本文整理汇总了Python中cython.importer.Board.at方法的典型用法代码示例。如果您正苦于以下问题:Python Board.at方法的具体用法?Python Board.at怎么用?Python Board.at使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cython.importer.Board
的用法示例。
在下文中一共展示了Board.at方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_normal_move
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_normal_move(self):
board = Board(False)
board.load_fen("8/8/8/8/8/8/8/4K3 w kQkq - 0 1")
self.assertEqual(board.at((4, 0)), WK)
self.assertEqual(True, bool(board.move((4, 0), (4, 1), 5)))
self.assertEqual(board.at((4, 0)), None)
self.assertEqual(board.at((4, 1)), WK)
示例2: test_promotion_move
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_promotion_move(self):
board = Board(False)
board.load_fen("8/4P3/8/8/8/8/8/8 w kQkq - 0 1")
self.assertEqual(board.at((4, 6)), WP)
self.assertEqual(True, bool(board.move((4, 6), (4, 7), 5)))
# ToDo: verificar. Vai ser sempre rainha?
self.assertEqual(board.at((4, 7)), WQ)
self.assertEqual(board.at((4, 6)), None)
示例3: test_left_en_passant_move
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_left_en_passant_move(self):
board = Board(False)
board.load_fen("8/3p4/8/4P3/8/8/8/8 b kQkq - 0 1")
self.assertEqual(True, bool(board.move((3, 6), (3, 4), 5)))
self.assertEqual(board.at((4, 4)), WP)
self.assertEqual(board.at((3, 4)), BP)
self.assertEqual(True, bool(board.move((4, 4), (3, 5), 5)))
self.assertEqual(board.at((4, 4)), None)
self.assertEqual(board.at((3, 5)), WP)
self.assertEqual(board.at((3, 4)), None)
示例4: test_kingside_castling_move
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_kingside_castling_move(self):
board = Board(False)
board.load_fen("4k2r/8/8/8/8/8/8/8 b kQkq - 0 1")
self.assertEqual(board.at((4, 7)), BK)
self.assertEqual(board.at((7, 7)), BR)
self.assertEqual(True, bool(board.move((4, 7), (6, 7), 5)))
self.assertEqual(board.at((4, 7)), None)
self.assertEqual(board.at((7, 7)), None)
self.assertEqual(board.at((6, 7)), BK)
self.assertEqual(board.at((5, 7)), BR)
示例5: test_queenside_castling_move
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_queenside_castling_move(self):
board = Board(False)
board.load_fen("8/8/8/8/8/8/8/R3K3 w kQkq - 0 1")
self.assertEqual(board.at((4, 0)), WK)
self.assertEqual(board.at((0, 0)), WR)
self.assertEqual(True, bool(board.move((4, 0), (2, 0), 5)))
self.assertEqual(board.at((4, 0)), None)
self.assertEqual(board.at((0, 0)), None)
self.assertEqual(board.at((2, 0)), WK)
self.assertEqual(board.at((3, 0)), WR)
示例6: test_create_board_new_game_true
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_create_board_new_game_true(self):
board = Board(True)
# Pawn
for x in xrange(8):
self.assertEqual(board.at((x, 6)), BP)
self.assertEqual(board.at((x, 1)), WP)
# Rook
self.assertEqual(board.at((0, 0)), WR)
self.assertEqual(board.at((7, 0)), WR)
self.assertEqual(board.at((0, 7)), BR)
self.assertEqual(board.at((7, 7)), BR)
# Knight
self.assertEqual(board.at((1, 0)), WN)
self.assertEqual(board.at((6, 0)), WN)
self.assertEqual(board.at((1, 7)), BN)
self.assertEqual(board.at((6, 7)), BN)
# Bishop
self.assertEqual(board.at((2, 0)), WB)
self.assertEqual(board.at((5, 0)), WB)
self.assertEqual(board.at((2, 7)), BB)
self.assertEqual(board.at((5, 7)), BB)
# Queen
self.assertEqual(board.at((3, 0)), WQ)
self.assertEqual(board.at((3, 7)), BQ)
# King
self.assertEqual(board.at((4, 0)), WK)
self.assertEqual(board.at((4, 7)), BK)
示例7: test_black_pawn_at_e2_with_enemy_at_f1_should_be_promoted_at_f1
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_black_pawn_at_e2_with_enemy_at_f1_should_be_promoted_at_f1(self):
board = Board(False)
board.load_fen("8/8/8/8/8/8/4p3/5P2 b kQkq f3 0 1")
pos = (4, 1)
possible_moves = moves(pos, [(4, 0), (5, 0)])
self.assertEqual(tuples(board.piece_moves(pos)), possible_moves)
board.move((4, 1), (5, 0), 5)
self.assertEqual(board.at((5, 0)), "black queen")
示例8: test_white_pawn_at_e7_with_enemy_at_f8_should_be_promoted_at_f8
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_white_pawn_at_e7_with_enemy_at_f8_should_be_promoted_at_f8(self):
board = Board(False)
board.load_fen("5p2/4P3/8/8/8/8/8/8 w kQkq f3 0 1")
pos = (4, 6)
possible_moves = moves(pos, [(4, 7), (5, 7)])
self.assertEqual(tuples(board.piece_moves(pos)), possible_moves)
board.move((4, 6), (5, 7), 5)
self.assertEqual(board.at((5, 7)), "white queen")
示例9: test_create_board_new_game_false
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_create_board_new_game_false(self):
board = Board(False)
for x in xrange(8):
for y in xrange(8):
self.assertEqual(board.at((x, y)), None)
示例10: test_checkmate
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_checkmate(self):
board = Board(False)
board.load_fen("4k3/8/8/5R2/8/8/8/3R1R2 w kQkq - 0 1")
self.assertEqual(True, bool(board.move((5, 4), (4, 4), 5)))
self.assertEqual(board.at((5, 4)), None)
self.assertEqual(board.at((4, 4)), WR)
示例11: test_invalid_keep_check
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_invalid_keep_check(self):
board = Board(False)
board.load_fen("8/4P3/8/8/8/8/4P3/r3Kr2 w kQkq - 0 1")
self.assertEqual(False, board.move((4, 0), (5, 0), 5))
self.assertEqual(board.at((4, 0)), WK)
self.assertEqual(board.at((5, 0)), BR)
示例12: test_get_from_invalid_position_returns_none
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_get_from_invalid_position_returns_none(self):
board = Board(False)
self.assertEqual(board.at((-4, 4)), None)
示例13: test_get_from_valid_position_with_piece_returns_piece
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_get_from_valid_position_with_piece_returns_piece(self):
board = Board(False)
board.load_fen("8/8/8/4N3/8/8/8/8 w kQkq - 0 1")
self.assertEqual(board.at((4, 4)), WN)
示例14: test_get_from_valid_position_without_piece_returns_none
# 需要导入模块: from cython.importer import Board [as 别名]
# 或者: from cython.importer.Board import at [as 别名]
def test_get_from_valid_position_without_piece_returns_none(self):
board = Board(False)
self.assertEqual(board.at((4, 4)), None)