本文整理汇总了Python中datastore.DataStore.get方法的典型用法代码示例。如果您正苦于以下问题:Python DataStore.get方法的具体用法?Python DataStore.get怎么用?Python DataStore.get使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类datastore.DataStore
的用法示例。
在下文中一共展示了DataStore.get方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: handle_get
# 需要导入模块: from datastore import DataStore [as 别名]
# 或者: from datastore.DataStore import get [as 别名]
def handle_get(key):
"""Return a tuple containing True if the key exists and the message
to send back to the client."""
if key not in POROCESSING:
ds = DataStore()
data = ds.get(key)
if data:
return(True, (data[0],data[1]))
return(False, 'ERROR: Key [{}] not found'.format(key))
示例2: handle_delete
# 需要导入模块: from datastore import DataStore [as 别名]
# 或者: from datastore.DataStore import get [as 别名]
def handle_delete(seq,key):
"""Return a tuple containing True if the key could be deleted and
the message to send back to the client.
use datastore.get and then before doing doing datastore.delete
"""
ds = DataStore()
if ds.get(key):
POROCESSING.append(key)
if ds.delete(seq,key):
POROCESSING.remove(key)
return (True,'Done')
else:
ds.roll_back(seq)
POROCESSING.remove(key)
return (False,'ERROR: Key [{}] not found and could not be deleted'.format(key))
示例3: __init__
# 需要导入模块: from datastore import DataStore [as 别名]
# 或者: from datastore.DataStore import get [as 别名]
class Colors:
__borg_state = {}
__account_colors_id = "account_colors"
__color_id = "colors"
def __init__(self, config):
self.__dict__ = self.__borg_state
self.config = config
self.api = GW2_API(config)
self.ds = DataStore(config)
self.render = Render(config)
def colorize(self):
"""Generate the embedded pages pertaining to an account's colors"""
# Start by getting all the colors this account has
my_colors = self.api.get("account/dyes")
# Now, load previous color data
old_colors = self.ds.get(self.__account_colors_id)
# Find new colors
new_colors = set(my_colors) - set(old_colors.get('colors', {}))
# Now, obtain color details on each color
temp_colors = self.api.get_with_limit("colors",
{ "ids" : my_colors }, "ids", 200)
listings = self.api.get_with_limit("commerce/listings",
{ "ids" : [c['item'] for c in temp_colors] }, "ids", 200)
colors_by_id = {}
colors_by_set = {}
for c in temp_colors:
colors_by_id[c['item']] = c
cat = c['categories'][-1]
if cat not in colors_by_set:
colors_by_set[cat] = []
colors_by_set[cat].append(c['item'])
listings_by_id = {}
for l in listings:
listings_by_id[l['id']] = l
data = {}
color_library = {}
total_value = 0
rarities = []
for rarity in colors_by_set.keys():
if rarity not in color_library:
color_library[rarity] = []
if rarity not in rarities:
rarities.append(rarity)
colors_by_set[rarity].sort()
for c in colors_by_set[rarity]:
cost = 0
if c in listings_by_id:
cost = listings_by_id[c]['sells'][0]['unit_price']
color_library[rarity].append({
"dye" : colors_by_id[c],
"price" : cost
})
total_value += cost
# Hackish way to ensure we sort rarities right
rarities_sorted = []
if "Starter" in rarities:
rarities_sorted.append("Starter")
rarities.remove("Starter")
if "Common" in rarities:
rarities_sorted.append("Common")
rarities.remove("Common")
if "Uncommon" in rarities:
rarities_sorted.append("Uncommon")
rarities.remove("Uncommon")
if "Rare" in rarities:
rarities_sorted.append("Rare")
rarities.remove("Rare")
if len(rarities) > 0:
rarities.sort()
rarities_sorted.extend(rarities)
data = {
'colors' : color_library,
'value' : total_value,
'rarities' : rarities_sorted
}
# Finally, render
return self.render.render(self.__color_id, data)