本文整理汇总了Python中direct.distributed.PyDatagram类的典型用法代码示例。如果您正苦于以下问题:Python PyDatagram类的具体用法?Python PyDatagram怎么用?Python PyDatagram使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PyDatagram类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: onCrossClicked
def onCrossClicked(self):
if self.phase == 'tile' and self.cux is not False and self.party['yourturn']:
if self.subphase == 'free':
# if we clicked on a character
if self.party['map']['tiles'][self.cux][self.cuy][self.cuz].has_key('char'):
charid = self.party['map']['tiles'][self.cux][self.cuy][self.cuz]['char']
myPyDatagram = PyDatagram()
myPyDatagram.addUint8(GET_PASSIVE_WALKABLES)
myPyDatagram.addString(charid)
self.cWriter.send(myPyDatagram, self.myConnection)
elif self.subphase == 'passivewalkables':
self.clearZone()
self.cancel_snd.play()
self.subphase = 'free'
elif self.subphase == 'move':
self.clearZone()
self.cancel_snd.play()
self.subphase = None
self.turn()
elif self.subphase == 'attack':
self.clearZone()
self.cancel_snd.play()
self.subphase = None
self.turn()
示例2: handleConnected
def handleConnected(self):
self.notify.info('Yarn. Waking up (This may take a while!).')
ToontownInternalRepository.handleConnected(self)
self.districtId = self.allocateChannel()
self.distributedDistrict = ToontownDistrictAI(self)
self.distributedDistrict.setName(self.districtName)
self.distributedDistrict.generateWithRequiredAndId(
self.districtId, self.getGameDoId(), 2)
# Claim ownership of that district...
dg = PyDatagram()
dg.addServerHeader(
self.districtId,
self.ourChannel,
STATESERVER_OBJECT_SET_AI)
dg.addChannel(self.ourChannel)
self.send(dg)
self.notify.info('Creating Global Managers')
self.createGlobals()
self.notify.info('Creating Toontown')
self.createZones()
self.statusSender.start()
self.distributedDistrict.b_setAvailable(1)
self.notify.info('District is now ready.')
示例3: enterControlled
def enterControlled(self, avId, accId):
self.driverId = avId
fieldList = ['setComponentL',
'setComponentX',
'setComponentY',
'setComponentZ',
'setComponentH',
'setComponentP',
'setComponentR',
'setComponentT',
'setSmStop',
'setSmH',
'setSmZ',
'setSmXY',
'setSmXZ',
'setSmPos',
'setSmHpr',
'setSmXYH',
'setSmXYZH',
'setSmPosHpr',
'setSmPosHprL',
'clearSmoothing',
'suggestResync',
'returnResync']
#self.air.setAllowClientSend(avId, self, fieldList, accId)
#hack until CLIENTAGENT_SET_FIELDS_SENDABLE works
#probably should not be kept for any longer than it needs to
dg = PyDatagram()
dg.addServerHeader(self.doId, self.air.ourChannel, STATESERVER_OBJECT_SET_OWNER)
dg.addUint64(accId << 32 | avId)
self.air.send(dg)
self.d_setState('C', self.driverId)
示例4: updateAllPartyLists
def updateAllPartyLists(self):
parties = deepcopy(self.parties)
for party in parties.values():
del party['map']['tiles']
for player in self.playersinlobby:
myPyDatagram = PyDatagram()
myPyDatagram.addUint8(UPDATE_PARTY_LIST)
myPyDatagram.addString32(json.dumps(parties))
self.cWriter.send(myPyDatagram, player)
示例5: __ready
def __ready(self):
dg = PyDatagram()
dg.addServerHeader(self.districtStats.doId, self.ourChannel, STATESERVER_OBJECT_DELETE_RAM)
dg.addUint32(self.districtStats.doId)
self.addPostRemove(dg)
self.apiMgr = self.generateGlobalObject(100001, "ShardAPIManager")
self.apiMgr.start()
self.apiMgr.d_setShardData()
self.banMgr = self.generateGlobalObject(100002, "BanManager")
示例6: login
def login(self, cookie):
target = self.air.getMsgSender()
datagram = PyDatagram()
datagram.addServerHeader(
target,
self.air.ourChannel,
CLIENTAGENT_SET_STATE)
datagram.addUint16(2)
self.air.send(datagram)
self.sendUpdateToChannel(target, 'acceptLogin', [])
示例7: enterSetAvatarTask
def enterSetAvatarTask(self, channel, task):
