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Python common.hasGalleryIdevice函数代码示例

本文整理汇总了Python中exe.webui.common.hasGalleryIdevice函数的典型用法代码示例。如果您正苦于以下问题:Python hasGalleryIdevice函数的具体用法?Python hasGalleryIdevice怎么用?Python hasGalleryIdevice使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了hasGalleryIdevice函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: renderHeader

 def renderHeader(self, name, for_print=0):
     """
     Returns an XHTML string for the header of this page.
     """
     html  = u"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
     html += u'<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 '
     html += u'Transitional//EN" '
     html += u'"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n'
     lenguaje = G.application.config.locale
     html += u"<html lang=\"" + lenguaje + "\" xml:lang=\"" + lenguaje + "\" xmlns=\"http://www.w3.org/1999/xhtml\">\n"
     html += u"<head>\n"
     html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"base.css\" />"
     if common.hasGalleryIdevice(self.node):
         html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_lightbox.css\" />"
     html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"content.css\" />"
     html += u"<title>"
     html += name
     html += "</title>\n"
     html += u"<link rel=\"shortcut icon\" href=\"favicon.ico\" type=\"image/x-icon\" />\n"
     html += u"<meta http-equiv=\"Content-Type\" content=\"text/html; "
     html += u" charset=utf-8\" />\n";
     if common.hasGalleryIdevice(self.node):
         html += u'<script type="text/javascript" src="exe_lightbox.js"></script>\n'
     html += u'<script type="text/javascript" src="common.js"></script>\n'
     if for_print:
         # include extra print-script for onload bit 
         html += u'<script type="text/javascript">\n'
         html += u'function print_page() {\n'
         html += u'     window.print();\n'
         html += u'     window.close();\n'
         html += u'}\n'
         html += u'</script>\n'
     html += u"</head>\n"
     return html
开发者ID:manamani,项目名称:iteexe,代码行数:34,代码来源:singlepage.py

示例2: hasGalleryIdevice

 def hasGalleryIdevice(node):
     hasGallery = common.hasGalleryIdevice(node)
     if not hasGallery:
         for child in node.children:
             if hasGalleryIdevice(child):
                 return True
     return hasGallery
开发者ID:tquilian,项目名称:exelearningTest,代码行数:7,代码来源:singlepage.py

示例3: genItemResStr

    def genItemResStr(self, page):
        """
        Returning xml string for items and resources
        """
        itemId = "ITEM-" + unicode(self.idGenerator.generate())
        resId = "RES-" + unicode(self.idGenerator.generate())
        filename = page.name + ".html"

        self.itemStr += '<item identifier="' + itemId + '" isvisible="true" '
        self.itemStr += 'identifierref="' + resId + '">\n'
        self.itemStr += "    <title>"
        self.itemStr += escape(page.node.titleShort)
        self.itemStr += "</title>\n"

        self.resStr += '<resource identifier="' + resId + '" '
        self.resStr += 'type="webcontent" '

        self.resStr += 'href="' + filename + '"> \n'
        self.resStr += (
            """\
    <file href="%s"/>
    <file href="base.css"/>
    <file href="content.css"/>"""
            % filename
        )
        self.resStr += "\n"
        fileStr = ""

        dT = common.getExportDocType()
        if dT == "HTML5" or common.nodeHasMediaelement(page.node):
            self.resStr += '    <file href="exe_html5.js"/>\n'

        resources = page.node.getResources()
        my_style = G.application.config.styleStore.getStyle(page.node.package.style)
        if common.nodeHasMediaelement(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir / "scripts" / "mediaelement").files()]
        if common.hasGalleryIdevice(page.node):
            self.resStr += '    <file href="exe_lightbox.js"/>\n'
            self.resStr += '    <file href="exe_lightbox.css"/>\n'
            self.resStr += '    <file href="exe_lightbox_close.png"/>\n'
            self.resStr += '    <file href="exe_lightbox_loading.gif"/>\n'
            self.resStr += '    <file href="exe_lightbox_next.png"/>\n'
            self.resStr += '    <file href="exe_lightbox_prev.png"/>\n'
        if my_style.hasValidConfig:
            if my_style.get_jquery() == True:
                self.resStr += '    <file href="exe_jquery.js"/>\n'
        else:
            self.resStr += '    <file href="exe_jquery.js"/>\n'

        for resource in resources:
            fileStr += '    <file href="' + escape(resource) + '"/>\n'

        self.resStr += fileStr
        self.resStr += "</resource>\n"
开发者ID:RichDijk,项目名称:eXe,代码行数:54,代码来源:imsexport.py

