb_websocket.GDBWebSocket.read方法的典型用法代码示例。如果您正苦于以下问题:Python GDBWebSocket.read方法的具体用法?Python GDBWebSocket.read怎么用?Python GDBWebSocket.read使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在gdb_websocket.GDBWebSocket的用法示例。


在下文中一共展示了GDBWebSocket.read方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: GDBServer

# 需要导入模块: from gdb_websocket import GDBWebSocket [as 别名]
# 或者: from gdb_websocket.GDBWebSocket import read [as 别名]
class GDBServer(threading.Thread):
    """
    This class start a GDB server listening a gdb connection on a specific port.
    It implements the RSP (Remote Serial Protocol).
    """
    def __init__(self, board, port_urlWSS, options = {}):
        threading.Thread.__init__(self)
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.abstract_socket = None
        self.wss_server = None
        self.port = 0
        if isinstance(port_urlWSS, str) == True:
            self.wss_server = port_urlWSS
        else:
            self.port = port_urlWSS
        self.break_at_hardfault = bool(options.get('break_at_hardfault', True))
        self.packet_size = 2048
        self.flashData = list()
        self.flashOffset = None
        self.conn = None
        self.lock = threading.Lock()
        self.shutdown_event = threading.Event()
        self.detach_event = threading.Event()
        self.quit = False
        if self.wss_server == None:
            self.abstract_socket = GDBSocket(self.port, self.packet_size)
        else:
            self.abstract_socket = GDBWebSocket(self.wss_server)
        self.setDaemon(True)
        self.start()
    
    def restart(self):
        if self.isAlive():
            self.detach_event.set()
    
    def stop(self):
        if self.isAlive():
            self.shutdown_event.set()
            while self.isAlive():
                pass
            logging.info("GDB server thread killed")
        self.board.uninit()
        
    def setBoard(self, board, stop = True):
        self.lock.acquire()
        if stop:
            self.restart()
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.lock.release()
        return
        
    def run(self):
        while True:
            new_command = False
            data = ""
            logging.info('GDB server started at port:%d',self.port)
            
            self.shutdown_event.clear()
            self.detach_event.clear()
                
            while not self.shutdown_event.isSet() and not self.detach_event.isSet():
                connected = self.abstract_socket.connect()
                if connected != None:
                    break
            
            if self.shutdown_event.isSet():
                return
            
            if self.detach_event.isSet():
                continue
            
            logging.info("One client connected!")
            
            while True:
                
                if self.shutdown_event.isSet():
                    return
            
                if self.detach_event.isSet():
                    continue
                
                # read command
                while True:
                    if (new_command == True):
                        new_command = False
                        break
                    try:
                        if self.shutdown_event.isSet() or self.detach_event.isSet():
                            break
                        self.abstract_socket.setBlocking(0)
                        data += self.abstract_socket.read()
                        if data.index("$") >= 0 and data.index("#") >= 0:
                            break
                    except (ValueError, socket.error):
                        pass
                
#.........这里部分代码省略.........
开发者ID:ervandarnell,项目名称:pyOCD,代码行数:103,代码来源:gdbserver.py

示例2: GDBServer

# 需要导入模块: from gdb_websocket import GDBWebSocket [as 别名]
# 或者: from gdb_websocket.GDBWebSocket import read [as 别名]
class GDBServer(threading.Thread):
    """
    This class start a GDB server listening a gdb connection on a specific port.
    It implements the RSP (Remote Serial Protocol).
    """
    def __init__(self, board, port_urlWSS):
        threading.Thread.__init__(self)
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.abstract_socket = None
        self.wss_server = None
        self.port = 0
        if isinstance(port_urlWSS, str) == True:
            self.wss_server = port_urlWSS
        else:
            self.port = port_urlWSS
        self.packet_size = 2048
        self.flashData = list()
        self.flash_watermark = 0
        self.conn = None
        self.lock = threading.Lock()
        self.shutdown_event = threading.Event()
        self.detach_event = threading.Event()
        self.quit = False
        if self.wss_server == None:
            self.abstract_socket = GDBSocket(self.port, self.packet_size)
        else:
            self.abstract_socket = GDBWebSocket(self.wss_server)
        self.start()
    
    def restart(self):
        if self.isAlive():
            self.detach_event.set()
    
    def stop(self):
        if self.isAlive():
            self.shutdown_event.set()
            while self.isAlive():
                pass
            logging.info("GDB server thread killed")
        self.board.uninit()
        
    def setBoard(self, board, stop = True):
        self.lock.acquire()
        if stop:
            self.restart()
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.lock.release()
        return
        
    def run(self):
        while True:
            new_command = False
            data = ""
            logging.info('GDB server started')
            
            self.shutdown_event.clear()
            self.detach_event.clear()
                
            while not self.shutdown_event.isSet() and not self.detach_event.isSet():
                connected = self.abstract_socket.connect()
                if connected != None:
                    break
            
            if self.shutdown_event.isSet():
                return
            
            if self.detach_event.isSet():
                continue
            
            logging.info("One client connected!")
            