# Finally, grant ownership and shut down.
datagram = PyDatagram()
datagram.addServerHeader(
self.avId,
self.csm.air.ourChannel,
STATESERVER_OBJECT_SET_OWNER)
datagram.addChannel(self.target<<32 | self.avId)
self.csm.air.send(datagram)
self.csm.air.writeServerEvent('avatarChosen', self.avId, self.target)
self.demand('Off')
return task.done
示例8: handleConnected
def handleConnected(self):
self.districtId = self.allocateChannel()
self.distributedDistrict = ToontownDistrictAI(self)
self.distributedDistrict.setName(self.districtName)
self.distributedDistrict.generateWithRequiredAndId(simbase.air.districtId, self.getGameDoId(), 2)
dg = PyDatagram()
dg.addServerHeader(simbase.air.districtId, simbase.air.ourChannel, STATESERVER_OBJECT_SET_AI)
dg.addChannel(simbase.air.ourChannel)
simbase.air.send(dg)
self.createGlobals()
self.createZones()
示例9: moveCharacterTo
def moveCharacterTo(self, charid, dest):
(x2, y2, z2) = dest
myPyDatagram = PyDatagram()
myPyDatagram.addUint8(MOVE_TO)
myPyDatagram.addString(charid)
myPyDatagram.addUint8(x2)
myPyDatagram.addUint8(y2)
myPyDatagram.addUint8(z2)
self.cWriter.send(myPyDatagram, self.myConnection)
示例10: toonOnline
def toonOnline(self, doId, friendsList):
self.onlineToons.append(doId)
channel = self.GetPuppetConnectionChannel(doId)
dgcleanup = self.dclass.aiFormatUpdate('goingOffline', self.doId, self.doId, self.air.ourChannel, [doId])
dg = PyDatagram()
dg.addServerHeader(channel, self.air.ourChannel, CLIENTAGENT_ADD_POST_REMOVE)
dg.addString(dgcleanup.getMessage())
self.air.send(dg)
for friend in friendsList:
friendId = friend[0]
if friend[0] in self.onlineToons:
self.sendUpdateToAvatarId(doId, 'friendOnline', [friendId, 0, 0])
self.sendUpdateToAvatarId(friendId, 'friendOnline', [doId, 0, 0])
示例11: path
def path(self, charid, dest):
orig = self.getCharacterCoords(charid)
origdir = self.sprites[charid].realdir
(x, y, z) = dest
myPyDatagram = PyDatagram()
myPyDatagram.addUint8(GET_PATH)
myPyDatagram.addString(charid)
myPyDatagram.addUint8(x)
myPyDatagram.addUint8(y)
myPyDatagram.addUint8(z)
self.cWriter.send(myPyDatagram, self.myConnection)
示例12: enterSetAvatarTask
def enterSetAvatarTask(self, channel, task):
# Finally, grant ownership and shut down.
datagram = PyDatagram()
datagram.addServerHeader(
self.avId,
self.csm.air.ourChannel,
STATESERVER_OBJECT_SET_OWNER)
datagram.addChannel(self.target<<32 | self.avId)
self.csm.air.send(datagram)
# Tell the GlobalPartyManager as well:
self.csm.air.globalPartyMgr.avatarJoined(self.avId)
self.csm.air.writeServerEventMessage('avatarChosen', self.avId, self.target)
self.demand('Off')
return task.done
示例13: __offlineToonOnline
def __offlineToonOnline(self, avId, activated, otherId=None, accId=None):
if not (otherId and activated and accId):
return
# Undeclare to the friend!
dg = PyDatagram()
dg.addServerHeader(self.GetPuppetConnectionChannel(avId), self.air.ourChannel, CLIENTAGENT_UNDECLARE_OBJECT)
dg.addUint32(otherId)
self.air.send(dg)
# Undeclare to our now-offline avId (they may still be around, about to log into a new toon!)
dg = PyDatagram()
dg.addServerHeader(self.GetAccountConnectionChannel(accId), self.air.ourChannel, CLIENTAGENT_UNDECLARE_OBJECT)
dg.addUint32(avId)
self.air.send(dg)
# Tell them they're offline!
self.sendUpdateToAvatarId(avId, 'friendOffline', [otherId])
示例14: authenticate
def authenticate(self):
login = self.loginwindow.loginEntry.get()
password = self.loginwindow.passwordEntry.get()
self.cManager = QueuedConnectionManager()
self.cListener = QueuedConnectionListener(self.cManager, 0)
self.cReader = QueuedConnectionReader(self.cManager, 0)
self.cWriter = ConnectionWriter(self.cManager, 0)
self.cReader.setTcpHeaderSize(4)
self.cWriter.setTcpHeaderSize(4)
self.myConnection = self.cManager.openTCPClientConnection(IP, PORT, 5000)
if self.myConnection:
self.cReader.addConnection(self.myConnection)
print 'Client listening on', IP, ':', PORT
taskMgr.add(self.tskReaderPolling, "Poll the connection reader")
myPyDatagram = PyDatagram()
myPyDatagram.addUint8(LOGIN_MESSAGE)
myPyDatagram.addString(login)
myPyDatagram.addString(password)
self.cWriter.send(myPyDatagram, self.myConnection)
else:
print 'Can\'t connect to server on', IP, ':', PORT
示例15: login
def login(self, cookie, sig):
self.notify.debug("Received login cookie %r from %d" % (cookie, self.air.getMsgSender()))
sender = self.air.getMsgSender()
if not self.loginsEnabled:
# Logins are currently disabled... RIP!
dg = PyDatagram()
dg.addServerHeader(sender, self.air.ourChannel, CLIENTAGENT_EJECT)
dg.addUint16(200)
dg.addString("Logins are currently disabled. Please try again later.")
self.air.send(dg)
if sender >> 32:
# Oops, they have an account ID on their connection already!
self.killConnection(sender, "Client is already logged in.")
return
# Test the signature
key = (
config.GetString("csmud-secret", "streetlamps")
+ config.GetString("server-version", "no_version_set")
+ FIXED_KEY
)
computedSig = hmac.new(key, cookie, hashlib.sha256).digest()
if sig != computedSig:
self.killConnection(sender, "The accounts database rejected your cookie")
return
if sender in self.connection2fsm:
self.killConnectionFSM(sender)
return
self.connection2fsm[sender] = LoginAccountFSM(self, sender)
self.connection2fsm[sender].request("Start", cookie)