示例4: render

    def render(self, prevPage, nextPage, pages):
        """
        Returns an XHTML string rendering this page.
        """

        html = u'<?xml version="1.0" encoding="UTF-8"?>\n'
        html += u'<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 '
        html += u'Transitional//EN" '
        html += u'"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n'
        # html += u"<html xmlns=\"http://www.w3.org/1999/xhtml\">\n"
        lenguaje = G.application.config.locale
        html += u'<html lang="' + lenguaje + '" xml:lang="' + lenguaje + '" xmlns="http://www.w3.org/1999/xhtml">\n'
        html += u"<!-- Created using eXe: http://exelearning.org -->\n"
        html += u"<head>\n"
        html += u'<link rel="stylesheet" type="text/css" href="base.css" />'
        if common.hasGalleryIdevice(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_lightbox.css" />'
        html += u'<link rel="stylesheet" type="text/css" href="content.css" />'
        html += u'<link rel="stylesheet" type="text/css" href="nav.css" />'
        html += u"<title>"
        if self.node.id == "0":
            if self.node.package.title != "":
                html += escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        else:
            if self.node.package.title != "":
                html += escape(self.node.titleLong) + " | " + escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        html += u" </title>\n"
        html += u'<link rel="shortcut icon" href="favicon.ico" type="image/x-icon" />\n'
        html += u'<meta http-equiv="Content-Type" content="text/html; '
        html += u' charset=utf-8" />\n'
        html += u'<script type="text/javascript" src="common.js"></script>\n'
        # modification by lernmodule.net
        html += u'<script type="text/javascript" src="lernmodule_net.js"></script>\n'
        # end modification
        html += u"</head>\n"
        html += u"<body>\n"
        html += u'<div id="content">\n'

        if self.node.package.backgroundImg or self.node.package.title:
            html += u'<div id="header" '

            if self.node.package.backgroundImg:
                html += u' style="background-image: url('
                html += quote(self.node.package.backgroundImg.basename())
                html += u"); "

                if self.node.package.backgroundImgTile:
                    html += "background-repeat: repeat-x;"
                else:
                    html += "background-repeat: no-repeat;"

                html += u'"'
            html += u">\n"
            html += escape(self.node.package.title)
            html += u"</div>\n"
        else:
            html += '<div id="emptyHeader"></div>'

        # add left navigation html
        html += u'<div id="siteNav">\n'
        html += self.leftNavigationBar(pages)
        html += u"</div>\n"
        html += "<div id='topPagination'>"
        html += self.getNavigationLink(prevPage, nextPage)
        html += "</div>"
        html += u'<div id="main">\n'

        style = self.node.package.style
        html += '<div id="nodeDecoration">'
        html += '<h1 id="nodeTitle">'
        html += escape(self.node.titleLong)
        html += "</h1></div>\n"

        for idevice in self.node.idevices:
            html += u'<div class="%s" id="id%s">\n' % (idevice.klass, idevice.id)
            block = g_blockFactory.createBlock(None, idevice)
            if not block:
                log.critical("Unable to render iDevice.")
                raise Error("Unable to render iDevice.")
            if hasattr(idevice, "isQuiz"):
                html += block.renderJavascriptForWeb()
            if idevice.title != "Forum Discussion":
                html += self.processInternalLinks(self.node.package, block.renderView(style))
            html += u"</div>\n"  # iDevice div

        html += "<div id='bottomPagination'>"

