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Python Environment.register方法代码示例

本文整理汇总了Python中flask_assets.Environment.register方法的典型用法代码示例。如果您正苦于以下问题:Python Environment.register方法的具体用法?Python Environment.register怎么用?Python Environment.register使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在flask_assets.Environment的用法示例。


在下文中一共展示了Environment.register方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_app(app):
    webassets = Environment(app)
    webassets.register('css_all', css_all)
    webassets.register('js_vendor', js_vendor)
    webassets.manifest = 'cache' if not app.debug else False
    webassets.cache = not app.debug
    webassets.debug = app.debug
开发者ID:OpenCode,项目名称:manekineko,代码行数:9,代码来源:assets.py

示例2: create_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def create_app(object_name='bosphorus.settings', env='dev'):
    
    app = create_barebones_app(object_name, env)

    # Import and register the different asset bundles
    assets_env = Environment()
    assets_env.init_app(app)
    assets_loader = PythonAssetsLoader(assets)
    for name, bundle in assets_loader.load_bundles().iteritems():
        assets_env.register(name, bundle)

    # register our blueprints
    from controllers.main import main
    from controllers.user import user
    from controllers.studies import studies
    from controllers.person import person
    from controllers.protocol import protocol
    from utils import proxy
    app.register_blueprint(main)
    app.register_blueprint(user)
    app.register_blueprint(person)
    app.register_blueprint(studies)
    app.register_blueprint(protocol)
    app.register_blueprint(proxy)

    return app
开发者ID:merky,项目名称:bosphorus,代码行数:28,代码来源:factory.py

示例3: register_assets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def register_assets(app):
	assets = Environment(app)
	assets.url = app.static_url_path
	assets.directory = app.static_folder
	assets.append_path('assets')
	scss = Bundle('scss/main.scss', filters='pyscss', output='main.css', depends=('scss/*.scss'))
	assets.register('scss_all', scss)
开发者ID:MatthewJA,项目名称:govhack-2016,代码行数:9,代码来源:assets.py

示例4: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
 def init_app(self, app):
     env = Environment(app)
     env.url_expire = True
     env.register('css_app', css_app)
     env.register('js_app', js_app)
     env.manifest = 'cache' if not app.debug else False
     env.cache = not app.debug
     env.debug = app.debug
开发者ID:ak04nv,项目名称:flask-bootstrap,代码行数:10,代码来源:assets.py

示例5: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_app(app):
    webassets = Environment(app)
    webassets.url = app.static_url_path
    webassets.register('js_lodjers', js_lodjers)
    webassets.register('js_mixpanel', js_mixpanel)
    webassets.register('css_lodjers', css_lodjers)
    webassets.manifest = 'cache' if not app.debug else False
    webassets.cache = not app.debug
    webassets.debug = app.debug
开发者ID:alexgerstein,项目名称:dartmouth-roommates,代码行数:11,代码来源:assets.py

示例6: InvenioAssets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
class InvenioAssets(object):
    """Invenio asset extension."""

    def __init__(self, app=None, **kwargs):
        r"""Extension initialization.

        :param app: An instance of :class:`~flask.Flask`.
        :param \**kwargs: Keyword arguments are passed to ``init_app`` method.
        """
        self.env = Environment()
        self.collect = Collect()

        if app:
            self.init_app(app, **kwargs)

    def init_app(self, app, entry_point_group='invenio_assets.bundles',
                 **kwargs):
        """Initialize application object.

        :param app: An instance of :class:`~flask.Flask`.
        :param entry_point_group: A name of entry point group used to load
            ``webassets`` bundles.

        .. versionchanged:: 1.0.0b2
           The *entrypoint* has been renamed to *entry_point_group*.
        """
        self.init_config(app)
        self.env.init_app(app)
        self.collect.init_app(app)

        if entry_point_group:
            self.load_entrypoint(entry_point_group)
        app.extensions['invenio-assets'] = self

    def init_config(self, app):
        """Initialize configuration.

        :param app: An instance of :class:`~flask.Flask`.
        """
        app.config.setdefault('REQUIREJS_BASEURL', app.static_folder)
        app.config.setdefault('COLLECT_STATIC_ROOT', app.static_folder)
        app.config.setdefault('COLLECT_STORAGE', 'flask_collect.storage.link')
        app.config.setdefault(
            'COLLECT_FILTER', partial(collect_staticroot_removal, app))

    def load_entrypoint(self, entry_point_group):
        """Load entrypoint.

        :param entry_point_group: A name of entry point group used to load
            ``webassets`` bundles.

