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Python Client.change_status方法代码示例

本文整理汇总了Python中discord.Client.change_status方法的典型用法代码示例。如果您正苦于以下问题:Python Client.change_status方法的具体用法?Python Client.change_status怎么用?Python Client.change_status使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在discord.Client的用法示例。


在下文中一共展示了Client.change_status方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: game

# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def game(client: discord.Client, message: discord.Message, name: Annotate.Content=None):
    """ Stop playing or set game to `name`. """
    yield from client.change_status(discord.Game(name=name, type=0))

    if name:
        yield from client.say(message, "*Set the game to* **{}**.".format(name))
    else:
        yield from client.say(message, "*No longer playing.*")
开发者ID:xZwop,项目名称:PCBOT,代码行数:10,代码来源:builtin.py

示例2: cmd_game

# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def cmd_game(client: discord.Client, message: discord.Message,
             name: Annotate.Content):
    """  """
    if name:
        m = "Set the game to **{}**.".format(name)
    else:
        m = "No longer playing."

    yield from client.change_status(discord.Game(name=name))
    yield from client.send_message(message.channel, m)
开发者ID:EdwardBetts,项目名称:PCBOT,代码行数:12,代码来源:builtin.py

示例3: stream

# 需要导入模块: from discord import Client [as 别名]
# 或者: from discord.Client import change_status [as 别名]
def stream(client: discord.Client, message: discord.Message, url: str, title: Annotate.Content):
    """ Start streaming a game. """
    yield from client.change_status(discord.Game(name=title, url=url, type=1))
    yield from client.say(message, "Started streaming **{}**.".format(title))
开发者ID:xZwop,项目名称:PCBOT,代码行数:6,代码来源:builtin.py


注:本文中的discord.Client.change_status方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。