        # modification by lernmodule.net
        html += u'<div id="lmsubmit"></div><script type="text/javascript" language="javascript">doStart();</script></body></html>\n'
        # end modification
        html += self.getNavigationLink(prevPage, nextPage)
        html += "</div>"
        # writes the footer for each page
        html += self.renderLicense()
        html += self.renderFooter()
        html += u"</div>\n"
#.........这里部分代码省略.........
开发者ID:kohnle-lernmodule,项目名称:palama,代码行数:101,代码来源:websitepage.py

示例5: render

    def render(self):
        """
        Returns an XHTML string rendering this page.
        """
        old_dT = common.getExportDocType()
        common.setExportDocType("HTML5")
        dT = common.getExportDocType()
        lb = "\n"  # Line breaks
        sectionTag = "div"
        articleTag = "div"
        headerTag = "div"
        if dT == "HTML5":
            sectionTag = "section"
            articleTag = "article"
            headerTag = "header"
        html = common.docType()
        lenguaje = G.application.config.locale
        if self.node.package.lang != "":
            lenguaje = self.node.package.lang
        html += u'<html lang="' + lenguaje + '" xml:lang="' + lenguaje + '" xmlns="http://www.w3.org/1999/xhtml">' + lb
        html += u"<head>" + lb
        html += u"<title>"
        if self.node.id == "0":
            if self.node.package.title != "":
                html += escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        else:
            if self.node.package.title != "":
                html += escape(self.node.titleLong) + " | " + escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        html += u" </title>" + lb
        html += u'<meta charset="utf-8" />' + lb
        if dT != "HTML5" and self.node.package.lang != "":
            html += '<meta http-equiv="content-language" content="' + lenguaje + '" />' + lb
        if self.node.package.author != "":
            html += '<meta name="author" content="' + escape(self.node.package.author, True) + '" />' + lb
        html += common.getLicenseMetadata(self.node.package.license)
        html += '<meta name="generator" content="eXeLearning ' + release + ' - exelearning.net" />' + lb
        if self.node.id == "0":
            if self.node.package.description != "":
                html += '<meta name="description" content="' + escape(self.node.package.description, True) + '" />' + lb
        html += u'<link rel="stylesheet" type="text/css" href="base.css" />' + lb
        if common.hasWikipediaIdevice(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_wikipedia.css" />' + lb
        if common.hasGalleryIdevice(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_lightbox.css" />' + lb
        if common.hasFX(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_effects.css" />' + lb
        if common.hasSH(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_highlighter.css" />' + lb
        if common.hasGames(self.node):
            html += u'<link rel="stylesheet" type="text/css" href="exe_games.css" />' + lb
        html += u'<link rel="stylesheet" type="text/css" href="content.css" />' + lb
        if dT == "HTML5" or common.nodeHasMediaelement(self.node):
            html += u'<!--[if lt IE 9]><script type="text/javascript" src="exe_html5.js"></script><![endif]-->' + lb
        style = G.application.config.styleStore.getStyle(self.node.package.style)

        # jQuery
        if style.hasValidConfig:
            if style.get_jquery() == True:
                html += u'<script type="text/javascript" src="exe_jquery.js"></script>' + lb
            else:
                html += u'<script type="text/javascript" src="' + style.get_jquery() + '"></script>' + lb
        else:
            html += u'<script type="text/javascript" src="exe_jquery.js"></script>' + lb

        if common.hasGalleryIdevice(self.node):
            html += u'<script type="text/javascript" src="exe_lightbox.js"></script>' + lb
        if common.hasFX(self.node):
            html += u'<script type="text/javascript" src="exe_effects.js"></script>' + lb
        if common.hasSH(self.node):
            html += u'<script type="text/javascript" src="exe_highlighter.js"></script>' + lb
        html += common.getJavaScriptStrings() + lb
        if common.hasGames(self.node):
            # The games require additional strings
            html += common.getGamesJavaScriptStrings() + lb
            html += u'<script type="text/javascript" src="exe_games.js"></script>' + lb
        html += u'<script type="text/javascript" src="common.js"></script>' + lb
        if common.hasMagnifier(self.node):
            html += u'<script type="text/javascript" src="mojomagnify.js"></script>' + lb
        # Some styles might have their own JavaScript files (see their config.xml file)
        if style.hasValidConfig:
            html += style.get_extra_head()
        html += u"</head>" + lb
        html += u'<body class="exe-epub3"><script type="text/javascript">document.body.className+=" js"</script>' + lb
        html += u'<div id="outer">' + lb
        html += u"<" + sectionTag + ' id="main">' + lb
        html += u"<" + headerTag + ' id="nodeDecoration">'
        html += u'<div id="headerContent">'
        html += u'<h1 id="nodeTitle">'
        html += escape(self.node.titleLong)
        html += u"</h1>"
        html += u"</div>"
        html += u"</" + headerTag + ">" + lb