            while True:
                
                if self.shutdown_event.isSet():
                    return
            
                if self.detach_event.isSet():
                    continue
                
                # read command
                while True:
                    if (new_command == True):
                        new_command = False
                        break
                    try:
                        if self.shutdown_event.isSet() or self.detach_event.isSet():
                            break
                        self.abstract_socket.setBlocking(0)
                        data += self.abstract_socket.read()
                        if data.index("$") >= 0 and data.index("#") >= 0:
                            break
                    except (ValueError, socket.error):
                        pass
                
                if self.shutdown_event.isSet():
                    return
#.........这里部分代码省略.........
开发者ID:henryeherman,项目名称:pyOCD,代码行数:103,代码来源:gdbserver.py

示例3: GDBServer

# 需要导入模块: from gdb_websocket import GDBWebSocket [as 别名]
# 或者: from gdb_websocket.GDBWebSocket import read [as 别名]
class GDBServer(threading.Thread):
    """
    This class start a GDB server listening a gdb connection on a specific port.
    It implements the RSP (Remote Serial Protocol).
    """
    def __init__(self, board, port_urlWSS, options = {}):
        threading.Thread.__init__(self)
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.abstract_socket = None
        self.wss_server = None
        self.port = 0
        if isinstance(port_urlWSS, str) == True:
            self.wss_server = port_urlWSS
        else:
            self.port = port_urlWSS
        self.break_at_hardfault = bool(options.get('break_at_hardfault', True))
        self.board.target.setVectorCatchFault(self.break_at_hardfault)
        self.break_on_reset = options.get('break_on_reset', False)
        self.board.target.setVectorCatchReset(self.break_on_reset)
        self.step_into_interrupt = options.get('step_into_interrupt', False)
        self.persist = options.get('persist', False)
        self.packet_size = 2048
        self.flashData = list()
        self.flashOffset = None
        self.conn = None
        self.lock = threading.Lock()
        self.shutdown_event = threading.Event()
        self.detach_event = threading.Event()
        self.quit = False
        if self.wss_server == None:
            self.abstract_socket = GDBSocket(self.port, self.packet_size)
        else:
            self.abstract_socket = GDBWebSocket(self.wss_server)
        self.setDaemon(True)
        self.start()
    
    def restart(self):
        if self.isAlive():
            self.detach_event.set()
    
    def stop(self):
        if self.isAlive():
            self.shutdown_event.set()
            while self.isAlive():
                pass
            logging.info("GDB server thread killed")
        self.board.uninit()
        
    def setBoard(self, board, stop = True):
        self.lock.acquire()
        if stop:
            self.restart()
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.lock.release()
        return
        
    def run(self):
        self.timeOfLastPacket = time()
        while True:
            new_command = False
            data = ""
            logging.info('GDB server started at port:%d',self.port)
            
            self.shutdown_event.clear()
            self.detach_event.clear()
                
            while not self.shutdown_event.isSet() and not self.detach_event.isSet():
                connected = self.abstract_socket.connect()
                if connected != None:
                    break
            
            if self.shutdown_event.isSet():
                return
            
            if self.detach_event.isSet():
                continue
            
            logging.info("One client connected!")
            
            while True:
                
                if self.shutdown_event.isSet():
                    return
            
                if self.detach_event.isSet():
                    continue
                
                # read command
                while True:
                    if (new_command == True):
                        new_command = False
                        break

                    # Reduce CPU usage by sleep()ing once we know that the
                    # debugger doesn't have a queue of commands that we should
                    # execute as quickly as possible.
#.........这里部分代码省略.........
开发者ID:dbrobins,项目名称:pyOCD,代码行数:103,代码来源:gdbserver.py

示例4: GDBServer

# 需要导入模块: from gdb_websocket import GDBWebSocket [as 别名]
# 或者: from gdb_websocket.GDBWebSocket import read [as 别名]
class GDBServer(threading.Thread):
    """
    This class start a GDB server listening a gdb connection on a specific port.
    It implements the RSP (Remote Serial Protocol).
    """
    def __init__(self, board, port_urlWSS, options = {}):
        threading.Thread.__init__(self)
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.abstract_socket = None
        self.wss_server = None
        self.port = 0
        if isinstance(port_urlWSS, str) == True:
            self.wss_server = port_urlWSS
        else:
            self.port = port_urlWSS
        self.break_at_hardfault = bool(options.get('break_at_hardfault', True))
        self.board.target.setVectorCatchFault(self.break_at_hardfault)
        self.break_on_reset = options.get('break_on_reset', False)
        self.board.target.setVectorCatchReset(self.break_on_reset)
        self.step_into_interrupt = options.get('step_into_interrupt', False)
        self.persist = options.get('persist', False)
        self.soft_bkpt_as_hard = options.get('soft_bkpt_as_hard', False)
        self.chip_erase = options.get('chip_erase', None)
        self.hide_programming_progress = options.get('hide_programming_progress', False)
        self.fast_program = options.get('fast_program', False)
        self.packet_size = 2048
        self.send_acks = True
        self.clear_send_acks = False
        self.gdb_features = []
        self.flashBuilder = None
        self.conn = None
        self.lock = threading.Lock()
        self.shutdown_event = threading.Event()
        self.detach_event = threading.Event()
        self.quit = False
        if self.wss_server == None:
            self.abstract_socket = GDBSocket(self.port, self.packet_size)
        else:
            self.abstract_socket = GDBWebSocket(self.wss_server)
        self.setDaemon(True)
        self.start()
    
