本文整理汇总了Python中exe.engine.configparser.ConfigParser.has_option方法的典型用法代码示例。如果您正苦于以下问题:Python ConfigParser.has_option方法的具体用法?Python ConfigParser.has_option怎么用?Python ConfigParser.has_option使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类exe.engine.configparser.ConfigParser
的用法示例。
在下文中一共展示了ConfigParser.has_option方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Config
# 需要导入模块: from exe.engine.configparser import ConfigParser [as 别名]
# 或者: from exe.engine.configparser.ConfigParser import has_option [as 别名]
#.........这里部分代码省略.........
# If there's an EXECONF environment variable, use it
self.configPath = None
configFileOptions = map(Path, self._getConfigPathOptions())
if "EXECONF" in os.environ:
envconf = Path(os.environ["EXECONF"])
if envconf.isfile():
self.configPath = os.environ["EXECONF"]
# Otherwise find the most appropriate existing file
if self.configPath is None:
for confPath in configFileOptions:
if confPath.isfile():
self.configPath = confPath
break
else:
# If no config files exist, create and use the
# first one on the list
self.configPath = configFileOptions[0]
folder = self.configPath.abspath().dirname()
if not folder.exists():
folder.makedirs()
self.configPath.touch()
# Now make our configParser
self.configParser.read(self.configPath)
self.configParser.autoWrite = True
def upgradeFile(self):
"""
Called before loading the config file,
removes or upgrades any old settings.
"""
if self.configParser.has_section('system'):
system = self.configParser.system
if system.has_option('appDataDir'):
# Older config files had configDir stored as appDataDir
self.configDir = Path(system.appDataDir)
self.stylesDir =Path(self.configDir)/'style'
# We'll just upgrade their config file for them for now...
system.configDir = self.configDir
system.stylesDir =Path(self.configDir)/'style'
del system.appDataDir
self.audioMediaConverter_au = system.audioMediaConverter_au
self.audioMediaConverter_wav = system.audioMediaConverter_wav
self.videoMediaConverter_ogv = system.videoMediaConverter_ogv
self.videoMediaConverter_3gp = system.videoMediaConverter_3gp
self.videoMediaConverter_avi = system.videoMediaConverter_avi
self.videoMediaConverter_mpg = system.videoMediaConverter_mpg
self.audioMediaConverter_ogg = system.audioMediaConverter_ogg
self.audioMediaConverter_mp3 = system.audioMediaConverter_mp3
self.ffmpegPath = system.ffmpegPath
self.mediaProfilePath = system.mediaProfilePath
if system.has_option('greDir'):
# No longer used, system should automatically support
del system.greDir
def loadSettings(self):
"""
Loads the settings from the exe.conf file.
Overrides the defaults set in __init__
"""
# Set up the parser so that if a certain value is not in the config
# file, it will use the value from our default values
示例2: __init__
# 需要导入模块: from exe.engine.configparser import ConfigParser [as 别名]
# 或者: from exe.engine.configparser.ConfigParser import has_option [as 别名]
#.........这里部分代码省略.........
# If there's an EXECONF environment variable, use it
self.configPath = None
configFileOptions = map(Path, self._getConfigPathOptions())
if "EXECONF" in os.environ:
envconf = Path(os.environ["EXECONF"])
if envconf.isfile():
self.configPath = os.environ["EXECONF"]
# Otherwise find the most appropriate existing file
if self.configPath is None:
for confPath in configFileOptions:
if confPath.isfile():
self.configPath = confPath
break
else:
# If no config files exist, create and use the
# first one on the list
self.configPath = configFileOptions[0]
folder = self.configPath.abspath().dirname()
if not folder.exists():
folder.makedirs()
self.configPath.touch()
# Now make our configParser
self.configParser.read(self.configPath)
self.configParser.autoWrite = True
def upgradeFile(self):
"""
Called before loading the config file,
removes or upgrades any old settings.
"""
if self.configParser.has_section('system'):
system = self.configParser.system
if system.has_option('appDataDir'):
# Older config files had configDir stored as appDataDir
self.configDir = Path(system.appDataDir)
# We'll just upgrade their config file for them for now...
system.configDir = self.configDir
del system.appDataDir
if system.has_option('greDir'):
# No longer used, system should automatically support
del system.greDir
def loadSettings(self):
"""
Loads the settings from the exe.conf file.
Overrides the defaults set in __init__
"""
# Set up the parser so that if a certain value is not in the config
# file, it will use the value from our default values
def defVal(dummy, option):
"""If something is not in the config file, just use the default in
'self'"""
return getattr(self, option)
self.configParser.defaultValue = defVal
self.upgradeFile()
# System Section
if self.configParser.has_section('system'):
system = self.configParser.system
self.webDir = Path(system.webDir)
self.xulDir = Path(system.xulDir)
self.localeDir = Path(system.localeDir)
self.port = int(system.port)
self.browserPath = Path(system.browserPath)
self.dataDir = Path(system.dataDir)
示例3: __init__
# 需要导入模块: from exe.engine.configparser import ConfigParser [as 别名]
# 或者: from exe.engine.configparser.ConfigParser import has_option [as 别名]
#.........这里部分代码省略.........
sets self.configPath to the filename of the config file that we'll
use.