        self.node.exportType = "epub"

        for idevice in self.node.idevices:
#.........这里部分代码省略.........
开发者ID:exelearning,项目名称:iteexe,代码行数:101,代码来源:epub3export.py

示例6: render

    def render(self, prevPage, nextPage, pages):
        """
        Returns an XHTML string rendering this page.
        """
        lenguaje = G.application.config.locale
        if self.node.package.dublinCore.language!="":
            lenguaje = self.node.package.dublinCore.language
        
        dT = common.getExportDocType()
        themeHasXML = common.themeHasConfigXML(self.node.package.style)
        lb = "\n" #Line breaks
        sectionTag = "div"
        articleTag = "div"
        headerTag = "div"
        navTag = "div"
        if dT == "HTML5":
            html = '<!doctype html>'+lb
            html += '<html lang="'+lenguaje+'">'+lb
            sectionTag = "section"
            articleTag = "article"
            headerTag = "header"
            navTag = "nav"
        else:
            html = u'<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">'+lb
            html += u"<html lang=\"" + lenguaje + "\" xml:lang=\"" + lenguaje + "\" xmlns=\"http://www.w3.org/1999/xhtml\">"+lb
        html += u"<head>"+lb
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"base.css\" />"+lb
        if common.hasWikipediaIdevice(self.node):
            html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_wikipedia.css\" />"+lb    
        if common.hasGalleryIdevice(self.node):
            html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_lightbox.css\" />"+lb
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"content.css\" />"+lb
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"nav.css\" />"+lb
        html += u"<meta http-equiv=\"content-type\" content=\"text/html; "
        html += u" charset=utf-8\" />"+lb        
        html += u"<title>"
        if self.node.id=='0':
            if self.node.package.title!='':
                html += escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        else:
            if self.node.package.title!='':
                html += escape(self.node.titleLong)+" | "+escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        html += u" </title>"+lb
        html += u"<link rel=\"shortcut icon\" href=\"favicon.ico\" type=\"image/x-icon\" />"+lb
        if dT != "HTML5" and self.node.package.dublinCore.language!="":
            html += '<meta http-equiv="content-language" content="'+lenguaje+'" />'+lb
        if self.node.package.author!="":
            html += '<meta name="author" content="'+self.node.package.author+'" />'+lb
        html += '<meta name="generator" content="eXeLearning '+release+' - exelearning.net" />'+lb
        if self.node.id=='0':
            if self.node.package.description!="":
                html += '<meta name="description" content="'+self.node.package.description+'" />'+lb
        if dT == "HTML5" or common.nodeHasMediaelement(self.node):
            html += u'<!--[if lt IE 9]><script type="text/javascript" src="exe_html5.js"></script><![endif]-->'+lb
        style = G.application.config.styleStore.getStyle(self.node.package.style)
        
        # jQuery
        if style.hasValidConfig:
            if style.get_jquery()==True:
                html += u'<script type="text/javascript" src="exe_jquery.js"></script>'+lb
            else:
                html += u'<script type="text/javascript" src="'+style.get_jquery()+'"></script>'+lb
        else:
            html += u'<script type="text/javascript" src="exe_jquery.js"></script>'+lb
        