    def restart(self):
        if self.isAlive():
            self.detach_event.set()
    
    def stop(self):
        if self.isAlive():
            self.shutdown_event.set()
            while self.isAlive():
                pass
            logging.info("GDB server thread killed")
        self.board.uninit()
        
    def setBoard(self, board, stop = True):
        self.lock.acquire()
        if stop:
            self.restart()
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.lock.release()
        return
        
    def run(self):
        self.timeOfLastPacket = time()
        while True:
            new_command = False
            data = ""
            logging.info('GDB server started at port:%d',self.port)
            
            self.shutdown_event.clear()
            self.detach_event.clear()
                
            while not self.shutdown_event.isSet() and not self.detach_event.isSet():
                connected = self.abstract_socket.connect()
                if connected != None:
                    break
            
            if self.shutdown_event.isSet():
                return
            
            if self.detach_event.isSet():
                continue
            
            logging.info("One client connected!")
            
            while True:
                
                if self.shutdown_event.isSet():
                    return
            
                if self.detach_event.isSet():
                    continue
                
                # read command
                while True:
                    if (new_command == True):
#.........这里部分代码省略.........
开发者ID:geky,项目名称:pyOCD,代码行数:103,代码来源:gdbserver.py

示例5: GDBServer

# 需要导入模块: from gdb_websocket import GDBWebSocket [as 别名]
# 或者: from gdb_websocket.GDBWebSocket import read [as 别名]
class GDBServer(threading.Thread):
    """
    This class start a GDB server listening a gdb connection on a specific port.
    It implements the RSP (Remote Serial Protocol).
    """

    def __init__(self, board, port_urlWSS):
        threading.Thread.__init__(self)
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.abstract_socket = None
        self.wss_server = None
        self.port = 0
        if isinstance(port_urlWSS, str) == True:
            self.wss_server = port_urlWSS
        else:
            self.port = port_urlWSS
        self.packet_size = 2048
        self.flashData = list()
        self.conn = None
        self.lock = threading.Lock()
        self.shutdown_event = threading.Event()
        self.detach_event = threading.Event()
        self.quit = False
        if self.wss_server == None:
            self.abstract_socket = GDBSocket(self.port, self.packet_size)
        else:
            self.abstract_socket = GDBWebSocket(self.wss_server)
        self.setDaemon(True)
        self.start()

    def restart(self):
        if self.isAlive():
            self.detach_event.set()

    def stop(self):
        if self.isAlive():
            self.shutdown_event.set()
            while self.isAlive():
                pass
            logging.info("GDB server thread killed")
        self.board.uninit()

    def setBoard(self, board, stop=True):
        self.lock.acquire()
        if stop:
            self.restart()
        self.board = board
        self.target = board.target
        self.flash = board.flash
        self.lock.release()
        return

    def run(self):
        while True:
            new_command = False
            data = ""
            logging.info("GDB server started")

            self.shutdown_event.clear()
            self.detach_event.clear()

            while not self.shutdown_event.isSet() and not self.detach_event.isSet():
                connected = self.abstract_socket.connect()
                if connected != None:
                    break

            if self.shutdown_event.isSet():
                return

            if self.detach_event.isSet():
                continue

            logging.info("One client connected!")

            while True:

                if self.shutdown_event.isSet():
                    return

                if self.detach_event.isSet():
                    continue

                # read command
                while True:
                    if new_command == True:
                        new_command = False
                        break
                    try:
                        if self.shutdown_event.isSet() or self.detach_event.isSet():
                            break
                        self.abstract_socket.setBlocking(0)
                        data += self.abstract_socket.read()
                        if data.index("$") >= 0 and data.index("#") >= 0:
                            break
                    except (ValueError, socket.error):
                        pass

                if self.shutdown_event.isSet():
#.........这里部分代码省略.........
开发者ID:Kazu-zamasu,项目名称:pyOCD,代码行数:103,代码来源:gdbserver.py


注:本文中的gdb_websocket.GDBWebSocket.read方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。