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Python UnitSquareMesh.radius_ratio_min方法代码示例

本文整理汇总了Python中dolfin.UnitSquareMesh.radius_ratio_min方法的典型用法代码示例。如果您正苦于以下问题:Python UnitSquareMesh.radius_ratio_min方法的具体用法?Python UnitSquareMesh.radius_ratio_min怎么用?Python UnitSquareMesh.radius_ratio_min使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在dolfin.UnitSquareMesh的用法示例。


在下文中一共展示了UnitSquareMesh.radius_ratio_min方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_HarmonicSmoothing

# 需要导入模块: from dolfin import UnitSquareMesh [as 别名]
# 或者: from dolfin.UnitSquareMesh import radius_ratio_min [as 别名]
    def test_HarmonicSmoothing(self):

        print ""
        print "Testing HarmonicSmoothing::move(Mesh& mesh, " \
              "const BoundaryMesh& new_boundary)"

        # Create some mesh and its boundary
        mesh = UnitSquareMesh(10, 10)
        boundary = BoundaryMesh(mesh, 'exterior')

        # Move boundary
        disp = Expression(("0.3*x[0]*x[1]", "0.5*(1.0-x[1])"))
        boundary.move(disp)

        # Move mesh according to given boundary
        mesh.move(boundary)

        # Check that new boundary topology corresponds to given one
        boundary_new = BoundaryMesh(mesh, 'exterior')
        self.assertEqual(boundary.topology().hash(),
                         boundary_new.topology().hash())

        # Check that coordinates are almost equal
        err = sum(sum(abs(boundary.coordinates() \
                        - boundary_new.coordinates()))) / mesh.num_vertices()
        print "Current CG solver produced error in boundary coordinates", err
        self.assertAlmostEqual(err, 0.0, places=5)

        # Check mesh quality
        magic_number = 0.35
        self.assertTrue(mesh.radius_ratio_min()>magic_number)
开发者ID:MiroK,项目名称:DolfinSurface,代码行数:33,代码来源:HarmonicSmoothing.py

示例2: test_ale

# 需要导入模块: from dolfin import UnitSquareMesh [as 别名]
# 或者: from dolfin.UnitSquareMesh import radius_ratio_min [as 别名]
        def test_ale(self):

            print ""
            print "Testing ALE::move(Mesh& mesh0, const Mesh& mesh1)"

            # Create some mesh
            mesh = UnitSquareMesh(4, 5)

            # Make some cell function
            # FIXME: Initialization by array indexing is probably
            #        not a good way for parallel test
            cellfunc = CellFunction('size_t', mesh)
            cellfunc.array()[0:4] = 0
            cellfunc.array()[4:]  = 1

            # Create submeshes - this does not work in parallel
            submesh0 = SubMesh(mesh, cellfunc, 0)
            submesh1 = SubMesh(mesh, cellfunc, 1)

            # Move submesh0
            disp = Constant(("0.1", "-0.1"))
            submesh0.move(disp)

            # Move and smooth submesh1 accordignly
            submesh1.move(submesh0)

            # Move mesh accordingly
            parent_vertex_indices_0 = \
                     submesh0.data().array('parent_vertex_indices', 0)
            parent_vertex_indices_1 = \
                     submesh1.data().array('parent_vertex_indices', 0)
            mesh.coordinates()[parent_vertex_indices_0[:]] = \
                     submesh0.coordinates()[:]
            mesh.coordinates()[parent_vertex_indices_1[:]] = \
                     submesh1.coordinates()[:]

            # If test passes here then it is probably working
            # Check for cell quality for sure
            magic_number = 0.28
            self.assertTrue(mesh.radius_ratio_min() > magic_number)
开发者ID:MiroK,项目名称:DolfinSurface,代码行数:42,代码来源:HarmonicSmoothing.py


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