        if common.hasGalleryIdevice(self.node):
            html += u'<script type="text/javascript" src="exe_lightbox.js"></script>'+lb
        html += common.getJavaScriptStrings()+lb
        html += u'<script type="text/javascript" src="common.js"></script>'+lb
        html += u'<script type="text/javascript" src="lernmodule_net.js"></script>'+lb
        if common.hasMagnifier(self.node):
            html += u'<script type="text/javascript" src="mojomagnify.js"></script>'+lb
        # Some styles might have their own JavaScript files (see their config.xml file)
        if style.hasValidConfig:
            html += style.get_extra_head()
        html += u"</head>"+lb
        html += u'<body class="exe-web-site"><script type="text/javascript">document.body.className+=" js"</script>'+lb
        html += u"<div id=\"content\">"+lb
        html += '<p id="skipNav"><a href="#main" class="sr-av">' + c_('Skip navigation')+'</a></p>'+lb

        if self.node.package.backgroundImg or self.node.package.title:
            html += u"<"+headerTag+" id=\"header\" "

            if self.node.package.backgroundImg:
                html += u" style=\"background-image: url("
                html += quote(self.node.package.backgroundImg.basename())
                html += u"); "

                if self.node.package.backgroundImgTile:
                    html += "background-repeat: repeat-x;"
                else:
                    html += "background-repeat: no-repeat;"

                html += u"\""
            html += u">"
            #html += escape(self.node.package.title)
#.........这里部分代码省略.........
开发者ID:kohnle-lernmodule,项目名称:KITexe201based,代码行数:101,代码来源:websitepage.py

示例7: render

    def render(self):
        """
        Returns an XHTML string rendering this page.
        """
        dT = common.getExportDocType()
        lb = "\n" #Line breaks
        sectionTag = "div"
        articleTag = "div"
        headerTag = "div"
        if dT == "HTML5":
            sectionTag = "section"
            articleTag = "article"
            headerTag = "header"
        html  = common.docType()
        lenguaje = G.application.config.locale
        style = G.application.config.styleStore.getStyle(self.node.package.style)
        if self.node.package.dublinCore.language!="":
            lenguaje = self.node.package.dublinCore.language
        html += u"<html lang=\"" + lenguaje + "\" xml:lang=\"" + lenguaje + "\" xmlns=\"http://www.w3.org/1999/xhtml\">"+lb
        html += u"<head>"+lb
        html += u"<meta http-equiv=\"content-type\" content=\"text/html; charset=utf-8\" />"+lb
        html += u"<title>"
        if self.node.id=='0':
            if self.node.package.title!='':
                html += escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        else:
            if self.node.package.title!='':
                html += escape(self.node.titleLong)+" | "+escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        html += u" </title>"+lb
        if dT != "HTML5" and self.node.package.dublinCore.language!="":
            html += '<meta http-equiv="content-language" content="'+lenguaje+'" />'+lb
        if self.node.package.author!="":
            html += '<meta name="author" content="'+self.node.package.author+'" />'+lb
        html += '<meta name="generator" content="eXeLearning '+release+' - exelearning.net" />'+lb
        if self.node.id=='0':
            if self.node.package.description!="":
                html += '<meta name="description" content="'+self.node.package.description+'" />'+lb
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"base.css\" />"+lb
        if common.hasWikipediaIdevice(self.node):
            html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_wikipedia.css\" />"+lb
        if common.hasGalleryIdevice(self.node):
            html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_lightbox.css\" />"+lb
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"content.css\" />"+lb
        if dT == "HTML5" or common.nodeHasMediaelement(self.node):
            html += u'<!--[if lt IE 9]><script type="text/javascript" src="exe_html5.js"></script><![endif]-->'+lb
        
        # jQuery
        if style.hasValidConfig:
            if style.get_jquery() == True:
                html += u'<script type="text/javascript" src="exe_jquery.js"></script>'+lb
            else:
                html += u'<script type="text/javascript" src="'+style.get_jquery()+'"></script>'+lb
        else:
            html += u'<script type="text/javascript" src="exe_jquery.js"></script>'+lb
        
