本文整理汇总了Python中exe.webui.renderable.RenderableResource.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python RenderableResource.__init__方法的具体用法?Python RenderableResource.__init__怎么用?Python RenderableResource.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类exe.webui.renderable.RenderableResource
的用法示例。
在下文中一共展示了RenderableResource.__init__方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
'parent' is our MainPage instance that created us
"""
RenderableResource.__init__(self, parent)
self.blocks = []
示例2: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, webServer):
"""
Initialize
"""
RenderableResource.__init__(self, None, None, webServer)
self.webServer = webServer
# See if all out main pages are not showing
# This is a twisted timer
self.stopping = None
示例3: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.editorPane = EditorPane(self.webServer)
self.url = ""
self.elements = []
self.isNewIdevice = True
self.message = ""
示例4: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
#Extract source and target langs from dublincore.xul
xul = Path(self.config.xulDir).joinpath('templates', 'dublincore.xul')
bs = BeautifulSoup(xul.text())
self.langs = bs.find(id="dc_language")
self.updateLocaleNames()
示例5: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.editorPane = EditorPane(self.webServer, self)
self.url = ""
self.elements = []
self.isNewIdevice = True
# JR: Anado esta variable para que los genericos no se puedan previsualizar
self.isGeneric = False
self.message = ""
示例6: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.localeNames = []
for locale in self.config.locales.keys():
localeName = locale + ": "
langName = langNames.get(locale)
localeName += langName
self.localeNames.append((localeName, locale))
self.localeNames.sort()
示例7: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.action = ""
self.properties = ""
self.style = ""
self.client = None
# Remote XML-RPC server
log.debug("Preparing remote XML-RPC server: %s"
% self.config.stylesRepository.encode("ascii"))
self.proxy = Proxy(self.config.stylesRepository.encode("ascii"))
示例8: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.localeNames = []
for locale, translation in self.config.locales.items():
localeName = locale + ": "
langName = translation.info().get('x-exe-language', None)
if langName == None:
langName = translation.info().get('x-poedit-language', 'English')
localeName += langName
self.localeNames.append((localeName, locale))
self.localeNames.sort()
示例9: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
RenderableResource.__init__(self, parent)
'''
示例10: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
'''
Constructor
'''
RenderableResource.__init__(self, parent)
示例11: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
示例12: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
RenderableResource.__init__(self, parent)
self.blocks = []
示例13: __init__
# 需要导入模块: from exe.webui.renderable import RenderableResource [as 别名]
# 或者: from exe.webui.renderable.RenderableResource import __init__ [as 别名]
def __init__(self, parent):
"""
Initialize
"""
RenderableResource.__init__(self, parent)
self.localeNames = []