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Python MemcachedDatabase.get_square方法代码示例

本文整理汇总了Python中database.memcached_database.MemcachedDatabase.get_square方法的典型用法代码示例。如果您正苦于以下问题:Python MemcachedDatabase.get_square方法的具体用法?Python MemcachedDatabase.get_square怎么用?Python MemcachedDatabase.get_square使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在database.memcached_database.MemcachedDatabase的用法示例。


在下文中一共展示了MemcachedDatabase.get_square方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_locked

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
    def test_locked(self):
        '''Tests with a locked square.'''
        action_manager = ActionManager()
        database = MemcachedDatabase()

        database.get_square(TestEatAction.LOCATION, for_update=True)

        with self.assertRaises(LockAlreadyAquiredError):
            action_manager.do_action("123", "eat", [TestEatAction.ROBOT_ID])
        database.rollback()
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:12,代码来源:test_eat_action.py

示例2: test_locked_location

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
    def test_locked_location(self):
        '''Tests adding a robot to a locked location.'''
        database = MemcachedDatabase()
        robot = Robot("test_locked_location_0023", "123")

        # Locking 8,1
        database.get_square((8, 1), for_update=True)

        self._world.add_robot(robot, (8, 1))
        database.commit()

        received_robot = database.get_robot(robot.get_id())

        self.assertNotEqual(received_robot.get_location(), (8, 1))
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:16,代码来源:test_add_robot.py

示例3: test_locked_square

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
    def test_locked_square(self):
        '''Tests with a already-locked square.'''
        database = MemcachedDatabase()
        robot = Robot("oi981872yuweu.9887", "123")
        robot.set_location((5, 0))
        robot.set_has_water(True)

        database.get_square((5, 0), for_update=True)

        action = WaterAction()

        with self.assertRaises(LockAlreadyAquiredError):
            action.do_action(robot, ["oi981872yuweu.9887"])

        # Freeing lock.
        database.rollback()
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:18,代码来源:test_water_action.py

示例4: test_lock

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
    def test_lock(self):
        '''Tests if location is locked.'''
        robot_id = "test_move_lock_76120"
        robot = Robot(robot_id, "123")
        world = World()
        action_manager = ActionManager()
        database = MemcachedDatabase()

        world.add_robot(robot, (13, 6))
        database.commit()

        database.get_square((13, 7), for_update=True)

        with self.assertRaises(LockAlreadyAquiredError):
            action_manager.do_action("123", "move", [robot_id, "S"])

        database.rollback()
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:19,代码来源:test_move_action.py

示例5: ObjectUpdater

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
class ObjectUpdater(DatabaseHook):
    '''This class checks objects in the world, and updates them
    if required.

    Responsibilities of this class:
        * Killing and removing a robot from the world, if its
          energy reached zero or it ran out of life.
        * Removing a plant from the world if its water level
          reached zero or it became too old.
        * Maturing a plant if it reached a certain age.
        * Updating a plant's water level during time.
    '''

    def __init__(self):
        self._database = MemcachedDatabase()
        self._configs = Configs()

    def robot_got(self, robot_object, locked_for_update):
        '''Checks and updates the specified robot's object.'''
        if robot_object.get_energy() <= 0 or robot_object.get_life() <= 0:

            if not locked_for_update:
                # This would call this method again, and robot will be updated.
                return self._database.get_robot(robot_object.get_id(), for_update=True)

            robot_object.set_alive(False)

            # Removing the robot from its location.
            try:
                square = self._database.get_square(robot_object.get_location(), for_update=True)
            except LockAlreadyAquiredError:
                # Trying one more time.
                time.sleep(0.02)
                square = self._database.get_square(robot_object.get_location(), for_update=True)

            square.set_robot_id(None)

            # XXX: Though it's a very dirty thing to do, we have to commit these changes, because
            #      later this robot will face an Authentication Exception, and our changes will be
            #      lost.
            self._database.commit()

