本文整理汇总了Python中cuwo.bytes.ByteReader.read方法的典型用法代码示例。如果您正苦于以下问题:Python ByteReader.read方法的具体用法?Python ByteReader.read怎么用?Python ByteReader.read使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cuwo.bytes.ByteReader
的用法示例。
在下文中一共展示了ByteReader.read方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: read
# 需要导入模块: from cuwo.bytes import ByteReader [as 别名]
# 或者: from cuwo.bytes.ByteReader import read [as 别名]
def read(self, reader):
size = reader.read_uint32()
decompressed_data = zlib.decompress(reader.read(size))
reader = ByteReader(decompressed_data)
self.items_1 = read_list(reader, Packet4Struct1)
self.player_hits = read_list(reader, HitPacket)
self.items_3 = []
for _ in xrange(reader.read_uint32()):
self.items_3.append(reader.read(72))
self.sound_actions = read_list(reader, SoundAction)
self.shoot_actions = read_list(reader, ShootPacket)
self.items_6 = []
for _ in xrange(reader.read_uint32()):
self.items_6.append(reader.read(88))
self.chunk_items = read_list(reader, ChunkItems)
self.items_8 = []
for _ in xrange(reader.read_uint32()):
something = reader.read_uint64()
sub_items = []
for _ in xrange(reader.read_uint32()):
sub_items.append(reader.read(16))
self.items_8.append((something, sub_items))
self.pickups = read_list(reader, PickupAction)
self.kill_actions = read_list(reader, KillAction)
self.damage_actions = read_list(reader, DamageAction)
self.items_12 = []
for _ in xrange(reader.read_uint32()):
self.items_12.append(reader.read(40))
# objective/quests? not sure
self.items_13 = read_list(reader, Item13)
debug = True
if debug:
v = vars(self).copy()
del v['pickups']
# del v['kill_actions']
del v['damage_actions']
del v['sound_actions']
del v['shoot_actions']
# del v['player_hits']
del v['chunk_items']
for k, v in v.iteritems():
if not v:
continue
print k, v
if len(decompressed_data) != reader.tell():
raise NotImplementedError()
示例2: read
# 需要导入模块: from cuwo.bytes import ByteReader [as 别名]
# 或者: from cuwo.bytes.ByteReader import read [as 别名]
def read(self, reader):
size = reader.read_uint32()
decompressed_data = zlib.decompress(reader.read(size))
reader = ByteReader(decompressed_data)
self.items_1 = read_list(reader, Packet4Struct1)
self.player_hits = read_list(reader, HitPacket)
self.particles = read_list(reader, ParticleData)
self.sound_actions = read_list(reader, SoundAction)
self.shoot_actions = read_list(reader, ShootPacket)
self.static_entities = read_list(reader, StaticEntityData)
self.chunk_items = read_list(reader, ChunkItems)
self.items_8 = []
for _ in xrange(reader.read_uint32()):
something = reader.read_uint64()
sub_items = []
for _ in xrange(reader.read_uint32()):
sub_items.append(reader.read(16))
self.items_8.append((something, sub_items))
self.pickups = read_list(reader, PickupAction)
self.kill_actions = read_list(reader, KillAction)
self.damage_actions = read_list(reader, DamageAction)
self.items_12 = []
for _ in xrange(reader.read_uint32()):
self.items_12.append(reader.read(40))
# objective/quests? not sure
self.missions = read_list(reader, MissionData)
debug = False
if debug:
v = vars(self).copy()
# del v['kill_actions']
# del v['player_hits']
del v["pickups"]
del v["damage_actions"]
del v["sound_actions"]
del v["shoot_actions"]
del v["chunk_items"]
for k, v in v.iteritems():
if not v:
continue
print k, v
if len(decompressed_data) != reader.tell():
raise NotImplementedError()
示例3: convert_qmo
# 需要导入模块: from cuwo.bytes import ByteReader [as 别名]
# 或者: from cuwo.bytes.ByteReader import read [as 别名]
def convert_qmo(path):
data = ByteReader(open(path, 'rb').read())
qmo_file = QubicleFile()
qmo_model = QubicleModel()
x_size, y_size, z_size = 256, 256, 256
qmo_model.x_size = x_size
qmo_model.y_size = y_size
qmo_model.z_size = z_size
qmo_model.x_offset = -x_size / 2
qmo_model.y_offset = 0
qmo_model.z_offset = -z_size / 2
min_z = None
max_z = None
for i in xrange(256*256):
something = data.read_float()
something2 = data.read_float()
something3 = data.read_float()
something4 = data.read_uint32()
something5 = data.read_uint32()
size = data.read_uint32()*4
chunk_data = data.read(size)
x = i % 256
y = i / 256
z = something4
if min_z is None or max_z is None:
min_z = z
max_z = z + len(chunk_data) / 4
else:
min_z = min(z, min_z)
max_z = max(max_z, len(chunk_data) / 4)
for i in xrange(len(chunk_data) / 4):
r = ord(chunk_data[i*4])
g = ord(chunk_data[i*4+1])
b = ord(chunk_data[i*4+2])
a = ord(chunk_data[i*4+3])
if a == 0:
z += 1
continue
qmo_model.blocks[switch_axes(x, y, z)] = (r, g, b)
z += 1
qmo_model.y_offset
qmo_file.models.append(qmo_model)
writer = ByteWriter()
qmo_file.write(writer)
name = os.path.splitext(os.path.basename(path))[0]
out_path = os.path.join('genqmo', name + '.qmo')
open(out_path, 'wb').write(writer.get())
print 'Converted', path
示例4: read
# 需要导入模块: from cuwo.bytes import ByteReader [as 别名]
# 或者: from cuwo.bytes.ByteReader import read [as 别名]
def read(self, reader):
size = reader.read_uint32()
decompressed_data = zlib.decompress(reader.read(size))
reader = ByteReader(decompressed_data)
self.block_actions = read_list(reader, BlockAction)
self.player_hits = read_list(reader, HitPacket)
self.particles = read_list(reader, ParticleData)
self.sound_actions = read_list(reader, SoundAction)
self.shoot_actions = read_list(reader, ShootPacket)
self.static_entities = read_list(reader, StaticEntityPacket)
self.chunk_items = read_list(reader, ChunkItems)
self.items_8 = []
for _ in range(reader.read_uint32()):
something = reader.read_uint64()
sub_items = []
for _ in range(reader.read_uint32()):
sub_items.append(reader.read(16))
self.items_8.append((something, sub_items))
self.pickups = read_list(reader, PickupAction)
self.kill_actions = read_list(reader, KillAction)
self.damage_actions = read_list(reader, DamageAction)
# EXT: used when NPC wizards/creatures use a right-click targeted
# action such as a spell cast. (NPC rclick action?)
self.passive_actions = read_list(reader, PassivePacket)
self.missions = read_list(reader, MissionPacket)
debug = False
if debug:
v = vars(self).copy()
# del v['kill_actions']
# del v['player_hits']
del v['pickups']
del v['damage_actions']
del v['sound_actions']
del v['shoot_actions']
del v['chunk_items']
for k, v in v.items():
if not v:
continue
print(k, v)
if len(decompressed_data) != reader.tell():
raise NotImplementedError()