        if common.hasGalleryIdevice(self.node):
            html += u'<script type="text/javascript" src="exe_lightbox.js"></script>'+lb
        html += common.getJavaScriptStrings()+lb
        html += u'<script type="text/javascript" src="common.js"></script>'+lb
        if common.hasMagnifier(self.node):
            html += u'<script type="text/javascript" src="mojomagnify.js"></script>'+lb
        if self.scormType == 'commoncartridge':
            if style.hasValidConfig:
                html += style.get_extra_head()        
            html += u"</head>"+lb
            html += u"<body class=\"exe-scorm\">"
        else:
            html += u"<script type=\"text/javascript\" src=\"SCORM_API_wrapper.js\"></script>"+lb
            html += u"<script type=\"text/javascript\" src=\"SCOFunctions.js\"></script>"+lb
            if style.hasValidConfig:
                html += style.get_extra_head()
            html += u"</head>"+lb            
            html += u'<body class=\"exe-scorm\" onload="loadPage()" '
            html += u'onunload="unloadPage()">'
        html += u'<script type="text/javascript">document.body.className+=" js"</script>'+lb
        html += u"<div id=\"outer\">"+lb
        html += u"<"+sectionTag+" id=\"main\">"+lb
        html += u"<"+headerTag+" id=\"nodeDecoration\">"
        html += u"<h1 id=\"nodeTitle\">"
        html += escape(self.node.titleLong)
        html += u'</h1></'+headerTag+'>'+lb

        for idevice in self.node.idevices:
            if idevice.klass != 'NotaIdevice':
                e=" em_iDevice"
                if unicode(idevice.emphasis)=='0':
                    e=""
                html += u'<'+articleTag+' class="iDevice_wrapper %s%s" id="id%s">%s' % (idevice.klass, e, idevice.id, lb)
                block = g_blockFactory.createBlock(None, idevice)
                if not block:
                    log.critical("Unable to render iDevice.")
                    raise Error("Unable to render iDevice.")
                if hasattr(idevice, "isQuiz"):
                    html += block.renderJavascriptForScorm()
                html += self.processInternalLinks(
                    block.renderView(self.node.package.style))
#.........这里部分代码省略.........
开发者ID:RichDijk,项目名称:eXe,代码行数:101,代码来源:scormpage.py

示例8: genItemResStr

    def genItemResStr(self, page):
        """
        Returning xml string for items and resources
        """
        itemId = "ITEM-" + unicode(self.idGenerator.generate())
        resId = "RES-" + unicode(self.idGenerator.generate())
        filename = page.name + ".html"

        self.itemStr += '<item identifier="' + itemId + '" '
        if self.scormType != "commoncartridge":
            self.itemStr += 'isvisible="true" '
        self.itemStr += 'identifierref="' + resId + '">\n'
        self.itemStr += "    <title>"
        if self.scormType == "scorm2004" and page.node.children:
            self.itemStr += escape("<-")
        else:
            self.itemStr += escape(page.node.titleShort)
        self.itemStr += "</title>\n"

        ## RESOURCES

        self.resStr += '  <resource identifier="' + resId + '" '
        self.resStr += 'type="webcontent" '

        # FIXME force dependency on popup_bg.gif on every page
        # because it isn't a "resource" so we can't tell which
        # pages will use it from content.css
        if self.scormType == "commoncartridge":
            fileStr = ""
            self.resStr += """href="%s">
    <file href="%s"/>
    <file href="base.css"/>
    <file href="content.css"/>
    <file href="popup_bg.gif"/>
    <file href="exe_jquery.js"/>
    <file href="common.js"/>""" % (
                filename,
                filename,
            )
            # CC export require content.* any place inside the manifest:
            if page.node.package.exportSource and page.depth == 1:
                self.resStr += '    <file href="content.xsd"/>\n'
                self.resStr += '    <file href="content.data"/>\n'
                self.resStr += '    <file href="contentv3.xml"/>\n'
            if page.node.package.backgroundImg:
                self.resStr += '\n    <file href="%s"/>' % page.node.package.backgroundImg.basename()
            self.dependencies["base.css"] = True
            self.dependencies["content.css"] = True
            self.dependencies["popup_bg.gif"] = True
        else:
            if self.scormType == "scorm2004":
                self.resStr += 'adlcp:scormType="sco" '
                self.resStr += 'href="' + filename + '"> \n'
                self.resStr += '    <file href="' + filename + '"/> \n'
                fileStr = ""
            if self.scormType == "scorm1.2":
                self.resStr += 'adlcp:scormtype="sco" '
                self.resStr += 'href="' + filename + '"> \n'
                self.resStr += '    <file href="' + filename + '"/> \n'
                fileStr = ""

