本文整理汇总了Python中discord.Client.change_status方法的典型用法代码示例。如果您正苦于以下问题:Python Client.change_status方法的具体用法?Python Client.change_status怎么用?Python Client.change_status使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类discord.Client
的用法示例。
在下文中一共展示了Client.change_status方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: game
# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def game(client: discord.Client, message: discord.Message, name: Annotate.Content=None):
""" Stop playing or set game to `name`. """
yield from client.change_status(discord.Game(name=name, type=0))
if name:
yield from client.say(message, "*Set the game to* **{}**.".format(name))
else:
yield from client.say(message, "*No longer playing.*")
示例2: cmd_game
# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def cmd_game(client: discord.Client, message: discord.Message,
name: Annotate.Content):
""" """
if name:
m = "Set the game to **{}**.".format(name)
else:
m = "No longer playing."
yield from client.change_status(discord.Game(name=name))
yield from client.send_message(message.channel, m)
示例3: stream
# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def stream(client: discord.Client, message: discord.Message, url: str, title: Annotate.Content):
""" Start streaming a game. """
yield from client.change_status(discord.Game(name=title, url=url, type=1))
yield from client.say(message, "Started streaming **{}**.".format(title))