In descendant classes set self.configFileOptions to a list
of directories where the configDir should be in order of preference.
If no config files can be found in these dirs, it will
force creation of the config file in the top dir
"""
self.configPath = None
configFileOptions = map(Path, self._getConfigPathOptions())
if "EXECONF" in os.environ:
envconf = Path(os.environ["EXECONF"])
if envconf.isfile():
self.configPath = os.environ["EXECONF"]
if self.configPath is None:
for confPath in configFileOptions:
if confPath.isfile():
self.configPath = confPath
break
else:
self.configPath = configFileOptions[0]
folder = self.configPath.abspath().dirname()
if not folder.exists():
folder.makedirs()
self.configPath.touch()
self.configParser.read(self.configPath)
self.configParser.autoWrite = True
def upgradeFile(self):
"""
Called before loading the config file,
removes or upgrades any old settings.
"""
if self.configParser.has_section('system'):
system = self.configParser.system
if system.has_option('appDataDir'):
self.configDir = Path(system.appDataDir)
system.configDir = self.configDir
del system.appDataDir
if system.has_option('greDir'):
del system.greDir
def loadSettings(self):
"""
Loads the settings from the exe.conf file.
Overrides the defaults set in __init__
"""
def defVal(dummy, option):
"""If something is not in the config file, just use the default in
'self'"""
return getattr(self, option)
self.configParser.defaultValue = defVal
self.upgradeFile()
if self.configParser.has_section('system'):
system = self.configParser.system
self.webDir = Path(system.webDir)
self.xulDir = Path(system.xulDir)
self.localeDir = Path(system.localeDir)
self.port = int(system.port)
self.browserPath = Path(system.browserPath)
self.dataDir = Path(system.dataDir)
self.configDir = Path(system.configDir)
self.assumeMediaPlugins = False;
if self.configParser.has_option('system', \
'assumeMediaPlugins'):
value = system.assumeMediaPlugins.strip().lower()
if value == "1" or value == "yes" or value == "true" or \
value == "on":
self.assumeMediaPlugins = True;
示例4: TestSections
# 需要导入模块: from exe.engine.configparser import ConfigParser [as 别名]
# 或者: from exe.engine.configparser.ConfigParser import has_option [as 别名]
class TestSections(unittest.TestCase):
"""
Tests Section objects.
Section objects allow an easy way to read and write
"""
def setUp(self):
"""
Creates a ConfigParser to play with and
reads in the test text
"""
self.c = ConfigParser()
file_ = testFile()
self.c.read(file_)
def testSectionCreation(self):
"""
Tests that the configuration object
creates the section objects ok
"""
assert isinstance(self.c.main, Section)
assert isinstance(self.c.second, Section)
self.failUnlessRaises(AttributeError, lambda: self.c.notexist)
def testFromScratch(self):
"""
Tests adding stuff from nothing
"""
x = ConfigParser()
testing = x.addSection('testing')
assert x.testing is testing
testing.myval = 4
self.assertEquals(x.get('testing', 'myval'), '4')
def testAttributeRead(self):
"""
Tests that we can read attributes from sections
"""
assert self.c.main.level == '5'
assert self.c.main.power == 'on'
self.failUnlessRaises(AttributeError, lambda: self.c.main.notexist)
def testAttributeWrite(self):
"""
Tests that we can set attributes with sections
"""
self.c.main.level = 7
# Should be automatically converted to string also :)
self.assertEquals(self.c.get('main', 'level'), '7')
self.c.main.new = 'hello'
assert self.c.get('main', 'new') == 'hello'
def testAttributeDel(self):
"""
Tests that we can remove attributes from the config file
by removing the sections
"""
del self.c.main.level
assert not self.c.has_option('main', 'level')
def testSectionDel(self):
"""
Tests that we can remove whole sections
by deleting them
"""
del self.c.main
assert not self.c.has_section('main')
def delete(): del self.c.notexist
self.failUnlessRaises(AttributeError, delete)
def testParserIn(self):
"""
To test if a section exists, use the in operator
"""
assert 'main' in self.c
assert 'notexist' not in self.c
# Dotted format
assert 'main.level' in self.c
assert 'main.notexist' not in self.c
# And the sections can do it too
assert 'notexist' not in self.c.main
# Also the hasattr should give the same result
assert hasattr(self.c, 'main')
assert not hasattr(self.c, 'notexist')
assert hasattr(self.c, 'main.level')
assert hasattr(self.c.main, 'level')
assert not hasattr(self.c.main, 'notexist')
def testGet(self):
"""
System should have a get section for those funny
names that can't be attributes
"""
assert self.c.second.get('funny-name_mate') == 'crusty the clown'
def testCreation(self):
"""
When one creates a section with the same name
as an existing section the existing section should
just be returned
#.........这里部分代码省略.........