        dT = common.getExportDocType()
        if dT == "HTML5" or common.nodeHasMediaelement(page.node):
            self.resStr += '    <file href="exe_html5.js"/>\n'

        resources = page.node.getResources()

        if common.nodeHasMediaelement(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir / "scripts" / "mediaelement").files()]
            if dT != "HTML5":
                self.scriptsDir = self.config.webDir / "scripts"
                jsFile = self.scriptsDir / "exe_html5.js"
                jsFile.copyfile(self.outputDir / "exe_html5.js")

        if common.hasGalleryIdevice(page.node):
            self.resStr += "\n"
            self.resStr += '    <file href="exe_lightbox.js"/>\n'
            self.resStr += '    <file href="exe_lightbox.css"/>\n'
            self.resStr += '    <file href="exe_lightbox_close.png"/>\n'
            self.resStr += '    <file href="exe_lightbox_loading.gif"/>\n'
            self.resStr += '    <file href="exe_lightbox_next.png"/>\n'
            self.resStr += '    <file href="exe_lightbox_prev.png"/>\n'

        for resource in resources:
            fileStr += '    <file href="' + escape(resource) + '"/>\n'
            self.dependencies[resource] = True

        self.resStr += fileStr

        # adding the dependency with the common files collected:
        if self.scormType != "commoncartridge":
            self.resStr += """    <dependency identifierref="COMMON_FILES"/>"""

        # and no more:
        self.resStr += "\n"
        self.resStr += "  </resource>\n"
开发者ID:RichDijk,项目名称:eXe,代码行数:96,代码来源:scormexport.py

示例9: render

    def render(self):
        """
        Returns an XHTML string rendering this page.
        """
        html  = common.docType()
        #html += u"<html xmlns=\"http://www.w3.org/1999/xhtml\">\n"
        lenguaje = G.application.config.locale
        html += u"<html lang=\"" + lenguaje + "\" xml:lang=\"" + lenguaje + "\" xmlns=\"http://www.w3.org/1999/xhtml\">\n"
        html += u"<head>\n"
        html += u"<meta http-equiv=\"Content-type\" content=\"text/html; "
        html += u" charset=utf-8\" />\n";
        # html += u"<title>"+_("eXe")+"</title>\n"
        html += u"<title>"
        if self.node.id=='0':
            if self.node.package.title!='':
                html += escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        else:
            if self.node.package.title!='':
                html += escape(self.node.titleLong)+" | "+escape(self.node.package.title)
            else:
                html += escape(self.node.titleLong)
        html += u" </title>\n" 
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"base.css\" />"
        if common.hasGalleryIdevice(self.node):
            html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"exe_lightbox.css\" />"
        html += u"<link rel=\"stylesheet\" type=\"text/css\" href=\"content.css\" />"
        if common.hasGalleryIdevice(self.node):
            html += u'<script type="text/javascript" src="exe_lightbox.js"></script>\n'
        html += u'<script type="text/javascript" src="common.js"></script>\n'
        html += u"</head>\n"
        html += u"<body class=\"exe-ims\">\n"
        html += u"<div id=\"outer\">\n"
        html += u"<div id=\"main\">\n"
        html += u"<div id=\"nodeDecoration\">\n"
        html += u'<h1 id=\"nodeTitle\">\n'
        html += escape(self.node.titleLong)
        html += u'</h1>\n'
        html += u"</div>\n"

        for idevice in self.node.idevices:
            html += u'<div class="%s" id="id%s">\n' % (idevice.klass,
                    idevice.id)
            block = g_blockFactory.createBlock(None, idevice)
            if not block:
                log.critical("Unable to render iDevice.")
                raise Error("Unable to render iDevice.")
            if hasattr(idevice, "isQuiz"):
                html += block.renderJavascriptForWeb()
            if idevice.title != "Forum Discussion":
                html += self.processInternalLinks(
                        block.renderView(self.node.package.style))
            html += u'</div>\n'     # iDevice div