        .. versionchanged:: 1.0.0b2
           The *entrypoint* has been renamed to *entry_point_group*.
        """
        for ep in pkg_resources.iter_entry_points(entry_point_group):
            self.env.register(ep.name, ep.load())
开发者ID:tiborsimko,项目名称:invenio-assets,代码行数:58,代码来源:ext.py

示例7: init_assets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_assets(app):
    app.config['ASSETS_DEBUG'] = settings.DEBUG
    webassets = Environment(app)
    webassets.config['PYSCSS_STATIC_ROOT'] = join(STATIC_FOLDER, 'scss')
    webassets.config['PYSCSS_STATIC_URL'] = join(STATIC_FOLDER, 'css/main.css')
    webassets.register('css', css_bundle)
    webassets.register('coffee', coffee_bundle)
    webassets.register('js', js_bundle)

    webassets.register('swagger_js', swagger_js)
    webassets.register('swagger_css', swagger_css)
开发者ID:stupidjc,项目名称:neurosynth-web,代码行数:13,代码来源:assets.py

示例8: register_assets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def register_assets(app):
    assets = Environment(app)
    assets.debug = app.debug
    assets.auto_build = True
    assets.url = app.static_url_path

    css_all = Bundle(*CSS_ASSETS, filters='cssmin', output='css/bundle.min.css')

    assets.register('css_all', css_all)
    app.logger.info("Registered assets...")
    return assets
开发者ID:Alben26,项目名称:Zimbra_administration,代码行数:13,代码来源:assets.py

示例9: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_app(app):
    """
    Initilize assets.
    :param app:
    """
    webassets = Environment(app)
    webassets.url = app.static_url_path
    webassets.register('css_all', css_all)
    webassets.manifest = 'cache' if not app.debug else False
    webassets.cache = not app.debug
    webassets.debug = app.debug
开发者ID:iepathos,项目名称:flask-canjs-i18n-boilerplate,代码行数:13,代码来源:assets.py

示例10: prepare

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def prepare(app):
    web_assets = Environment(app)

    web_assets.register('css_all', *prepare_css())
    web_assets.register('js_all', *prepare_js())

    is_debugging = app.debug
    web_assets.manifest = 'cache' if not is_debugging else False
    web_assets.cache = not is_debugging
    web_assets.debug = is_debugging

    return app
开发者ID:richdouglasevans,项目名称:hipflask,代码行数:14,代码来源:assets.py

示例11: init

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init(app):
    assets = Environment(app)
    js = Bundle(*app.config['JS_ASSETS'],
                output=app.config['JS_ASSETS_OUTPUT'],
                filters=app.config['JS_ASSETS_FILTERS'])

    css = Bundle(*app.config['CSS_ASSETS'],
                 output=app.config['CSS_ASSETS_OUTPUT'],
                 filters=app.config['CSS_ASSETS_FILTERS'])

    assets.register('js_all', js)
    assets.register('css_all', css)
开发者ID:dchaplinsky,项目名称:unshred-tag,代码行数:14,代码来源:assets.py

示例12: register_assets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def register_assets(app):
    """Register Webassets in the app"""
    _create_code_css(app)

    assets = Environment(app)
    bundle = Bundle('style/main.less', 'style/code.css',
                    filters='less,cleancss',
                    output='css/main.%(version)s.css')
    assets.register('css', bundle)
    app.add_url_rule(
        '/static/fonts/bootstrap/<path:filename>',
        'bootstrap_fonts',
        bootstrap_fonts)
开发者ID:graffic,项目名称:javiergr,代码行数:15,代码来源:assets.py

示例13: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_app(app, allow_auto_build=True):
    assets = Environment(app)
    # on google app engine put manifest file beside code
    # static folders are stored separately and there is no access to them in production
    folder = os.path.abspath(os.path.dirname(__file__)) if "APPENGINE_RUNTIME" in os.environ else ""
    assets.directory = os.path.join(app.static_folder, "compressed")
    assets.manifest = "json:{}/manifest.json".format(assets.directory)
    assets.url = app.static_url_path + "/compressed"
    compress = not app.debug  # and False
    assets.debug = not compress
    assets.auto_build = compress and allow_auto_build
    assets.register('js', Bundle(*JS, filters='yui_js', output='script.%(version)s.js'))
    assets.register('css', Bundle(*CSS, filters='yui_css', output='style.%(version)s.css'))
开发者ID:wooyek,项目名称:glosuj-w-lomiankach,代码行数:15,代码来源:assets.py

示例14: register_assets

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def register_assets(app):
    bundles = {
        'home_js': Bundle('style/js/jquery.min.js',
                          'style/js/bootstrap.min.js',
                          'style/honmaple.js',
                          output='style/assets/home.js',
                          filters='jsmin'),
        'home_css': Bundle('style/css/bootstrap.min.css',
                           'style/honmaple.css',
                           output='style/assets/home.css',
                           filters='cssmin')
    }

    assets = Environment(app)
    assets.register(bundles)
开发者ID:mzcyx,项目名称:maple-blog,代码行数:17,代码来源:__init__.py

示例15: init_app

# 需要导入模块: from flask_assets import Environment [as 别名]
# 或者: from flask_assets.Environment import register [as 别名]
def init_app(app):
    webassets = Environment(app)

    webassets.register('css_bootstrap', css_bootstrap)
    #webassets.register('css_local', css_local)

    #webassets.register('js_local', js_local)
    #webassets.register('js_jquery', js_jquery)
    webassets.register('js_bootstrap', js_bootstrap)
    #webassets.register('js_angular', js_angular)
    #webassets.register('js_coffee', js_coffee)

    webassets.manifest = 'cache' if not app.debug else False
    webassets.cache = not app.debug
    webassets.debug = app.debug
开发者ID:alexsavio,项目名称:SandS-EDB,代码行数:17,代码来源:assets.py


注:本文中的flask_assets.Environment.register方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。