本文整理汇总了Python中flaskbb.management.models.Setting类的典型用法代码示例。如果您正苦于以下问题:Python Setting类的具体用法?Python Setting怎么用?Python Setting使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Setting类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: create_settings_from_fixture
def create_settings_from_fixture(fixture):
"""Inserts the settings from a fixture into the database.
Returns the created groups and settings.
:param fixture: The fixture which should inserted.
"""
created_settings = {}
for settingsgroup in fixture:
group = SettingsGroup(
key=settingsgroup[0],
name=settingsgroup[1]["name"],
description=settingsgroup[1]["description"]
)
group.save()
created_settings[group] = []
for settings in settingsgroup[1]["settings"]:
setting = Setting(
key=settings[0],
value=settings[1]["value"],
value_type=settings[1]["value_type"],
name=settings[1]["name"],
description=settings[1]["description"],
extra=settings[1].get("extra", ""), # Optional field
settingsgroup=group.key
)
if setting:
setting.save()
created_settings[group].append(setting)
return created_settings
示例2: _determine_active_settings
def _determine_active_settings(self, slug, plugin):
"""Determines which settings are active.
Returns a tuple in following order:
``form``, ``old_settings``, ``plugin_obj``, ``active_nav``
"""
# Any ideas how to do this better?
slug = slug if slug else 'general'
active_nav = {} # used to build the navigation
plugin_obj = None
if plugin is not None:
plugin_obj = PluginRegistry.query.filter_by(name=plugin
).first_or_404()
active_nav.update(
{
'key': plugin_obj.name,
'title': plugin_obj.name.title()
}
)
form = plugin_obj.get_settings_form()
old_settings = plugin_obj.settings
elif slug is not None:
group_obj = SettingsGroup.query.filter_by(key=slug).first_or_404()
active_nav.update({'key': group_obj.key, 'title': group_obj.name})
form = Setting.get_form(group_obj)()
old_settings = Setting.get_settings(group_obj)
return form, old_settings, plugin_obj, active_nav
示例3: create_settings_from_fixture
def create_settings_from_fixture(fixture):
"""
Inserts the settings from a fixture into the database.
"""
for settingsgroup in fixture:
group = SettingsGroup(
key=settingsgroup[0],
name=settingsgroup[1]['name'],
description=settingsgroup[1]['description']
)
group.save()
for settings in settingsgroup[1]['settings']:
setting = Setting(
key=settings[0],
value=settings[1]['value'],
value_type=settings[1]['value_type'],
name=settings[1]['name'],
description=settings[1]['description'],
extra=settings[1].get('extra', ""), # Optional field
settingsgroup=group.key
)
setting.save()
示例4: post
def post(self, slug=None, plugin=None):
form, old_settings, plugin_obj, active_nav = \
self._determine_active_settings(slug, plugin)
all_groups = SettingsGroup.query.all()
all_plugins = PluginRegistry.query.filter(db.and_(
PluginRegistry.values != None,
PluginRegistry.enabled == True
)).all()
if form.validate_on_submit():
new_settings = populate_settings_dict(form, old_settings)
if plugin_obj is not None:
plugin_obj.update_settings(new_settings)
else:
Setting.update(settings=new_settings, app=current_app)
flash(_("Settings saved."), "success")
return render_template(
"management/settings.html",
form=form,
all_groups=all_groups,
all_plugins=all_plugins,
active_nav=active_nav
)
示例5: install_plugin
def install_plugin(plugin):
plugin = get_plugin_from_all(plugin)
if plugin.installable and not plugin.uninstallable:
plugin.install()
Setting.invalidate_cache()
flash(_("Plugin has been installed."), "success")
else:
flash(_("Cannot install Plugin."), "danger")
return redirect(url_for("management.plugins"))
示例6: uninstall_plugin
def uninstall_plugin(plugin):
plugin = get_plugin_from_all(plugin)
if plugin.uninstallable:
plugin.uninstall()
Setting.invalidate_cache()
flash("Plugin {} has been uninstalled.".format(plugin.name), "success")
else:
flash("Cannot uninstall Plugin {}".format(plugin.name), "danger")
return redirect(url_for("management.plugins"))
示例7: update_settings_from_fixture
def update_settings_from_fixture(fixture, overwrite_group=False,
overwrite_setting=False):
"""
Updates the database settings from a fixture.