        html += u"</div>\n"
        html += self.renderLicense()
        html += self.renderFooter()
        html += u"</div>\n"
        html += u"</body></html>\n"
        html = html.encode('utf8')
        # JR: Eliminamos los atributos de las ecuaciones
        aux = re.compile("exe_math_latex=\"[^\"]*\"")
	html = aux.sub("", html)
	aux = re.compile("exe_math_size=\"[^\"]*\"")
	html = aux.sub("", html)
	#JR: Cambio el & en los enlaces del glosario
	html = html.replace("&concept", "&amp;concept")
    # Remove "resources/" from data="resources/ and the url param
	html = html.replace("video/quicktime\" data=\"resources/", "video/quicktime\" data=\"")
	html = html.replace("application/x-mplayer2\" data=\"resources/", "application/x-mplayer2\" data=\"")
	html = html.replace("audio/x-pn-realaudio-plugin\" data=\"resources/", "audio/x-pn-realaudio-plugin\" data=\"")
	html = html.replace("<param name=\"url\" value=\"resources/", "<param name=\"url\" value=\"")
        return html
开发者ID:manamani,项目名称:iteexe,代码行数:74,代码来源:imsexport.py

示例10: genItemResStr

    def genItemResStr(self, page):
        """
        Returning xml string for items and resources
        """
        itemId   = "ITEM-"+unicode(self.idGenerator.generate())
        resId    = "RES-"+unicode(self.idGenerator.generate())
        # If ISO9660 compatible mode is active, we want '.htm' as the extension
        ext = 'html'
        if G.application.config.cutFileName == '1':
            ext = 'htm'

        filename = page.name + '.' + ext


        self.itemStr += "<item identifier=\""+itemId+"\" isvisible=\"true\" "
        self.itemStr += "identifierref=\""+resId+"\">\n"
        self.itemStr += "    <title>"
        self.itemStr += escape(page.node.titleShort)
        self.itemStr += "</title>\n"

        self.resStr += "<resource identifier=\""+resId+"\" "
        self.resStr += "type=\"webcontent\" "

        self.resStr += "href=\""+filename+"\"> \n"
        self.resStr += """\
    <file href="%s"/>
    <file href="base.css"/>
    <file href="content.css"/>""" % filename
        self.resStr += "\n"
        fileStr = ""

        dT = common.getExportDocType()
        if dT == "HTML5" or common.nodeHasMediaelement(page.node):
            self.resStr += '    <file href="exe_html5.js"/>\n'

        resources = page.node.getResources()
        my_style = G.application.config.styleStore.getStyle(page.node.package.style)
        if common.nodeHasMediaelement(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'mediaelement').files()]
        if common.nodeHasTooltips(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'exe_tooltips').files()]
        if common.hasGalleryIdevice(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'exe_lightbox').files()]
        if common.hasFX(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'exe_effects').files()]
        if common.hasSH(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'exe_highlighter').files()]
        if common.hasGames(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'exe_games').files()]
        if common.hasABCMusic(page.node):
            resources = resources + [f.basename() for f in (self.config.webDir/"scripts"/'tinymce_4'/'js'/'tinymce'/'plugins'/'abcmusic'/'export').files()]
        if my_style.hasValidConfig:
            if my_style.get_jquery() == True:
                self.resStr += '    <file href="exe_jquery.js"/>\n'
        else:
            self.resStr += '    <file href="exe_jquery.js"/>\n'

        for resource in resources:
            fileStr += "    <file href=\""+escape(resource)+"\"/>\n"

        if common.hasElpLink(page.node):
            fileStr += "    <file href=\""+page.node.package.name+".elp\"/>\n"

        # Get all JS iDevices resources
        fileStr += common.getJavascriptIdevicesResources(page, xmlOutput = True)

        self.resStr += fileStr
        self.resStr += "</resource>\n"
开发者ID:exelearning,项目名称:iteexe,代码行数:68,代码来源:imsexport.py


注:本文中的exe.webui.common.hasGalleryIdevice函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。