本文整理汇总了Python中event.Event.addEvent方法的典型用法代码示例。如果您正苦于以下问题:Python Event.addEvent方法的具体用法?Python Event.addEvent怎么用?Python Event.addEvent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类event.Event
的用法示例。
在下文中一共展示了Event.addEvent方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _start_sending
# 需要导入模块: from event import Event [as 别名]
# 或者: from event.Event import addEvent [as 别名]
def _start_sending(self):
_logger.debug('%s, _start_sending', str(self))
if self._close_ev is not None:
return
if not Event.isEventSet(self._wev):
_logger.debug('%s, _start_sending::addEvent', str(self))
Event.addEvent(self._wev)
示例2: start_receiving
# 需要导入模块: from event import Event [as 别名]
# 或者: from event.Event import addEvent [as 别名]
def start_receiving(self):
_logger.debug('%s, start_receiving', str(self))
if self._close_ev is not None:
return
if not self._connected or self._fin_received or self.is_closed():
return
if not Event.isEventSet(self._rev):
_logger.debug('%s, start_receiving::addEvent', str(self))
Event.addEvent(self._rev)
示例3: connect
# 需要导入模块: from event import Event [as 别名]
# 或者: from event.Event import addEvent [as 别名]
def connect(self, addr, port):
_logger.debug('connect')
if self.is_closed():
return
self._wev.set_handler(lambda ev: self._check_connected())
try:
_logger.debug('connecting to %s:%d', addr, port)
self._fd.connect((addr, port))
except socket.error as msg:
if msg.errno != errno.EAGAIN and msg.errno != errno.EINPROGRESS:
_logger.error('fd: %d, connect: %s',
self._fd.fileno(), os.strerror(msg.errno))
self._error = True
self._do_close()
else:
Event.addEvent(self._wev)
else:
timer = Event.add_timer(0)
timer.set_handler(lambda ev: self._wev.get_handler()(self._wev))
示例4: listen
# 需要导入模块: from event import Event [as 别名]
# 或者: from event.Event import addEvent [as 别名]
def listen(self, backlog=0):
_logger.debug('listen')
self._fd.listen(backlog)
Event.addEvent(self._rev)