Returns the number of updated groups and settings.
"""
groups_count = 0
settings_count = 0
for settingsgroup in fixture:
group = SettingsGroup.query.filter_by(key=settingsgroup[0]).first()
if group is not None and overwrite_group or group is None:
groups_count += 1
group = SettingsGroup(
key=settingsgroup[0],
name=settingsgroup[1]['name'],
description=settingsgroup[1]['description']
)
group.save()
for settings in settingsgroup[1]['settings']:
setting = Setting.query.filter_by(key=settings[0]).first()
if setting is not None and overwrite_setting or setting is None:
settings_count += 1
setting = Setting(
key=settings[0],
value=settings[1]['value'],
value_type=settings[1]['value_type'],
name=settings[1]['name'],
description=settings[1]['description'],
extra=settings[1].get('extra', ""),
settingsgroup=group.key
)
setting.save()
return groups_count, settings_count
示例8: settings
def settings(slug=None):
slug = slug if slug else "general"
# get the currently active group
active_group = SettingsGroup.query.filter_by(key=slug).first_or_404()
# get all groups - used to build the navigation
all_groups = SettingsGroup.query.all()
SettingsForm = Setting.get_form(active_group)
old_settings = Setting.get_settings(active_group)
new_settings = {}
form = SettingsForm()
if form.validate_on_submit():
for key, values in iteritems(old_settings):
try:
# check if the value has changed
if values['value'] == form[key].data:
continue
else:
new_settings[key] = form[key].data
except KeyError:
pass
Setting.update(settings=new_settings, app=current_app)
flash(_("Settings saved."), "success")
else:
for key, values in iteritems(old_settings):
try:
form[key].data = values['value']
except (KeyError, ValueError):
pass
return render_template("management/settings.html", form=form,
all_groups=all_groups, active_group=active_group)
示例9: update_settings_from_fixture
def update_settings_from_fixture(fixture, overwrite_group=False,
overwrite_setting=False):
"""Updates the database settings from a fixture.
Returns the updated groups and settings.
:param fixture: The fixture which should be inserted/updated.
:param overwrite_group: Set this to ``True`` if you want to overwrite
the group if it already exists.
Defaults to ``False``.
:param overwrite_setting: Set this to ``True`` if you want to overwrite the
setting if it already exists.
Defaults to ``False``.
"""
updated_settings = {}
for settingsgroup in fixture:
group = SettingsGroup.query.filter_by(key=settingsgroup[0]).first()
if (group is not None and overwrite_group) or group is None:
if group is not None:
group.name = settingsgroup[1]["name"]
group.description = settingsgroup[1]["description"]
else:
group = SettingsGroup(
key=settingsgroup[0],
name=settingsgroup[1]["name"],
description=settingsgroup[1]["description"]
)
group.save()
for settings in settingsgroup[1]["settings"]:
setting = Setting.query.filter_by(key=settings[0]).first()
if (setting is not None and overwrite_setting) or setting is None:
if setting is not None:
setting.value = settings[1]["value"]
setting.value_type = settings[1]["value_type"]
setting.name = settings[1]["name"]
setting.description = settings[1]["description"]
setting.extra = settings[1].get("extra", "")
setting.settingsgroup = group.key
else:
setting = Setting(
key=settings[0],
value=settings[1]["value"],
value_type=settings[1]["value_type"],
name=settings[1]["name"],
description=settings[1]["description"],
extra=settings[1].get("extra", ""),
settingsgroup=group.key
)
setting.save()
updated_settings[group] = []
updated_settings[group].append(setting)
return updated_settings
示例10: __len__
def __len__(self):
return len(Setting.as_dict())
示例11: __iter__
def __iter__(self):
return iter(Setting.as_dict())
示例12: __setitem__
def __setitem__(self, key, value):
Setting.update({key.lower(): value})
示例13: __getitem__
def __getitem__(self, key):
return Setting.as_dict()[key]