            # Immediately, locking the robot object. It's not atomic, so there's a little chance
            # that concurrency happens. But, it shouldn't be a problem, since the robot is already
            # dead, and can't do anything anyway.
            self._database.get_lock(robot_object.get_id())

        return robot_object

    def square_got(self, location, square_object, locked_for_update):
        '''Checks and updates specified square object.'''
        plant = square_object.get_plant()

        if plant is None:
            return square_object

        # Time passed from the last time this plant updated.
        last_update = time.time() - plant.get_last_update()
        passed_cycles = math.floor(last_update / (self._configs.get_plant_cylce() / 1000))

        if passed_cycles <= 0:
            # No cycle passed, no need to be updated.
            return square_object

        if not locked_for_update:
            # This will call this method again.
            try:
                return self._database.get_square(location, for_update=True)
            except LockAlreadyAquiredError:
                # Trying one more time.
                time.sleep(0.02)
                return self._database.get_square(location, for_update=True)

        plant.set_age(plant.get_age() + passed_cycles)
        plant.set_water_level(plant.get_water_level() - (passed_cycles * self._configs.get_plant_lose_water_in_cycle()))

        if plant.get_age() > self._configs.get_plant_max_age() or plant.get_water_level() <= 0:
            # Plant is dead! Removing it from the world.
            square_object.set_plant(None)

        plant.set_last_update(time.time())

        return square_object
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:85,代码来源:object_updater.py

示例6: World

# 需要导入模块: from database.memcached_database import MemcachedDatabase [as 别名]
# 或者: from database.memcached_database.MemcachedDatabase import get_square [as 别名]
class World(Singleton):

    def _initialize(self):
        self._size = (-1, -1)
        self._database = MemcachedDatabase()

        self._database.register_hook(ObjectUpdater())

    def get_size(self):
        '''Returns size of the world.'''
        if self._size == (-1, -1):
            # Reading the size from database, and caching it.
            # Although `load_from_file' method sets this variable,
            # after forking this variable will be reset. So we need
            # to load the size from database again.
            self._size = self._database.get_world_size()

        return self._size

    def add_robot(self, robot, location):
        '''Adds a robot to the world.
        It tries to find the nearest empty point to the specified point.

        @param robot: Instance of objects.robot.Robot.
        @param location: Location to try to add the robot. (x, y)
        '''
        for square_x, square_y in SquareInterator(location, self._size):
            try:
                square_object = self.get_square((square_x, square_y), for_update=True)

                # Checking if something blocked this square.
                if not square_object.is_blocking():
                    robot.set_location((square_x, square_y))
                    self._database.add_robot(robot, (square_x, square_y))
                    # Done.
                    return

            except LockAlreadyAquiredError:
                # If this square was locked, go to the next one.
                continue

        raise exceptions.WorldIsFullError("No free location is remained in the world!") # pragma: no cover

    def move_robot(self, robot, destination):
        '''Moves a robot to the specified location.

        @param destination: A tuple of (x, y)
        '''
        # Locking both origin and destination.
        origin = robot.get_location()

        origin_square = self.get_square(origin, for_update=True)
        destination_square = self.get_square(destination, for_update=True)

        if destination_square.is_blocking():
            raise exceptions.LocationIsBlockedError("Destination location {0} is blocked.".format(destination))

        origin_square.set_robot_id(None)
        destination_square.set_robot_id(robot.get_id())

        robot.set_location(destination)

    def plant(self, plant, location):
        '''Plant a plant on the specified location.'''
        square = self.get_square(location, for_update=True)

        if square.get_type() != MapSquareTypes.SOIL:
            raise exceptions.CannotPlantHereError("Cannot plant on {0} square type.".format(square.get_type()))

        if square.get_plant() is not None:
            raise exceptions.AlreadyPlantError("There's already a plant on {0}".format(location))

        square.set_plant(plant)

    def get_square(self, location, for_update=False):
        '''Gets the square object of the specified location.

        @param location: Location to get.
        @param for_update: If you want to update this square (store its
            changes back to the database) you should set this flag.
            Note that it automatically updates the changes if transaction commits.
        '''
        return self._database.get_square(location, for_update=for_update)

    def load_from_file(self, file_path):
        '''Loads a world from the specified file.'''
        with open(file_path, 'r') as world_file:
            file_lines = world_file.readlines()

        row_length = None
        line_number = 0

        for line in file_lines:
            line = line.replace('\r', '').replace('\n', '')

            if line.startswith("#") or line.isspace():
                continue

            line_number += 1

#.........这里部分代码省略.........
开发者ID:aidin36,项目名称:beneath-a-binary-sky,代码行数:103,代码来源:world.py


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